All 100 ‘Fusion Arts’ Cards Officially Revealed!

All 100 regular cards from S8 Fusion Arts have been revealed by the official Japanese TCG website! The set releases in Japan next Friday.

The secret rares will be revealed by Tuesday night, so stay tuned!

The cards from these sets will become part of our Fusion Strike set, which releases on November 12th in the United States, Europe, and other countries.

This set introduces a third Battle Style: Fusion Strike. As TPCi describes them, “Pokemon with the Fusion Strike Style often have attacks that focus on teamwork and reinforce the idea of strength in numbers. Fusion Strike Pokemon generally benefit when other Pokemon with this Battle Style are in play. They are decorated with a hint of purple and pink.”

‘Fusion Arts’ Card Gallery

‘Fusion Arts’ Card Translations

Thanks goes to Bangiras, Arantxa T., JustInBasil, Franco T., and Toine L. for the translations!

Caterpie – Grass – HP50
Basic Pokemon

[C] Swarm: Search your deck for a Caterpie and put it on your Bench. Then, shuffle your deck.

[G] Bug Bite: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Metapod – Grass – HP80
Stage 1 – Evolves from Caterpie

Ability: Hard Body
This Pokemon takes 20 less damage from attacks (after applying Weakness and Resistance).

[G] Collide: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Butterfree – HP120
Stage 2 – Evolves from Metapod

Ability: Tricolor Scales
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may leave your opponent’s Active Pokemon Burned, Confused, and Poisoned.

[G][C] Gust: 90 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Shroomish – Grass – HP60
Basic Pokemon

[G] Tackle: 10 damage.

[G][C] Seed Bomb: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Breloom – Grass – HP120
Stage 1 – Evolves from Shroomish

[G] Headbutt: 30 damage.

[G][G][C] Impact Blow: 150 damage. During your next turn, this Pokemon can’t use Impact Blow.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Maractus – Grass – HP110
Basic Pokemon

[G] Peck: 20 damage.

[G][C] Ditch and Shake: 50x damage. Discard any number of Pokemon Tools from your hand. This attack does 50 damage for each card you discarded in this way.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Shelmet – Grass – HP70
Basic Pokemon (Fusion Strike)

[G] Spit Beam: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Accelgor – Grass – HP90
Stage 1 (Fusion Strike) – Evolves from Shelmet

[G][C][C] Ninja Tornado: 120 damage. If this Pokemon was on the Bench and became your Active Pokemon this turn, this attack can be used for [G].

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Virizion – Grass – HP110
Basic Pokemon

[G[ Bail Out: Put up to 2 Pokemon from your discard pile into your hand.

[G][C][C] Solar Beam: 90 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Grubbin – Grass – HP70
Basic Pokemon

[C] Electrification: Attach a [L] from your discard pile to this Pokemon.

[C][C][C] Surprise Attack: 50 damage. Flip a coin. If tails, this attack does nothing.Weakness: Fire (x2)
Resistance: none
Retreat: 2


Tsareena V – Grass – HP200
Basic Pokemon

[G][C] Queen’s Order: 20+ damage. Discard any number of your Benched Pokemon. This attack does 40 more damage for each Benched Pokemon you discarded in this way.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Growlithe – Fire -HP80
Basic Pokemon

[C] Warmth: Search your deck for a [R] Energy and attach it to 1 of your Pokémon. Then, shuffle your deck.

[R][C][C] Flare: 30 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Arcanine – Fire – HP130
Stage 1 – Evolves from Growlithe

[R] Flame Claw: 40 damage.

[R][R][C] Heat Tackle: 160 damage. This Pokemon does 30 damage to itself.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Chandelure V – Fire – HP200
Basic Pokemon

[R] Confuse Ray: Your opponent’s Active Pokemon is now Confused.

[R][C] Poltergeist: 40x damage. Your opponent reveals their hand. This attack does 40 damage times the number of Trainer cards you find there.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Chandelure VMAX – Fire – HP320
Basic Pokemon

Ability: Binding Heat
As long as this Pokemon is your Active Pokemon, your opponent can’t play any Pokemon Tools from their hand.

[R][C] Max Poltergeist: 70x damage. Your opponent reveals their hand. This attack does 70 damage times the number of Trainer cards you find there.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Heatmor – Fire – HP110
Basic Pokemon

[R] Fire Gathering: 20 damage. Attach a [R] Energy from your discard pile to this Pokemon.

[R][R][C] Elated Flame: 90 damage. If this Pokemon has at least 3 extra Energy attached to it (in addition to this attack’s cost), this attack does 180 damage to 1 of your opponent’s Benched Pokémon.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Oricorio – Fire – HP90
Basic Pokemon (Fusion Strike)

Ability: Fervent Lesson
As long as this Pokemon is in play, your Fusion Strike Pokemon take 20 less damage from your opponent’s attacks. You can’t apply more than 1 Fervent Lesson Ability per turn.

[R][C] Passionate Drop: Put 5 damage counters on your opponent’s Pokemon in any way you like.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Staryu – Water – HP60
Basic Pokemon (Rapid Strike)

[C] Water Soak: Attach a [W] Energy from your hand to this Pokemon.

[W] Spinning Attack: 10 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Starmie – Water – HP90
Stage 1 (Rapid Strike) – Evolves from Staryu

[W] Rapid-Fisted Star: You may discard any number of [W] Energy from this Pokemon. For each Energy you discarded, choose 1 of your opponent’s Pokemon and do 30 damage to it (you can choose the same Pokemon more than once). Don’t apply Weakness or Resistance.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Totodile – Water – HP70
Basic Pokemon

[W] Rain Splash: 20 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Croconaw – Water – HP100
Stage 1 – Evolves from Totodile

[W] Wave Splash: 30 damage.

[W][C][C] Surf: 60 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Feraligatr – Water – HP170
Stage 2 – Evolves from Croconaw

Ability: Berserk
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, flip a coin. If heads, discard the top 5 cards of your opponent’s deck. If tails, discard the top 5 cards of your deck.

[W][W][C] Crunch: 140 damage. Discard an Energy from your opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 3


Clamperl – Water – HP60
Basic Pokemon (Fusion Strike)

[C] Bubble Burst: 10 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Huntail – Water – HP110
Stage 1 (Fusion Strike) – Evolves from Clamperl

Ability: Single Strike Jammer
As long as this Pokemon is in play, your opponent’s Single Strike Pokemon require [C] more Energy to use attacks.

[W][C][C] Cavernous Chomp: 80 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Gorebyss – Water – HP110
Stage 1 (Fusion Strike) – Evolves from Clamperl

Ability: Rapid Strike Canceller
As long as this Pokemon is in play, your opponent’s Rapid Strike Pokemon have no Abilities.

[W][C] Draining Kiss: 50 damage. Heal 30 damage from this Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Crabominable V – Water – HP220
Basic Pokemon

[W] Overturn: Discard the top 2 cards of your opponent’s deck.

[W][W][C] Fist of the Destroyer: 90+ damage. This attack does 60 more damage for each damage counter on your opponent’s Active Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 4


Pyukumuku – Water – HP80
Basic Pokemon

Ability: Pyukumuku Fling
Once during your turn, if this card is in your hand, you may put this card on the bottom of your deck. Then, draw 1 card. You can’t use more than 1 Pyukumuku Fling Ability during your turn.

[W][C][C] Knuckle: 50 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Snom – Water – HP40
Basic Pokemon

[W] Find Ice: Search your deck for up to 2 [W] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Frosmoth – Water – HP90
Stage 1 – Evolves from Snom

[C] Icy Wind: Your opponent’s Active Pokemon is now Asleep.

[W][W][C] Blizzard Loop: 160 damage. Put all Energy attached to this Pokémon into your hand.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Helioptile – Lightning – HP70
Basic Pokemon

[C] Gnaw: 10 damage.

[L][C] Electro Ball: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Heliolisk – Lightning – HP110
Stage 1 – Evolves from Helioptile

[C] Gnaw: 20 damage.

[L][C] Electrobullet: 60 damage. This attack does 20 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Charjabug – Lightning – HP100
Stage 1 – Evolves from Grubbin

[C][C] Vise Grip: 30 damage.

[L][C][C] Head Bolt: 60 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Vikavolt – Lightning – HP150
Stage 2 – Evolves from Charjabug

[C][C][C] Bite: 70 damage.

[L][L][C][C] Electric Blaster: Discard 2 [L] Energy from this Pokemon and do 200 damage to 1 of your opponent’s Pokemon. (Does not apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting (x2)
Resistance: none
Retreat: 0


Boltund V – Lightning – HP200
Basic Pokemon

[L] Smash Turn: 30 damage. You may switch this Pokemon with 1 of your Benched Pokemon.

[L][L][C] Electrobullet: 120 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Boltund VMAX – Lightning – HP320
VMAX Pokemon – Evolves from Boltund V

[L][C] Lightning Storm: 30+ damage. This attack does 30 more damage for each [L] Energy attached to all of your Pokemon.

[L][L][C] Max Bolt: 240 damage. This Pokemon can’t use Max Bolt during your next turn.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Toxel – Lightning – HP60
Basic Pokemon (Fusion Strike)

[C] Growl: During your opponent’s next turn, the Defending Pokemon’s attacks do 30 less damage (before applying Weakness and Resistance).

[L] Baby Bolt: 10 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Toxtricity – Lightning – HP120
Stage 1 (Fusion Strike) – Evolves from Toxel

Ability: Max Downer
This Ability only works if all your Pokemon in play are Fusion Pokemon. As long as this Pokemon is in play, the HP of your opponent’s VMAX Pokemon is 30 less.

[L][L][C] Head Bolt: 90 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Jynx – Psychic – HP100
Basic Pokemon

[C] Double Draw: Draw 2 cards.

[P][C] Dazzle Dance: Your opponent’s Active Pokemon is now Confused.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Mew V – Psychic – HP180
Basic Pokemon (Fusion)

[P] Energy Mix: Search your deck for 1 Energy and attach it to 1 of your Fusion Pokemon. Then, shuffle your deck.

[P][C] Psycho Jump: 70 damage. You may shuffle this Pokemon and all cards attached to it into your deck.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 0


Mew VMAX – Psychic – HP310
VMAX Pokemon (Fusion) – Evolves from Mew V

[C][C] Cross Fusion: Choose an attack on 1 of your Benched Fusion Pokemon and use it as this attack.

[P][P] Max Miracle: 130 damage. Damage from this attack isn’t affected by any effects on your opponent’s Active Pokemon.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 0


Snubbull – Psychic – HP70
Basic Pokemon

[C] Headbutt: 10 damage.

[C][C][C] Bite: 30 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Granbull – Psychic – HP120
Stage 1 – Evolves from Snubbull

Ability: Grasp
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may put up 2 to Pokemon Tool cards from your discard pile into your hand.

[C][C][C] Bite: 90 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Galarian Corsola – Psychic – HP70
Basic Pokemon

[C][C] Tackle: 30 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Galarian Cursola – Psychic – HP100
Stage 1 – Evolves from Galarian Corsola

[P] Compulsory Restoration: Put a Basic Pokemon V from your opponent’s discard pile onto their Bench. Then, put damage counters on that Pokemon until its remaining HP is 30.

[P][C][C] Spooky Shot: 80 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


Deoxys – Psychic – HP120
Basic Pokemon (Fusion Strike) (Single Strike) (Rapid Strike)

[C][C][C] Photon Burst: 80+ damage. If this Pokemon has “Fusion Energy” attached to it, this attack does 80 more damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Munna – Psychic – HP80
Basic Pokemon

[C] Stumble: 10 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


Musharna – Psychic – HP120
Stage 1 – Evolves from Munna

[C] Induce Sleep: Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon. The new Active Pokemon is now Asleep.

[P][C] Psychic: 30+ damage.This attack does 30 more for damage for each Energy attached to your opponent’s Active Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


Meloetta – Psychic – HP90
Basic Pokemon (Fusion)

[P][C] Melodious Echo: 70x damage. This attack does 70 damage times the number of Fusion Energy attached to your Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Dreepy – Psychic – HP60
Basic Pokemon (Fusion)

[P] Infestation: 10 damage. During your opponent’s next turn, the Defending Pokemon can’t retreat.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Drakloak – Psychic – HP90
Stage 1 (Fusion) – Evolves from Dreepy

[P] Spooky Shot: 20 damage.

[P][C] U-turn: 30 damage. Switch this Pokemon with 1 of your Benched Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Dragapult – Psychic – HP150
Stage 2 (Fusion) – Evolves from Drakloak

[P] Fusion Assault: 30x damage. This attack does 30 damage times the number of Fusion Pokemon you have in play.

[P][C] Speed Attack: 120 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 0


Geodude – Fighting – HP80
Basic Pokemon

[F] Rollout: 10 damage.

[C][C] Light Punch: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Graveler – Fighting – HP110
Stage 1 – Evolves from Graveler

[F] Tackle: 30 damage.

[F][C][C] Boulder Crash: 70 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Golem – Fighting – HP180
Stage 2 – Evolves from Graveler

Ability: Desperate Bomber
If this Pokemon is Knocked Out by damage from an opponent’s attack, put 10 damage counters on the Attacking Pokemon.

[F][C][C] Double Edge: 160 damage. This Pokemon does 30 damage to itself.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Onix – Fighting – HP110
Basic Pokemon

[C][C] Guard Press: 30 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

[F][F][C] Rock Throw: 90 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Steelix – Fighting – HP190
Stage 1 – Evolves from Onix

[C][C] Power Rage: 20x damage. This attack does 20 damage for each damage counter on this Pokemon.

[F][F][C] Earthquake: 180 damage. This attack does 30 damage to each of your Benched Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Drillbur – Fighting – HP60
Basic Pokemon

[C] Scratch: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Falinks – Fighting – HP90
Basic Pokemon

[F] Headbutt: 30 damage.

[F][C][C] Formation’s Edge: 60+ damage. If your opponent has exactly 1 Prize Card remaining, this attack does 160 more damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Galarian Zigzagoon – Darkness – HP60
Basic Pokemon

[D] Lick: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Galarian Linoone – Darkness – HP90
Stage 1 – Evolves from Galarian Zigzagoon

[D] Rear Kick: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Galarian Obstagoon – Darkness – HP170
Stage 2 – Evolves from Galarian Linoone

[D] Shush: 30 damage. Choose 1 of your opponent’s Active Pokemon’s attacks. That Pokemon can’t use that attack during your opponent’s next turn.

[D] Merciless Strike: 60+ damage. If your opponent’s Active Pokemon already has any damage counters on it, this attack does 90 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Trubbish – Darkness – HP70
Basic Pokemon

[D] Call for Family: Search your deck for a Basic Pokemon and put it onto your Bench. Then, shuffle your deck.

[D][C] Poison Breath: 20 damage. Your opponent’s Active Pokemon is now Poisoned.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Garbodor – Darkness – HP120
Stage 1 – Evolves from Trubbish

[D] Poison Gas: 30 damage. Your opponent’s Active Pokemon is now Poisoned.

[D][D][C] Sludge Whirlpool: 130 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Vullaby – Darkness – HP60
Basic Pokemon

[C] Razor Wing: 10 damage.

[D][C] Air Slash: 30 damage. Discard an Energy from this Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Mandibuzz – Darkness – HP120
Stage 1 – Evolves from Vullaby

[D] Bone Seal: 20 damage. During your opponent’s next turn, your opponent can’t use any cards in their hand to evolve the Defending Pokemon.

[D][C] Dark Cutter: 70 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2


Hoopa V – Darkness – HP220
Basic Pokemon (Fusion Strike)

Ability: Double Face
As long as this Pokemon is in play, it’s both [P] and [D] type.

[D][D][C] Shadow Impact: 170 damage. Put 3 damage counters on 1 of your Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Excadrill – Metal – HP130
Basic Pokemon – Evolves from Drillbur

[M][C] Metal Claw: 50 damage.

[M][M][C] Rock Tomb: 120 damage. Your opponent’s Active Pokemon can’t retreat during your opponent’s next turn.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Durant – Metal – HP70
Basic Pokemon

[C][C][C] Adverse Jaws: 70 damage. If your opponent’s Active Pokemon is a [R] Pokemon, it’s now Paralyzed.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


Genesect V – Metal – HP190
Basic Pokemon (Fusion Strike)

Ability: Fusion System
Once during your turn (before your attack), you may draw cards from your deck until the number of cards in your hand equals the number of Fusion Pokemon you have in play.

[M][M][C] Techno Blast: 210 damage. This Pokemon can’t attack during your next turn.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


Togedemaru – Metal – HP80
Basic Pokemon

[C][C] Everybody Rollout: 20x damage. This attack does 20 damage for each of your Benched Pokemon that has the Everybody Rollout attack.

[M][C][C] Bowling Attack: 50 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


Meltan – Metal – HP70
Basic Pokemon (Single Strike)

[M] Iron Intake: Heal 30 damage from this Pokemon.

[C][C] Headbutt: 20 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


Melmetal – Metal – HP150
Stage 1 (Single Strike) – Evolves from Meltan

[M][C][C] Ingot Swing: 80 damage. During your opponent’s next turn, prevent any damage done to this Pokemon by Pokemon with Abilities.

[M][M][C][C] Blast Hammer: 150 damage. Discard an Energy from this Pokemon.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4


Corviknight – Metal – HP170
Stage 2 – Evolves from Corvisquire

[M] Steel Wing: 50 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

[M][C][C] Power Cyclone: 160 damage. Move an Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2


Latias – Dragon – HP120
Basic Pokemon (Fusion Strike)

Ability: Red Assist
Once during your turn, you may use this Ability. Attach a [P] from your hand to 1 of your Latios in play.

[R][P][C] Dynabarrier: 70 damage. During your opponent’s next turn, prevent all damage done to this Pokemon by attacks from Pokemon VMAX.

Weakness: None
Resistance: None
Retreat: 1


Latios – Dragon – HP130
Basic Pokemon (Fusion Strike)

Ability: Blue Assist
Once during your turn, you may use this Ability. Attach a [P] from your hand to 1 of your Latias in play.

[W][W][P][C] Luster Purge: 210 damage. Discard 2 Energy attached to this Pokemon.

Weakness: None
Resistance: None
Retreat: 2


Goomy – Dragon – HP50
Basic Pokemon

[C] Tackle: 10 damage.

[W][P] Melt: 20 damage.

Weakness: None
Resistance: None
Retreat: 1


Sliggoo – Dragon – HP80
Stage 1 – Evolves from Goomy

[C] Melt: 20 damage.

[W][P] Body Slam: 50 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: None
Resistance: None
Retreat: 3


Goodra – Dragon – HP160
Stage 2 – Evolves from Sligoo

Ability: Slimy Room
As long as this Pokemon is in the Active Spot, whenever your opponent attaches an Energy card from their hand to 1 of their Pokemon, they must first flip a coin. If tails, that energy is discarded without being attached.

[W][P] Buster Tail: 120 damage.

Weakness: None
Resistance: None
Retreat: 3


Dunsparce – Colorless – HP60
Basic Pokemon

Ability: Wonder Burrow
Each player’s [C] Pokemon in play has no Weakness.

[C][C] Rollout: 30 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


Smeargle – Colorless – HP70
Basic Pokemon (Fusion Strike)

[C] Trash Sketch: Choose up to 2 Fusion Strike Trainer cards from your discard pile, show them to your opponent, and put them into your hand.

[C][C][C] Tail Whap: 80 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Skitty – Colorless – HP60
Basic Pokemon

[C] Leap Out: 30 damage. Flip a coin. If tails, this attack fails.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Delcatty – Colorless – HP100
Stage 1 – Evolves from Skitty

[C] Meddler: Your opponent reveals their hand. Choose 1 card you find there and put it on the bottom of your opponent’s deck.

[C][C] Double Slap: 50x damage. Flip 2 coins. This attack does 50 damage times the number of heads.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Bunnelby – Colorless – HP60
Basic Pokemon

[C] Find a Friend: Search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

[C][C] Take Down: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Diggersby – Colorless – HP140
Stage 1 – Evolves from Bunnelby

[C][C][C] Hammer In: 80 damage.

[C][C][C][C] Take Down: 150 damage. This Pokemon does 30 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


Greedent V – Colorless – HP210
Basic Pokemon

[C][C] Body Slam: 40 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[C][C][C] Greedy Fangs: 120 damage. Draw 3 cards.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Greedent VMAX – Colorless – HP320
VMAX Pokemon – Evolves from Greedent V

[C][C] Big Stocks: 30 damage. If your opponent’s Active Basic Pokemon is Knocked Out by damage from this attack, take 2 more Prize cards.

[C][C][C] Max Greed: 160 damage. Draw 3 cards.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Rookidee – Colorless – HP60
Basic Pokemon

[C] Fury Attack: 10x damage. Flip 2 coins. This attack does 10 damage times the number of heads.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Corvisquire – Colorless – HP80
Stage 1 – Evolves from Rookidee

[C][C] Fury Attack: 30x damage. Flip 2 coins. This attack does 30 damage times the number of heads.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Cross Receiver – Trainer
Item (Fusion Strike)

You must play 2 Cross Receiver cards at the same time (the effect only works once for both cards).

Put a Pokemon or Supporter card from your discard pile into your hand.

You may play as many Item cards as you like during your turn.


Cross Switcher – Trainer
Item (Fusion Strike)

You must play 2 copies of Cross Switcher at the same time (the effect only works once for both cards).

Switch 1 of your opponent’s Benched Pokémon with their Active Pokémon. If you do, switch your Active Pokémon with 1 of your Benched Pokémon.

You may use any number of Item cards during your turn.


Battle VIP Pass – Trainer
Item

You can only use this card on your first turn.

Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.

You may play as many Item cards as you like during your turn.


Power Tablets – Trainer
Item (Fusion Strike)

During this turn, your Fusion Strike Pokemon’s attacks do 30 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance).

You may play as many Item cards as you like during your turn.


Sponge Gloves – Trainer
Item (Tool)

Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached.

The attacks of the Pokemon this card is attached to do 30 more damage to your opponent’s Active [W] Pokemon (before applying Weakness and Resistance).

You may play any number of Item cards during your turn.


Grand Bell of Remembrance – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached.

When the Pokemon VMAX this card is attached to is Knocked Out by damage from an opponent’s attack, search your deck for a card, and put it into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn.


Sidney – Trainer
Supporter

Your opponent reveals their hand. Discard up to 2 in any combination of Stadium cards, Special Energy, or Pokemon Tool cards you find there.

You may play only 1 Supporter card during your turn.


Elesa’s Sparkle – Trainer
Supporter (Fusion Strike)

Choose up to 2 of your Fusion Strike Pokemon in play. For each Pokemon you chose, search your deck for a Fusion Energy and attach it to that Pokemon. Then, shuffle your deck.

You may play only 1 Supporter card during your turn.


Dancer – Trainer
Supporter

Draw 2 cards. If it’s your first turn going second, draw 3 more cards.

You may play only 1 Supporter card during your turn.


Chili, Cilan, & Cress – Trainer
Supporter (Fusion Strike)

Search your deck for up to 3 Fusion Strike Pokemon, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn.


Skate Park – Trainer
Stadium

Whenever a player’s Active Pokemon retreats, that player puts any Basic Energy used to pay that Retreat Cost into their hand instead of the discard pile.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


Fusion Energy – Special Energy (Fusion Strike)

This card may only be attached to Fusion Strike Pokemon. If it’s attached to a Pokemon that isn’t a Fusion StrikePokemon, discard this card.

While in play, this card provides every type of Energy but provides only 1 Energy at a time. The Pokemon this card is attached to isn’t affected by any Abilities from your opponent’s Pokemon.