‘Rebel Clash’ English Set List!

We now have the set list for Rebel Clash!

Our English set is a combination of Japan’s VMAX Rising and Rebellious Clash, plus a few promos.

Update #3 (12 AM): Yep, TPCi made an error in their official set documentation. We’ve confirmed Sandaconda V is in the set, meaning Rebel Clash has 17 Pokemon V, not 16. Our set list is now fully confirmed.

Update #2 (11 PM): We’ve confirmed Pincurchin V is in the set. We’re currently investigating if TPCi made an error when stating the number of Pokemon V in the set. They said there would be 16, but unless they removed the regular Sandaconda V, there’s actually 17. Pincurchin V replaces the promo Pincurchin on our list below.

Update #1 (12 PM): We now have more images of English cards from the set’s commercial video, along with a few our friend Joshua Y. at IGN posted. Contrary to what we posted earlier, we can now confirm Eiscue V will be in the set! Our set list has been updated accordingly.

Because of coronavirus there will be no prereleases for Rebel Clash — the first time in history since the events started in 2003. But you can still play from home with the Rebel Clash Build & Battle Boxes if you’re able to find a local hobby shop shipping them. They will go on sale this weekend.

#1 Caterpie – Grass – HP50
Basic Pokemon

Ability: Adaptive Evolution
This Pokemon can evolve during your first turn or the turn you play it.

[C] Gnaw: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#2 Metapod – Grass – HP80
Stage 1 – Evolves from Cowterpie

Ability: Adaptive Evolution
This Pokemon can evolve during your first turn or the turn you play it.

[C][C] Ram: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#3 Butterfree – Grass – HP140
Stage 1 – Evolves from Metapod

[G] Panic Poison: 30 damage. Your opponent’s Active Pokemon is now Poisoned, Burned, and Confused.

[C][C] Cutting Wind: 80 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#4 Scyther – Grass – HP80
Basic Pokemon

[C] Swords Dance: During your next turn, the base damage of this Pokemon’s Speed Sickle is increased by 70.

[C] Speed Sickle: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#5 Heracross – Grass – HP130
Basic Pokemon

[C][C] Push Down: 30 damage. Your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

[G][G][C] Strong Horn: 110 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#6 Shuckle – Grass – HP80
Basic Pokemon

[C] Gather Berries: Shuffle 5 basic Energy cards from your discard pile into your deck.

[G][C][C] Bind: 50 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#7 Lotad – Grass – HP60
Basic Pokemon

[C] Blot: 10 damage. Heal 10 damage from this Pokemon.

[G][C] Ram: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#8 Lombre – Grass – HP90
Stage 1 – Evolves from Lotad

Ability: Top Entry
If you draw this card from your deck at the beginning of your turn and there is room on your Bench, instead of putting it into your hand, you may play it directly onto your Bench.

[G][C][C] Fury Swipes: 40x damage. Flip 3 coins. This attack does 40 damage times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#9 Ludicolo – Grass – HP160
Stage 2 – Evolves from Lombre

[C][C] Energized Rush: 60x damage. This attack does 60 damage for each Prize card you’ve taken.

[G][C][C] Mega Drain: 120 damage. Heal 30 damage from this Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#10 Surskit – Grass – HP50
Basic Pokemon

[C] Agility: 10 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#11 Masquerain – Grass – HP90
Stage 1 – Evolves from Surskit

[C] Pattern Menace: 30 damage. Your opponent can’t attach Energy from their hand to the Defending Pokemon during their next turn.

[C][C] U-Turn: 40 damage. Switch this Pokemon with 1 of your Benched Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#12 Snover – Grass – HP90
Basic Pokemon

[C][C] Beat: 20 damage.

[G][C][C] Razor Leaf: 50 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#13 Abomasnow – Grass – HP140
Stage 1 – Evolves from Snover

[G][C][C] Aroma Sleep: 80 damage. Your opponent’s Active Pokemon is now Asleep.

[G][G][C][C] Mega Lariat: 140 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#14 Phatump – Grass – HP60
Basic Pokemon

[C] Dark Guidance: Choose a Basic Pokemon from your discard pile and play it onto your Bench.

[G][C] Seed Bomb: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#15 Trevenant – Grass – HP130
Basic Pokemon

[G] Seed Bomb: 40 damage.

[G][G][C] Shadow Cage: 120 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#16 Grubbin – Grass – HP60
Basic Pokemon

[C] Gnaw: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#17 Rillaboom V – Grass – HP220
Basic Pokemon

[G] Forest Feast: Search your deck for up to 2 Basic [G] Pokemon and put them onto your Bench. Then, shuffle your deck.

[G][G][G][C] Wood Hammer: 220 damage. This Pokemon also does 30 damage to itself.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#18 Rillaboom VMAX – Grass – HP330
VMAX (Dynamax) – Evolves from Rillaboom V

[C] Scratch: 50 damage.

[G][G][G][C] Max Barrage: 130+ damage. You may discard up to 3 [G] Energy from this Pokemon. This attack does 50 more damage for each Energy you discarded in this way.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#19 Eldegoss V – Grass – HP180
Basic Pokemon

Ability: Happy March
Once during your turn, when you play this card from your hand to your Bench, you may put a Supporter card from your discard pile into your hand.

[C][C] Soar Upward: 50 damage. You may shuffle this Pokemon and all cards attached to it into your deck.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#20 Applin – Grass – HP40
Basic Pokemon

[C] Withdraw: Flip a coin. If heads, prevent all damage from attacks done to this Pokemon during your opponent’s next turn.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#21 Applin – Grass – HP40
Basic Pokemon

[G][C] Continuous Tumble: 10+ damage. Flip a coin until you get tails. This attack does 30 more damage times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#22 Flapple – Grass – HP80
Stage 1 – Evolves from Applin

Ability: Apple Drop
Once during your turn, you may put 2 damage counters on 1 of your opponent’s Pokemon. Then, shuffle this Pokemon and all cards attached to it into your deck.

[C][C]Acid Bomb: 60 damage. Flip a coin. If heads, discard an Energy from your opponent’s Active Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#23 Appletun – Grass – HP90
Stage 1 – Evolves from Applin

Ability: Delicious Scent
Once during your turn, you may flip a coin. If heads, choose 1 of your opponent’s Benched Basic Pokemon and switch it with their Active Pokemon.

[G][C] Solar Beam: 70 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#24 Vulpix – Fire – HP60
Basic Pokemon

[R] Confuse Ray: Your opponent’s Active Pokemon is now Confused.

[C][C] Smash Kick: 20 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#25 Ninetales – Fire – HP120
Stage 1 – Evolves from Vulpix

[R] Hex: 30+ damage. If your opponent’s Active Pokemon has an Ability, this attack does 90 more damage.

[R] Flickering Flames: 90 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#26 Ninetales V – Fire – HP200
Basic Pokemon

[R][C][C] Nine Tailed Transformation: Choose 1 of your opponent’s Active Pokemon’s attacks and use it as this attack.

[R][C][C][C] Flamethrower: 180 damage. Discard an Energy from this Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#27 Growlithe – Fire – HP80
Basic Pokemon

[C] Odor Sleuth: Flip a coin. If heads, put a card from your discard pile into your hand.

[R][R][C] Fire Claws: 60 damage.

Weakness: Water (x2)
Resistance: none
Retreat:


#28 Arcanine – Fire – HP130
Stage 1 – Evolves from Growlithe

Ability: Warmup
If this Pokemon has Burning Scarf attached to it, it get +100 HP.

[R][R][C] Fire Mane: 130 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#29 Magmar – Fire – HP90
Basic Pokemon

[C] Punch: 10 damage.

[R][C] Heat Breath: 20+ damage. Flip a coin. If heads, this attack does 30 more damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#30 Magmortar – Fire – HP140
Stage 1 – Evolves from Magmar

[R]C] Burst Punch: 30 damage. Your opponent’s Active Pokemon is now Burned.

[R][R][C] Ground Burn: 80+ damage. Each player discards a card from the top of their deck. This attack does 100 more damage for each Energy card discarded in this way.

Weakness: Water (x2)
Resistance: none
Retreat: 3


#31 Litwick – Fire – HP60
Basic Pokemon

[R] Scorch: Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#32 Lampent – Fire – HP80
Stage 1 – Evolves from Litwick

Ability: Top Entry
If you draw this card from your deck at the beginning of your turn and there is room on your Bench, instead of putting it into your hand, you may play it directly onto your Bench.

[R] Rekindle: 20 damage. Attach a [R] Energy card from your discard pile to this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#33 Chandelure – Fire – HP140
Stage 2 – Evolves from Lampent

Ability: Protection Lamp
Each of your Pokemon that has any Energy attached to it has no Weakness.

[R][C] Mirage Flare: 110 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#34 Heatmor – Fire – HP120
Basic Pokemon

[C] Lick: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[R][R][C] Flamethrower: 120 damage. Discard an Energy from this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#35 Cinderace V – Fire – HP210
Basic Pokemon

Ability: Field Runner
If there is a Stadium card in play, this Pokemon has no Retreat Cost.

[R][R][C] Crimson Legs: 140 damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#36 Cinderace VMAX – Fire – HP320
VMAX (Dynamax) – Evolves from Cinderace V

[R][C] Counter: 30+ damage. This attack does additional damage equal to the amount of damage done to this Pokemon by attacks from your opponent’s Pokemon during your opponent’s last turn.

[R][R][C] Grand Fire Ball: 170 damage. Your opponent’s Active Pokemon is now Burned.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#37 Galarian Mr. Mime – Water – HP80
Basic Pokemon

[C] Icy Wind: 10 damage. Your opponent’s Active Pokemon is now Asleep.

[W][C] Triple Spin: 20x damage. Flip 3 coins. This attack does 20 damage time the number of heads.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#38 Galarian Mr. Rime – Water – HP110
Stage 1 – Evolves from Galarian Mr. Mime

Ability: Barrier Free
As long as this Pokemon is in play, prevent effects of opponent’s attacks done to all of your Pokemon with Energy attached to them. (This does not remove existing effects.)

[W][C] Triple Spin: 50x damage. Flip 3 coins. This attack does 50 damage times the number of heads.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#39 Magikarp – Water – HP30
Basic Pokemon

[C] Leap Out: Switch This Pokemon with 1 of your Benched Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#40 Gyarados – Water – HP180
Stage 1 – Evolves from Magikarp

[C][C][C] Wrack Down: 90 damage.

[W][W][C][C][C] Big Storm: 200 damage. Discard any Stadium card in play.

Weakness: Lightning (x2)
Resistance: none
Retreat: 4


#41 Wingull – Water – HP70
Basic Pokemon

[C] Collect: Draw a card.

[W][C] Wave Splash: 20 damage.

Weakness: Lightning (x2)
Resistnace: Fighting (-30)
Retreat: 1


#42 Pelipper – Water – HP120
Stage 1 – Evolves from Wingull

[C][C] Wing Attack: 50 damage.

[W][C][C] Power Cyclone: 110 damage. Move an Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2


#43 Milotic V – Water – HP210
Basic Pokemon

[W][C][C] Aqua Impact: 10+ damage. This attack does 50 more damage for each [C] in your opponent’s Active Pokemon’s Retreat Cost.

[W][C][C][C] Hypno Splash: 150 damage. Your opponent’s Active Pokemon is now Asleep.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#44 Tympole – Water – HP60
Basic Pokemon

[C] Spin: Your opponent’s Active Pokemon is now Confused.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#45 Palpitoad – Water – HP90
Stage 1 – Evolves from Tympole

[C][C] Twirling Sign: 30 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#46 Seismitoad – Water – HP170
Stage 2 – Evolves from Palpitoad

[W] Split Spiral Punch: 30 damage. Your opponent’s Active Pokemon is now Confused.

[W][C][C][C] Resonance: 120 damage. If your opponent’s Active Pokemon is Confused, this attack does 120 more damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 3


#47 Galarian Darumaka – Water – HP80
Basic Pokemon

[W][C] Ice Punch: 30 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


#48 Galarian Darmanitan – Water – HP140
Stage 1 – Evolves from Galarian Darumaka

[W][C][C] Blizzard: 80 damage. This attack does 10 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[W][W][C][C] Crushed Ice Head: 170 damage. This Pokemon can’t use Crushed Ice Head during your next turn.

Weakness: Metal (x2)
Resistance: none
Retreat: 3


#49 Inteleon V – Water – HP200
Basic Pokemon

[W] Snipe Shot: This attack does 40 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness or Resistance for Benched Pokemon.)

[W][W][C] Aqua Report: 130 damage. Your opponent reveals their hand.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#50 Inteleon VMAX – Water – HP320
VMAX (Dynamax) – Evolves from Inteleon V

[W] Hydro Snipe: 60 damage. You may return an Energy card from your opponent’s Active Pokemon to their hand.

[W][W][C] Grand Bullet: 160 damage. This attack does 60 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#51 Cramorant – Water – HP110
Basic Pokemon

[W] Diving: 20 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

[C][C][C] Hydro Pump: 50+ damage. This attack does 20 more damage for each [W] Energy attached to this Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#52 Arrokuda – Water – HP60
Basic Pokemon

[W] Rain Splash: 20 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#53 Barraskewda – Water – HP120
Stage 1 – Evolves from Arrokuda

[C] Peck: 30 damage.

[W] Screw Jet: 130 damage. Discard 2 [W] Energy from your hand or this attack does nothing.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#54 Eiscue – Water – HP120
Basic Pokemon

Ability: Ice Face
If this Pokemon’s HP is at max, any damage done to it by opponent’s attacks is reduced by 60.

[W][C][C] Blizzard: 70 damage. This attack does 10 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Metal (x2)
Resistance: none
Retreat: 2


#55 Eiscue V – Water – HP210
Basic Pokemon

Ability: Cold Absorption
Whenever you attach a [W] Energy from your hand to this Pokemon during your turn, heal 30 damage from this Pokemon.

[W][W][C] Blizzard: 120 damage. This attack does 10 damage to each of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 2

 


#56 Voltorb – Lightning – HP50
Basic Pokemon

[C] Continuous Tumble: Flip a coin until you get tails. This attack does 20 damage times the number of heads.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#57 Electrode – Lightning – HP90
Stage 1 – Evolves from Voltorb

[C] Orb Collection: Search your deck for up to 3 Energy cards, reveal them, and put them in your hand. Then, shuffle your deck.

[L][C] Ball Attack: 70 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 0


#58 Electabuzz – Lightning – HP90
Basic Pokemon

[C] Knuckle Punch: 10 damage.

[L][L][C] Electroslug: 70 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#59 Electivire – Lightning – HP 140
Stage 1 – Evolves from Electabuzz

[L][C] Thundershock: 50 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[L][L][C] Powered Volt: 90 damage. If this Pokemon has a Special Energy card attached to it, this attack does 90 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#60 Shinx – Lightning – HP60
Basic Pokemon

[L] Adversity: 10 damage. If your opponent has 3 or fewer Prize cards remaining, this attack does 50 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#61 Luxio – Lightning – HP90
Stage 1 – Evolves from Shinx

Ability: Top Entry
If you draw this card from your deck at the beginning of your turn and there is room on your Bench, instead of putting it into your hand, you may play it directly onto your Bench.

[L] Elekick: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#62 Luxray – Lightning – HP160
Stage 2 – Evolves from Luxio

[L] Raid: 60 damage. If this Pokemon evolved from Luxio during your turn, this attack does 100 more damage.

[L][C] Head Bolt: 120 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#63 Helioptile – Lightning – HP70
Basic Pokemon

[L] Thunder Jolt: 30 damage. This Pokemon does 10 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#64 Heliolisk – Lightning – HP110
Stage 1 – Evolves from Helioptile

[L] Eerie Impulse: Flip a coin. If heads, discard an Energy from 1 of your opponent’s Pokemon.

[L][C] Thunder: 120 damage. This Pokemon does 30 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#65 Charjabug – Electric – HP90
Stage 1 – Evolves from Grubbin

[C] Recharge: Search your deck for up to 2 [L] Energy cards and attach them to this Pokemon. Then, shuffle your deck.

[L][L][C] Light Ball: 70 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#66 Vikavolt – Electric – HP150
Stage 2 – Evolves from Charjabug

[L][C][C] Powerful Storm: 60+ damage. This attack does 20 more damage times the amount of Energy attached to all of your Pokemon.

[L][C][C][C] Electric Beam: 170 damage. This Pokemon does 30 damage to itself.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#67 Boltund V – Lightning – HP200
Basic Pokemon

[L] Electrify: Search your deck for up to 2 [L] Energy and attach them to your Benched Pokemon in any way you like. Then, shuffle your deck.

[L][C] Lightning Storm: 10+ damage. This attack does 30 more damage for each [L] Energy attached to your Pokemon in play.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#68 Toxel – Lightning – HP70
Basic Pokemon

[L] Tight Jaw: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#69 Toxtricity – Lightning – HP130
Stage 1 – Evolves from Toxel

[L] Poison Shout: This attack does 20 damage to each of your opponent’s Pokemon. Your opponent’s Active Pokemon is now Poisoned. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[L][C][C] Hammer In: 90 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#70 Toxtricity V – Lightning – HP210
Basic Pokemon

[L] Poison Jab: 20 damage. Your opponent’s Active Pokemon is now Poisoned.

[L][L][C] Electric Riot: 90+ damage. This attack does 90 more damage if your opponent’s Active Pokemon is Poisoned.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#71 Toxtricity VMAX – Lightning – HP320
VMAX Pokemon (Gigantamax) – Evolves from Toxtricity V

[L][L][C] Giganto Riot: 160+ damage. This attack does 80 more damage if your opponent’s Active Pokemon is Poisoned.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#72 Pincurchin V – Lightning – HP170
Basic Pokemon

Ability: Counterattack Crackle
If this Pokemon is your Active Pokemon and is damaged by an opponent’s attack, flip 3 coins. For each heads, put 3 damage counters on the Attacking Pokemon.

[L][L][C] Sparking Attack: 120 damage.

If your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#73 Morpeko – Lightning – HP80
Basic Pokemon

[C] Torment: 20 damage. Choose 1 of your opponent’s Active Pokemon’s attacks. The Defending Pokemon can’t use that attack during your opponent’s next turn.

[L][C] Spark: 50 damage. This attack does 20 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#74 Clefairy – Psychic – HP60
Basic Pokemon

[C] Glowing Finger: Your opponent’s Active Pokemon is now Asleep.

[P] Magical Shot: 10 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#75 Clefable – Psychic – HP110
Stage 1 – Evolves from Clefairy

Ability: Playful
Once during your turn, when you play this card from your hand to evolve a Pokemon, you may choose an Energy attached to your  opponent’s Active Pokemon and return it to the top of your opponent’s deck.

[P][C] Moon Kick: 60 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#76 Natu – Psychic – HP60
Basic Pokemon

[C] Me First: Draw a card.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#77 Xatu – Psychic – HP120
Stage 1 – Evolves from Natu

[C] Energy Warp: Move an Energy from 1 of your opponent’s Benched Pokemon to their Active Pokemon.

[P] Psychic: 10+ damage. This attack does 30 more damage for each Energy attached to the opponent’s Active Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#78 Galarian Corsola – Psychic – HP80
Basic Pokemon

[P] Cursed Droplets: Put 3 pistachios on your opponent’s Pokemon in any way you like.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat:


#79 Galarian Cursola – Psychic – HP100
Stage 1 – Evolves from Galarian Corsola

Ability: Perish Body
If this Pokemon is your Active Pokemon and is Knocked Out by damage from an opponent’s attack, flip a coin. If heads, the Attacking Pokemon is Knocked Out.

[P][C] Corner: 60 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#80 Sigilyph – Psychic – HP110
Basic Pokemon

Ability: Strikes Back
If this Pokemon is your Active Pokemon and is damaged by an opponent’s attack, place 3 damage counters on the attacking Pokemon.

[P][C] Psychic Damage: Does 30 damage plus 10 damage for each damage counter on the opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#81 Sandygast – Psychic – HP80
Basic Pokemon

[P] Sneaky Placement: Put a damage counter on 1 of your opponent’s Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3


#82 Palossand – Psychic HP140
Stage 1 – Evolves from Sandygast

[C][C] Sand Burial: Discard a card from the top of your opponent’s deck. If this Pokemon has Cursed Shovel attached to it, discard 2 more cards.

[P][C][C] Super Absorption: 90 damage. Heal 30 damage from this Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 4


#83 Hattena – Psychic – HP60
Basic Pokemon

[C] Find a Friend: Search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

[C][C] Psychic Shot: 20 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#84 Hattrem – Psychic – HP80
Stage 1 – Evolves from Hattena

[C] Calm Mind: Heal 30 damage from this Pokemon.

[C][C] Brutal Swing: 30 damage. Flip a coin, If heads, this attack does 30 more damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#85 Hatterene – Psychic – HP150
Stage 2 – Evolves from Hattrem

Ability: Mind Hat
Once during your turn, you may have each player discard 1 card from their hand. (Your opponent discards first. If either player has no cards in their hand, that player does not discard.)

[P] Regretful Droplets: Put damage counters on your opponent’s Active Pokemon equal to the number of Pokemon in your discard pile.

Weakness: Darkness: (x2)
Resistance: Fighting (-30)
Retreat: 2


#86 Milcery – Psychic – HP50
Basic Pokemon

[C] Aromatherapy: Heal 10 damage from each of your Pokemon.

[P][C] Tackle: 20 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#87 Alcremie – Psychic – HP110
Stage 1 – Evolves from Milcery

[C] Decorate: Attach any number of Basic Energy from your hand to your Pokemon in any way you like.

[P][C] Draining Kiss: 50 damage. Heal 30 damage from this Pokemon.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#88 Indeedee – Psychic – HP100
Basic Pokemon

[C] Refresh Time: Heal 30 damage from to each of your Pokemon.

[P][C] Psybeam: 30 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#89 Dreepy – Psychic – HP60
Basic Pokemon

[P] Quick Attack: 10 damage. Flip a coin. If heads, this attack does 10 more damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#90 Drakloak – Psychic – HP90
Stage 1 – Evolves from Dreepy

[C] Call Forth: Search your deck for a Dreepy and put it on your Bench. Then, shuffle your deck.

[P][P] Bite: 40 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#91 Dragapult – Psychic – HP150
Stage 2 – Evolves from Drakloak

Ability: Infiltrator
If this Pokemon would be damaged by an attack, flip a coin. If heads, prevent all damage done to this Pokemon.

[P][P] Ghost Dive: 120 damage. Put 3 damage counters on your opponent’s Benched Pokemon in any way you like.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 0


#92 Dragapult V – Psychic – HP210
Basic Pokemon

[P] Bite: 30 damage.

[P][P] Assault Jet: 60+ damage. If this Pokemon was on your Bench and became your Active Pokemon during this turn, this attack does 80 more damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#93 Dragapult VMAX – Psychic – HP320
VMAX Pokemon (Dynamax) – Evolves from Dragapult V

[P] Shred: 60 damage. This attack’s damage isn’t affected by effects on your opponents Active Pokemon.

[P][P] Giganto Phantom: 130 damage. Put 5 damage counters on your opponent’s Benched Pokemon in any way you like.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#94 Galarian Farfetch’d – Fighting – HP80
Basic Pokemon

[F] Rock Smash: 10 damage. Flip a coin, if heads this attack does an additional 30 damage.

[C][C] Pierce: 30 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#95 Galarian Sirfetch’d – Fighting – HP130
Stage 1 – Evolves from Galarian Farfetch’d

[F] Pierce: 40 damage.

[F][C][C] Meteor Assault: 180 damage. This Pokemon can’t use Meteor Assault again as long as it is the Active Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#96 Nosepass – Fighting – HP80
Basic Pokemon

[C] Tackle: 10 damage.

[C][C][C] Rolling Tackle: 50 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#97 Meditite – Fighting – HP70
Basic Pokemon

[C] Meditate: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#98 Medicham – Fighting – HP110
Stage 1 – Evolves from Meditite

[F] Yoga Kick: 40 damage. This attack’s damage isn’t affected by Weakness or Resistance.

[C][C][C] Psychic: 60+ damage. This attack does 20 more damage for each Energy attached to your opponent’s Active Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#99 Barboach – Fighting – HP70
Basic Pokemon

[F] Razor Fin: 10 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#100 Whiscash – Fighting – HP140
Stage 1 – Evolves from Barboach

Ability: Submerge
As long as this Pokemon is on your Bench, it takes no damage from attacks.

[F][F] Earthquake: 140 damage. This attack does 20 damage to each of your Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#101 Galarian Yamask – Fighting – HP70
Basic Pokemon

[C][C] Reckless Charge: 50 damage. This Pokemon does 30 damage to itself.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#102 Galarian Runerigus – Fighting – HP100
Stage 1 – Evolves from Yamask

[C][C] Grudge Distribution: Count the number of damage counters on this Galarian Runerigus. Put twice as many damage counters on your opponent’s Active Pokemon.

[F][C][C] Mad Hammer: 120 damage. This Pokemon does 30 damage to itself.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#103 Binacle – Fighting – HP80
Basic Pokemon

[F][C][C] Double Chop: Flip 2 coins. This attack does 50 damage times the number of heads.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#104 Barbaracle – Fighting – HP120
Stage 1 – Evolves from Binacle

[F][C] Rock Hurl: 50 damage. This attack’s damage isn’t affected by Resistance.

[F][C][C] Hand Press: 80 damage. If you have more cards in your hand than your opponent, this attack does 80 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#105 Rolycoly – Fighting – HP70
Basic Pokemon

[C] Ram: 10 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#106 Carkoal – Fighting – HP100
Stage 1 – Evolves from Rolycoly

[C][C] Ram: 30 damage.

[F][C][C] Heat Stamp: 60 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#107 Coalossal – Fighting – HP160
Stage 2 – Evolves from Carkoal

Ability: Tar Generator
Once during your turn, you may search your discard pile for up to 1 [R] Energy and 1 [F] Energy and attach them to your Pokemon in any way you like.

[F][C][C][C] Burning Avalanche: 130 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


#108 Sandaconda V – Fighting – HP220
Basic Pokemon

[F] Sand Crown: 30 damage. Attach a [F] Energy from your discard pile to this Pokemon.

[F][F][C] Sand Breath: 220 damage. Discard 2 Energy from this Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#109 Falinks – Fighting – HP90
Basic Pokemon

[C] Call For Family: Search your deck for up to 2 Basic Pokemon and put them on your Bench. Then, shuffle your deck.

[C][C] Team Attack: This attack does 30 damage for each Pokemon on your Bench with “Falinks” in its name.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#110 Falinks V – Fighting – HP160
Basic Pokemon

Ability: Iron Defender
As long as this Pokemon is in play, damage done to any of your Pokemon with Falinks in its name by your opponent’s atacks is reduced by 20.

[F][F][C] Giga Impact: 210 damage. This Pokemon can’t attack during your next turn.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#111 Stonjourner – Fighting – HP140
Basic Pokemon

[F][C][C] Mega Kick: 80 damage.

[F][C][C][C] Power Press: 120+ damage. If you have 1 more Energy attached to this Pokemon (but not used to pay for this attack), this attack does 60 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


#112 Koffing – Darkness – HP70
Basic Pokemon

[D] Suffocating Gas: 10 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#113 Galarian Weezing – Darkness – HP130
Stage 1 – Evolves from Koffing

Ability: Chemical Change Gas
As long as this Pokemon is your Active Pokemon, each of your opponent’s Pokemon has no Abilities (excluding Chemical Change Gas).

[D] Severe Poison: Your opponent’s Active Pokemon is now Poisoned. Put 4 damage counters for Poison between turns.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#114 Stunky – Darkness – HP70
Basic Pokemon

[C][C] Poison Gas: 10 damage. Your opponent’s Active Pokemon is now Poisoned.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#115 Skuntank – Darkness – HP120
Stage 1 – Evolves from Stunky

[C][C] Slash: 50 damage.

[D][C][C] Poison Circle: 80 damage. Your opponent’s Active Pokemon is now Poisoned. The Defending Pokemon can’t retreat during your opponent’s next turn.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#116 Spiritomb – Darkness – HP60
Basic Pokemon

[D] Grudge Split: Discard 1 card from the top of each player’s deck.

[D][C] Regretful Droplets: Put damage counters on your opponent’s Active Pokemon equal to the number of Pokemon in your discard pile.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#117 Trubbish – Darkness – HP60
Basic Pokemon

[C][C] Venom Shock: 20+ damage. If your opponent’s Active Pokemon is Poisoned, this attack does 50 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#118 Garbodor – Darkness – HP120
Stage 1 – Evolves from Trubbish

Ability: Poison Pool
Once during your turn, if there is a Stadium in play, you may leave your opponents Active Pokemon Poisoned.

[D][C][C] Sludge Bomb: 80 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#119 Vullaby – Darkness – HP60
Basic Pokemon

[C] Pluck: 10 damage. Before doing damage, discard all Pokemon Tools attached to your opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#120 Mandibuzz – Darkness – HP120
Stage 1 – Evolves from Vullaby

[D] Bone Rush: Flip a coin until you get tails. This attack does 30 damage times the number of heads.

[D][D] Blindside: This attack does 100 damage to 1 of your opponent’s Pokemon that already has damage counters on it. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2


#121 Malamar V – Darkness – HP210
Basic Pokemon

[D][C] Drag Off: Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon. This attack does 30 damage to the new Active Pokemon.

[D][D][C] Brain Shake: 130 damage. Your opponent’s Active Pokemon is now Confused.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#122 Malamar VMAX – Darkness – HP310
VMAX Pokemon (Dynamax) – Evolves from Malamar V

[D][D][C] Giganto Jammer: 180 damage. Your opponent reveals their hand. Choose 1 card that you find there and put it on the bottom of your opponent’s deck.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#123 Impidimp – Darkness – HP70
Basic Pokemon

[D] Beat: 10 damage.

[D][C] Stampede: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#124 Morgrem – Darkness – HP90
Stage 1 – Evolves from Impidimp

[D] Bite: 30 damage.

[D][C][C] False Surrender: 60 damage. This damage isn’t affected by any effects on your opponent’s Active Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#125 Grimmsnarl – Darkness – HP170
Stage 2 – Evolves from Morgrem

Ability: Dark Limitation
As long as this Pokemon is your Active Pokemon, your opponent’s Active Pokemon pays [C] more to use its attacks.

[D][C][C] Energy Press: 100+ damage. This attack does 30 more damage for each Energy attached to your opponent’s Active Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#126 Galarian Meowth – Metal – HP60
Basic Pokemon

Ability: Evolution Roar
Once during your turn (before your attack), you may discard 2 cards from your hand. If you do, search your deck for 1 Galarian Perrserker, reveal it, and put it into your hand. Then, shuffle your deck.

[M][C] Scratch: 20 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


#127 Galarian Perrserker – Metal – HP120
Stage 1 – Evolves from Galarian Meowth

[M][C] Slash: 50 damage.

[M][M][C] Claw Daggers: 80x damage. Flip 3 coins. This attack does 80 damage for each heads.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


#128 Scizor – Metal – HP130
Stage 1 – Evolves from Scyther

[M] Raid: 30+ damage. If this Pokemon evolved from Scyther during your turn, this attack does 90 more damage.

[M][C][C] Guard Claw: 90 damage. During your opponent’s next turn, any damage done to this Pokemon by attacks is reduced by 30.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#129 Bronzor – Metal – HP60
Basic Pokemon

[M] Ram: 10 damage.

[M][C] Speed Flight: 20 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#130 Bronzong – Metal – HP130
Stage 1 – Evolves from Bronzor

[M] Smack: 30 damage.

[M][C][C] Gyro Ball: 70 damage. Switch this Pokemon with 1  of your Benched Pokemon. Then, your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


#131 Probopass – Metal – HP140
Stage 1 – Evolves from Nosepass

[M] Gravity Drop: 10+ damage. This attack does 30 more damage for each [C] in your opponent’s Active Pokemon’s Retreat Cost.

[M][M][C] Heavy Impact: 120 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4


#132 Durant – Metal – HP100
Basic Pokemon

[C] Gather Bait: For each Energy attached to this Pokemon, search your deck for a Trainer card, reveal it, and put it into your hand. Then, shuffle your deck.

[M][C][C] Metal Claw: 80 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#133 Honedge – Metal – HP60
Basic Pokemon

[M][C] Slicing Blade: 30 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#134 Doublade – Metal – HP90
Stage 1 – Evolves from Honedge

[M][C] Slash: 30 damage.

[M][M][C] Double Slash: Flip 2 coins. This attack does 80 damage times the number of heads.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


#135 Aegislash – Metal – HP140
Stage 2 – Evolves from Doublade

Ability: Big Shield
As long as this Pokemon is in play, any damage done to your Pokemon by opponent’s attacks is reduced by 30. You can’t use more than 1 Big Shield Ability.

[M][M][C] Power Edge: 130 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


#136 Copperajah V – Metal – HP220
Basic Pokemon

[M][M][C] Adamantine Press: 90 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks.

[M][M][M][C] Wrack Down: 180 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 4


#137 Copperajah VMAX – Metal – HP340
VMAX Pokemon (Gigantamax) – Evolves from Copperajah V

[M][M][C] Dangerous Nose: 100+ damage. If your opponent’s Active Pokemon is a Basic Pokemon, this attack does 100 more damage.

[M][M][M][C] Giant Hammer: 240 damage.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4


#138 Duraludon – Metal – HP130
Basic Pokemon

[C] Metal Sharpener: 30 damage. Attach a [M] Energy from your discard pile to 1 of your Pokemon.

[M][M][C] Power Beam: 110 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


#139 Zacian


#140 Zamazenta


#141 Snorlax – Colorless – HP150
Basic Pokemon

[C] Collect: Draw 2 cards.

[C][C]{C] Collapse: 120 damage. This Pokemon is now Asleep.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


#142 Chatot – Colorless – HP70
Basic Pokemon

Ability: Lucky Match
Once during your turn, when you play this card from your hand onto your Bench, you may flip a coin. If heads, choose a Supporter card from your discard pile, reveal it, and put it into your hand.

[C}[C] Glide: 30 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#143 Pidove – Colorless – HP60
Basic Pokemon

[C] Chirp: Search your deck for up to 2 Pokemon with a [F] Resistance, reveal them, and put them into your hand. Then, shuffle your deck.

[C][C] Sharp Wing: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#144 Tranquil – Colorless – HP80
Stage 1 – Evolves from Pidove

[C][C] Sharp Wing: 40 damage.

[C][C][C] Gust: 60 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#145 Unfezant – Colorless – HP150
Stage 2 – Evolves from Tranquil

[C][C] Daunt: 50 damage. The attacks of the Defending Pokemon do 50 less damage during your opponent’s next turn.

[C][C][C] Air Slash: 150 damage. Discard an Energy from this Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#146 Bunnelby – Colorless – HP70
Basic Pokemon

[C] Burrow: Discard 1 card from the top of your opponent’s deck.

[C][C][C] Headbutt Bounce: 50 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#147 Diggersby – Colorless – HP130
Stage 1 – Evolves from Bunnelby

[C][C][C] Mountain Toss Rush: Discard up to 6 cards from the top of your deck. This attack does 30 damage for each card discarded in this way.

[C][C][C][C] Headbutt Bounce: 110 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#148 Hawlucha – Colorless – HP90
Basic Pokemon

[C] Windfall: Shuffle your hand into your deck. Then, draw 5 cards.

[C] Speed Attack: 30 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#149 Stufful – Colorless – HP80
Basic Pokemon

[C] Tackle: 10 damage.

[C][C][C] Jump On: 40 damage. Flip a coin. If heads, this attack does 40 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#150 Bewear – Colorless – HP140
Stage 1 – Evolves from Stufful

[C}[C}[C] Hammer Arm: 90 damage. Discard a card from the top of your opponent’s deck.

[C][C][C][C] Big Throw: Flip a coin. If heads, toss your opponent across the room and discard your opponent’s Active Pokemon and all cards attached to it.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#151 Skwovet – Colorless – HP70
Basic Pokemon

[C] Tackle: 10 damage.

[C][C] Bite: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#152 Greedent – Colorless – HP120
Stage 1 – Evolves from Peter Griffin

Ability: Greedy Tail
Once during your turn, you may search your deck for a Pokemon Tool card, reveal it, and put it into your hand. Then, shuffle your deck.

[C][C][C] Tail Slap: 80 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#153 Dubwool V – Colorless – HP210
Basic Pokemon

Ability: Soft Wool
Damage done to this Pokemon by attacks is reduced by 30.

[C][C][C] Revenge Burst: 120+ damage. This attack does 30 more damage for each Prize card your opponent has taken.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#154 Boss’s Orders (Giovanni) – Trainer
Supporter

Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon.

You may play only 1 Supporter card during your turn (before your attack).


#155 Burning Scarf – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

If the [R] Pokemon this card is attached to is your Active Pokemon and is damaged by an opponent’s attack, the Attacking Pokemon is now Burned.

You may play as many Item cards as you like during your turn (before your attack).


#156 Capacious Bucket – Trainer
Item

Search your deck for 2 [W] Energy, reveal them, and put them into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before your attack).


#157 Cursed Shovel – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

If the Pokemon this Tool is attached to is Knocked Out by damage from an opponent’s attack, discard the top 2 cards of your opponent’s deck.

You may play as many Item cards as you like during your turn (before your attack).


#158 Dan – Trainer
Supporter

Draw 2 cards. Play Rock-Paper-Scissors with your opponent. If you win, draw 2 more cards.

You may play only 1 Supporter card during your turn (before your attack).


#159 Full Heal – Trainer
Item

Remove all Special Conditions from your Active Pokemon.

You may play as many Item cards as you like during your turn (before your attack).


#160 Galar Mine – Trainer
Stadium

The Retreat Cost of each Active Pokemon (both yours and your opponent’s) is [C][C] more.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


#161 Milo – Trainer
Supporter

Discard up to 2 cards from your hand. Then draw twice as many cards as you discarded.

You may play only 1 Supporter card during your turn (before your attack).


#162 Nugget – Trainer
Item

Play this card when you draw it from your deck at the start of your turn (before putting it into your hand).

Draw 3 cards.

You may play as many Item cards as you like during your turn (before your attack).


#163 Oleana – Trainer
Supporter

Discard 2 cards from your hand in order to play this card.

Your opponent reveals their hand. Choose a Trainer you find there and put it at the bottom of your opponent’s deck.

You may play only 1 Supporter card during your turn (before your attack).


#164 Poke Ball – Trainer
Item

Flip a coin. If heads, search your deck for a Pokemon, reveal it, and put it into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before your attack).


#165 Scoop Up Net – Trainer
Item

Put 1 of your Pokemon (excluding Pokemon V/GX) into your hand. (Discard all cards attached to that Pokemon.)

You may play as many Item cards during your turn as you like (before your attack).

(Note: The term “Pokemon V” includes both Pokemon V and Pokemon VMAX.)


#166 Skyla – Trainer
Supporter

Search your deck for a Trainer card, reveal it, and put it into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


#167 Sonia – Trainer
Supporter

Search your deck for up to 2 Basic Pokemon or up to 2 Basic Energy, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


#168 Tool Scrapper – Trainer
Item

Discard up to 2 Pokemon Tools from either player’s Pokemon.

You may play as many Item cards during your turn as you like (before your attack).


#169 Training Court – Trainer
Stadium

Once during each player’s turn, that player may choose a basic Energy card from their discard pile, reveal it, and put it into their hand.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


#170 Turrfield Stadium – Trainer
Item

Once during each player’s turn, that player may search their deck for a [G] Evolution Pokemon, reveal it, and put it into their hand. Then, that player shuffles their deck.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


#171 Capture Energy – Special Energy

This card provides [C] Energy only while attached to a Pokemon.

When attaching this card from your hand to 1 of your Pokemon, search your deck for a Basic Pokemon and put it on your Bench. Then, shuffle your deck.


#172 Horror Psychic Energy – Special Energy

This card provides 1 [P] Energy while it’s attached to a Pokemon.

When the [P] Pokemon this card is attached to is your Active Pokemon and is damaged by an opponents attack, put 2 damage counters on the Attacking Pokemon.


#173 Speed Lightning Energy – Special Energy

This card provides 1 [L] Energy while it’s attached to a Pokemon.

When you attach this card from your hand to an [L] Pokemon, draw 2 cards


#174 Twin Energy – Special Energy

This card provides 2 [C] Energy.

If this card is attached to a Pokemon V or Pokemon GX, this card provides 1 [C] Energy instead.


#175 Rillaboom V – Grass – HP220
Basic Pokemon

[G] Forest Feast: Search your deck for up to 2 Basic [G] Pokemon and put them onto your Bench. Then, shuffle your deck.

[G][G][G][C] Wood Hammer: 220 damage. This Pokemon also does 30 damage to itself.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#176 Eldegoss V – Grass – HP180
Basic Pokemon

Ability: Happy March
Once during your turn, when you play this card from your hand to your Bench, you may put a Supporter card from your discard pile into your hand.

[C][C] Soar Upward: 50 damage. You may shuffle this Pokemon and all cards attached to it into your deck.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#177 Ninetales V – Fire – HP200
Basic Pokemon

[R][C][C] Nine Tailed Transformation: Choose 1 of your opponent’s Active Pokemon’s attacks and use it as this attack.

[R][C][C][C] Flamethrower: 180 damage. Discard an Energy from this Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#178 Cinderace V – Fire – HP210
Basic Pokemon

Ability: Field Runner
If there is a Stadium card in play, this Pokemon has no Retreat Cost.

[R][R][C] Crimson Legs: 140 damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#179 Milotic V – Water – HP210
Basic Pokemon

[W][C][C] Aqua Impact: 10+ damage. This attack does 50 more damage for each [C] in your opponent’s Active Pokemon’s Retreat Cost.

[W][C][C][C] Hypno Splash: 150 damage. Your opponent’s Active Pokemon is now Asleep.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#180 Inteleon V – Water – HP200
Basic Pokemon

[W] Snipe Shot: This attack does 40 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness or Resistance for Benched Pokemon.)

[W][W][C] Aqua Report: 130 damage. Your opponent reveals their hand.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#181 Boltund V – Lightning – HP200
Basic Pokemon

[L] Electrify: Search your deck for up to 2 [L] Energy and attach them to your Benched Pokemon in any way you like. Then, shuffle your deck.

[L][C] Lightning Storm: 10+ damage. This attack does 30 more damage for each [L] Energy attached to your Pokemon in play.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#182 Toxtricity V – Lightning – HP210
Basic Pokemon

[L] Poison Jab: 20 damage. Your opponent’s Active Pokemon is now Poisoned.

[L][L][C] Electric Riot: 90+ damage. This attack does 90 more damage if your opponent’s Active Pokemon is Poisoned.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#183 Dragapult V – Psychic – HP210
Basic Pokemon

[P] Bite: 30 damage.

[P][P] Assault Jet: 60+ damage. If this Pokemon was on your Bench and became your Active Pokemon during this turn, this attack does 80 more damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#184 Sandaconda V – Fighting – HP220
Basic Pokemon

[F] Sand Crown: 30 damage. Attach a [F] Energy from your discard pile to this Pokemon.

[F][F][C] Sand Breath: 220 damage. Discard 2 Energy from this Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#185 Falinks V – Fighting – HP160
Basic Pokemon

Ability: Iron Defender
As long as this Pokemon is in play, damage done to any of your Pokemon with Falinks in its name by your opponent’s atacks is reduced by 20.

[F][F][C] Giga Impact: 210 damage. This Pokemon can’t attack during your next turn.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#186 Malamar V – Darkness – HP210
Basic Pokemon

[D][C] Drag Off: Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon. This attack does 30 damage to the new Active Pokemon.

[D][D][C] Brain Shake: 130 damage. Your opponent’s Active Pokemon is now Confused.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#187 Copperajah V – Metal – HP220
Basic Pokemon

[M][M][C] Adamantine Press: 90 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks.

[M][M][M][C] Wrack Down: 180 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 4


#188 Dubwool V – Colorless – HP210
Basic Pokemon

Ability: Soft Wool
Damage done to this Pokemon by attacks is reduced by 30.

[C][C][C] Revenge Burst: 120+ damage. This attack does 30 more damage for each Prize card your opponent has taken.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#189 Boss’s Orders (Giovanni) – Trainer
Supporter

Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon.

You may play only 1 Supporter card during your turn (before your attack).


#190 Milo – Trainer
Supporter

Discard up to 2 cards from your hand. Then draw twice as many cards as you discarded.

You may play only 1 Supporter card during your turn (before your attack).


#191 Oleana – Trainer
Supporter

Discard 2 cards from your hand in order to play this card.

Your opponent reveals their hand. Choose a Trainer you find there and put it at the bottom of your opponent’s deck.

You may play only 1 Supporter card during your turn (before your attack).


#192 Sonia – Trainer
Supporter

Search your deck for up to 2 Basic Pokemon or up to 2 Basic Energy, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


#193 Rillaboom VMAX – Grass – HP330
VMAX (Dynamax) – Evolves from Rillaboom V

[C] Scratch: 50 damage.

[G][G][G][C] Max Barrage: 130+ damage. You may discard up to 3 [G] Energy from this Pokemon. This attack does 50 more damage for each Energy you discarded in this way.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#194 Cinderace VMAX – Fire – HP320
VMAX (Dynamax) – Evolves from Cinderace V

[R][C] Counter: 30+ damage. This attack does additional damage equal to the amount of damage done to this Pokemon by attacks from your opponent’s Pokemon during your opponent’s last turn.

[R][R][C] Grand Fire Ball: 170 damage. Your opponent’s Active Pokemon is now Burned.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#195 Inteleon VMAX – Water – HP320
VMAX (Dynamax) – Evolves from Inteleon V

[W] Hydro Snipe: 60 damage. You may return an Energy card from your opponent’s Active Pokemon to their hand.

[W][W][C] Grand Bullet: 160 damage. This attack does 60 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#196 Toxtricity VMAX – Lightning – HP320
VMAX Pokemon (Gigantamax) – Evolves from Toxtricity V

[L][L][C] Giganto Riot: 160+ damage. This attack does 80 more damage if your opponent’s Active Pokemon is Poisoned.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#197 Dragapult VMAX – Psychic – HP320
VMAX Pokemon (Dynamax) – Evolves from Dragapult V

[P] Shred: 60 damage. This attack’s damage isn’t affected by effects on your opponents Active Pokemon.

[P][P] Giganto Phantom: 130 damage. Put 5 damage counters on your opponent’s Benched Pokemon in any way you like.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#198 Malamar VMAX – Darkness – HP310
VMAX Pokemon (Dynamax) – Evolves from Malamar V

[D][D][C] Giganto Jammer: 180 damage. Your opponent reveals their hand. Choose 1 card that you find there and put it on the bottom of your opponent’s deck.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#199 Copperajah VMAX – Metal – HP340
VMAX Pokemon (Gigantamax) – Evolves from Copperajah V

[M][M][C] Dangerous Nose: 100+ damage. If your opponent’s Active Pokemon is a Basic Pokemon, this attack does 100 more damage.

[M][M][M][C] Giant Hammer: 240 damage.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4


#200 Boss’s Orders – Trainer
Supporter

Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon.

You may play only 1 Supporter card during your turn (before your attack).


#201 Milo – Trainer
Supporter

Discard up to 2 cards from your hand. Then draw twice as many cards as you discarded.

You may play only 1 Supporter card during your turn (before your attack).


#202 Oleana – Trainer
Supporter

Discard 2 cards from your hand in order to play this card.

Your opponent reveals their hand. Choose a Trainer you find there and put it at the bottom of your opponent’s deck.

You may play only 1 Supporter card during your turn (before your attack).


#203 Sonia – Trainer
Supporter

Search your deck for up to 2 Basic Pokemon or up to 2 Basic Energy, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


#204 Frosmoth – Water – HP90
Stage 1 – Evolves from Snom

Ability: Ice Dance
As often as you like during your turn (before your attack), you may attach a [W] Energy card from your hand to 1 of your Benched [W] Pokemon.

[W][C] Aurora Beam: 30 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


#205 Galarian Perrserker – Metal – HP120
Stage 1 – Evolves from Galarian Meowth

Ability: Steely Spirit
The attacks of your [M] Pokemon do 20 more damage to your opponent’s Active Pokemon.

[M][M][C] Metal Claw: 70 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


#206 Giant Charm – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

The Pokemon this card is attached to gets +30 HP.

You may play as many Item cards as you like during your turn (before your attack).


#207 Scoop Up Net – Trainer
Item

Put 1 of your Pokemon (excluding Pokemon V/GX) into your hand. (Discard all cards attached to that Pokemon.)

You may play as many Item cards during your turn as you like (before your attack).


#208 Tool Scrapper – Trainer
Item

Discard up to 2 Pokemon Tools from either player’s Pokemon.

You may play as many Item cards during your turn as you like (before your attack).


#209 Twin Energy – Special Energy

This card provides 2 [C] Energy.

If this card is attached to a Pokemon V or Pokemon GX, this card provides 1 [C] Energy instead.