Pokemon Ice Version

Hey, I've been meaning to ask if I could have a copy of the demo sent to me if you need my email I think it may be on my page if not you can just pm me and I'll give you my email, and also I was wondering if there are front and back sprites of each fakemon.
 
This looks really cool and I really like the fakemon, especially the ghost wolf/dog one! Could I make a Fakemon for this or not? It's really cool!
 
Ice Arceus said:
I'm not giving up on this project, but have decided to only update in large amounts. I have been really busy with school. If I have time later this week I will try to get a few things posted here.

I stayed seated, for two months, staring at my computer.

KHEWBFKJEN WHERE WERE YOU FEIHBKFEN :angry
 
Oh... Oh my God.
Everyone remembers me right?
I just... kind of vanished. *sadface*
Life took hold of me and held me captive for quite a while. wanted to check in on this finally ;__;
 
Hey I remember this
*poképoké* Is this thing still alive?

One thing; is this going to be released for all platforms or windows only? I would be happy to port it to java if the time comes and I am not busy.
 
It's still alive, but under slow development.

This will be released for Mac and Windows.
 
Id like to apologize for disappearing for so long. Im so happy to see this project is still alive. If yiu need anymore assistance with drawings please let me know ♥
 
Did we decide that the grass starter was a Grass/water? Im beginning to think a Grass/Fighting would be better for it.. seeing as the other starter is water, and it would be a bit awkward to have two water type starters..
Though it should still beable to learn oves like water pulse, muddy water, and surf.. considering it is based off a platypus.
Poison sting should be learned early on, as male platypus have toxic spurs.. and a stronger poison type attack should be learned later.. like, Toxic?
so... me thinks for the starters(if it hasnt already been decided, and im only stating my thoughts as a suggestion) :

Arsintile (basic stage fire starter)

Level 5:

-Growl

-Scratch

Level 6- ember

Level 10- Sand attack

Level 14- Lick

Level 21- Headbutt

Level 26- Fire Spin

Level 34- Sunny Day

Level 42- Flame Thrower
*evolves at level 17*

Blazard (2nd stage of Arsintile)

Level 17- Flame Wheel

Level 22- Glare

Level 30- Swift

Level 36- Double Edge
*evolves at Level 36*

Pyromele (3rd stage of Arsintile)

Level 36- Double Edge

Level 41- Overheat

Level 48- Thrash

Level 53- Endeavor

Level 58- Fire Blast
*all three are straight fire types*

Iripus (Basic stage grass starter)

Level 5

-Leer

-Pound

Level 8- Leech Seed

Level 11- Poison Sting

Level 15- Bide

Level 20- Take down

Level 26- Curse

Level 34- Detect

Level 43- Synthesis
*evolves at Level 16*

Platypour(2nd stage grass starter; Grass/fighting)

Level 16- Mach Punch

Level 17- Mudslap

Level 20- Leaf Blade

Level 27- Revenge

Level 33- Muddy Water
*evolves at Level 36*

Platyreed(3rd stage Grass starter; Grass/Fighting)

Level 36- Toxic

Level 40- Sky Uppercut

Level 45- Slash

Level 53- SuperPower

Level 58- Earthquake

I can see the Fire starter being speed based, the Grass attack, and the water defense.
Water could learn moves like.. Acid Armor, defense curl, protect, and Skull Bash.
 
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