SM10a \'GG End\' Mini-Set in April

Discussion in 'Pokémon Trading Card Game' started by Water Pokémon Master, Mar 5, 2019.

  1. DM_nightshade Aspiring Trainer
    DM_nightshade

    Member

    Woaaah this giratina and garchomp GX is absolutely strong!
     


  2. SupremeLeaderQuagsire Aspiring Trainer
    SupremeLeaderQuagsire

    Member

    It's easier to use 2 Psychic Recharges and a Distortion Door and then have an attacker that doesn't need to get benched again than it is to have an attacker that needs 3 Psychic Recharges and needs to constantly go back to the bench. Baby Giratina makes damaging their board easy, and for 3 Energy total you do more damage than Ultra Necrozma. GG End can also help you with erasing something on your opponent board that is threatening, like a mon with a bunch of Energy stacked on it in NagaQuag. ChompTina also lives a lot longer with 90 more HP. A PikaRom for example is likely not going to be able to OHKO ChompTina, unlike Ultra Necrozma. There is definitely a very strong and fair argument for ChompTina over Ultra Necrozma.
     
  3. AngryBokoblin Guzzlord is fun
    AngryBokoblin

    Member

    You lose against lost match and other non-gx decks, though.
    That is the reason ultra necrozma is good. It's your auto win to lost march that the deck most definitely needs.
    And don't say that malamar can just prize trade with baby tina.
    If we're going to compare stuff, what's easier:
    Attaching an energy to a jumpluff/natu and taking a KO
    or
    Having a free retreater in the front (preferably jirachi), 2 minimum malamar on the bench (if you go this route you need an energy), and a tina in the discard.
    My point is that lost march just needs an energy and an attacker, and malamar needs a fully set-up bench.
    Guzma makes this task very hard.
    The matchup can be swayed with spell tag, but no one plays that right now, and you definitely won't be playing it with the dragon type (what's the ship name) gartina (?).
     
  4. steffenka Miss Vaanjie
    steffenka

    Member

  5. Yen Aspiring Trainer
    Yen

    Advanced Member Member

    Wow, an attack-cost decrease that specifies a specific energy. This is a pretty interesting card then.
     
    Nyan and Lord Goomy like this.
  6. FossilJockeyMG Pokémon Paleontologist
    FossilJockeyMG

    Member

    Sweet. I can see this being a staple in fighting decks.
     
    Lord Goomy likes this.
  7. xTITAN Training Aspirer
    xTITAN

    Member

    Seems really strong. Use Claw Slash or Dangerous Rogue for a DCE or Aura Strike for free. It's like Counter Gain plus Thunder Mountain, both of which are good cards.
     
  8. Christopher Shehan Aspiring Trainer
    Christopher Shehan

    Member

    This makes M&M TTGX better now. Shoot even baby Garchomp can be brought to a fight since it is a slow set up. Card should see some solid play.
     
  9. Pipotchi Aspiring Trainer
    Pipotchi

    Member

    hmm, so now gira+chomp GX can ohko 270hp mons with this, DDE and grimsley aka 1 turn setup. seems legit
     
    OVERGRO likes this.
  10. Richard Haeder litleo op plz nerf
    Richard Haeder

    Member

    5/5 litleos in zororoc because now DCE claw slash is a thing
     
    Alex Sableye, fleshrum and Lord Goomy like this.
  11. Pokefam 300 something/400
    Pokefam

    Member

    Now ANY NINETALES DECK just techs in baby buzz and this and beacon turn 1 and 2 then sledgehammer.



    DeciTales seems like the best fit!
     
  12. Vaskemaskinen Henlo ^^
    Vaskemaskinen

    Member

    Why play counter gain when this just does the same + can be fighting.
     
  13. Lord Goomy Got Goomies?
    Lord Goomy

    Member

    Wow!
    I like this card a lot. I REALLY agree with @Christopher Shehan’s above comment.
    You know, only one person has said anything about how Garchomp & Giratina GX can hit 240 for 2 energy, and can be fully supplied by Malamar.
     
    Alex Sableye likes this.
  14. Wechselbalg *****
    Wechselbalg

    Member

    Counter Gain on steroids for fighting types, anything that has [F] attack cost, I approve!
     
    Lord Goomy likes this.
  15. Lord Goomy Got Goomies?
    Lord Goomy

    Member

    That’s not exactly true. I can see where you’re going with this, but the Belt ONLY takes away Fighting. For example, if you attach a Black Belt to Buzzwole, you can use Sledgehammer for [] and Swing Around for [F][C], while if you attach Counter Gain, you use Sledgehammer for [F] and Swing Around for [F][F]. Say you attach those to Silvally GX ~ Counter Gain lets you attack for [C][C], while (no Fighting Energy in the attack cost) a Black Belt lets you attack for [C][C][C].
    Over-explanation time!
     
  16. Vaskemaskinen Henlo ^^
    Vaskemaskinen

    Member

    Are you sure about this?
    The wording just seems odd as a colorless energy is just whatever energy. Take a look at thunder mountain for example, doesnt that work the same way?
     
  17. The Almighty Bidoof Just your everyday MtF trans Bidoof worshipper
    The Almighty Bidoof

    Member

    Thunder Mountain cannot remove [C] attack cost
     
  18. Lord Goomy Got Goomies?
    Lord Goomy

    Member

    It doesn’t. When ATTACHING Energy, Colorless can be represented by any energy, that’s correct: but the cards in question, they decrease the attack cost by what is literally in the cost. If something removes [F], then the attack cost must contain -1 [F]. IF there are no [F] in the first place, then Black Belt has nothing to take away from and doesn’t do anything. I could argue your point with you if only we didn’t have Counter Gain.
    Either way, attack costs and energy removals from them must be taken by a literal, side-by-side comparison.
     
  19. KeoKeo Aspiring Trainer
    KeoKeo

    Member

    Guess I just don't need energies anymore now, do I?
    Just need Malamar and purple stuff. (unless you're PikaRom/Blacpehelon RIP)
     
    Wechselbalg likes this.
  20. Nyora Ticked Off ^^
    Nyora

    Member

    Dimension Valkey Black belt baby Mew can hit 240 for 1 psychic
     
    OVERGRO likes this.

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