ORAS Team Magma / Team Aqua Discussion Thread

Leaf_Ranger said:
His Goominess said:
Yeah, I imagined as much. Its annoying, cos its a great ability for the team's theme and its on a Pokemon that can fit on to the team well.

While GF doesn't usually make games harder than normal per se, the difficulty option in B2/W2 was a nice precedent and I would like to see it including not only higher levels but HA, namely those two!


If they do end up making another challenge mode I would like for more npc's to use Megas. I know, I know all the detail specialist will cry about how everyone is getting the ability to mega evolve. I just think this would make the game a little more challenging, but that's just me.
 
Stephen Williams said:
Leaf_Ranger said:
While GF doesn't usually make games harder than normal per se, the difficulty option in B2/W2 was a nice precedent and I would like to see it including not only higher levels but HA, namely those two!


If they do end up making another challenge mode I would like for more npc's to use Megas. I know, I know all the detail specialist will cry about how everyone is getting the ability to mega evolve. I just think this would make the game a little more challenging, but that's just me.

I for sure don't like that idea, not only because I don't like Mega-evolution but because there are other ways to make the game more difficult besides Mega-evolutions.
That said, you gave me another idea (although unlikely to happen) that is the option to chose a "hard level" with or without Mega-evolutions.
I'm betting that if GF were to allow a new difficulty setting, they wold go with more Mega-evos present in the game, disregarding those that don't like them.
 
Leaf_Ranger said:
Stephen Williams said:
If they do end up making another challenge mode I would like for more npc's to use Megas. I know, I know all the detail specialist will cry about how everyone is getting the ability to mega evolve. I just think this would make the game a little more challenging, but that's just me.

I for sure don't like that idea, not only because I don't like Mega-evolution but because there are other ways to make the game more difficult besides Mega-evolutions.
That said, you gave me another idea (although unlikely to happen) that is the option to chose a "hard level" with or without Mega-evolutions.
I'm betting that if GF were to allow a new difficulty setting, they wold go with more Mega-evos present in the game, disregarding those that don't like them.

Fair enough not everyone likes Mega Evolution, I just want them to utilize them more because outside of competitive battle you really don't see them used that often after you complete the game. I know this isn't the only way of making the game tougher I just see it as an opportunity to use something that gamefreak really wants to make a big part of the games at least in this generation.


Back on topic: I would love for the teams to utilize more Megas other than just the two bosses. Maybe they could give the admins a mega also. I'm not saying they each have to have a mega created for them like with the Bosses megas, but with the recent influx of megas I feel like it is more than enough megas to give each one of them one. Now which ones will they get I don't know but I would like this if they incorporated.
 
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