Full ‘Fusion Strike’ Set List: Largest Set in History, Contains Missing Cards!

We now have the full set list for Fusion Strike, including all its secret rares!

The set contains a whopping 284 cards. This is once again the largest English set in history, a record that continues to break every year.

As we knew earlier this year, Fusion Strike would be a “catch up” set. Because Chilling Reign had to accommodate multiple Japanese sets, 55 cards were cut from it and pasted into Evolving Skies, which meant over 90 cards were cut from Evolving Skies and pasted into Fusion Strike. Luckily this will be our last “catch up” set for the foreseeable future.

Fusion Strike has been created from nine different Japanese sources:

Fusion Strike is yet another Halloween set for the English TCG, with Ghost-type Pokemon and purple Pokemon like Espeon VMAX.

The set will officially release on November 12th. Its booster packs will be the first to include code cards for Pokemon TCG Live.

‘Fusion Strike’ Set List

#1 Caterpie – Grass – HP50
Basic Pokemon

[C] Swarm: Search your deck for a Caterpie and put it on your Bench. Then, shuffle your deck.

[G] Bug Bite: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#2 Metapod – Grass – HP80
Stage 1 – Evolves from Caterpie

Ability: Hard Body
This Pokemon takes 20 less damage from attacks (after applying Weakness and Resistance).

[G] Collide: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#3 Butterfree – HP120
Stage 2 – Evolves from Metapod

Ability: Tricolor Scales
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may leave your opponent’s Active Pokemon Burned, Confused, and Poisoned.

[G][C] Gust: 90 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#4 Shroomish – Grass – HP60
Basic Pokemon

[G] Tackle: 10 damage.

[G][C] Seed Bomb: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#5 Breloom – Grass – HP120
Stage 1 – Evolves from Shroomish

[G] Headbutt: 30 damage.

[G][G][C] Impact Blow: 150 damage. During your next turn, this Pokemon can’t use Impact Blow.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#6 Breloom V – Grass – HP210
Basic Pokemon (Single Strike)

[G][C] Counter: 20+ damage. If this Pokemon was damaged by an attack during your opponent’s last turn, this attack does that much more damage.

[G][G][C] Mach Cross: 140 damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#7 Pansage – Grass – HP60
Basic Pokemon

[G] Scratch: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#8 Simisage – Grass – HP100
Stage 1 – Evolves from Pansage

[G] Return: You may draw cards until you have 6 cards in your hand.

[G][C] Whip Smash: 70 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#9 Sewaddle – Grass – HP50
Basic Pokemon

[G] Grass Nibble: 10 damage. Discard a [G] Energy attached to your opponent’s Active Pokemon.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


#10 Swadloon – Grass – HP80
Stage 1 – Evolves from Sewaddle

[G] Topple: 10+ damage. Flip a coin, if heads this atack does an additional 20 damage.

[G][C][C] Seed Bomb: 60 damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 2


#11 Leavanny – Grass – HP130
Stage 2 – Evolves from Swadloon

[C][C] Heal Loop: Heal all damage from each of your Benched Pokemon. Then, shuffle this Pokemon and all cards attached to it back into your deck.

[G][C][C] Razor Leaf: 120 Damage

Weakness: Fire (x2)
Resistance: None
Retreat: 1


#12 Maractus – Grass – HP110
Basic Pokemon

[G] Peck: 20 damage.

[G][C] Ditch and Shake: 50x damage. Discard any number of Pokemon Tools from your hand. This attack does 50 damage for each card you discarded in this way.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#13 Shelmet – Grass – HP70
Basic Pokemon (Fusion Strike)

[G] Spit Beam: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#14 Accelgor – Grass – HP90
Stage 1 (Fusion Strike) – Evolves from Shelmet

[G][C][C] Ninja Tornado: 120 damage. If this Pokemon was on the Bench and became your Active Pokemon this turn, this attack can be used for [G].

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#15 Virizion – Grass – HP110
Basic Pokemon

[G[ Bail Out: Put up to 2 Pokemon from your discard pile into your hand.

[G][C][C] Solar Beam: 90 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#16 Phantump – Grass – HP60
Basic Pokemon

[C] Tackle: 10 damage.

[G][C] Seed Bomb: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#17 Trevenant – Grass – HP120
Stage 1 – Evolves from Phantump

[G][C] Strike: 40 damage.

[G][C][C] Wood Hammer: 90 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#18 Grubbin – Grass – HP70
Basic Pokemon

[C] Electrification: Attach a [L] from your discard pile to this Pokemon.

[C][C][C] Surprise Attack: 50 damage. Flip a coin. If tails, this attack does nothing.Weakness: Fire (x2)
Resistance: none
Retreat: 2


#19 Dewpider – Grass – HP50
Basic Pokemon

[G] Bug Bite: 20 damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


#20 Araquanid – Grass – HP120
Stage 1 – Evolves from Dewpider

[G] Bug Bite: 30 damage.

[G][C][C] Foam Bubble Hurl: 110 damage. Move an Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: Fire (x2)
Resistance: None
Retreat: 2


#21 Tsareena V – Grass – HP200
Basic Pokemon

[G][C] Queen’s Order: 20+ damage. Discard any number of your Benched Pokemon. This attack does 40 more damage for each Benched Pokemon you discarded in this way.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#22 Rillaboom V – Grass – HP220
Basic Pokemon (Rapid Strike)

[G][C][C] Drain Punch: 60 damage. Heal 30 damage from this Pokemon.

[G][C][C][C] Drum Rush: 160 damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#23 Rillaboom VMAX – Grass – HP330
VMAX Pokemon (Rapid Strike) – Evolves from Rillaboom V

[G][C][C][C] G-Max Drum Solo: 180 damage. This attack does 40 damage to 2 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance.)

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#24 Gossifleur – Grass – HP50
Basic Pokemon

[C] Leafage: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#25 Eldegoss – Grass – HP90
Stage 1 – Evolves from Gossifleur

[C] Solar Winds: 50 damage. Heal 20 damage from this Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#26 Appletun V – Grass – HP210
Basic Pokemon

[G] Headbutt: 30 damage.

[G][G][C] Sweet Impact: 100 damage. Heal 30 damage from this Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#27 Zarude – Grass – HP110
Basic Pokemon

[C] Scratch: 20 damage.

[G][C] Furious Whip: 40+ damage. Flip a coin. If heads, this attack does 30 more damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#28 Vulpix – Fire – HP70
Basic Pokemon

[R][C] Live Coal: 30 damage.

Weakness: Water (x2)
Resistance:
Retreat: 2


#29 Vulpix – Fire – HP70
Basic Pokemon

[C] Kick Away: 10 damage.

Weakness: Water (x2)
Resistance:
Retreat: 1


#30 Ninetales – Fire – HP110
Stage 1 – Evolves from Vulpix

[R][C] Supernatural Flames: 70 damage.

Weakness: Water (x2)
Resistance:
Retreat: 1


#31 Ninetales – Fire – HP120
Stage 1 – Evolves from Vulpix

Ability: Secret Path of the Fox Spirit
As long as this Pokemon is in play, the Retreat Cost of each of your Pokémon that has any [R] Energy attached to it is [C][C] less.

[R][C] Flame Tail: 60 damage.

Weakness: Water (x2)
Resistance:
Retreat: 2


#32 Growlithe – Fire -HP80
Basic Pokemon

[C] Warmth: Search your deck for a [R] Energy and attach it to 1 of your Pokémon. Then, shuffle your deck.

[R][C][C] Flare: 30 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#33 Arcanine – Fire – HP130
Stage 1 – Evolves from Growlithe

[R] Flame Claw: 40 damage.

[R][R][C] Heat Tackle: 160 damage. This Pokemon does 30 damage to itself.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#34 Slugma – Fire – HP80
Basic Pokemon

[R] Live Coal: 10 damage.

[C][C] Flare: 20 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 3


#35 Magcargo – Fire – HP130
Stage 1 – Evolves from Slugma

[C][C] Rock Throw: 40 damage.

[R][C][C] Body Smash: 150 damage. Flip 3 coins. For each tails, discard an Energy from this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#36 Victini – Fire – HP80
Basic Pokemon

[C] Helpful Warmth: Attach a Basic Energy from your discard pile to 1 of your Benched Pokémon.

[R] Flare: 20 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#37 Pansear – Fire – HP60
Basic Pokemon

[R] Surprise Attack: 30 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Water (x2)
Resistance: None
Retreat: 1


#38 Simisear – Fire – HP100
Stage 1 – Evolves from Pansear

[C] Light Punch: 20 damage.

[R] Fire Throw: 60x damage. Discard up to 2 basic Energy from your hand. This attack does 60 damage for each card you discarded in this way.

Weakness: Water (x2)
Resistance: None
Retreat: 1


#39 Chandelure V – Fire – HP200
Basic Pokemon

[R] Confuse Ray: Your opponent’s Active Pokemon is now Confused.

[R][C] Poltergeist: 40x damage. Your opponent reveals their hand. This attack does 40 damage times the number of Trainer cards you find there.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#40 Chandelure VMAX – Fire – HP320
Basic Pokemon

Ability: Binding Heat
As long as this Pokemon is your Active Pokemon, your opponent can’t play any Pokemon Tools from their hand.

[R][C] Max Poltergeist: 70x damage. Your opponent reveals their hand. This attack does 70 damage times the number of Trainer cards you find there.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#41 Heatmor – Fire – HP110
Basic Pokemon

[R] Fire Gathering: 20 damage. Attach a [R] Energy from your discard pile to this Pokemon.

[R][R][C] Elated Flame: 90 damage. If this Pokemon has at least 3 extra Energy attached to it (in addition to this attack’s cost), this attack does 180 damage to 1 of your opponent’s Benched Pokémon.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#42 Oricorio – Fire – HP90
Basic Pokemon (Fusion Strike)

Ability: Fervent Lesson
As long as this Pokemon is in play, your Fusion Strike Pokemon take 20 less damage from your opponent’s attacks. You can’t apply more than 1 Fervent Lesson Ability per turn.

[R][C] Passionate Drop: Put 5 damage counters on your opponent’s Pokemon in any way you like.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#43 Cinderace V – Fire – HP220
Basic Pokemon

[R][R][C] Blaze Kick: 210 damage. Discard 2 [R] Energy from this Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#44 Cinderace V – Fire – HP210
Basic Pokemon (Single Strike)

[C][C] Flame: 50 damage.

[R][C][C][C] All-Out Shoot: 210 damage. This Pokemon can’t attack during your next turn.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#45 Cinderace VMAX – Fire – HP320
VMAX Pokemon (Single Strike) – Evolves from Cinderace V

[R][C][C][C] G-Max Fireball: 230 damage. Your opponent’s Active Pokemon is now Burned. This Pokemon can’t attack during your next turn.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#46 Sizzlipede

[R] Gnaw: 10 damage.

[R][C] Ember: 20 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#47 Sizzlipede – Fire – HP70
Basic Pokemon (Rapid Strike)

[R] Flare: Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#48 Centiskorch – Fire – HP130
Stage 1 (Rapid Strike) – Evolves from Sizzlipede

[R][C] Coil: 30 damage. During your next turn, this Pokemon’s attacks do 90 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance).

[R][R][C] Burning Train: 120 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#49 Centiskorch – Fire – HP130
Stage 1 – Evolves from Sizzlipede

[R] Fiery Sweep: 30 damage.

[R][R][C] Heat Blast: 100 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 3


#50 Shellder – Water – HP70
Basic Pokemon (Rapid Strike)

[W] Tongue Slap: 10 damage.

[W][C] Wave Splash: 20 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#51 Cloyster – Water – HP130
Stage 1 (Rapid Strike) – Evolves from Shellder

Ability: Shell Armor
This Pokemon takes 30 less damage from attacks.

[W][C] Aqua Split: 60 damage. This attack does 30 damage to 2 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#52 Staryu – Water – HP60
Basic Pokemon (Rapid Strike)

[C] Water Soak: Attach a [W] Energy from your hand to this Pokemon.

[W] Spinning Attack: 10 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#53 Starmie – Water – HP90
Stage 1 (Rapid Strike) – Evolves from Staryu

[W] Rapid-Fisted Star: You may discard any number of [W] Energy from this Pokemon. For each Energy you discarded, choose 1 of your opponent’s Pokemon and do 30 damage to it (you can choose the same Pokemon more than once). Don’t apply Weakness or Resistance.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#54 Lapras – Water – HP120
Basic Pokemon (Rapid Strike)

[C] Icy Wind: Your opponent’s Active Pokemon is now Asleep.

[W][W][C] Splash Arch: Return all Energy attached to this Pokemon to your hand. This attack does 100 damage to 1 of your opponent’s Benched Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#55 Totodile – Water – HP70
Basic Pokemon

[W] Rain Splash: 20 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#56 Croconaw – Water – HP100
Stage 1 – Evolves from Totodile

[W] Wave Splash: 30 damage.

[W][C][C] Surf: 60 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#57 Feraligatr – Water – HP170
Stage 2 – Evolves from Croconaw

Ability: Berserk
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, flip a coin. If heads, discard the top 5 cards of your opponent’s deck. If tails, discard the top 5 cards of your deck.

[W][W][C] Crunch: 140 damage. Discard an Energy from your opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 3


#58 Marill – Water – HP50
Basic Pokemon

[W] Aqua Liner: Choose 1 of your opponent’s Benched Pokémon. This attack does 20 damage to that Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[C][C] Roll Together: 20x damage. This attack does 20 damages times the number of Pokemon on your Bench with the “Roll Together” attack.

Weakness: Lighting (x2)
Resistance: none
Retreat: 1


#59 Azumarill – Water – HP120
Stage 1 – Evolves from Marill

[W] Diving Rescue: Choose up to 3 in any combination Pokemon and Supporter cards from your discard pile, show them to your opponent, and put them into your hand.

[C][C][C] Surf: 90 damage.

Weakness: Lighting (x2)
Resistance: none
Retreat: 2


#60 Qwilfish

[C] Bring Along: Draw a card.

[W][C] Thorn: 30 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#61 Mantine – Water – HP110
Basic Pokemon

[W] Bounce: 20 damage. You may switch this Pokemon with 1 of your Benched Pokemon.

[C][C][C] Wave Splash: 80 damage.

Weakness: Lighting (x2)
Resistance: none
Retreat: 1


#62 Mudkip – Water – HP70
Basic Pokemon

[C][C] Mud Shot: 20 damage.

[W][C][C] Playful Kick: 30 damage.

Weakness: Lighting (x2)
Resistance: none
Retreat: 1


#63 Marshtomp – Water – HP90
Stage 1 – Evolves from Mudkip

[C][C] Mud Shot: 30 damage.

[W][C][C] Energy Loop: 80 damage. Return an Energy attached to this Pokemon to your hand.

Weakness: Lighting (x2)
Resistance: none
Retreat: 2


#64 Swampert – Water – HP170
Stage 2 – Evolves from Marshtomp

Ability: Mud Maker
Once during your turn, you may attach a [W] or [F] Energy card from your hand to 1 of your Pokemon.

[W][C][C] Earthquake: 180 damage. This attack does 20 damage to each of your Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Lightning (x2)
Resistance: none
Retreat: 3


#65 Clamperl – Water – HP60
Basic Pokemon (Fusion Strike)

[C] Bubble Burst: 10 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#66 Huntail – Water – HP110
Stage 1 (Fusion Strike) – Evolves from Clamperl

Ability: Single Strike Jammer
As long as this Pokemon is in play, your opponent’s Single Strike Pokemon require [C] more Energy to use attacks.

[W][C][C] Cavernous Chomp: 80 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#67 Gorebyss – Water – HP110
Stage 1 (Fusion Strike) – Evolves from Clamperl

Ability: Rapid Strike Canceller
As long as this Pokemon is in play, your opponent’s Rapid Strike Pokemon have no Abilities.

[W][C] Draining Kiss: 50 damage. Heal 30 damage from this Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#68 Panpour – Water – HP60
Basic Pokemon

[W] Squeak: 10 damage. Your opponent reveals their hand

Weakness: Lightning (x2)
Resistance: None
Retreat: 1


#69 Simipour – Water – HP100
Stage 1 – Evolves from Panpour

[W] Water Pulse: 20 damage. Your opponent’s Active Pokemon is now Asleep.

C][C] Soaked Circus: 60x damage. Your opponent reveals their hand. This attack does 60 damage for each Supporter card you find there.

Weakness: Lightning (x2)
Resistance: None
Retreat: 1


#70 Basculin – Water – HP80
Basic Pokemon (Rapid Strike)

[W][C] Wound Swarm: 30+ damage. This attack does 10 more damage for each damage counter on your opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#71 Galarian Darumaka – Water – HP80
Basic Pokemon

[W] Reckless Charge: 20 damage. Flip a coin. If tails, this Pokemon does 10 damage to itself.

Weakness: Metal (x2)
Resistance: None
Retreat: 2


#72 Galarian Darmanitan – Water – HP130
Stage 1 – Evolves from Galarian Darumaka

[W][C] Powder Snow: 30 damage. The opponent’s Active Pokémon is now Asleep.

[W][W][C] Daruma Head: 130 damage. If this Pokemon has any damage counters on it, this attack can be used for [W].

Weakness: Metal (x2)
Resistance: None
Retreat: 2


#73 Greninja V – Water – HP210
Basic Pokemon

[W][C] Water Drip: 40 damage.

[W][W][C] Shuriken Frenzy: 80x damage. Flip 3 coins. This attack does 80 damage times the number of heads.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#74 Clauncher – Water – HP70
Basic Pokemon

[W] Water Gun: 10 damage.

[W][C] Vise Grip: 20 damage.

Weakness: Lightning (x2)
Resistance: None
Retreat: 2


#75 Clawitzer – Water – HP110
Stage 1 – Evolves from Clauncher

[W] Snipe Shot: This attack does 50 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[W][W][C] Crabhammer: 110 damage.

Weakness: Lightning (x2)
Resistance: None
Retreat: 2


#76 Crabominable V – Water – HP220
Basic Pokemon

[W] Overturn: Discard the top 2 cards of your opponent’s deck.

[W][W][C] Fist of the Destroyer: 90+ damage. This attack does 60 more damage for each damage counter on your opponent’s Active Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 4


#77 Pyukumuku – Water – HP80
Basic Pokemon

Ability: Pyukumuku Fling
Once during your turn, if this card is in your hand, you may put this card on the bottom of your deck. Then, draw 1 card. You can’t use more than 1 Pyukumuku Fling Ability during your turn.

[W][C][C] Knuckle: 50 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#78 Inteleon V – Water – HP200
Basic Pokemon (Rapid Strike)

[W][C] Surf: 40 damage.

[W][W][C] Aqua Bullet: 120 damage. This attack does 20 damage to 1 of your opponent’s Benched Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#79 Inteleon VMAX – Water – HP320
VMAX Pokemon (Rapid Strike) – Evolves from Inteleon V

Ability: Double Shooter
Once during your turn, you may discard a [W] Energy from your hand. If you do, put 2 damage counters on 2 of your opponent’s Benched Pokemon.

[W][C] G-Max Whirlpool: 70+ damage. You may return an Energy attached to this Pokemon to your hand. If you do, this attack does 70 more damage.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#80 Chewtle – Water – HP80
Basic Pokemon

[W][C] Bite: 30 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#81 Drednaw – Water – HP140
Stage 1 – Evolves from Chewtle

[W][C][C] Hard Bite: 80+ damage. Flip a coin. If heads, this attack does 50 more damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 4


#82 Arrokuda – Water – HP60
Basic Pokemon

[W] Peck: 10 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#83 Barraskewda – Water – HP120
Stage 1 – Evolves from Arrokuda

[W] Pierce: 50 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#84 Snom – Water – HP40
Basic Pokemon

[W] Find Ice: Search your deck for up to 2 [W] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#85 Frosmoth – Water – HP90
Stage 1 – Evolves from Snom

[C] Icy Wind: Your opponent’s Active Pokemon is now Asleep.

[W][W][C] Blizzard Loop: 160 damage. Put all Energy attached to this Pokémon into your hand.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#86 Pikachu V – Lightning – HP200
Basic Pokemon

[C] Tail Bonk: 20 damage.

[L][C][C] Thunderbolt: 100 damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#87 Voltorb – Lightning – HP60
Basic Pokemon (Single Strike)

[C] Single Bomb: 30 damage. Flip a coin. If tails, this attack fails.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#88 Electrode – Lightning – HP90
Basic Pokemon (Single Strike)

[C] Sonicboom: 40 damage. This attack’s damage isn’t affected by Weakness or Resistance.

[C] Explosion: 120 damage. This Pokemon does 90 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#89 Plusle – Lightning – HP70
Basic Pokemon (Rapid Strike)

[C] Twin Spark: 20+ damage. If Minun used an attack during your last turn, this attack does 100 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#90 Minun – Lightning – HP70
Basic Pokemon (Rapid Strike)

[C] Call for Family: Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.

[L] Static Shock: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#91 Shinx – Lightning – HP50
Basic Pokemon

[L] Gnaw: 10 damage.

[L][C] Electric Claw: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#92 Luxio – Lightning – HP90
Stage 1 – Evolves from Shinx

[L][C] Electric Claw: 50 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#93 Luxray – Lightning – HP160
Stage 2 – Evolves from Luxio

[L][C] Thunder Claw: 90 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 0


#94 Rotom – Lightning – HP80
Basic Pokemon

[C] Surprise Short: Discard all Pokemon Tool cards attached to your opponent’s Pokemon.

[L] Static Shock: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#95 Tynamo – Lightning – HP40
Basic Pokemon

[L] Thunder Wave: Flip a coin. If heads, the opponent’s Active Pokemon is now Paralyzed.

[C][C] Tackle: 20 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#96 Eelektrik – Lightning – HP90
Stage 1 – Evolves from Tynamo

[L] Light Ball: 20 damage.

[L][C][C] Thunder: 80 damage. This Pokemon does 20 damage to itself.

Weakness: Fighting (x2)
Resistance: None
Retreat: 2


#97 Eelektross – Lightning – HP160
Stage 2 – Evolves from Eelektrik

[L] Upper Shock: 40 damage. If this Pokemon evolved from Eelektrik during this turn, the opponent’s Active Pokemon is now Paralyzed.

[L][C][C] Wild Charge: 160 damage. This Pokemon does 30 damage to itself.

Weakness: Fighting (x2)
Resistance: None
Retreat: 3


#98 Helioptile – Lightning – HP70
Basic Pokemon

[C] Gnaw: 10 damage.

[L][C] Electro Ball: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#99 Heliolisk – Lightning – HP110
Stage 1 – Evolves from Helioptile

[C] Gnaw: 20 damage.

[L][C] Electrobullet: 60 damage. This attack does 20 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#100 Charjabug – Lightning – HP100
Stage 1 – Evolves from Grubbin

[C][C] Vise Grip: 30 damage.

[L][C][C] Head Bolt: 60 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#101 Vikavolt – Lightning – HP150
Stage 2 – Evolves from Charjabug

[C][C][C] Bite: 70 damage.

[L][L][C][C] Electric Blaster: Discard 2 [L] Energy from this Pokemon and do 200 damage to 1 of your opponent’s Pokemon. (Does not apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting (x2)
Resistance: none
Retreat: 0


#102 Zeraora – Lightning – HP120
Basic Pokemon

[L][C] Wild Charge: 70 damage. This Pokemon does 20 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#103 Boltund V – Lightning – HP200
Basic Pokemon

[L] Smash Turn: 30 damage. You may switch this Pokemon with 1 of your Benched Pokemon.

[L][L][C] Electrobullet: 120 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#104 Boltund VMAX – Lightning – HP320
VMAX Pokemon – Evolves from Boltund V

[L][C] Lightning Storm: 30+ damage. This attack does 30 more damage for each [L] Energy attached to all of your Pokemon.

[L][L][C] Max Bolt: 240 damage. This Pokemon can’t use Max Bolt during your next turn.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#105 Toxel – Lightning – HP70
Basic Pokemon

[L] Ram: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#106 Toxel – Lightning – HP60
Basic Pokemon (Fusion Strike)

[C] Growl: During your opponent’s next turn, the Defending Pokemon’s attacks do 30 less damage (before applying Weakness and Resistance).

[L] Baby Bolt: 10 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#107 Toxtricity – Lightning – HP130
Stage 1 – Evolves from Toxel

[L][C] Punk Shock: You may leave your opponent’s Active Pokemon Paralyzed. If you do, this Pokemon does 70 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#108 Toxtricity – Lightning – HP120
Stage 1 (Fusion Strike) – Evolves from Toxel

Ability: Max Downer
This Ability only works if all your Pokemon in play are Fusion Pokemon. As long as this Pokemon is in play, the HP of your opponent’s VMAX Pokemon is 30 less.

[L][L][C] Head Bolt: 90 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#109 Morpeko – Lightning – HP80
Basic Pokemon

[L][C] Aim Spark: This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#110 Jigglypuff – Psychic – HP60
Basic Pokemon

[P] Pound: 20 damage.

[C][C] Everybody Rollout: 20x damage. This attack does 20 damage for each of your benched Pokemon that has the Everybody Rollout attack.

Weakness: Metal (x2)
Resistance: None
Retreat: 1


#111 Wigglytuff – Psychic – HP120
Stage 1 – Evolves from Jigglypuff

[P] Find Treasure: Search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

[P][C][C] Hyper Voice: 90 damage.

Weakness: Metal (x2)
Resistance: None
Retreat: 2


#112 Jynx – Psychic – HP100
Basic Pokemon

[C] Double Draw: Draw 2 cards.

[P][C] Dazzle Dance: Your opponent’s Active Pokemon is now Confused.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#113 Mew V – Psychic – HP180
Basic Pokemon (Fusion)

[P] Energy Mix: Search your deck for 1 Energy and attach it to 1 of your Fusion Pokemon. Then, shuffle your deck.

[P][C] Psycho Jump: 70 damage. You may shuffle this Pokemon and all cards attached to it into your deck.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 0


#114 Mew VMAX – Psychic – HP310
VMAX Pokemon (Fusion) – Evolves from Mew V

[C][C] Cross Fusion: Choose an attack on 1 of your Benched Fusion Pokemon and use it as this attack.

[P][P] Max Miracle: 130 damage. Damage from this attack isn’t affected by any effects on your opponent’s Active Pokemon.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 0


#115 Snubbull – Psychic – HP70
Basic Pokemon

[C] Headbutt: 10 damage.

[C][C][C] Bite: 30 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#116 Granbull – Psychic – HP120
Stage 1 – Evolves from Snubbull

Ability: Grasp
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may put up 2 to Pokemon Tool cards from your discard pile into your hand.

[C][C][C] Bite: 90 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


#117 Galarian Corsola – Psychic – HP70
Basic Pokemon

[C][C] Tackle: 30 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#118 Galarian Cursola – Psychic – HP100
Stage 1 – Evolves from Galarian Corsola

[P] Compulsory Restoration: Put a Basic Pokemon V from your opponent’s discard pile onto their Bench. Then, put damage counters on that Pokemon until its remaining HP is 30.

[P][C][C] Spooky Shot: 80 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#119 Mawile – Psychic – HP90
Basic Pokemon

[P] Chomp Chomp Hold: 30 damage. During your opponent’s next turn, the Defending Pokemon’s Retreat Cost becomes 1 [C] more and its attack costs becomes 1 [C] more.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#120 Deoxys – Psychic – HP120
Basic Pokemon (Fusion Strike) (Single Strike) (Rapid Strike)

[C][C][C] Photon Burst: 80+ damage. If this Pokemon has “Fusion Energy” attached to it, this attack does 80 more damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#121 Munna – Psychic – HP80
Basic Pokemon

[C] Stumble: 10 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#122 Musharna – Psychic – HP120
Stage 1 – Evolves from Munna

[C] Induce Sleep: Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon. The new Active Pokemon is now Asleep.

[P][C] Psychic: 30+ damage.This attack does 30 more for damage for each Energy attached to your opponent’s Active Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#123 Sigilyph – Psychic – HP100
Basic Pokemon

[C] Joust: 20 damage. Before doing damage, discard all Pokemon Tool cards attached to your opponent’s Active Pokémon.

[P][C] Reflect Energy: 60 damage. Move an Energy from this Pokemon to 1 of your Benched Pokémon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#124 Meloetta – Psychic – HP90
Basic Pokemon (Fusion)

[P][C] Melodious Echo: 70x damage. This attack does 70 damage times the number of Fusion Energy attached to your Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#125 Sandygast – Psychic – HP80
Basic Pokemon

[P] Tremor: 10 damage.

[P][P] Spooky Shot: 30 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3


#126 Palossand – Psychic – HP140
Stage 1 – Evolves from Sandygast

[P][C][C] Gloomy Sand: 120 damage.

[P][P][P][C] Sand Storm Pressure: If your opponent’s Active Pokemon is a Basic Pokemon, it is Knocked Out.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 4


#127 Indeedee – Psychic – HP100
Basic Pokemon

[P] Call for Family: Search your deck for up to 2 Basic Pokemon and put them onto your Bench. Then, shuffle your deck.

[P][C][C] Heart Sign: 80 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#128 Dreepy – Psychic – HP60
Basic Pokemon (Fusion)

[P] Infestation: 10 damage. During your opponent’s next turn, the Defending Pokemon can’t retreat.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#129 Drakloak – Psychic – HP90
Stage 1 (Fusion) – Evolves from Dreepy

[P] Spooky Shot: 20 damage.

[P][C] U-turn: 30 damage. Switch this Pokemon with 1 of your Benched Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#130 Dragapult – Psychic – HP150
Stage 2 (Fusion) – Evolves from Drakloak

[P] Fusion Assault: 30x damage. This attack does 30 damage times the number of Fusion Pokemon you have in play.

[P][C] Speed Attack: 120 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 0


#131 Sandshrew – Fighting – HP60
Basic Pokemon

[F] Dig Up: Look at the top card of your deck, then return it to the top of your deck or discard it.

[C][C] Everybody Rollout: 20x damage. This attack does 20 damage for each of your benched Pokemon that has the Everybody Rollout attack.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


#132 Sandslash – Fighting – HP120
Stage 1 – Evolves from Sandshrew

[F][C] Dig Uppercut: 60 damage. Put a card from your discard pile into your hand.

Weakness: Grass (x2)
Resistance: None
Retreat: 2


#133 Mankey – Fighting – HP60
Basic Pokemon

[F] Scratch: 10 damage.

Weakness: Psychic (x2)
Resistance: None
Retreat: 1


#134 Primeape – Figthing – HP100
Stage 1 – Evolves from Mankey

[F] Gutsy Punch: 30+ damage. If your opponent’s Active Pokemon is a Pokémon V, this attack does 60 more damage.

Weakness: Psychic (x2)
Resistance: None
Retreat: 1


#135 Geodude – Fighting – HP80
Basic Pokemon

[F] Rollout: 10 damage.

[C][C] Light Punch: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#136 Graveler – Fighting – HP110
Stage 1 – Evolves from Graveler

[F] Tackle: 30 damage.

[F][C][C] Boulder Crash: 70 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


#137 Golem – Fighting – HP180
Stage 2 – Evolves from Graveler

Ability: Desperate Bomber
If this Pokemon is Knocked Out by damage from an opponent’s attack, put 10 damage counters on the Attacking Pokemon.

[F][C][C] Double Edge: 160 damage. This Pokemon does 30 damage to itself.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


#138 Onix – Fighting – HP110
Basic Pokemon

[C][C] Guard Press: 30 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

[F][F][C] Rock Throw: 90 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


#139 Steelix – Fighting – HP190
Stage 1 – Evolves from Onix

[C][C] Power Rage: 20x damage. This attack does 20 damage for each damage counter on this Pokemon.

[F][F][C] Earthquake: 180 damage. This attack does 30 damage to each of your Benched Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


#140 Gligar – Fighting – HP70
Basic Pokemon

[F] Poison Sting: Your opponent’s Active Pokemon is now Poisoned.

[F][C] Pierce: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#141 Gliscor – Fighting – HP110
Stage 1 – Evolves from Gligar

[F][C] Cut Down: 30 damage. Discard an Energy from your opponent’s Active Pokemon.

[F][F][C] Venom Hit: 100 damage. Your opponent’s Active Pokemon is now Poisoned.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#142 Makuhita – Fighting – HP90
Basic Pokemon (Single Strike)

[C] Thrust: 10 damage.

[F][C][C] Hammer In: 60 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


#143 Hariyama – Fighting – HP140
Stage 1 (Single Strike) – Evolves from Makuhita

Ability: Guts
When this Pokemon is Knocked Out by damage from an attack, flip a coin. If heads, this Pokemon isn’t Knocked Out and its HP becomes 10 instead.

[F][C][C] Hammer In: 100 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 4


#144 Baltoy – Fighting – HP60
Basic Pokemon

[C][C] Smack: 20 damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


#145 Claydol – Fighting – HP120
Stage 1 – Evolves from Baltoy

[C][C] Rapid Spin: 30 damage. Switch this Pokemon with 1 of your Benched Pokemon. If you do, your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

[F][F] Ancient Seal: Put damage counters on your opponent’s Active Pokemon until its remaining HP is 60.

Weakness: Grass (x2)
Resistance: None
Retreat: 2


#146 Lucario V – Fighting – HP210
Basic Pokemon

[F][F][C] Aura Sphere: 120 damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: None
Retreat: 2


#147 Drillbur – Fighting – HP60
Basic Pokemon

[C] Scratch: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#148 Landorus – Fighting – HP120
Basic Pokemon

[C] Strafe: 20 damage. You may switch this Pokemon with 1 of your Benched Pokemon.

[F][F][C] Earthen Roar: 120 damage. Move all Energy from this Pokemon to your Benched Pokemon in any way you like.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#149 Pancham – Fighting – HP60
Basic Pokemon

[C] War Growth: Search your deck for up to 2 [D] Energy and attach them to this Pokemon. Then, shuffle your deck.

[C][C][C] Smash Kick: 30 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#150 Stufful – Fighting – HP70
Basic Pokemon

[C] Beat: 10 damage.

[F][C] Rollout: 30 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#151 Bewear – Fighting – HP130
Stage 1 – Evolves from Stufful

[F][C] Split Spiral Punch: 40 damage. Your opponent’s Active Pokémon is now Confused.

[F][F][C] Strength: 130 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


#152 Clobbopus – Fighting – HP80
Basic Pokemon

[F] Beat: 10 damage.

[F][C] Knuckle Punch: 20 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#153 Grapploct – Fighting – HP130
Stage 1 – Evolves from Clobbopus

[F][C] Lunge Out: 40 damage.

[F][C][C] Magnum Punch: 90 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#154 Falinks – Fighting – HP90
Basic Pokemon

[F] Headbutt: 30 damage.

[F][C][C] Formation’s Edge: 60+ damage. If your opponent has exactly 1 Prize Card remaining, this attack does 160 more damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#155 Falinks – Fighting – HP90
Basic Pokemon

[F] Invade: 30 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#156 Gengar V – Darkness – HP210
Basic Pokemon (Single Strike)

[D][D] Dark Slumber: 40 damage. Your opponent’s Active Pokemon is now Asleep.

[D][D][D] Pain Burst: 190 damage. This Pokemon does 30 damage to itself.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#157 Gengar VMAX – Darkness – HP320
VMAX Pokemon (Single Strike) – Evolves from Gengar V

[D][D] Panic Fear: 60x damage. This attack does 60 damage times the number of your opponent’s Pokemon V and Pokemon-GX in play.

[D][D][D] G-Max Swallow: 250 damage. This Pokemon can’t attack during your next turn.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#158 Tyranitar V – Darkness – HP230
Basic Pokemon

[D][C][C] Hard Punch: 80 damage.

[D][D][D][C] Land Crush: 150 damage.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


#159 Galarian Zigzagoon – Darkness – HP60
Basic Pokemon

[D] Lick: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#160 Galarian Linoone – Darkness – HP90
Stage 1 – Evolves from Galarian Zigzagoon

[D] Rear Kick: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#161 Galarian Obstagoon – Darkness – HP170
Stage 2 – Evolves from Galarian Linoone

[D] Shush: 30 damage. Choose 1 of your opponent’s Active Pokemon’s attacks. That Pokemon can’t use that attack during your opponent’s next turn.

[D] Merciless Strike: 60+ damage. If your opponent’s Active Pokemon already has any damage counters on it, this attack does 90 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#162 Carvanha – Darkness – HP50
Basic Pokemon

[C] Bite: 10 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#163 Sharpedo – Darkness – HP100
Stage 1 – Evolves from Carvanha

[D][C] Razor Fang: 70 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#164 Absol – Darkness – HP100
Basic Pokemon

[C][C] Drag Off: Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon. Then, do 30 damage to the new Active Pokemon.

[D][C][C] Slash: 80 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#165 Croagunk – Darkness – HP60
Basic Pokemon

[D] Corkscrew Punch: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#166 Toxicroak – Darkness – HP110
Stage 1 – Evolves from Croagunk

[D] Severe Poison: Your opponent’s Active Pokemon is now Poisoned. Put 4 damage counters instead of 1 on that Pokemon between turns.

[D][C][C] Magnum Punch: 90 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#167 Darkrai – Darkness – HP110
Basic Pokemon

[D][C][C] Dark Cutter: 90 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#168 Trubbish – Darkness – HP70
Basic Pokemon

[D] Call for Family: Search your deck for a Basic Pokemon and put it onto your Bench. Then, shuffle your deck.

[D][C] Poison Breath: 20 damage. Your opponent’s Active Pokemon is now Poisoned.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#169 Garbodor – Darkness – HP120
Stage 1 – Evolves from Trubbish

[D] Poison Gas: 30 damage. Your opponent’s Active Pokemon is now Poisoned.

[D][D][C] Sludge Whirlpool: 130 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#170 Zorua – Darkness – HP60
Basic Pokemon

[C] Ram: 10 damage.

[D][C] Rear Kick: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#171 Zoroark – Darkness – HP120
Stage 1 – Evolves from Zorua

[C] Double Claw: 40x damage. Flip 2 coins. This attack does 40 damage for each heads.

[D][D][C] Night Daze: 100 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#172 Vullaby – Darkness – HP60
Basic Pokemon

[C] Razor Wing: 10 damage.

[D][C] Air Slash: 30 damage. Discard an Energy from this Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#173 Mandibuzz – Darkness – HP120
Stage 1 – Evolves from Vullaby

[D] Bone Seal: 20 damage. During your opponent’s next turn, your opponent can’t use any cards in their hand to evolve the Defending Pokemon.

[D][C] Dark Cutter: 70 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2


#174 Pangoro – Darkness – HP140
Stage 1 – Evolves from Pancham

[D][D][C] Knock Hammer: 90 damage. Discard the top card from your opponent’s deck.

[D][D][D][C] Shakedown: 150 damage. Discard a random card from your opponent’s hand.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


#175 Yveltal – Darkness – HP130
Basic Pokemon (Single Strike)

[D][D] Dark Cutter: 50 damage.

[D][D][D] Single Strike Wing: 110 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2


#176 Impidimp – Darkness – HP70
Basic Pokemon (Single Strike)

[D] Play Rough: 10+ damage. Flip a coin, if heads this attack does 30 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#177 Morgrem – Darkness – HP90
Stage 1 (Single Strike) – Evolves from Impidimp

[D] Bite: 20 damage.

[D][D] Destructive Single Strike: 40 damage. Flip a coin. If heads, discard 1 Energy attached to your opponent’s Active Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#178 Grimmsnarl – Darkness – HP170
Stage 2 (Single Strike) – Evolves from Morgrem

[D] Bite: 60 damage.

[D][D] Rearguard Tackle: 100+ damage. If you have 2 or less Benched Pokemon, this attack does 140 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#179 Morpeko – Darkness – HP50
Basic Pokemon (Single Strike)

[D] Frustration Explosion: 30x damage. This attack does 30 damage for each damage counter on this Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#180 Galarian Meowth – Metal – HP70
Basic Pokemon

[M] Growl: During your opponent’s next turn, the Defending Pokemon’s attacks do 20 less damage (before applying Weakness and Resistance).

[C][C] Slash: 20 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#181 Galarian Perrserker – Metal – HP120
Stage 1 – Evolves from Galarian Meowth

[M] Pep talk: Search your deck for up to 2 basic Energy cards and attach them to your Pokemon in any way you like. Then, shuffle your deck.

[C][C][C] Headbang: 80 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#182 Skarmory – Metal – HP120
Basic Pokemon (Rapid Strike)

[C][C] Steel Wing: 30 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks.

[M][M][C] Slice Blade: 110 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#183 Excadrill – Metal – HP130
Basic Pokemon – Evolves from Drillbur

[M][C] Metal Claw: 50 damage.

[M][M][C] Rock Tomb: 120 damage. Your opponent’s Active Pokemon can’t retreat during your opponent’s next turn.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#184 Durant – Metal – HP70
Basic Pokemon

[C][C][C] Adverse Jaws: 70 damage. If your opponent’s Active Pokemon is a [R] Pokemon, it’s now Paralyzed.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#185 Genesect V – Metal – HP190
Basic Pokemon (Fusion Strike)

Ability: Fusion System
Once during your turn (before your attack), you may draw cards from your deck until the number of cards in your hand equals the number of Fusion Pokemon you have in play.

[M][M][C] Techno Blast: 210 damage. This Pokemon can’t attack during your next turn.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


#186 Klefki – Metal – HP70
Basic Pokemon

[C] 10 damage. Unlock: Draw 2 cards.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#187 Togedemaru – Metal – HP80
Basic Pokemon

[C][C] Everybody Rollout: 20x damage. This attack does 20 damage for each of your Benched Pokemon that has the Everybody Rollout attack.

[M][C][C] Bowling Attack: 50 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#188 Meltan – Metal – HP70
Basic Pokemon (Single Strike)

[M] Iron Intake: Heal 30 damage from this Pokemon.

[C][C] Headbutt: 20 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#189 Melmetal – Metal – HP150
Stage 1 (Single Strike) – Evolves from Meltan

[M][C][C] Ingot Swing: 80 damage. During your opponent’s next turn, prevent any damage done to this Pokemon by Pokemon with Abilities.

[M][M][C][C] Blast Hammer: 150 damage. Discard an Energy from this Pokemon.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4


#190 Corviknight – Metal – HP170
Stage 2 – Evolves from Corvisquire

[M] Steel Wing: 50 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

[M][C][C] Power Cyclone: 160 damage. Move an Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2


#191 Cufant – Metal – HP100
Basic Pokemon (Single Strike)

[C] Rollout: 10 damage.

[M][C][C] High Horsepower: 80 damage. This Pokemon does 20 damage to itself.

Weakness: Fire (x2)
Resistance: None
Retreat: 3


#192 Copperajah – Metal – HP190
Stage 1 (Single Strike)

[M][C][C] Strength: 90 damage.

[M][C][C][C] High Horsepower: 160 damage. This Pokemon does 30 damage to itself.

Weakness: Fire (x2)
Resistance: None
Retreat: 4


#193 Latias – Dragon – HP120
Basic Pokemon (Fusion Strike)

Ability: Red Assist
Once during your turn, you may use this Ability. Attach a [P] from your hand to 1 of your Latios in play.

[R][P][C] Dynabarrier: 70 damage. During your opponent’s next turn, prevent all damage done to this Pokemon by attacks from Pokemon VMAX.

Weakness: None
Resistance: None
Retreat: 1


#194 Latios – Dragon – HP130
Basic Pokemon (Fusion Strike)

Ability: Blue Assist
Once during your turn, you may use this Ability. Attach a [P] from your hand to 1 of your Latias in play.

[W][W][P][C] Luster Purge: 210 damage. Discard 2 Energy attached to this Pokemon.

Weakness: None
Resistance: None
Retreat: 2


#195 Goomy – Dragon – HP50
Basic Pokemon

[C] Tackle: 10 damage.

[W][P] Melt: 20 damage.

Weakness: None
Resistance: None
Retreat: 1


#196 Sliggoo – Dragon – HP80
Stage 1 – Evolves from Goomy

[C] Melt: 20 damage.

[W][P] Body Slam: 50 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: None
Resistance: None
Retreat: 3


#197 Goodra – Dragon – HP160
Stage 2 – Evolves from Sligoo

Ability: Slimy Room
As long as this Pokemon is in the Active Spot, whenever your opponent attaches an Energy card from their hand to 1 of their Pokemon, they must first flip a coin. If tails, that energy is discarded without being attached.

[W][P] Buster Tail: 120 damage.

Weakness: None
Resistance: None
Retreat: 3


#198 Turtonator – Dragon – HP130
Basic Pokemon

[R][F] Shell Trap: 30 damage. If this Pokemon is damaged by an attack during your opponent’s next turn, put 8 damage counters on the Attacking Pokemon.

[C][C][C] Heat Stamp: 80 damage.

Weakness: none
Resistance: none
Retreat: 3


#199 Meowth – Colorless – HP70
Basic Pokemon

[C] Pay Day: 10 damage. Draw a card.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#200 Persian – Colorless – HP110
Stage 1 – Evolves from Meowth

[C] Pay Day: 30 damage. Draw a card.

[C][C] Bite: 70 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#201 Dodrio V – Colorless – HP200
Basic Pokemon (Rapid Strike)

[C] Relentless: During your next turn, this Pokémon’s attacks deal 80 more damage to your opponent’s Active Pokemon.

[C][C][C] Rampaging Drill: 160 damage. This Pokemon does 30 damage to itself.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#202 Chansey – Colorless – HP110
Basic Pokemon

[C][C] 30 damage. Heal 30 damage from this Pokemon.

[C][C][C] Gentle Slap: 70 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 2


#203 Blissey – Colorless – HP130
Stage 1 – Evolves from Chansey

Ability: Rounded Skill
Each of your Pokemon with an Everybody Rollout attack takes no damage from the attacks of your opponent’s Pokemon VMAX.

[C][C][C] Everybody Rollout: 20x damage. This attack does 20 damage for each of your benched Pokemon that has the Everybody Rollout attack.

Weakness: Fighting (x2)
Resistance: None
Retreat: 2


#204 Kangaskhan – Colorless – HP120
Basic Pokemon (Rapid Strike)

[C] Pound: 30 damage.

[C][C][C] Parent-Child Punch: 60+ damage. Flip a coin. If heads, this attack does 100 more damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 2


#205 Eevee – Colorless – HP50
Basic Pokemon

[C] Continuous Stamp: 30x damage. Flip a coin until you get tails. This attack does 30 damage for each heads.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#206 Snorlax – Colorless – HP160
Basic Pokemon

[C][C][C] Heavy Impact: 80 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#207 Dunsparce – Colorless – HP60
Basic Pokemon

Ability: Wonder Burrow
Each player’s [C] Pokemon in play has no Weakness.

[C][C] Rollout: 30 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#208 Stantler – Colorless – HP110
Basic Pokemon

[C] Rear Kick: 20 damage.

[C][C] Wild Dive: 30x damage. This attack does 30 damage times the amount of Energy attached to your opponent’s Active Pokemon.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#209 Smeargle – Colorless – HP70
Basic Pokemon (Fusion Strike)

[C] Trash Sketch: Choose up to 2 Fusion Strike Trainer cards from your discard pile, show them to your opponent, and put them into your hand.

[C][C][C] Tail Whap: 80 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#210 Skitty – Colorless – HP60
Basic Pokemon

[C] Leap Out: 30 damage. Flip a coin. If tails, this attack fails.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#211 Delcatty – Colorless – HP100
Stage 1 – Evolves from Skitty

[C] Meddler: Your opponent reveals their hand. Choose 1 card you find there and put it on the bottom of your opponent’s deck.

[C][C] Double Slap: 50x damage. Flip 2 coins. This attack does 50 damage times the number of heads.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#212 Buneary – Colorless – HP50
Basic Pokemon (Rapid Strike)

[C][C] Double Kick: 20x damage. Flip 2 coins. This attack does 20 damage for each heads.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#213 Lopunny – Colorless – HP110
Stage 1 – Evolves from Buneary (Rapid Strike)

[C][C] Hopping Shoot: 70 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#214 Bunnelby – Colorless – HP60
Basic Pokemon

[C] Find a Friend: Search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

[C][C] Take Down: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#215 Diggersby – Colorless – HP140
Stage 1 – Evolves from Bunnelby

[C][C][C] Hammer In: 80 damage.

[C][C][C][C] Take Down: 150 damage. This Pokemon does 30 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


#216 Hawlucha – Colorless – HP90
Basic Pokemon

[C] Flying Stamp: 20 damage. Discard a Special Energy from your opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#217 Greedent V – Colorless – HP210
Basic Pokemon

[C][C] Body Slam: 40 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[C][C][C] Greedy Fangs: 120 damage. Draw 3 cards.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#218 Greedent VMAX – Colorless – HP320
VMAX Pokemon – Evolves from Greedent V

[C][C] Big Stocks: 30 damage. If your opponent’s Active Basic Pokemon is Knocked Out by damage from this attack, take 2 more Prize cards.

[C][C][C] Max Greed: 160 damage. Draw 3 cards.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#219 Rookidee – Colorless – HP60
Basic Pokemon

[C] Fury Attack: 10x damage. Flip 2 coins. This attack does 10 damage times the number of heads.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#220 Corvisquire – Colorless – HP80
Stage 1 – Evolves from Rookidee

[C][C] Fury Attack: 30x damage. Flip 2 coins. This attack does 30 damage times the number of heads.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#221 Wooloo – Coloress – HP60
Basic Pokemon

[C] Overturn: 10 damage. Discard a Special Energy card attached to your opponent’s Active Pokemon.

[C][C] Everybody Rollout: 20x damage. This attack does 20 damage for each of your benched Pokemon that has the Everybody Rollout attack.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#222 Wooloo – Coloress – HP70
Basic Pokemon

[C][C] Knock Away: 20+ damage. Flip a coin. If heads, this attack does 40 more damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#223 Dubwool – Colorless – HP130
Stage 1 – Evolves from Wooloo

[C] Bounce: 30 damage. Switch this Pokemon with 1 of your Benched Pokemon.

[C][C] Rolling Tackle: 70 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 2


#224 Adventurer’s Discovery – Trainer
Supporter

Search your deck for up to 3 Pokemon V, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn.


#225 Battle VIP Pass – Trainer
Item

You can use this card only during your first turn.

Search your deck for up to 2 Basic Pokemon and put them onto your Bench. Then, shuffle your deck.

You may play as many Item cards as you like during your turn.


#226 Bug Catcher – Trainer
Supporter

Draw 2 cards. Flip a coin. If heads, draw 2 more cards.

You may play only 1 Supporter card during your turn.


#227 Chili & Cilan & Cress – Trainer
Supporter (Fusion Strike)

Search your deck for up to 3 Fusion Strike Pokemon, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn.


#228 Cook – Trainer
Supporter

Heal 70 damage from your Active Pokemon.

You may play only 1 Supporter card during your turn.


#229 Cram-o-matic – Trainer
Item

You can use this card only if you discard another Item card from your hand.

Flip a coin. If heads, search your deck for a card and put it into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn.


#230 Cross Switcher – Trainer
Item (Fusion Strike)

You must play 2 Cross Switcher cards at once. (This effect works one time for 2 cards).

Switch 1 of your opponent’s Benched Pokemon with their Active Pokemon. If you do, switch your Active Pokemon with 1 of your Benched Pokemon.

You may use any number of Item cards during your turn.


#231 Crossceiver – Trainer
Item (Fusion Strike)

You must play 2 Crossceiver cards at once. (This effect works one time for 2 cards).

Put a Pokemon or a Supporter card from your discard pile into your hand.

You may play as many Item cards as you like during your turn.


#232 Dancer – Trainer
Supporter

Draw 2 cards. If you go second and it’s your first turn, draw 3 more cards.

You may play only 1 Supporter card during your turn.


#233 Elesa’s Sparkle – Trainer
Supporter (Fusion Strike)

Choose up to 2 of your Fusion Strike Pokemon. For each of those Pokemon, search your deck for a Fusion Strike Energy card and attach it to that Pokemon. Then, shuffle your deck.

You may play only 1 Supporter card during your turn.


#234 Farewell Bell – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached.

If the Pokemon VMAX this card is attached to is Knocked Out by damage from an attack from your opponent’s Pokemon, search your deck for a card and put it into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn.


#235 Judge – Trainer
Supporter

Each player shuffles their hand into their deck and draws 4 cards.

You may play only 1 Supporter card during your turn.


#236 Power Tablet – Trainer
Item (Fusion Strike)

During this turn, your Fusion Strike Pokemon’s attacks do 30 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance).

You may play as many Item cards as you like during your turn.


#237 Quick Ball – Trainer
Item

You can play this card only if you discard another card from your hand.

Search your deck for a Basic Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn.


#238 Schoolboy – Trainer
Supporter

Draw 2 cards. If your opponent has exactly 5, 3, or 1 Prize cards remaining, draw 2 more.

You may play only 1 Supporter card during your turn.


#239 Schoolgirl – Trainer
Supporter

Draw 2 cards. If your opponent has exactly 6, 4, or 2 Prize cards remaining, draw 2 more.

You may play only 1 Supporter card during your turn.


#240 Shauna – Trainer
Supporter

Shuffle your hand into your deck. Then, draw 5 cards.

You may play only 1 Supporter card during your turn.


#241 Sidney – Trainer
Supporter

Your opponent reveals their hand. Discard up to 2 in any combination of Pokemon Tool cards, Special Energy cards, and Stadium cards from it.

You may play only 1 Supporter card during your turn.


#242 Skaters’ Park – Trainer
Stadium

Whenever either player’s Active Pokemon retreats, put any basic Energy that would be discarded into their hand instead of the discard pile.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


#243 Spongy Gloves – Trainer
Item (Tool)

Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached.

The attacks of the Pokemon this card is attached to do 30 more damage to your opponent’s Active [W] Pokemon (before applying Weakness and Resistance).

You may play any number of Item cards during your turn.


#244 Fusion Energy – Special Energy (Fusion Strike)

This card may only be attached to a Fusion Strike Pokemon. If this card is attached to anything other than a Fusion Strike Pokemon, discard this card.

As long as this card is attached to a Pokemon, it provides every type of Energy but provides only 1 Energy at a time. Prevent all effects of your opponent’s Pokemon’s Abilities done to the Pokemon this card is attached to.

‘Fusion Strike’ Secret Rares List

‘Fusion Arts’ Prerelease Promos

The Fusion Strike prerelease promos are Oricorio (SWSH168), Pyukumuku (SWSH169), Deoxys (SWSH170), and Latias (SWSH171).

You’ll be able to get these in the Fusion Strike Build & Battle Boxes, which have now been delayed until November 6th. They will also be available in the Build & Battle Stadium.

‘Fusion Strike’ Products