Recent content by CG11t

  1. CG11t

    News First 'Sun & Moon' English Set News!

    It can hit 170 for three energy, has an attack with auto paralysis, and a decent draw attack. (even though you shouldn't use it)
  2. CG11t

    Alt. Format XY-On: FairyPlume (Florges-EX / Vileplume / Giratina-EX)

    I like how you may not be able to use potions, but you can still use AZ or Cassius without losing energy. I would also take out giratina and the extra energies. I would suggest making the aromatisse line larger of a focus and add one or two more AZ.
  3. CG11t

    10 Cards from 'Legendary Holo Collection' Revealed!

    Sadly, the only one other than pikachu EX thats playable is palkia. With palkia you could technically lysandre up something with no energy on it and the only thing your opponent could use to get it out of the active is switch or escape rope. With vileplume, I think it could be quite interesting.
  4. CG11t

    Suggest a Pokemon who deserves an EX or better reprint

    I think a quagsire with either water or fighting type that has an equivalent to the unaware ability in the games. something like... Unaware- Ignore all effects and damage done to Quagsire EX except for base attack damage.
  5. CG11t

    Ancient Origins [8/15, aka Bandit Ring]

    Flareon is back. And now it can evolve turn 1
  6. CG11t

    Ancient Origins [8/15, aka Bandit Ring]

    My life has been made.
  7. CG11t

    Ancient Origins [8/15, aka Bandit Ring]

    I like this for different reasons. first is that ariados is one of my favorite bug or poison types. second is that, in terms of game play, this works like a reusable golbat to the active. Even without virbank, just saying i'm going to be able to do 20 more damage( including if their pokemon...
  8. CG11t

    Ancient Trait Sableye Promo in 'CoroCoro Ichiban'

    The space taken up by the wording doesn't seem like that much.It may be only one attack or two more simple attacks. we also have to find out what the trait is. it may be the same as malamar or something different.
  9. CG11t

    Standard Unwavering Blade (M Gallade EX / Forretress)

    This list looks to be pretty good. The only thing I could suggest is maybe remove either wobbuffet or deoxys to add two of the RSK absol. this allows you to put mor pressure on some of your opponents more important pokemon.
  10. CG11t

    Standard Noivern / Crobat

    There are some changes that need to be made to this deck. First, instead of dimension valley, you should play silent lab to stop mr mime. Second, I would replace the crobat line with a smaller dusknoir line. This should help A little bit with getting knockouts. I would also get rid of...
  11. CG11t

    Discussion Delta-Plus Pokemon

    The three that have the most potential are swellow, articuno, and dragonite. The best fit for swellow is in a mega manectric deck. Mega manectric's damage output maxes out at 130 with a muscle band so swellow can clean up with hi 50 damage attack. Articuno has potential because it is a big...
  12. CG11t

    Discussion Healing Scarf

    The main use I could see for healing scarf is with nurture and heal sceptile attaching to trevenant. With each energy attached this way you not only add 20 damage to the attack, but also heal 50. with two sceptile you could heal 100 damage.
  13. CG11t

    Standard Team Magma's Camerupt / Camerupt EX

    Just a quick suggestion. I think you should make the magma camerupt line 4-4. They are really what makes the deck run at all and you would like to see three on the bench at all times. To make room for this I would get rid of just one of the battle compressors and one of the blacksmiths. The...
  14. CG11t

    M Manectric EX / Banette / Ninetales

    not in the English version.
  15. CG11t

    Gengar EX / Wailord EX

    I made a deck like this. It uses wailord and robosub while garbodor locks off abilities. Basically instead of trying to get a lock it focuses on prize denial.
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