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Radiant Collection 2
Sun & Moon
X and Y Black Star Promos
Black & White
Black & White Black Star Promos
Base Set 2
EX Ruby and Sapphire
EX Team Magma vs. Team Aqua
EX Hidden Legends
EX FireRed and LeafGreen
EX Team Rocket Returns
EX Unseen Forces
EX Delta Species
EX Legend Maker
EX Holon Phantoms
EX Crystal Guardians
EX Dragon Frontiers
EX Power Keepers
Diamond & Pearl
HeartGold & SoulSilver
Call of Legends
POP Series 1
POP Series 2
POP Series 3
POP Series 4
POP Series 5
POP Series 6
POP Series 7
POP Series 8
POP Series 9
HeartGold & SoulSilver Black Star Promos
Kalos Starter Set
X & Y Black Star Promos
Discussion in 'Pokémon Trading Card Game' started by Water Pokémon Master, May 9, 2019.
quag nag + mew&mew + dragoniteGX = next bdif
Could be very interesting cards in the spread
But the tag will not allow it to play
Dragonite allows creative solutions being a colorless attacker, we have mally, welder, quagnag, the other new dragonite, Dce, Tce. At first I'd say that the fire way is most consistent, with Green and welder, TCE and volcanion.
That Dragonite is built to exploit triple boost. And it only gives up two prizes while one-shotting most tag teams and having access to Lance to set up. Usually "stage 2" and "five energy attacker" means it's binder fodder, but this card might surprise people. (or it might not, because that's a lot of moving parts and Lance is still a prism star. We'll see.)
Malamar can get it from the discard but it’s just how you want to play it I guess. Malamar just popped into my head when I say the attack
Why do people keep on asking this? Why not request Mega Banette or Mega Lopunny instead?
A new story has just been posted to PokéBeach's front page:
Slaking, Giant Bomb from 'Miracle Twins!'
Posts you make after this point will immediately appear on the front page and vice versa. Discuss!
Slaking's damage is just under what it needs to kill Tag teams. Also it's a stage 2.
Giant bomb is a bigger bursting balloon. I'm not sure if the translation count K.Os or overkill damage. I.E. if Lele GX is k.oed by 180 damage does bomb trigger?
Oh boy instead judges coming when judge is played we'll get security coming when we play giant bomb
It's overkill damage, because they just count the damage recieved.
If Giant Bomb’s damage requirement was 150, it would be much more relevant because of PikaRom.
Lul put 4 of these on Toolbox Sigilyph. I thini Giant Bomb is honestly just kidna bursting balloon but for attackers with a lot less HP (180 or more being the perfect number) so that they are dissuaded from being OHKOed.
I hoped Slaking’s Ability would be more dynamic...
But WOW, that attack is huge. Enough to do 270 with Incineroar, and honestly if it’s a 1-prize, you can give it up. The problem is, you have to expect your opponent to KO the every turn, so this deck falls short in the long run.
Giant Bomb? GIANT BOMB?!?
(Please don’t censor this in English, I know you’re thinking about it.)
Nothing like an explosive to get your adrenaline pumping.
The card is officially my favorite tool from the set because it’s extra damage as well as some MIND GAMES!
I like mind games and bombs. And I like damage.
Please don’t censor it to be “Big Device.”
Who's ready to pull a slaking as their holo?
Wait, we need a security supporter card though...
Security guard - supporter
You may only use one supporter each turn.
You may look at your opponent's deck and put a card in the discard pile. If you do, discard a card from your hand.
As somebody who works security, the more accurate effect would be "You may look at your opponent's deck. If you do, your active Pokemon is now Asleep."
Slaking - Nice ability. And also, it was named Counterattack. Machamp EVO should have that translation named but it was dubbed as counterattack. 4 Energy 200 is fine. The drawback hurts so much. Gosh! 3-4 Geodudes
Giant Bomb - this is an immediate answer to hard-hitters like Reshizard. The problem is... the opponent has a decision to KO you or not. That could waste another usable tool card that is impossible to recover with in an essential manner. We don't have Field Blower which is a good thing, the problem stays the same. 4 Geodudes
I don't think so. 'Technically' a Pokemon can't take more damage than its maximum HP. You can do 200 dmg with an attack, but in Lele's case it only actually gets hit with 170 bc that's the most damage it can take before getting knocked out.
At least on PTCGO, whenever overkill damage is done it still shows how much total damage is done and that number is used in end of match damage counts.