Archeops is going to be a really big card; it's a 130HP basic that, once in play, hard counters quite a few decks that would otherwise have potential. So that basically leaves us working with a much smaller cardpool. I'd want to run Eelektrik/Zebstrika. All the search is with the ball engine, so if you can shut that down before they get a turn, they're in big trouble. And the 80 snipe is a lot better with Junk Arm and big basics gone. Plus, with Prism Energy, you can run other techs to deal with that deck's weaknesses.