DPPt Griseous Solar

MS Eeveelution

GM DracLord
Member
This is so far the spoiler list of our set


PokeChamp
MSE
Arcterra
Pokefan4000


Set list


Holo Rares
- POST #004

1. Bellossom
2. Crobat
3.Entei
4. Espeon
5. Feraligatr
6. Ho-Oh
7. Hitmonchan
8. Hitmonlee
9. Hitmontop
10. Jumpluff
11. Kingdra
12. Lugia
13. Meganium
14. Noctowl
15. Politoed
16. Raikou
17. Suicune
18. Togekiss
19. Typhlosion
20. Umbreon


Rares
- POST #006

21. Ariados
22. Azumarrill
23. Clefable
24. Furret
25. Forretress
26. Jynx
27. Ledian
28. Magcargo
29. Mantine
30. Quagsire
31. Slowking
32. Sunflora
33. Ursaring
34. Wobbuffet
35. Wigglytuff
36. Xatu


Uncommon
- POST #007

37. Bayleaf
38. Clefairy
39. Corsola
40. Croconaw
41. Golbat
42. Gloom
43. Heracross
44. Jigglypuff
45. Marill
46. Mantyke
47. Poliwhirl
48. Qwilfish
49. Quilava
50. Seadra
51. Stantler
52. Skiploom
53. Shuckle
54. Togetic
55. Wynaut


Common
- POST #009

56. Cyndaquil
57. Cleffa
58. Chikorita
59. Electivire R
60. Eevee
61. Hoppip
62. Hoothoot
63. Horsea
64. Igglybuff
65. Ledyba
66. Magmortar R
67. Natu
68. Oddish
69. Poliwag
70. Pineco
71. Sentret
72. Spinarak
73. Smoochum
74. Slugma
75. Sunkern
76. Slowpoke
77. Teddiursa
78. Togepi
79. Totodile
80. Tyrogue
81. Wooper
82. Zubat


Trainers
- POST #010

83. Beserk Gene
84. Blackthorn City
85. Clair's Attack
86. Crystal Feather
87. Eusine's Search
88. Icy Path
89. Lance's Concern
90. Quick Claw
91. Radio Tower


Energy
- POST #010

92. Double Rainbow Energy
93. Mischief Energy
94. Boost Energy


Level X
- POST #012

95. Azumarrill Lv. X
96. Crobat Lv. X
97. Electivire R Lv. X
98. Forretress Lv. X
99. Magmortar R Lv. X
100. Ursaring Lv. X


Secret Rare
- POST #012

101. - Celebi
102. - Pichu - Notch Ear
103. - Pichu - Pikachu Coloured


Shiny
- POST #012

SH?. Eevee (Shiny)
SH?. Pineco (Shiny)
SH?. Poliwag (Shiny)
SH?. Togepi (Shiny)

"Well, this is mostly a fan set designed by PokeChamp, Arcterra, and I, and PokeFan and we really don't need much help with the set, we have most of it done, we just haven't posted it yet. We accept limited help, but we don't really need it."
 
RE: No name..Yet... ...

I have the name for the set. I think Gateway Storm shall be sufficient.

Here's my Supporter:

Clair's Attack [Supporter]

*Standard text*

Discard an Energy card attached to one of your opponent's Pokemon.
 
RE: No name..Yet... ...

MS Eeveelution said:
SH?. Eevee (Shiny) Lv. 25 60 HP [C]
Basic Pokemon

Poke-Body : Elemental Devour
Any damage done to Eevee by a Pokemon that has the same type as any of your Pokemon in play by 20.

Is it reduced by 20 or increased by 20?
 
RE: DPPt Rainbow Storm


Holo Rares

1. Bellossom Lv. 40 120 HP [G]
Stage 2 - Evolves from Gloom

Poke-Body: Green Family
All of your Bellossom, Vileplume, Gloom, and Oddish, Retreat Cost is reduced by [C].

[G][G] Petal Dance 30x
Flip 3 coins. This attack does 30 damage times the number of heads. If 2 or more coins are heads, the Defending Pokemon is now Confused.

Weakness - [R] +30
Resistance - [W] -20
Retreat Cost - [C]

2. Crobat Lv.42 110 HP [P]
Stage 2 - Evolves from Golbat

Poke-Body: Intense Poison
If the Defending Pokemon is Poisoned, in between turns, place 2 damage counters on it instead of 1. You can't use more than 1 Intense Poke-Body each turn.

[P][C] Sludge Bomb 40
The Defending Pokemon is now Poisoned.

[P][C][C] Team Swarm 30+
This attack does 30 damage plus 30 more damage for each Crobat you have in play (excluding this one), plus 20 more damage for each Golbat you have in play, and does 10 more damage for Zubat you have in play.

Weakness - [P] +30
Resistance - [F] -20
Retreat Cost - [-]

3.Entei Lv. 57 90HP [R]
Basic Pokemon

Poke-Body: Magma Protection
As long as Entei has at least 3 [R] Energy cards attached to it, Entei has no Weakness.

[R] Gain Power 20
You may do 20 damage to Entei. If you do, attach 1 [R] Energy card from your hand to Entei.

[R][R][C] Primal Eruption
Discard 1 [R] Energy card attached to Entei. This attack does 60 damage to 1 of your opponent's benched Pokemon.

Weakness - [W]x2
Resistance - [-]
Retreat Cost - [C]

4. Espeon Lv. 55 90 HP [P]
Stage 1 - Evolves from Eevee

Poke-Power : Support Trust
Once during you turn (before you attack), you may search your deck for a Basic Energy Card and attached it to 1 of your Pokemon in play. You can't use more than 1 Support Trust Poke-Power each turn. You can't use this power is Espeon is effected by a Special Condition.

[P][C][C] Gem Power 60
Discard the top card of your opponent's deck. Then, draw a card from the bottom of your deck.

Weakness -[P] +20
Resistance-
Retreat cost- [-]

5. Feraligatr Lv. 57 130 HP [W]
Stage 2 Evolves from Croconaw

Poke-Body: Leviathan Impact
Any damage done by your Evolved Pokemon to the Defending Pokemon is increased by 20. you can't use more than 1 Leviathan Impact Poke-Body each turn.

[W][C] Drag Off 30
Before doing damage, you may choose 1 of your opponent's Benched Pokemon and switch it with 1 of the Defending Pokemon. Your oponent chooses the Defending Pokemon to switch.

[W][W][W][C] Aqua Shred 70
Flip a coin. If heads, this attack also does 30 damage to 1 of your opponent's Pokemon (don't apply Weakness and Resistance for Benched Pokemon.) If tails, discard 1 card from your opponent's hand, and 1 card from the top and bottom of your opponent's deck.

Weakness - [L] +30
Resistance - [-]
Retreat Cost - [C][C][C]

6. Ho-Oh Lv.70 90 HP [R]
Basic Pokemon

Poke-Power: Flame Rebirth
When this Pokemon is your active Pokemon, and is Knocked Out by damage from an attack, you may take a number of [R] energy cards that were attached to Ho-oh and attach them to your Pokemon in any way you like. If you do, select a card in your discard pile and put it in the Lost Zone for each [R] energy attached in this way.

[R][R][C] Miracle Phoenix Flame 40+
Flip a coin. If heads, choose either Burned, Confused, or Asleep. The Defending Pokemon is now affected by that Special Condition. If tails, this attack does 40 damage plus 20 more damage.

Weakness - [W] x2
Resistance - [F] -20
Retreat Cost - [C][C][C]

7. Hitmonchan Lv. 45 Fighting HP90
Basic Pokemon

Poke-Body: Evolved Punch
As long as Tyrogue is under Hitmonchan, each of Hitmonchan's attacks do 20 more damage to the defending Pokemon.

[F][C][C] Mach Punch 50
If Tyrogue is anywhere under Hitmonchan, during your next turn, Hitmonchan's retreat cost is reduced by [C][C].

Weakness -[P] +20
Resistance-
Retreat cost- [C][C]

8. Hitmonlee Lv. 39 80 HP [F]
Basic Pokemon

Poke-Power: Evolved Kick
Once during your turn (before you attack), if Tyrogue is anywhere under Hitmonlee, you may put 1 damage counter on one of your opponent's Pokemon. You can't use this Power if Hitmonlee is affected by a special condition.

[F][C][C] Jump Kick 50
If Tyrogue is anywhere under Hitmonlee, don't apply Resistance for this attack.

Weakness - [P] +20
Resistance - [-]
Retreat Cost - [C]

9. Hitmontop Lv. 38 Fighting HP80

Poke-Body: Evolved Stance
If Tyrogue is anywhere under Hitmontop, Hitmontop's max. HP is increased by 20.

[F][C][C] Triple Kick 30x
Flip three coins. For each heads, this attack does 30 damage. If Tyrogue is anywhere under Hitmontop, you may reflip one of the results of one of the coins.

Weakness - [P]+20
Resistance - [-]
Retreat Cost - [C]

10. Jumpluff Lv. 40 90 HP [G]
Stage 2 - Evolves from Skiploom

Poke-Body: Free Floating
The Retreat Cost of all Pokemon in play is 0.

[G][G] Clinging Cotton 20x
Search your deck and attach a [G] Energy card to each of your [G] Pokemon in play. You can't attach a [G] Energy card to a Pokemon if that Pokemon has more than 2 [G] Energy cards attached to it. This attack does 20 damage for each [G] Energy card you attached to your Pokemon. Shuffle your deck afterward.

[G][G][G] Germination
Search your deck for 1 [G] type Pokemon (excluding Lv.X) and put it on your Bench. Then, search your deck for up to 2 [G] Energy cards and attach them to that Pokemon. Shuffle your deck afterward.

Weakness - [R] +30
Resistance - [F] -20
Retreat Cost - [-]

11. Kingdra Lv. 60 130HP [W]
Stage 2 - Evolved from Seadra

Poke-Body: Weakening Smoke
If Kingdra is your Active Pokemon, and is going to be damage by a Stage 2 evolved Pokemon, reduce the damage done to Kingdra by 20.

[W] Genetic Link 20x
Search your discard pile for any Kingdra, Seadra, and Horsea. Choose as many of them as you like, and shuffle them into your deck. This attack does 20 damage times the number of card shuffled in this way.

[W][C][C] Swirl Cannon 60
If you have at least 5 basic [W] Energy cards in your discard pile, this attack's base damage is 100. Then, shuffle all [W] Energy cards in your discard pile into your deck.

Weakness - [L] +30
Resistance - [-]
Retreat Cost - [C][C]

12. Lugia Lv.70 90 HP [P]
Basic Pokemon

Poke-Body: Shining Wing
When your Active Pokemon is attacked by a Pokemon that it has a Weakness to, after calculating Weakness and Resistance, reduce the damage done by that attack by 20.

[P][C][C] Aeroblast 30+
You may flip a coin. If heads, this attack does 30 damage plus 40 more damage. If tails, this attack does nothing.

Weakness - [P] x2
Resistance - [F] -20
Retreat Cost - [C][C][C]

13. Meganium Lv. 69 140 HP [G]
Stage 2 - Evolved from Bayleef

Poke-Power : Therapy Healing
Once during you turn (before you attack), you may remove up to 5 damage counters from any of your Pokemon. If you remove 3 or more damage counters in this way, discard 1 cards from your hand. You can't use more than 1 Therapy Healing Poke-Power each turn. You can't use this power if Meganium is effected by a Special Condition.

[G][C] Solarbeam 50

[G][G][C][C] Green Army
Count the remaining HP of 1 of your [G] Pokemon. This attack does that many damage to the Defending Pokemon. Meganium can't use Green Army during your next turn.

Weakness - [R] +30
Resistance - [W] -20
Retreat Cost - [C][C][C]

14. Noctowl Lv.55 HP100 [C]
Stage 1 - Evolved from Hoothoot

Poke-Power: Trickiness
Once during your turn (before you attack), if Noctowl is your active Pokemon, you may flip a coin. If heads, the Defending Pokemon is now Asleep and Burned. You can't use this Power if Noctowl is affected by a special condition.

[C][C] Weed Out 30x
Look at your opponent's hand. This attack does 30 damage for each Pokemon card in your opponent's hand. If your opponent has any Pokemon cards in there hand, shuffle one of them into your opponent's deck.

Weakness - [L] +20
Resistance - [F] -20
Retreat Cost - [-]

15. Politoed Lv. 67 130HP [W]
Stage 2 - Evolved from Poliwhirl

Poke-Body: Slimy
If you have at least 1 Poliwag, Poliwhirl, and Poliwrath in play, the Retreat Cost of each of those Pokemon is now 0.

[W][C] Bouncing Strike 30+
If the HP of the defending Pokemon is lower than Politoed's, this attack does 30 damage plus 40 more damage.

[W][W][C][C] Devour
This attack does 60 damage to one of your opponent's Pokemon (ignore weakness and resistance for benched Pokemon).

Weakness - [G] +30
Resistance - [-]
Retreat Cost - [C]

16. Raikou Lv.34 90HP [L]
Basic Pokemon

Poke-Power : Legendary Spark
Once during your turn (before you attack), you may flip a coin. If heads, put 1 damage counter on one of your opponent's benched Pokemon. You can't use more than one Legendary Spark Poke-Power a turn.

[L][L][C] Lightning Scramble 50
During your opponent's next turn, your opponent can't play any Supporter or Stadium cards from his or her hand.

Weakness - [F] x2
Resistance - [M] -20
Retreat Cost - [-]

17. Suicune Lv. 45 80 HP [W]
Basic Pokemon

Poke-Body : Back Flow
You may attach a [W] energy card from your discard pile to 1 of your [W] Pokemon or discard a [W] energy card attached to 1 of your Pokemon at the beginning of each player's turn. If you discard a [W] energy from 1 of your [W] Pokemon, remove a damage counter from Suicune and that Pokemon. You can't use more than 1 Back Flow Poke-Body each turn.

[.] Aqua Gift 10
Attach a [W] energy card from your hand to 1 of your Benched Pokemon.

[W][W][C] Wave Rush 50
Discard an energy card attached to the Defending Pokemon. You may discard a [W] energy card attached to Suicune instead. If you so, discard the top 2 card of your opponent's deck.

Weakness - [L] x2
Resistance - [-]
Retreat Cost - [C]

18. Togekiss Lv.56 120 HP [C]
Stage 2 - Evolves from Togetic

Poke-Power: Lucky Chance
You can only use this Poke-Power once during your turn, during one of your attacks that involves flipping a coin. If you don't like the result of one of the coin flips, you may reflip that coin once. This Poke-Power can't be used if Togekiss is affected by a special condition.

[C][C] Purify
Choose one of your Pokemon. Remove all damage counters and energy cards from that Pokemon.

[C][C][C] Air Tackle 60

Weakness - [L] +30
Resistance - [F] -20
Retreat Cost - [C]

19. Typhlosion Lv.45 130 HP [R]
Stage 2 - Evolved from Quilava

Poke-Power: Burn Up
Once during your turn (before you attack), you may discard as many energy card attached to your Active Pokemon as you like. If you do, discard the many Energy card attached to 1 of your opponent's Pokemon. You can't use this Power if Tyhlosion is affected by a Special Vondition.

[R][R][C][C] Flaming Passion 100
Discard an Energy card attached to Typhlosion.

Weakness - [W] +30
Resistance - [-]
Retreat Cost - [C][C]

20. Umbreon Lv. 55 80 HP [D]
Stage 1 - Evolved from Eevee

Poke-Power : Shadow Call
Once during your turn (before you attack), you may search your deck for a Pokemon card and put it in your hand. Shuffle your deck afterward. You can't use more than 1 Shadow Call Poke-Body each turn. You can't use this power if Umbreon is effected by a Special Condition.

[D][C][C] Cross Walk
Does 50 damage to 1 of your opponent's Pokemon (Don't apply Weakness and Resistance for Benched Pokemon).

Weakness - [F] +20
Resistance - [P] -20
Retreat Cost - [C]
 
RE: DPPt Rainbow Storm

Miracle Energy...

How about it works for Basic Pokemon with 60 HP or less?
 
RE: DPPt Rainbow Storm

Rares

21. Ariados Lv. 37 90 HP [G]
Stage 1 - Evolves from Spinarak

Poke-Body: Silk Bondage
For each Energy attached to your opponent's Pokemon, that Pokemon's Retreat Cost is [C] more.

[G][G][C] Venom Siphon
If the Defending Pokemon is Poisoned from this attack, remove 6 damage counters from Ariados. If the Defending Pokemon isn't Poisoned, it is now Poisoned. Put 2 damage counters instead of 1 on the Defending Pokemon between turns.

[G][G][C] Web Trap 30+
This attack does 30 damage plus 10 more damage for each [C] Energy in the Defending Pokemon's Retreat Cost. Flip 2 coins. If 1 of them is heads, the Defending Pokemon can't retreat during your opponent's next turn. If both are heads, The Defending Pokemon can't attack or retreat during your opponent's next turn.

Weakness - [R] +20
Resistance - [-]
Retreat Cost - [C]

22. Azumarrill Lv. 40 100 HP [W]
Stage 1 - Evolved from Marill

Poke-Power : Playful Bubble
Once during your turn (before you attack), when you play Azumarill from your hand into your active Pokemon to evolve it, you may use this Power. Remove all damage counters from each of your [W] type Pokemon.

[W][C][C] Aqua Tail 60

Weakness - [L] +30
Resistance - [-]
Retreat Cost - [C]

23. Clefable Lv. 43 90 HP [C]
Stage 1 - Evolves from Clefairy

Poke-Power: Evasion
Once during your opponent's turn, if Clefable is your Active Pokemon and would be damaged by the Defending Pokemon, you may switch Clefable with 1 Pokemon on your Bench. Your new Active Pokemon is damaged instead. This Poke-Power doesn't work if Clefable is affected by a Special Condition.

[C][C] Fairy Dust 10x
This attack does 10 damage for each Trainer card in your discard pile. Before doing damage, search your discard pile for 3 Trainer cards and shuffle them into your deck.

[C][C][C] Last Resort 30
If Clefable is the only Pokemon you have in play, this attack's base damage is 80 instead.

Weakness - [F] +20
Resistance - [-]
Retreat Cost - [C][C]

24. Furret Lv. 23 90 HP [C]
Stage 1 - Evolved from Sentret

Poke-Power : Drop Off
Once during your turn (before you attack), you may discard 2 cards your hand. If you do, return a card from your to your hand. You can't use this power if Furret is effected by a Special Condition.

[C][C] Sniper
Does 20 damage to 1 of your opponent's Pokemon (Don't apply Weakness and Resistance for Benched Pokemon).

[C][C][C] Rubbish Influence 30
Count the number of both player's discard pile. If your opponent's has less card in his or her discard pile, your opponent's choose 2 cards from your discard pile and put them hand. If you have less cards then your oppenent's, this attack base damage 80 instead.

Weakness - [F] +20
Resistance - [-]
Retreat Cost - [C]

25. Forretress Lv. 48 80 HP [M]
Stage 1 - Evolves from Pineco

[C] Vorticular Whirl 10
Discard 1 Energy card attached to the Defending Pokemon. If the Defending Pokemon has any Special Energy cards attached to it, this attack's base damage is 50. Forretress can't use Rapid Spin during your next turn.

[C][C] Toxic Spikes
During your next turn, the Defending Pokemon is now Poisoned. The Defending Pokemon cannot remove this Special Condition by evolving, devolving, leveling up, or by the using any card. Put 2 damage counters instead of 1 on the Defending Pokemon between turns.. If the Defending Pokemon retreats, apply the effects of this attack to new Defending Pokemon. Before doing damage, you may switch the Defending Pokemon with 1 of your opponent's Benched Pokemon.

[M][M][M] Zap Cannon 60
The Defending Pokemon is Paralyzed. Flip a coin. If tails, this attack fails.

Weakness - [R] +20
Resistance - [P]-20
Retreat Cost - [C][C][C]

26. Jynx Lv. 33 80 HP [W]
Basic Pokemon

Poke-Power: Forewarn
Once during your turn (before you attack), you may look at 1 card in your opponent's hand. You can't use this power if Jynx is effected by a Special Condition.

[W][C] Miracle Eye
Remove 3 damage counters and all Special Conditions from Jynx. During your next turn, all damage done by Jynx is increased by 20.

[W][W][W][C] Freezing Crystal 60
Flip a coin. If heads, the Defending Pokemon is Asleep. If tails, the Defending Pokemon is Paralyzed. The Defending Pokemon can't retreat during your opponent's next turn.

Weakness - [P] +20
Resistance - [-]
Retreat Cost - [C]

27. Ledian Lv. 49 90 HP [G]
Stage 1- Evolved from Ledyba

Poke-Body : Night Signal
Any damage done by your Pokemon is not effect by Poke-Power or Poke-Body.

[G] Tackle 20

[G][G][C] Buzz Bomb 80
Discard an energy attached to Ledian.

Weakness - [R] +20
Resistance - [F] 2-
Retreat Cost - [-]

28. Magcargo Lv. 38 90 HP [R]
Stage 1 - Evolves from Slugma

Poke-Body : Ignited Flame
Each of Magcargo's attacks does 10 more damage to the Defending Pokemon for each [R] Energy card in your discard pile. You can't add more than 50 damage this way.

[R][C] Energy Burn 10x
This attack does 10 damage for each [R] Energy card in both your hand and your opponent's hand. After doing damage, discard all [R] Energy cards from each player's hand.

[R][R][F][F] Molten Drain 60
Search your discard pile for 5 [R] Energy cards. Count the number of Pokemon on your Bench. Put that many [R] Energy cards in your hand. Shuffle the other [R] Energy cards into your deck. Then, remove 5 damage counters from 1 of your [R] type Pokemon in play. You can't use this attack if you have less than 5 [R] Energy cards in your discard pile.

Weakness - [W] +20
Resistance - [-]
Retreat Cost - [C][C][C]

29. Mantine Lv. 34 70 HP [W]
Basic Pokemon

Poke-Power: Symbiosis
Once during your turn (before your attack), if Remoraid is on your Bench, you may discard all cards attached to Remoraid and attach Remoraid to Mantine as a Pokémon Tool card. As long as Remoraid is attached to Mantine, remove 2 damage counters and all Special Conditions from Mantine at the end of your turn.

[W] Flotsam 10
Search your discard pile for up to 3 Trainer cards, and shuffle them into your deck.

[W][W][C] Hydro Fin 40
During your next turn, all damage done by Mantine is increased by 20.

Weakness - [L] +20
Resistance - [F] 2-
Retreat Cost - [C]

30. QuagsireLv.37 80 HP [F]
Stage 1 - Evolves from Wooper

[W][C] Dive 20
Flip a coin. If heads, prevent all effects of attacks, including damage, done to Quagsire during your next turn.

[F][C][C] Careless Ram 70
Quagsire does 20 damage to itself.

Weakness - [G] +20
Resistance - [L] -20
Retreat Cost - [C][C]

31. Slowking Lv. 45 90 HP [W]
Stage 1 - Evolved from Slowpoke

Poke-Power : Smart Solution
Once during your turn (before you attack), if Slowking is your Active Pokemon, you may show your hand to your opponent. If you do, search your deck for a Pokemon Card, Energy Card, and a Trainer Card that has a different name from any of your card in your hand. Show them to your opponent's and put them is your deck. Shuffle your deck afterward. Youcan't use this power if Slowking is effected by a Special Condition.

[C][C] Swinging Tail 20x
Flip 4 coins. This attack does 30 damage times the number of heads.

[W][P][C] Pscyhic Wave
Put 3 damage counters on all Pokemon in play with any Poke-Power, Poke-Body or have a Trainer card attached to it.

Weakness - [G] +30
Resistance - [-]
Retreat Cost - [C][C]

32. Sunflora Lv.28 80 HP [G]
Stage 1 - Evolves from Sunkern

Poke-Body: Happy Face
Sunflora cannot be affected by Special Conditions.

[.] Growth
Search your deck for up to 2 [G] energy cards and attach them to Sunflora.

[G][G][C] Solarbeam 80
Discard an energy cards attached to Sunflora.

Weakness - [R] +20
Resistance - [W] -20
Retreat Cost - [C]

33. Ursaring Lv. 60 120 HP [C]
Stage 1 - Evolved from Teddiursa

Poke-Body : Comfy Fur
Remove 1 damage counters from Ursaring between turn.

[C][C] Slash 50

[C][C][C] Up Close Fight 100
Any damage done to Ursaring during your opponent's next turn is increase by 30.

Weakness - [F] +30
Resistance - [-]
Retreat Cost - [C][C][C]

34. Wobbuffet Lv. 20 80 HP [P]
Basic Pokemon

Poke-Body: Evolutionary Advantage
If Wynaut is under Wobbuffet, remove 1 damage counter from Wobbuffet in between turns.

[P] Perfect Counter
Flip a coin. If heads, if your opponent uses an attack Wobbuffet during your opponent's next turn, you may use that same attack immediately after placing damage counters on Wobbuffet.

Weakness - [P] +20
Resistance - [-]
Retreat Cost - [C][C]

35. Wigglytuff Lv.27 90 HP [C]
Stage 1 - Evolves from Jigglypuff

Poke-Power: Defend a Friend
When your active Pokemon is attacked, you may switch the Wigglytuff with your Active Pokemon before the effect of the attack resolved. You cannot use more than 1 "Defend a Friend" Poke-Power per game.

[C][C] Knockout Slap 30
The Defending Pokemon is now Asleep. You may use this attack withiout paying for the attack cost. If you do, this attack's base damage is 10 instead.

Weakness - [F] +20
Resistance - [-]
Retreat Cost - [C][C]

36. Xatu Lv. 42 90 HP [P]
Stage 1 - Evolves from Natu

Poke-Power: Psychic Acceleration
Once during your turn (before you attack), you may attach 1 [P] Energy card from your hand to 1 of your Pokemon. You can't use this is effected by a Special Condition.

[P][C] Breeze Crash 20x
Choose any combination of Trainer cards, Stadium cards, and Special Energy cards in play (both yours and your opponent's) and discard them. This attack does 20 damage times the number of cards discarded in this way.

[P][P][P] Lost Tornado 30
Both you and your opponent look at the top 3 cards of your decks. If you or your opponent find any Pokemon, put them in the Lost Zone. Shuffle the rest of the cards into your deck.

Weakness - [P]+20
Resistance - [F]-20
Retreat Cost - [C]
 
37. Bayleaf Lv. 30 90 HP [G]
Stage 1 - Evolved from Chikorita

[G][C] Razor Leaf 30

[G][G][C] Aromatic Ascent 40+
Does 40 plus 10 for each [G] Pokemon in play (Both your's and your opponent's).

Weakness - [R] +20
Resistance - [W] -20
Retreat Cost - [C]

38. Clefairy Lv. 22 60 HP [C]
Basic Pokemon

[C] Cosmic Power 10
During your next turn, draw 2 cards at the beginning of your turn instead of one. Clefairy can't use Cosmic Power during your next turn.

[C][C] Encore
Choose 1 of the Defending Pokemon's attacks. During your next turn, the Defending Pokemon performs that attack. Clefairy can't use Encore during your next turn.

Weakness - [F] +10
Resistance - [-]
Retreat Cost - [C]

39. Corsola Lv. 25 70 HP [F]
Basic Pokemon

Poke-Body : Coral Hardening
Any damage done to Corsola by a Pokemon with 2 or more energy attached to it is reduced by 30.

[W] Bubble 10
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

[F][C][C] Rock Drop
Does 40 damage to 1 of your opponent's Pokemon (Don't apply Weakness and Resistance for Benched Pokemon).

Weakness - [G] +20
Resistance - [-]
Retreat Cost - [C]

40. Croconaw Lv. 29 80 HP [W]
Stage 1 - Evolves from Totodile

[W][C] Submerge 30
Switch Croconaw with 1 of your Benched Pokemon.

[W][W][C] Crunch 50
Flip a coin. If heads, discard 1 Energy card attached to the Defending Pokemon. If there are no Energy cards attached to the Defending Pokemon, discard a card from your opponent's hand without looking.

Weakness - [L] +20
Resistance - [-]
Retreat Cost - [C][C]

41. Golbat Lv.26 70 HP [P]
Stage 1 - Evolves from Zubat

[C] Wing Attack 20

[P][C] Poison Fang 20+
The Defending Pokemon is now Poisoned. If the Defending Pokemon is already Poisoned, this attack does 20 damage plus 20 more damage.

Weakness - [P] +20
Resistance - [F] -20
Retreat Cost - [C]

42. Gloom Lv. 32 80 HP [G]
Stage 1 - Evolves from Oddish

[C] Healing Dance 10
Flip a coin. If heads, remove 4 damage counters and all special conditions from Gloom.

[G][G][C] Vile Pollen 50
The Defending Pokemon is now Confused.

Weakness - [R] +20
Resistance - [-]
Retreat cost - [C]

43. HeracrossLv.32 70 HP [G]
Basic Pokemon

[F] Overhead Toss 40
This attack does 20 damage to 1 of your Benched Pokemon (Don't apply Weakness and Resistance for Benched Pokemon).

[G][F][C][C] Megahorn 120
Flip 2 coins. If either coin is tails, this attack's base damage is 40 instead.

Weakness - [R] +20
Resistance - [-]
Retreat Cost - [C][C]

44. Jigglypuff Lv.14 60 HP [C]
Basic Pokemon

[C] Sing-a-long
You and your opponent flip a coin. If a player's coin flip is tails, that player's Active Pokemon is now Asleep.

[C] Energy Toss 10
If you attached an energy card to Jigglypuff this turn, you may make the base damage of this attack 30. If you do, discard an energy card attached to Jigglypuff.

Weakness - [F] +10
Resistance - [-]
Retreat Cost - [C]

45. Marill Lv.18 60 HP [W]
Basic Pokemon

[C] Defense Curl
During your opponent's next turn, any damage done to Marill is reduced by 10.

[C][C] Rollout 20+
If Marill use Defense Curl during your last turn, this attack does 20 damage, plus 10 more damage.

Weakness - [L] +20
Resistance - [-]
Retreat Cost - [C]


46. Mantyke Lv. 5 50 HP [W]
Basic Pokemon

Poke-Power : Baby Evolution
*Standard Text*

[.] Aqua Replenish
Remove 2 damage counters from each of your Pokemon wit Baby Evolution Poke-Power.

Weakness - [L] +10
Resistance - [F] -20
Retreat Cost - [-]

47. Poliwhirl Lv.44 80HP [W]
Stage 1 - Evolved from Poliwag

[C][C] Rapid Punch 20x
Flip a coin until you get tails. This attack does 20 damage times the number of heads.

[W][C][C] Energy Swirl 40
Discard an Energy card attached to Poliwhirl. Then, discard an Energy card attached to the defending Pokemon.

Weaknes - [L] +20
Resistance -[-]
Retreat Cost - [C]

48. Qwilfish Lv.33 70 HP [W]
Basic Pokemon

Poke-Power: Spontaneous Reaction
Whenever your opponent plays a Trainer or Supporter card, place 1 damage counter on 2 of your opponent's Pokemon. You can't put more than 2 damage counters on way.

[W][C] Painful Sting 20
Flip a coin. If Heads, the Defending Pokemon is now Poisoned. If Tails, randomly discard 1 card from your opponent's hand.

Weakness - [P] +20
Resistance - [-]
Retreat Cost: [C]

49. Quilava Lv.25 80 HP [R]
Stage 1 - Evolved from Cyndaquil

[R][C] Smashing Tail 30

[R][C][C] Singe 40
The Defending Pokemon is now burned.

Weakness - [W] +20
Resistance - [-]
Retreat Cost - [C]

50. Seadra Lv.33 80HP [W]
Stage 1 - Evolved from Horsea

[W][C] Dragon Rush 30

[W][C][C] Sniper 40+
You may discard a Pokemon card from your hand. If you do, this attack does 40 damage, plus 20 more damage.

Weakness - [L]+20
Resistance - [-]
Retreat Cost - [C]

51. Stantler Lv. 36 70 HP [C]
Basic Pokemon

Poke-Body : Illusion Fussion
If a Confused Pokemon attacks Stantler, put have of the damage done to Stantler to the Defending Pokemon. Prevent ll effect of attack, Poke-Power or Poke-Body from a Confused Pokemon.

[.] Look Up
Look at the top 5 card of both player's deck. Shuffle 3 of the card in to both player's deck and put the remaining card at the bottom of that player's deck.

[C][C] Eeire Cry 30
The Defending Pokemon is now Confused. If the Defending Pokemon is already Confused, this attack base damage is 50 instead.

Weakness - [F] +20
Resistance - [-]
Retreat Cost - [C]

52. Skiploom Lv. 25 60 HP [G]
Stage 1 - Evolves from Hoppip

[G][C] Updraft 20
Search your deck or discard pile for 1 Trainer card, and put it into your hand. If you searched your deck, shuffle your deck afterward.

[G][G][C] Leech Seed
At the end of each of your turns, remove 1 damage counter from Skiploom (this effect stays in play even after this Pokemon is Evolved or Devolved.)

Weakness - [R] +20
Resistance - [F] -20
Retreat Cost - [-]

53. Shuckle Lv.15 50 HP [G]
Basic Pokemon

Poke Item: Berry Juice
Remove 1 damage counter from Shuckle in between turns.

[G][C] Shell Drop 50
Shuckle does 20 damage to itself.

Weakness - [R] +20
Resistance - [-]
Retreat Cost - [C][C]

54. TogeticLv. 25 70 HP [C]
Stage 1 - Evolves from Togepi

Poke Item: Dawn Stone
This Pokemon may evolve the turn you evolve one of your Pokemon into this card.

[C][C] Shining Light
Place 1 damage counter on each of your opponent's Pokemon. Remove 1 damage counter from each of your Pokemon.

Weakness - [L] +20
Resistance - [F] -20
Retreat Cost - [C]

55. Wynaut Lv.8 40 HP [P]
Basic Pokemon

Poke-Power : Baby Evolution
*Standard Text*

[C] Fool Around
Select one of your prize cards. Without flipping it face-up, both you and your opponent guess whether it is a Pokemon, Energy, Trainer, Supporter, or Stadium Card. Flip the prize card face-up and leave it face-up for the rest of the game. If a player is right, that player draws 1 card. If a player's opponent is wrong and that player guessed correctly, that player draws 1 card.

Weakness - [P] +10
Resistance - [-]
Retreat Cost - [C]
 
Common

56. Cyndaquil Lv. 15 50 HP [R]
Basic Pokemon

[R] Swift Flames 20
This attack isn't affected by weakness, resistance, or any other effects on the defending Pokemon.

Weakness - [W]+10
Resistance - [-]
Retreat Cost - [C]

57. Cleffa Lv. 4 40 HP [C]
Basic Pokemon

Poke-Power : Baby Evolution
*Standard Text*

[C] Nova Meteor 10
Flip a coin. If heads, this attack's base damage is 30.

Weakness - [F] +10
Resistance - [-]
Retreat Cost - [-]

58. Chikorita Lv. 15 60HP [G]
Basic Pokemon

[.] Family Bind
Search your deck for a Chikorita, Bayleef or Meganium and put it in your hand. Shuffle your deck afterward.

[G][C] Razor Trial 50
Flip a coin. If tails, this attack does nothing.

Weakness - [R] +10
Resistance - [W] -20
Retreat Cost - [C]

59. Electivire R Lv. 53 70 HP [L]
Basic Pokemon (SP)

Poke-Power: Burning Syngergy
Once during your turn (before you attack), you may use this Power. If you draw any cards from the effect of a Poke-Power, Supporter, or attack, you may draw an extra card for each Magmortar R you have in play. You cannot draw more than 2 extra cards. You cannot use more than 1 "Burning Synergy" Poke-Power each turn.

[L][C][C] Thunderpunch 50-
Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, this attack does 50 damage minus 40 damage.

Weakness - [F] x2
Resistance - [M] -20
Retreat Cost - [C][C][C]

60. Eevee Lv. 15 60 HP [C]
Basic Pokemon

Poke-Power : Immediate Reaction
As long as Eevee is your Active Pokemon, when you attach an energy card from your hand to Eevee, you may put a card that evolved from Eevee (this count as evolving Eevee). If you do, any damage done by the the newly evolved Pokemon is increase by 20.

[C] Returning Back
If Eevee was attacked by the Defending Pokemon during your last turn, put the same effect that was done to Eevee on the Defending Pokemon.

Weakness - [F] +10
Resistance - [-]
Retreat Cost - [C]

61. Hoppip Lv. 7 40 HP [G]
Basic Pokemon

[-] Bounce 10

[G] Worry Seed
During your your opponent's next turn, all Poke-Powers stop working.

Weakness - [R] +10
Resistance - [F] -20
Retreat Cost - [-]

62. Hoothoot Lv. 17 60 HP [C]
Basic Pokemon

[C] Focus Kick 30
Flip a coin. If tails, this attack does 10 damage to Hoothoot.

Weakness - [L]+10
Resistance - [F]-20
Retreat Cost - [C]

63. Horsea Lv.12 50HP [W]

[.] Tackle 10

[W][W] Dragon Spray 50
Flip 2 coins. If both are heads, the defending Pokemon is now paralyzed. If both coins are tails, this attack does nothing. If one coin is heads, and the other is tails, this attack's base damage is 20.

Weakness - [L] +10
Resistance - [-]
Retreat Cost -[-]

64. Igglybuff Lv.6 40 HP [C]
Basic Pokemon

Poke-Power: Baby Evolution
*Standard Text*

[C] Deflate
Switch the Defending Pokemon with one of your opponent's Benched Pokemon. Then, return all cards attached to Igglybuff to your hand and shuffle Igglybuff into your deck.

Weakness - [F] +10
Resistance - [-]
Retreat Cost - [C]

65. Ledyba Lv. 24 60 HP [G]
Basic Pokemon

[.] Tackle 10

[G] Swarming Call
Search your deck for up to 2 [G] Pokemon and put them in your hand. Shuffle your afterward.

Weakness - [R] +10
Resistance - [F] -20
Retreat Cost - [C]

66. Magmortar R Lv.56 80 HP [R]
Basic Pokemon (SP)

Poke-Power: Electrical Synergy
Once during your turn, before your attack, you may use this Power. For each Electivire R you have in play, each player randomly selects a card from their opponent's hand and sends it to the discard pile. A player cannot discard more than 2 cards. You cannot use more than 1 "Electrical Synergy" Poke-Power each turn.

[R][R][C] Flame Cannon 40
Flip a coin until you get tails. For each heads, this attack does 20 damage to one of your opponent's benched Pokemon.

Weakness - [W] x2
Resistance - [-]
Retreat Cost - [C][C][C]

67. Natu Lv. 17 50 HP [P]
Basic Pokemon

[P] Psycho Shift
Remove all Special Conditions from Natu and put them on the Defending Pokemon.

[P][C] Razor Feathers 30

Weakness - [P] +10
Resistance - [F] -20
Retreat Cost - [-]

68. Oddish Lv. 18 60 HP [G]
Basic Pokemon

Poke-Body: Drain Root
Whenever Oddish does damage to your opponent's Active Pokemon, remove damage counters from Oddish equal to the amount of damage done to your opponent's Active Pokemon.

[G] Poison Powder 20
Flip a coin. If heads, the Defending Pokemon is now poisoned.

Weakness - [R] +10
Resistance - [-]
Retreat Cost - [C]

69. Poliwag Lv.12 60HP [W]
Basic Pokemon

[W] Sleep Swirl 20
Flip a coin. If heads, the defending Pokemon is now asleep. If tails, this attack does nothing.

[C][C] Bubble Evolution
Search your deck for a card that evolves from Poliwag, and put it on top of Poliwag (this counts as evolving). Shuffle your deck afterward.

Weakness - [L] +10
Resistance - [-]
Retreat Cost - [C]


70. Pineco Lv. 19 50 HP [G]
Basic Pokemon

[.] Shell Charge 10

[G][C] Reverse Gyro 20
The Defending Pokemon now has Pineco's Retreat Cost, and Pineco now has the Defending Pokemon's Retreat Cost until the end of your next turn.

Weakness - [R] +10
Resistance - [-]
Retreat Cost - [C][C]

71. Sentret Lv. 10 60 HP [C]
Basic Pokemon

Poke-Body : Lining Pickup
Draw a card at the end of your turn.

[C] Tail Smash 10

Weakness - [F] +10
Resistance - [-]
Retreat Cost - [C]

72. Spinarak Lv. 16 50 HP [G]
Basic Pokemon

[G] Silk Veil
Flip a coin. If heads, prevent all damage done to Spinirak during your opponent's next turn.

[G][C] Arachnid Bite 20
If the Defending Pokemon has no damage counters on it, this attack's base damage is 40.

Weakness - [R] +10
Resistance - [-]
Retreat Cost - [-]

73. Smoochum Lv. 5 40 HP [W]
Basic Pokemon

Poke-Power: Baby Evolution
*Standard Text*

[.] Sweet Kiss
Draw a card for each Pokemon you have in play with the "Baby Evolution" Poke-Power.

Weakness - [M] +10
Resistance - [-]
Retreat Cost: [C]

74. Slugma Lv. 13 50 HP [R]
Basic Pokemon

[.] Melt
Discard 1 card from your hand. The Defending Pokemon is now Burned.

[R][C] Lava Flow 20
Discard 1 Energy card attached to Slugma. Search your hand for up to 2 [R] Energy cards and attach them to Slugma.

Weakness - [W] +10
Resistance - [-]
Retreat Cost - [C]

75. Sunkern Lv. 12 50 HP [G]
Basic Pokemon

Poke-Power: Last Gift
When this card is Knocked Out by the Defending Pokemon, draw 1 card.

[G] Leech Seed 20
Remove 1 damage counter from Sunkern.

Weakness - [R] +10
Resistance - [W] -20
Retreat Cost - [C]

76. Slowpoke Lv. 29 60 HP [W]
Basic Pokemon

[.] Headbutt 10

[W][P] Quick Getaway 50
Return Slowpoke and all card attached to it to our hand(This doesn't count as Knocked Out).

Weakness - [L] +10
Resistance - [-]
Retreat Cost - [C]

77. Teddiursa Lv. 25 70 HP [C]
Basic Pokemon

Poke-Body : Sleep Head
In between turns, if Teddiursa has 4 or more damage counters on it, remove all damage counters from Teddiursa. Teddiursa is now Asleep.

[.] Gathering
Search your deck for either a Pokemon Card or Energy card and put it in your hand. Shuffle your deck afterward.

[C][C] Charging Slash 50
Teddiursa does 10 damage to itself.

Weakness - [F] +10
Resistance - [-]
Retreat Cost - [C]

78. Togepi Lv.7 40 HP [C]
Basic Pokemon

[.] Curiosity
Look at the top 3 cards of your deck and put them on top of your deck in any order.

[C] Wish
Draw 2 cards. Then, discard a card from your hand.

Weakness - [F] +10
Resistance - [-]
Retreat Cost - [C]

79. Totodile Lv. 11 50 HP [W]
Basic Pokemon

[.] Bite 10

[W] Water Sport 10
During your next turn, and your opponent's next turn, damage done by [R] type Pokemon is decreased by 10, and damage done by [W] type Pokemon is increased by 10.

Weakness - [L] +10
Resistance - [-]
Retreat Cost - [C]

80. Tyrogue Lv. 12 50 HP [F]
Basic Pokemon

Poke-Power: Baby Evolution
*Standard text*

[F] Mega Punch 30
Flip a coin. If tails, this attack does no damage.

Weakness - [P] +10
Resistance - [-]
Retreat cost - [C]

81. WooperLv.13 50 HP [F]
Basic Pokemon

Poke-Power: Head Start
If Wooper is your Active Pokemon at the beginning of the game, you may evolve it on your first turn.

[F] Mud-slap 10
Flip a coin. If heads, any damage done by the Defending Pokemon during their next turn is decreased by 20.

Weakness - [G] +10
Resistance - [L] -20
Retreat Cost - [C]

82. Zubat Lv.14 40 HP [P]
Basic Pokemon

Poke-Power : Group Strenght
Once during your turn (before your attack), you may use this Power. If you have at least 2 Zubat in play (excluding this one), you may attach an energy card from your hand to Zubat. You can't use more than 1 "Strength in Numbers" Poke-Power during your turn.

[.] Poison Spit
The Defending Pokemon is now Poisoned.

Weakness - [P] +10
Resistance - [F] -20
Retreat Cost - [C]
 
Trainers

83. Beserk Gene [Pokemon Tool]

Attach Beserk Gene to 1 of your Pokemon that doesn't already have a Pokemon Tool attached to it. If that Pokemon is knocked Out, discard this card.

As long Beserk Gene is attached to a Pokemon, that Pokemon's attacks do 30 more damage to the Defending Pokemon. At the end of your turn, the Pokemon that has Beserk Gene attached to it is Confused. You cannot remove the Special Condition Confused by Evolving or Devolving this Pokemon.

84. Blackthorn City [Stadium]

*Standard Stadium text*

Each [C] Pokemon can use this attack

[C][C][C] Agility 30
Flip a coin. If heads, during your opponent's next turn, any damage done to this Pokemon is prevented.

85. Clair's Attack [Supporter]

*Standard Supporter Text*

Discard an Energy card attached to one of your opponent's Pokemon.

86. Crystal Feather [Pokemon Tool]

*Standard Tool Text*

The Pokemon that Crystal Feather is attached to pay 1 less energy that is the same type of it to use it's attack.

87. Eusine's Search [Supporter]

*Standard Supporter text*

Without looking, choose 2 of your Prize cards and put them into your hand. Then, take the top 2 cards of your deck and put them down as Prize cards.

88. Icy Path [Stadium]

*Standard Stadium text*

At the end of your turn, switch your Active Pokemon with 1 of your Benched Pokemon. At the end of your opponent's turn, your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.

89. Lance's Concern [Supporter]

*Standard Supporter Text*

Look at your opponent's hand. Then show your hand to your opponent's. Shuffle a card from your opponent's hand into his or her deck. You opponent's may do the same. If he or she does, discard the top 2 card of his or her deck.

90. Quick Claw [Pokemon Tool]

*Standard Tool Text*

The Pokemon that Quick Claw is attached to has it's retreat cost reduced by [C].

91. Radio Tower [Stadium]

*Standard Stadium text*

Both player's may flip a coin after his or her opponent's use a Supporter or Trainer card from his or her hand. If heads, that players draw a card.

Energy

92. Double Rainbow Energy [Special Energy]

Double Rainbow Energy can only be attached to an evolved Pokemon. While in play, Double Rainbow Energy provides every Energy, but only two Energy at a time. Any damage done to your opponent's active Pokemon by the Pokemon this Energy card is attached to is reduced by 10 damage. When the Pokemon Double Rainbow Energy is attached to is no longer an evolved Pokemon, discard Double Rainbow Energy.

93. Mischief Energy [Special Energy]

You can't play more than 1 Mischief Energy in your deck. Attach Miracle Energy to 1 of your basic with 70 or less Maximum HP. While in play, Mischief Energy counts as every type of Energy but provides only 1 Energy at a time. Any damage done by the Pokemon Mischief Energy is attached to does 20 more damage. If Mischief Energy is attached to a Pokemon that has more than 70 Maximum HP or is an evolved Pokemon, discard Mischief Energy.

94. Boost Energy [Special Energy]

Boost Energy can be attached only to an Evolved Pokémon. Discard Boost Energy at the end of the turn it was attached. Boost Energy provides [C][C][C] Energy. The Pokémon Boost Energy is attached to can't retreat. If the Pokémon Boost Energy is attached to isn't an Evolved Pokémon, discard Boost Energy.
 
I made Eusine's Search.

Magcargo Lv. 38 90 HP [R]
Stage 1 Evolves from Slugma

Poke-Body: Ignited Flame
Each of Magcargo's attacks do 10 more damage for each [R] Energy card in your discard pile.
You can't make Magcargo do more than 50 damage this way.

[R][C] Energy Burn 10x
This attack does 10 damage for each [R] Energy card in both your hand and your opponent's hand. After doing damage, discard all [R] Energy cards from each player's hand.

[R][R][F][F] Molten Drain 60
Seacrh your discard pile for 5 [R] Energy cards. Count the number of Pokemon on your Bench. Put that many [R] Energy cards in your hand. Shuffle the other [R] Energy cards into your deck. Then, remove 5 damage counters from 1 of your [R] type Pokemon in play. This attack doesn't work if you have less than 5 [R] Energy cards in your discard pile.

Weakness - [W] +20
Resistance - [-]
Retreat Cost - [C][C][C]
 
Level X

95. Azumarrill Lv. X 120 HP [W]
Level Up Card

Poke-Body: Body Fat
Any damage done to your [W] type Pokemon is reduced by 20. You can't use more than one Body Fat Poke-Body.

[W][C] Aqua Unity 40+
This attack does 40 damage plus 10 more damage for each [W] Pokemon in play.

Weakness - [L] x2
Resistance - [-]
Retreat Cost - [C][C]

96. Crobat Lv. X 130 HP [P]
Level Up Card

Poke-Body: Skill Radar
Crobat can use the Poke-Powers, Poke-Bodies, and attacks of all of your Crobat, Golbat, and Zubat in play. This Poke-Body stops working if Crobat is affected by a Special Condition or is on the bench.

[P][P][C] Skill Drain 70
Select one of the Defending Pokemon's attacks. Halve the amount of damage damage counters it would be placed on Crobat, rounding up to the nearest whole number. Remove that many damage counters from Crobat. During your opponent's next turn, the Defending Pokemon cannot use that attack. None of your Pokemon can use Skill Drain during your next turn, even if they are sent to the Bench.

Weakness - [P] x2
Resistance - [F] -20
Retreat Cost - [-]

97. Electivire R Lv. X 100 HP [L]
Level Up Card

Poke-Power : Protective Lightning
When your active Pokemon is attacked by the Defending Pokemon, you may use this Power. You may discard as many [L] energy cards attached to Electivire R as you like. Before calculating weakness and resistance, reduce the damage done by that attack by 20 for each [L] energy card that you discarded.

[L][L][C] Spreading Thunder 50
If this attack doesn't knock out the Defrending Pokemon, you may place 4 damage counters on your opponent's benched Pokemon in any way you like. You cannot place more than 2 damage counters on a Pokemon. If this attack does knock out the Defending Pokemon, place 3 damage counters on the new Defending Pokemon.

Weakness - [F] x2
Resistance - [M] -20
Retreat Cost - [C][C][C]

98. Forretress Lv. X 110 HP [M]
Level Up Card

Poke-Body: Shell Shock
Whenever Forretress Lv.X is attacked by the Defending Pokemon, flip 2 coins. If the first coin is heads, reduce the amount of damage done to Forretress Lv. X by 40. If the second coin is heads, the Defending Pokemon can't use that attack during your opponent's next turn.

[M][M][C] Spike Launcher
At the end of your opponent's next turn for the next 3 turns, put 3 damage counters on the Defending Pokemon.

[M][M][M][M] Steel Scatterbomb
Choose 3 of your opponent's Pokemon. This attack does 20 damage to that Pokemon, plus 10 more damage for each Energy card attached to that Pokemon. (don't apply Weakness and Resistance for Benched Pokemon.)

Weakness - [R] x2
Resistance - [P] -20
Retreat Cost - [C][C][C][C]

99. Magmortar R Lv. X 110 HP [R]
Level Up Card

Poke-Power: Fast Reload
If you used "Explosive Cannon" on the turn you put Magmortar Lv.X onto Magmortar R, you may use "Explosive Cannon" during your next turn.

[R][R][R][C] Explosive Cannon 100
Discard 2 energy cards attached to Magmortar R. The Defending Pokemon is now Burned. Magmortar R cannot use Explosive Cannon during your next turn.

Weakness - [W] x2
Resistance - [-]
Retreat Cost - [C][C][C]

100. Ursaring Lv. X 150 HP [C]
Level Up Card

Poke-Power : Raging Hold
As often as you like (before you attack), you may discard 2 cards from your hand. If you do, put a Rage Counter on 1 of your opponent's Pokemon. Remove the Raging Counter at the end of your next turn. A Pokemon with Rage Counter on it can't use any Poke-Power or Poke-Bdoy. You can't use this power if Ursaring is effected by a Special Condition.

[C][C] Rage Crush
Put 5 damage counter on 1 of your opponent's Benched Pokemon with Rage Counter on it. Ignore effect of attack, Poke-Pow, Poke-Body or Pokemon Tool for this attack.

[C][C][C][C] Recycling Honour 80-
You may suffle up to 5 card from your discard pile into your deck. This attack does 80 damage minus 10 damage for each card shuffled in this way.

Weakness - [F] x2
Resistance - [-]
Retreat Cost - [C][C][C][C]


Secret Rare

101. - Celebi Lv. 20 80 HP [P]
Basic Pokemon

[P] Gift of Life
Search your discard pile for a basic Pokemon card, and shuffle it into your deck.

[P][C] Time Travel 20
Search your deck for a basic Pokemon. Shuffle Celebi into your deck, and put the Pokemon you chose in your active slot.

Weakness - [P] +20
Resistance - [-]
Retreat Cost - [C]

102. - Pichu (Notch Ear) 60 HP [L]
Basic Pokemon

Poke Body : Exotic
As long as this Pokemon is your Active Pokemon, when you attach an energy to 1 of your Pokemon, you may also attached an energy to Pichu.

[L][C] Lightning Mimic
Pichu may use any attack from any Pokemon in play (You still need pay the attack cost). Discard a [L] energy attached to Pichu at the end of your turn.

Weakness - [-]
Resistance - [M] -20
Retreat Cost - [C]

103. - Pichu (Pikachu Coloured) 50 HP [L]
Basic Pokemon

Poke Power : Baby Evoluton
*Standard Text*

[.] Cute Look
Your opponent's choose 3 card randomly from your deck and put them in your hand without looking at the card.

Weakness - [F] +10
Resistance - [M] -20
Retreat Cost - [C]

Shiny

SH?. Eevee (Shiny) Lv. 25 60 HP [C]
Basic Pokemon

Poke-Body : Elemental Devour
Any damage done to Eevee by a Pokemon that has the same type as any of your Pokemon in play by is reduced by 20.

[.] Eager Evolution
Reveal the top card of your deck until you find a card that evolved from Eevee and put it on Eevee (This count as evolving Eevee). Shuffle the revealed card into your deck.

[C][C] Hard Headbutt 50
Eevee does 20 damage to itself.

Weakness - [F] +10
Resistance - [-]
Retreat Cost - [C]

SH?. Pineco (Shiny) Lv. 17 50 HP
Basic Pokemon

Poke-Body: Hardening
Reduce any damage done by the any of your opponent's Pokemon by 10 for each Energy card attached to that Pokemon. You can't reduce more than 30 damage this way.

[.] Spin Charge 10
Switch Pineco with 1 of your Benched Pokemon. Switch the Defending Pokemon with 1 of your opponent's Benched Pokemon. If either you or your opponent can't place your Pokemon on the Bench, put 2 damage counters on the Pokemon that couldn't be switched.

[G][c] Pin Missile 10x
Flip 4 coins. This attack does 10 damage for each heads.

Weakness - [R] +10
Resistance - [-]
Retreat Cost - [C][C]

SH?. Poliwag (Shiny) Lv.10 60 HP [W]
Basic Pokemon

[.] Yippy! 20
Discard 2 cards from your hand.

[W] Waterfall 10

[W][C] Swamp Treader 20+
This attack does 20 damage, plus 10 more damage for each Water Energy card in your discard pile. You can't add more than 50 in this way.

Weakness - [L] +10
Resistance - [-]
Retreat Cost - [-]

SH?. Togepi (Shiny) Lv.12 50 HP [C]
Basic Pokemon

[.] Kindness
Choose one of your Pokemon and put a Kindness Counter on it. When that Pokemon is damaged by the result of an attack, you may remove 1 Kindness Counter from that Pokemon to reduce the damage done by the attack by 10.

[C] Tackle 10

[C][C] Metronome
Choose an attack on one of your Basic Pokemon in play. Use that attack. If Togepi does not have the energy required to use that attack, this attack does nothing.

Weakness - [F] +10
Resistance - [-]
Retreat Cost - [C]
 
Boost Energy can be attached only to an Evolved Pokémon. Discard Boost Energy at the end of the turn it was attached. Boost Energy provides [C][C][C] Energy. The Pokémon Boost Energy is attached to can't retreat. If the Pokémon Boost Energy is attached to isn't an Evolved Pokémon, discard Boost Energy.
 
Double Rainbow Energy [Energy]

Double Rainbow Energy can only be attached to an evolved Pokemon. While in play, Double Rainbow Energy provides every Energy, but only two Energy at a time. Any damage done to your opponent's active Pokemon by the Pokemon this Energy card is attached to is reduced by 10 damage. When the Pokemon Double Rainbow Energy is attached to is no longer an evolved Pokemon, discard Double Rainbow Energy.
 
I have returned with my ultimate spoiling skillz.

Crobat Lv.42 110 HP [P]
Stage 2 (Evolves from Golbat)

Poke-Body: Intense Poison
If the Defending Pokemon is Poisoned, in between turns, place 2 damage counters on it instead of 1.

[P][C] Bat Swarm
This attack does 30 damage times the number of Crobat you have in play, 20 damage times the number of Golbat you have in play, and 10 damage times the number of Zubat you have in play.

[P][C][C] Sludge Bomb 40
The Defending Pokemon is now Poisoned.

Weakness - [P] +30
Resistance - [F] -20
Retreat Cost - 0



Golbat Lv.26 70 HP [P]
Stage 1 (Evolves from Zubat)

[C] Wing Attack 20

[P][C] Poison Fang 20+
The Defending Pokemon is now Poisoned. If the Defending Pokemon is Poisoned, this attack does 20 damage plus 20 more damage.

Weakness - [P] +20
Resistance - [F] -20
Retreat Cost - 1


Zubat Lv.14 40 HP [P]
Basic Pokemon

Poke-Power: Strength in Numbers
Once during your turn, before your attack, you may use this Power. If you have at least 2 Zubat in play (excluding this one), you may attack an energy card from your hand to Zubat. You cannot use more than 1 "Strength in Numbers" Poke-Power during your turn.

[.] Poison Spit
The Defending Pokemon is now Poisoned.

Weakness - [P] +10
Resistance - [F] -20
Retreat Cost - 1
 
^ Let's let him in, he makes good spoilers, MSE.


Oddish Lv. 18 Grass 60HP
Basic Pokemon

Poke-Body: Drain Root
Whenever Oddish does damage to your opponent's active Pokemon, remove damage counters from Oddish equal to the amount of damage done to your opponent's active Pokemon.

[G][C] Poison Powder 20
Flip a coin. If heads, the defending Pokemon is now poisoned.

Weakness: [R]+10
Resistance:
Retreat cost: [C]


Gloom Lv. 32 Grass 80HP
Stage 1 - Evolves from Oddish

[C] Healing Dance 10
Flip a coin. If heads, remove 4 damage counters and all special conditions from Gloom.

[G][G][C] Vile Pollen 40
The defending Pokemon is now confused.

Weakness: [R]+20
Resistance:
Retreat cost: [C]


Bellossom Lv. 40 Grass HP120
Stage 2 - Evolves from Gloom

Poke-Body: Green Family
As long as Bellossom is in play, the retreat cost of each of your Bellossom, Vileplume, Gloom, and Oddish, is reduced by [C].

Petal Dance [G][G] 30x
Flip 3 coins. This attack does 30 damage times the number of heads.

Weakness: [R]+30
Resistance: [W]-20
Retreat cost: [C]
 
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