Pokemon Trading Card Game Live Officially Revealed!

Today, the Pokemon Company International has officially revealed Pokemon Trading Card Game Live! A short gameplay teaser trailer was released alongside the reveal of the new client, which releases later this year for PC, Mac, iOS, and Android–including official support for mobile phones. The all-new client is not developed by PTCGO’s developer, Dire Wolf Digital, but is being developed in house by the Pokemon Company International.

A few things to note about PTCGL:

  • The cards in your PTCGO collection will transfer over, to a degree. You’ll be limited to just 4 copies of most cards, 1 copy of cards like ACE SPECs, Prism Star cards, and individual pieces of Pokémon V-UNION, and up to 59 copies of each Basic Energy card. Cards released prior to Black & White will not be transferred. Cards in excess of these quantities will not be transferred and will not be converted to Credits during the switch from PTCGO to PTCGL (source).
  • Avatars and avatar-related items will not transfer to PTCGL.
  • Deck cosmetic items that are not associated with a product or promotion from Black & White or later will not transfer to PTCGL.
  • The game will only support Sun & Moon–Lost Thunder onward  (the app will now support Sun & Moon base set onward) at launch, with only Standard format supported initially. Official support for the Expanded format will come in a future update.
  • It is not possible to trade with other players in PTCGL. Instead, you unlock cards in game and ‘extra’ copies of cards are converted into Credits, one of the game’s three currencies, that can be redeemed for single cards to add to your collection.
  • Coins are used for cosmetic items like apparel and emotes for a player’s avatar, deck boxes, and card sleeves.
  • Crystals, the third currency, can be used to earn booster packs, promo cards, and special in-game bundles. Crystals can also be used to upgrade your Battle Pass experience to the Premium Pass or Premium Pass +. These upgraded battle pass experiences grant you additional rewards as you progress through the Battle Pass ladders.
  • Players can play daily quests to level up their Battle Pass and unlock new rewards. Two new quests will be available to players each day that will reward players with experience, progression, and quest rewards. Progressing in the Battle Pass Ladders will unlock cosmetics, booster packs, and other items.
  • Players will be given eight free preconstructed decks to begin their experience in PTCGL.
  • Both ranked and casual play are supported in the client and players will be pitted against players of similar skill in online matches.
  • Players will be able to customize their avatars in a number of ways including skin tone, hair color and style, and eye color. Players will also be able to change their avatar’s clothing and accessories.
  • Player’s friend lists will not transfer from PTCGO to PTCGL and PTCGL will have no in-game chat feature.
  • User-created decks will not transfer to PTCGL. You can move over your decks by exporting your lists from PTCGO and reimporting them into PTCGL. PTCGO currencies will also not transfer to PTCGL.
  • An official site has been launched for PTCGL. There is also an official support page on Pokemon’s website.
  • No official launch date has been set for PTCGL–PTCGL is “coming soon”. A mobile soft launch will be available in Canada at some point in the future and the desktop client will be part of a worldwide open beta.

Desktop Screenshots

Mobile Screenshots

With the announcement of PTCGL also comes the announcement of the sunsetting of PTCGO. TPCI have published an official FAQ concerning what will and won’t transfer to the new client. The text of that FAQ is also available below.

When will the Pokémon TCG Online be sunsetted?

The Pokémon TCG Online app will be removed from the App Store, Google Play, and Pokemon.com—and game servers will be shut down—shortly prior to the worldwide launch of Pokémon TCG Live, which will be coming to players around the world on iOS and Android devices, as well as PCs and Macs, in the future. We’ll have more details to share on exact timing soon.

The Pokémon TCG Online will remain active during the Pokémon TCG Live limited beta, available in Canada starting on February 22, 2022.

Why did you decide to limit the limited beta to Canada only?

Launching the Pokémon TCG Live limited beta in Canada allows the development team to collect gameplay feedback that will help shape a positive experience at scale once the online game is globally released.

Do you have plans to release the limited beta in additional markets before global launch?

Canada is the only market identified for limited beta launch at this time.

Will my progress in the limited beta be saved once Pokémon TCG Live is globally released?

Yes, Pokémon TCG Live collection data and any in-game progress made during the limited beta will be carried over to the game at global launch.

Will I still be able to play the Pokémon TCG Online before the sunset date?
Players who do not migrate their Pokémon TCG Online collection to Pokémon TCG Live during the limited beta will continue to have full access to the Pokémon TCG Online until the app is removed from the App Store, Google Play, and Pokemon.com, which will take place shortly prior to the worldwide launch of Pokémon TCG Live. We’ll have more details to share on exact timing soon.

I received code cards that include Pokémon TCG Live branding. Do these code cards work in the Pokémon TCG Online?

Some recently released Pokémon TCG products contain code cards with Pokémon TCG Live branding. These code cards can be redeemed immediately in the Pokémon TCG Online or saved for later and redeemed in Pokémon TCG Live.

Can code cards redeemed in the Pokémon TCG Online be redeemed again in Pokémon TCG Live when it launches?

No, code cards can only be redeemed once, whether that be in the Pokémon TCG Online or saved for later and redeemed in Pokémon TCG Live. However, when logging into Pokémon TCG Live for the first time, players will be able to transfer items from the Pokémon TCG Online to Pokémon TCG Live. Please see below for additional information on what Pokémon TCG Online items can be transferred to Pokémon TCG Live.

How do I transfer my Pokémon TCG Online account to Pokémon TCG Live?

The Pokémon TCG Online and Pokémon TCG Live both use the same Pokémon Trainer Club account service for log-in. Once Pokémon TCG Live has launched globally, and when logging into the online game for the first time, any Pokémon TCG Online collection data associated with that Pokémon Trainer Club account will be automatically transferred to Pokémon TCG Live.

During the Pokémon TCG Live limited beta, Pokémon TCG Online players will be given the option to delay the transfer of their Pokémon TCG Online collection until the end of the limited beta, allowing them to continue playing both apps with the same Pokémon Trainer Club account for the duration of the limited beta, or until they choose to migrate their collection before the end of the limited beta. Also, any progress a player makes in Pokémon TCG Live during the limited beta will not impact their Pokémon TCG Online account.

Please note that items that are already present in a player’s Pokémon TCG Live collection when the collection transfer process is initiated will be factored into the transfer limits. For example, a player who already has three copies of Zacian V (Sword & Shield, 138/202) in their Pokémon TCG Live collection will have a transfer limit of one Zacian V (Sword & Shield, 138/202) rather than four.

How long do I have to migrate my account from the Pokémon TCG Online to Pokémon TCG Live?

There is no current deadline for when Pokémon TCG Online players will need to sign in to Pokémon TCG Live to migrate their account. Should this change, players will be notified in advance.

Will I be able to add Pokémon TCG Live to my child’s account?

Yes. Starting February 16, 2022, look for the Pokémon TCG Live app to appear on the authorized apps page of Pokémon Trainer Club. If you would like this app to be available for your child to play, you will first need to log in and then toggle the “allowed” button to the right.

Is everything from my Pokémon TCG Online account transferable? What about my cards?
Players will be able to transfer the following content from their Pokémon TCG Online account to Pokémon TCG Live:

  • Cards: Pokémon TCG cards from the Sword & Shield Series and Sun & Moon Series are transferrable and playable in Pokémon TCG Live at launch. Cards from the XY Series and the Black & White Series are transferrable at launch but will not be playable until future Pokémon TCG Live game updates. Players will be able to transfer up to four copies of a unique Pokémon TCG card; one copy of an ACE SPEC, Prism Star, or Pokémon Star card; one copy of each part of a Pokémon V-UNION card; and 59 copies of a basic Energy card (excluding non-foil basic Energy cards without a collector number or expansion icon). Additional copies beyond these limits will not be transferred.
  • Accessories: Many coins, card sleeves, and deck boxes are transferrable, with a maximum of one copy per item. Additional copies of coins, card sleeves, and deck boxes will not be transferred.

Pokémon TCG Online players will NOT be able to transfer the following content to Pokémon TCG Live:

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  • Pokémon TCG cards from the HeartGold & SoulSilver Series
  • Avatar items and unopened Avatar Collection Boxes
  • Unopened products and bundles
  • Certain coins, card sleeves, and deck boxes
  • In-game currency, including Trainer Tokens and Event Tickets
  • Friends list
  • Saved deck lists (While deck lists do not automatically transfer, players can export the text of their deck lists and save it locally, and then copy that text into the Deck Editor in Pokémon TCG Live; however, please note that this process must be completed before players begin migrating from the Pokémon TCG Online to Pokémon TCG Live.)

While unopened products and bundles are not transferrable, players will receive a number of Crystals in Pokémon TCG Live that is proportionate to the number of their eligible unopened items. Crystals can be redeemed for booster packs, promo cards, and special bundles in the Pokémon TCG Live in-game shop.

  • 1 to 9 unopened items in the Pokémon TCG Online = 500 Crystals awarded in Pokémon TCG Live
  • 10 to 24 unopened items = 1,100 Crystals
  • 25 to 49 unopened items = 2,250 Crystals
  • 50 to 124 unopened items = 4,700 Crystals
  • 125+ unopened items = 12,400 Crystals

During the Pokémon TCG Live limited beta period, players who do not want to have their unopened products and bundles converted to Crystals should open those items in the Pokémon TCG Online before transferring their collection to Pokémon TCG Live.

Are there any unopened products or bundles that do not count toward the number of unopened items that I will receive Crystals for? 

The following unopened items are excluded from this count:

  • Booster packs and theme decks from the HeartGold & SoulSilverHS—UnleashedHS—UndauntedHS—Triumphant, and Call of Legends expansions
  • Reward Chests
  • Avatar Collection Boxes

Are trade-locked items eligible to be migrated to Pokémon TCG Live?

Yes. The migration process uses the combined total of tradable and trade-locked copies of an item in the collection. This applies to cards, accessories, and unopened products and bundles in the player’s Pokémon TCG Online collection at the time they migrate their collection to Pokémon TCG Live.

What will happen to the cards I have that are in addition to the four copies I’m allowed to transfer?

Cards in excess of the following limits will not be transferred to Pokémon TCG Live. Players will not receive Credits for these untransferable cards.

  • Four copies of a unique Pokémon TCG card
  • One copy of an ACE SPEC, Prism Star, or Pokémon Star card
  • One copy of each part of a Pokémon V-UNION card
  • 59 copies of a basic Energy card (excluding non-foil basic Energy cards without a collector number or expansion icon)

Do parallel foil and alternate-art variants of cards count as separate cards? Will they transfer?

Yes, parallel foil and alternate-art variants of cards count as separate cards from their standard variant. If a card has multiple variants, each variant will have a transfer limit that is separate from every other variant of that card.

What about special expansions like Detective Pikachu and Celebrations?
Pokémon TCG cards from the Detective Pikachu expansion are transferrable and playable in Pokémon TCG Live at launch. The Celebrations expansion is also transferrable and playable at launch, with the exception of cards from the Classic Collection within the Celebrations expansion, which are transferrable at launch but will not be playable until future Pokémon TCG Live game updates.

What about cards from the McDonald’s Happy Meal promotion?
Pokémon TCG cards from the McDonald’s Happy Meal promotion are not transferrable to Pokémon TCG Live, as they are not available in the Pokémon TCG Online.

Will the Pokémon TCG Online code cards that are included in physical Pokémon TCG products work in Pokémon TCG Live?
Pokémon TCG Online code cards included in Pokémon TCG products will be redeemable in Pokémon TCG Live, although code cards from some products may unlock different items in Pokémon TCG Live than they do in the Pokémon TCG Online.

Why did you decide to sunset the Pokémon TCG Online and develop Pokémon TCG Live?
We’re always working to innovate the Pokémon TCG and provide the best possible experience for fans who want more ways to play outside of the tabletop version of the game. As the Pokémon TCG Online launched over 10 years ago, Pokémon TCG Live not only provides an opportunity to update the game and underlying technology, but engage more fans by offering an easily accessible app on smartphones, tablets, PCs, and Macs. Pokémon TCG Live also comes with a suite of improvements, including a new card logic engine that provides more player feedback around gameplay events, as well as a Ranked Ladder, Battle Pass, duplicate card protection with Credits, 3D avatars, updated visual effects, and more fluid gameplay.

How do I import my deck lists from the Pokémon TCG Online to Pokémon TCG Live?

If you’d like to import your deck lists from the Pokémon TCG Online, you can do so by following the below steps.

  1. Before migrating your Pokémon TCG Online account to Pokémon TCG Live, go into the Deck Manager in the Pokémon TCG Online.
  2. Select a deck, then select the “View Deck” icon.
  3. Select “Export Deck” to copy the deck list to your clipboard, then paste the deck list into a Word document or other text-based file.
  4. Repeat steps 2 and 3 for each deck list you wish to transfer to Pokémon TCG Live.
  5. Log out of the Pokémon TCG Online, then log in to Pokémon TCG Live to migrate your account.
  6. Complete the in-game tutorial.
  7. Go into the Deck Editor in Pokémon TCG Live.
  8. Copy a deck list from your saved Word document or other text-based file.
  9. Select the “Create a Deck” icon, then select “Import Deck.”
  10. You will receive a notification once successfully uploaded.
  11. Repeat steps 8, 9, and 10 until you’ve imported all of your deck lists.

If your deck list contains cards that are not playable in Pokémon TCG Live, the deck list will still import but won’t be valid for play. Please note that cards from the XY and Black & White Series are transferrable at launch and will eventually be playable via future game updates.

If I’m participating in Team Challenge—Season 3, will the tournament continue in the Pokémon TCG Online?

The Team Challenge Qualifiers will continue to be run in the Pokémon TCG Online. If you are a player located in Canada, please do not migrate your Pokémon TCG Online collection to Pokémon TCG Live. Those who choose to do so will no longer be able to log in to the Pokémon TCG Online and will be unable to continue participating in Team Challenge—Season 3.

Will the Team Challenge—Season 3 playoffs and finals be run in Pokémon TCG Live?

We have nothing further to announce at this time. Please stay tuned to our website for more information on the Team Challenge—Season 3 playoffs and finals.

Why did you decide to sunset the Pokémon TCG Online and develop Pokémon TCG Live?

We’re always working to innovate the Pokémon TCG and provide the best possible experience for fans who want more ways to play outside of the tabletop version of the game. As the Pokémon TCG Online launched over 10 years ago, Pokémon TCG Live not only provides an opportunity to update the game and underlying technology, but engage more fans by offering an easily accessible online game on smartphones, tablets, PCs, and macOS devices. Pokémon TCG Live also comes with a suite of improvements, including a new card-logic engine that provides more player feedback around gameplay events, as well as a Ranked Ladder, Battle Pass, duplicate card protection with Credits, 3D avatars, updated visual effects, and more fluid gameplay.

Why are you sunsetting the Pokémon TCG Online before the launch of Pokémon TCG Live?
The Pokémon TCG Online will be sunsetted prior to the launch of Pokémon TCG Live so that saved content in players’ Pokémon TCG Online accounts can be migrated to Pokémon TCG Live, helping to ensure a more seamless transition for players. This also provides a more optimal experience by merging all fans into one online game, offering a greater pool of people to digitally play the Pokémon TCG.

Why did you decide to discontinue working with Dire Wolf Digital on Pokémon TCG Live?
Dire Wolf Digital, the developer of the Pokémon TCG Online, has been an incredible and reliable partner in helping us deliver a digital Pokémon TCG experience to players, and they will continue to support the code cards found in Pokémon TCG products. We’re always working to innovate the Pokémon TCG, and with the Pokémon TCG Online app launching over 10 years ago, it made sense to update the game and bring that work in-house to help ensure a seamless and holistic Pokémon TCG ecosystem for fans.

The text below comes directly from the official press release.

Bellevue, Wash.—Sept. 20, 2021—Today, The Pokémon Company International unveiled Pokémon TCG Live, a new app that allows Trainers to enjoy the Pokémon Trading Card Game in an updated digital format. Releasing as a free-to-play game, Pokémon TCG Live also marks the first time that the Pokémon TCG will be playable on smartphones, in addition to tablets, PCs, and Macs.

The announcement comes as The Pokémon Company International continues its yearlong celebration of the brand’s 25th anniversary by engaging fans with innovative Pokémon experiences and products.

“As we look back on 25 wonderful years of Pokémon, we are once again reminded of how the Pokémon Trading Card Game has always been a strong pillar of the franchise and beloved by young and veteran Trainers alike,” said Barry Sams, vice president of the Pokémon TCG at The Pokémon Company International. “Pokémon TCG Live will go hand in hand with the tabletop version that fans know and love, and welcomes a new era of digital play where Trainers around the world can play together regardless of their preferred platform.”

Pokémon TCG Live is designed to be easy for beginners to learn how to play the game, while offering fresh challenges for existing players to improve and test their skills. Players will be able to enjoy some of their favorite Pokémon TCG activities, including building decks and battling other Trainers around the world. They will also be able to tailor their experience with customizable avatars and Pokémon TCG accessories, participate in daily quests, and more. In addition, Pokémon TCG Live will continue to be updated with new content and features following launch.

Pokémon TCG Live will be coming soon to supported iOS and Android devices, as well as PCs and Macs via Pokemon.com. Trainers looking to preview the game prior to broad availability will be able to participate in the mobile soft launch in Canada and the global open beta for PCs and Macs later this year.

For more information about Pokémon TCG Live, please visit Pokemon.com/TCGL.

Don't get me wrong, I'm happy that it's going to work on mobile devices and generally works as an upgrade, but...
250px-Julie_Pok%C3%A9mon_Play_It.png
 
Before choosing whether or not to open the remaining packs on PTCGO, it would be useful to know the in-game "purchasing power" of these crystals in PTCGL
 
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Before choosing whether or not to open the remaining packs on PTCGO, it would be useful to know the in-game "purchasing power" of those crystals in PTCGL
We don't know for sure, but we know you can safely open/trade any packs you have after the 125th.
 
Does anyone else find the 3d avatars and all cards facing you really off. The board doesn't look like a real game, everything faces you and the bench gets super squashed, I hope there's a board like option. Some things seem good though, being able to get promos and individual cards in game sounds great (as long as its not too expensive) so you can make decks easier.
 
Glad to see this is finally on mobile, but... I'm very disappointed by not keeping any HGSS cards. I get it in the sense that they're not in the Expanded format, but... what would be the harm in carrying over a few only-for-collection sets? Also, super great news with only SM-onwards at the launch of the game, when the majority of my cards are from BW and XY. I know that's a me problem, but at the same time, why not everything at launch? (Edit: Actually, it's from Lost Thunder and on at launch. Wow! That's even MORE limiting for me! Lost Thunder was the last SM set I cared about.)

Do not even get me started on those lifeless, generic 3D avatars...
 
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Okay, I've got some thoughts here... And it's pretty negative. So, sorry if you're hyped for this, but I'm gonna be a bit of a salt factory today.

While I'm going to preface that I do completely agree PTCGO needed an update, this is... The absolute worst possible way they could have done it, for me. I've been playing TCGO for the last seven years and this new client is effectively getting rid of everything I played the game for.

The cards in your PTCGO collection will transfer over, to a degree. You’ll be limited to just 4 copies of most cards, 1 copy of cards like ACE SPECs, Prism Star cards, and individual pieces of Pokémon V-UNION. Cards released prior to Black & White will not be transferred.

This is the big one. The Legacy Format, hanging onto a thin lifeline by the small crowd of people who enjoyed the format, is now dead. My favorite format, the one format that I enjoyed playing anymore is dead. The time I spent investing in, learning, playing all these decks that I've come to love? Dead. Wasted. Gone. The lack of support for it for years on TCGO was already painful, but this is just... Really sad to see. That's already one reason for me to not bother with this.

And then you've got the "up to 4-of" clause of owning cards. While this is more of a me-problem, part of the fun of TCGO was building a collection of these cards, showing off what you've got, and collecting many copies of certain Pokemon. Guess all the time I spent collecting 400+ Hatterene V's as a meme was a waste. Fun! Again, that's a me problem, but...Collecting stuff was part of the fun on there for me.

It is not possible to trade with other players in PTCGL. Instead, you unlock cards in game and ‘extra’ copies of cards are converted into Credits, one of the game’s three currencies, that can be redeemed for single cards to add to your collection.
Very mixed on this. Converting extra copies of cards into some form of credit? Great idea- one that we've been suggesting be a thing for years. Being able to get single cards? Great for deck building!

While this is a great way to combat how hyperinflated the trading market can be on the game, trading was a huge part of what made TCGO fun for me. When the market was healthy, it was a great way to negotiate and interact with the community in the game. This just... Kind of kills that. With all the flaws of it though, I'm not sure how I feel about it 100%. But getting rid of trading also hurts the whole collection-building thing they're already killing off.

---

Listen- I get it, what this is trying to do. And I'm fully aware most people just want a TCG battle simulator, that they're getting it, and that most people aren't going to be affected by the stuff that I'm let down by. I'm mainly just put down by the death of Legacy.

I don't really have much to say about the battle UI. I'm not a fan. I hope there's ways to turn the stupid wacky flashy visual effects off. It seems like it's way too barren on PC, while condensing things that don't need to be condensed on such. I understand mobile, but... Why is there so much dead, empty space on the PC match screen??

This whole thing doesn't feel like an upgrade to TCGO. It just feels like a side-grade, or a downgrade in many cases. Why is it that this company, anytime they do something, feels the need to go two steps back for any step forward they make?

And goodness, those awful, dead-eyed avatars...
 
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The "MtG Arena-zation" is palpable. Brace your wallets. Some of my worst fears have come to life. Instead of just adding the things we needed (ranked ladder for instance), they killed a bunch of super important things that made PTCGO unique and good for it. "This has been the worst trade deal in the history of trade deals, maybe ever". I get the mobile version may needs this, but why make the desktop version have those square, textless little cards just like it is on Arena? That's just ugly as f***. In Arena it makes sense because MtG boards can get crazy with the amount of cards and tokens, but Pokémon doesn't have that issue, the realistic "you're playing on a table" feel of the current client was perfect, you could easily make out what is what on the board. And that oversized HP...yikes. And depending on how hard they wanna follow the WotC way of doing business, i.e. going full blast on FOMO, expensive as hell, etc, I might just have to stop playing it altogether just like I had to do with Magic.
 
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8 uniques decks and get 1 card you want once per time? I like these, give me reasons to play, I remember a game of Yugi where you start with an awful 40 cards decks and then you can earn specific cards by defeating CPU characters an specific number of times until you eventually finish with a better deck, would love it more if all people should do the exact same thing but I guess most people will just buy codes
 
Okay, I've got some thoughts here... And it's pretty negative. So, sorry if you're hyped for this, but I'm gonna be a bit of a salt factory today.

While I'm going to preface that I do completely agree PTCGO needed an update, this is... The absolute worst possible way they could have done it, for me. I've been playing TCGO for the last seven years and this new client is effectively getting rid of everything I played the game for.



This is the big one. The Legacy Format, hanging onto a thin lifeline by the small crowd of people who enjoyed the format, is now dead. My favorite format, the one format that I enjoyed playing anymore is dead. The time I spent investing in, learning, playing all these decks that I've come to love? Dead. Wasted. Gone. The lack of support for it for years on TCGO was already painful, but this is just... Really sad to see. That's already one reason for me to not bother with this.

And then you've got the "up to 4-of" clause of owning cards. While this is more of a me-problem, part of the fun of TCGO was building a collection of these cards, showing off what you've got, and collecting many copies of certain Pokemon. Guess all the time I spent collecting 400+ Hatterene V's as a meme was a waste. Fun! Again, that's a me problem, but...Collecting stuff was part of the fun on there for me.


Very mixed on this. Converting extra copies of cards into some form of credit? Great idea- one that we've been suggesting be a thing for years. Being able to get single cards? Great for deck building!

While this is a great way to combat how hyperinflated the trading market can be on the game, trading was a huge part of what made TCGO fun for me. When the market was healthy, it was a great way to negotiate and interact with the community in the game. This just... Kind of kills that. With all the flaws of it though, I'm not sure how I feel about it 100%. But getting rid of trading also hurts the whole collection-building thing they're already killing off.

---

Listen- I get it, what this is trying to do. And I'm fully aware most people just want a TCG battle simulator, that they're getting it, and that most people aren't going to be affected by the stuff that I'm let down by. I'm mainly just put down by the death of Legacy.

I don't really have much to say about the battle UI. I'm not a fan. I hope there's ways to turn the stupid wacky flashy visual effects off. It seems like it's way too barren on PC, while condensing things that don't need to be condensed on such. I understand mobile, but... Why is there so much dead, empty space on the PC match screen??

This whole thing doesn't feel like an upgrade to TCGO. It just feels like a side-grade, or a downgrade in many cases. Why is it that this company, anytime they do something, feels the need to go two steps back for any step forward they make?

And don't even get me started on those dead-eyed avatars...
While I can’t really comment on the collection system, (Like you said, I use PTCGO as a “battle simulator”) I am disappointed there are no options for old format/legacy. Maybe one day. This is a step in the right direction for (standard) players, but the TCG has been getting worse and worse for collectors. From every new set almost always being bigger than the last, to this. Not to mention how egregious FA/SR prices will be for those of you that will try to get a master set.
 
Really worried that this new version is gonna be riddled with microtransactions... The best part of ptcgo was it was so easy to get packs just through playing and there was no real pressure to spend within the game. You're encouraged to get physical packs for codes obvs but at least you have physical cards then. But it was never in your face about it. All the different currencies and that battle pass just makes me nervous.