‘Lost Thunder’ English Set List! By: Steffenka Posted 2 years ago to TCG 51 comments French fans have begun sharing their pulls of SM8 Lost Thunder on social media, and using these images and videos we’ve managed to come up with a pretty accurate set list! Update: It turns out full art Lady has been cut from the set, which means Net Ball, Professor Elm’s Lecture, and React Hammer are all in! React Hammer has been renamed but we don’t know its English name yet. It is unknown if and when full art Lady will be released in English. Prereleases for Lost Thunder will take place from October 20th to October 28th. The set will officially hit store shelves on November 2nd. The set will be the largest in the TCG’s history with a whopping 214 cards (excluding secret rares). It features cards from SM7a Thunderclap Spark, SM7b Fairy Rise, and SM8 Explosive Impact. We previously posted all of the set’s product images here. Tangela – Grass – HP80 Basic Pokemon [C][C] Smack: 20 damage. [G][C][C] Bind: 40 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed. Weakness: Fire (x2) Resistance: none Retreat: 2 Tangrowth – Grass – HP140 Stage 1 – Evolves from Tangela [G][C][C] Robust Whip: 30+ damage. If this Pokemon was healed during this turn, this attack does 130 more damage. [G][G][C][C] Whip Smash: 110 damage. Weakness: Fire (x2) Resistance: none Retreat: 3 Scyther – Grass – HP80 Basic Pokemon [C][C] Fury Cutter: 10+ damage. Flip 3 coins. If 1 is heads, this attack does 20 more damage. If 2 are heads, this attack does 50 more damage. If all 3 are heads, this attack does 70 more damage. Weakness: Fire (x2) Resistance: none Retreat: 1 Pinsir – Grass – HP110 Basic Pokemon [G] Grip and Squeeze: 20 damage. Your opponent’s Active Pokemon can’t retreat during your opponent’s next turn. [C][C][C] Hammer In: 70 damage. Weakness: Fire (x2) Resistance: none Retreat: 2 Chikorita – Grass – HP60 Basic Pokemon [C] Synthesis: Search your deck for a [G] Energy and attach it to 1 of your Pokemon. Then, shuffle your deck. [G][C] Razor Leaf: 20 damage. Weakness: Fire (x2) Resistance: none Retreat: 1 Chikorita – Grass – HP70 Basic Pokemon [G] Mini Drain: 10 damage. Heal 10 damage from this Pokemon. Weakness: Fire (x2) Resistance: none Retreat: 1 Bayleef – Grass – HP100 Stage 1 – Evolves from Chikorita [G] Soothing Scent: 20 damage. Your opponent’s Active Pokemon is now Asleep. [G][C][C] Razor Leaf: 50 damage. Weakness: Fire (x2) Resistance: none Retreat: 2 Meganium – Grass – HP150 Stage 2 – Evolves from Bayleef Ability: Early Ripening Herb Once during your turn (before your attack), you may choose 1 of your Basic Pokemon in play. If you have a Stage 2 card in your hand that evolves from that Pokemon, put that card onto the Basic Pokemon to evolve it. [G][C][C][C] Solar Beam: 110 damage. Weakness: Fire (x2) Resistance: none Retreat: 2 Spinarak – Grass – HP50 Basic Pokemon [G] Web Vanish: Your opponent’s Active Pokemon is now Poisoned and Paralyzed. Put this Pokemon and all cards attached to it into the Lost Zone. [C] Sting: 10 damage. Weakness: Fire (x2) Resistance: none Retreat: 1 Ariados – Grass – HP110 Stage 1 – Evolves from Spinarak [C][C] Trap Thread: 30 damage. During your opponent’s next turn, when your opponent plays an Item or Supporter card from their hand, prevent all effects of that card done to the Defending Pokemon. [G][C][C] Poison Jab: 70 damage. Your opponent’s Active Pokemon is now Poisoned. Weakness: Fire (x2) Resistance: none Retreat: 1 Hoppip – Grass – HP30 Basic Pokemon [C] Sprout: Search your deck for a Hoppip and put it on your Bench. Then, shuffle your deck. Weakness: Lightning (x2) Resistance: Fighting (-20) Retreat: 1 Hoppip – Grass – HP40 Basic Pokemon [G] Tackle: 20 damage. Weakness: Lightning (x2) Resistance: Fighting (-20) Retreat: 1 Skiploom – Grass – HP60 Stage 1 – Evolves from Hoppip Ability: Flower Bridge Once during your turn (before your attack), you may search your deck for a Jumpluff and switch it with this Pokemon. Place this Pokemon and all cards attached to it into the Lost Zone. Then, shuffle your deck. [G] Tackle: 30 damage. Weakness: Lightning (x2) Resistance: Fighting (-20) Retreat: 0 Jumpluff – Grass – HP70 Stage 2 – Evolves from Skiploom [G] Lost March: 20x damage. This attack does 20 damage times the number of your Pokemon in the Lost Zone (excluding Pokemon Prism Star). Weakness: Lightning (x2) Resistance: Fighting (-20) Retreat: 0 Pineco – Grass – HP60 Basic Pokemon [C] Continuous Headbutt: 20x damage. Flip a coin until you get tails. This attack does 20 damage times the number of heads. Weakness: Fire (x2) Resistance: none Retreat: 2 Shuckle – Grass – HP60 Basic Pokemon Ability: Juice Extractor Once during your turn (before your attack), when you play this card from your hand onto your Bench, you may search your deck for up to 3 basic Energy cards and discard them. Then, shuffle your deck. [G] Energy Drink: Attach 2 basic Energy cards from your discard pile to your Pokemon in any way you like. Weakness: Fire (x2) Resistance: none Retreat: 1 Shuckle-GX – Grass – HP170 Basic Pokemon Ability: Protective Pot Prevent all damage done to this Pokemon by your opponent’s Pokemon with 2 or less Energy attached to them. [C] Triple Poison: Your opponent’s Active Pokemon is now Poisoned. Put 3 damage counters instead of 1 on that Pokemon between turns. [C] Wrap GX: 40 damage. Your opponent’s Active Pokemon is now Paralyzed. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fire (x2) Resistance: none Retreat: 1 Heracross – Grass – HP120 Basic Pokemon [C] Tackle: 20 damage. [G][C] Strength of 100: 30+ damage. If you have a Stage 2 Pokemon on your Bench, this attack does 90 more damage Weakness: Fire (x2) Resistance: none Retreat: 2 Celebi Prism Star – Grass – HP90 Basic Pokemon You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead. [C] Time Warp: Choose any number of your Evolved Pokemon in play. For each of those Pokemon, remove the highest stage Evolution card and put it in your hand. [G] Leech Seed: 20 damage. Heal 10 damage from this Pokemon. Weakness: Fire (x2) Resistance: none Retreat: 1 Treecko – Grass – HP60 Basic Pokemon [G] Find a Friend: Search your deck for a [G] Pokemon, reveal it, and put it into your hand. Then, shuffle your deck. Weakness: Fire (x2) Resistance: none Retreat: 1 Grovyle – Grass – HP80 Stage 1 – Evolves from Treecko Ability: Sunshine Grace Once during your turn (before your attack), you may search your deck for a [G] Pokemon, reveal it, and put it into your hand. Then, shuffle your deck. [G][G] Slicing Blade: 40 damage. Weakness: Fire (x2) Resistance: none Retreat: 2 Sceptile-GX – Grass – HP230 Stage 2 – Evolves from Grovyle [G] Mach Cut: 60 damage. Discard a Special Energy from your opponent’s Active Pokemon. [G][G] Leaf Cyclone: 130 damage. Move a [G] Energy from this Pokemon to 1 of your Benched Pokemon. [G] Jungle Heal GX: Heal all damage from each of your Pokemon with any [G] Energy attached to them. (You can’t use more than 1 GX attack in a game.) When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fire (x2) Resistance: none Retreat: 1 Wurmple – Grass – HP60 Basic Pokemon [G] Poison Sting: Your opponent’s Active Pokemon is now Poisoned. Weakness: Fire (x2) Resistance: none Retreat: 1 Wurmple – Grass – HP60 Basic Pokemon [C] Ram: 10 damage. Weakness: Fire (x2) Resistance: none Retreat: 1 Silcoon – Grass – HP80 Stage 1 – Evolves from Wurmple [C] Gathering of Cocoons: Search your deck for up to 4 in combination of Silcoon and Cascoon and put them onto your Bench. Then, shuffle your deck. [G] Rolling Tackle: 20 damage. Weakness: Fire (x2) Resistance: none Retreat: 3 Beautifly – Grass – HP130 Stage 2 – Evolves from Silcoon [C] Skill Dive: This attack does 50 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) [G] Butterfly Edge: 30 damage. If your opponent’s Pokemon is Knocked Out by the damage from this attack, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn. Weakness: Fire (x2) Resistance: none Retreat: 1 Cascoon – Grass – HP70 Stage 1 – Evolves from Wurmple [C] Gather Cocoon: Search your deck for up to 4 in any combination of Silcoon and Cascoon and put them onto your Bench. Then, shuffle your deck. [G][C] Ram: 30 damage. Weakness: Fire (x2) Resistance: none Retreat: 2 Dustox – Grass – HP140 Stage 2 – Evolves from Cascoon Ability: Hazard Evolution When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may leave your opponent’s Active Pokemon Paralyzed and Poisoned. Between turns, put 3 damage counters for Poison instead of 1. [G][C] Gust: 70 damage. Weakness: Fire (x2) Resistance: none Retreat: 2 Nincada – Grass – HP40 Basic Pokemon [C] Fury Swipes: 10x damage. Flip 3 coins. This attack does 10 damage times the number of heads. Weakness: Fire (x2) Resistance: none Retreat: 1 Ninjask – Grass – HP80 Stage 1 – Evolves from Nincada Ability: Shed Shell When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may put a Shedinja from your discard pile onto your Bench. [G] X-Scissor: 40+ damage. Flip a coin. If heads, this attack does 40 more damage. Weakness: Fire (x2) Resistance: none Retreat: 0 Combee – Grass – HP40 Basic Pokemon [G] Bee March: Search your deck for up to 3 Combee and put them onto your Bench. Then, shuffle your deck. Weakness: Fire (x2) Resistance: none Retreat: 1 Vespiquen – Grass – HP120 Stage 1 – Evolves from Combee [G] Queen Command: 120 damage. If you don’t have 5 [G] Pokemon on your Bench, this attack does nothing. Weakness: Fire (x2) Resistance: none Retreat: 2 Shaymin – Grass – HP70 Basic Pokemon Ability: Floral Heal Once during your turn (before your attack), you may heal 20 damage from your Active [G] Pokemon. [G][C] Ram: 30 damage. Weakness: Fire (x2) Resistance: none Retreat: 1 Virizion-GX – Grass – HP170 Basic Pokemon [C] Double Draw: Draw 2 cards. [G][G] Sensitive Blade: 50+ damage. If you played a Supporter card during this turn, this attack does 80 more damage. [C] Breeze Away GX: Put any number of your Pokemon in play and all cards attached to them into your hand. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fire (x2) Resistance: none Retreat: 1 Skiddo – Grass – HP70 Basic Pokemon [C] Collect: Draw 1 card. [G][C] Vine Whip: 20 damage. Weakness: Fire (x2) Resistance: none Retreat: 1 Gogoat – Grass – HP130 Stage 1 – Evolves from Skiddo [C][C] Leaf Wallop: 40 damage. During your next turn, this Pokemon’s Leaf Wallop attack does 50 more damage. [G][G][C] Solarbeam: 100 damage. Weakness: Fire (x2) Resistance: none Retreat: 2 Tapu Bulu – Grass – HP130 Basic Pokemon [G][C] Hustle Punch: 20x damage. Does 20 damage times the number of your opponent’s Benched Pokemon. [G][G][C] Wild Tackle: 120 damage. Flip a coin. If tails, this Pokemon does 30 damage to itself. Weakness: Fire (x2) Resistance: none Retreat: 2 Moltres – Fire – HP120 Basic Pokemon [R] Assist Heater: 30 damage. You may attach 1 [R] Energy from your hand to 1 of your Benched Pokemon. [R][R][C] Fire Wing: 90 damage. Weakness: Water (x2) Resistance: none Retreat: 2 Cyndaquil – Fire – HP60 Basic Pokemon [R] Smokescreen: 10 damage. If the Defending Pokemon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, the attack fails. Weakness: Water (x2) Resistance: none Retreat: 1 Cyndaquil – Fire – HP70 Basic Pokemon [C][C] Hammer In: 30 damage. Weakness: Water (x2) Resistance: none Retreat: 1 Quilava – Fire – HP90 Stage 1 – Evolves from Cyndaquil [C][C] Hammer In: 30 damage. [R][R][R] Super Singe: 60 damage. Your opponent’s Active Pokemon is now Burned. Weakness: Water (x2) Resistance: none Retreat: 2 Typhlosion – Fire – HP160 Stage 2 – Evolves from Quilava Ability: Burning Energy Once during your turn (before your attack), you may choose to treat all Energy attached to your Pokemon in play as [R] Energy until the end of your turn (including cards newly brought into play). [R][R][R][R] Lost Flame: 120 damage. Put 2 Energy attached to your opponent’s Active Pokemon in the Lost Zone. Weakness: Water (x2) Resistance: none Retreat: 2 Slugma – Fire – HP80 Basic Pokemon [C][C] Stampede: 20 damage. [R][R][C] Flamethrower: 60 damage. Discard 1 Energy attached to this Pokemon. Weakness: Water (x2) Resistance: none Retreat: 3 Magcargo-GX – Fire – HP210 Stage 1 – Evolves from Slugma Ability: Crush Charge Once during your turn (before your attack), you may discard the top card from your deck. If that card is a basic Energy card, attach it to 1 of your Pokemon. [R][R][C] Lava Flow: 50+ damage. You may discard any number of basic Energy cards from this Pokemon. This attack does 50 more damage for each card discarded in this way. [R] Magma Burn GX: Discard the top 5 cards from your opponent’s deck. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Water (x2) Resistance: none Retreat: 3 Houndour – Fire – HP60 Basic Pokemon [C] Team Hunt: Draw a card for each of your Houndour in play. [R] Flame: 10 damage. Weakness: Water (x2) Resistance: none Retreat: 1 Houndoom – Fire – HP110 Stage 1 – Evolves from Houndour [C] Nasty Plot: Search your deck for a card and put it in your hand. Then, shuffle your deck. [R][R] Operation Attack: 50+ damage. If you have more cards in your hand than the opponent, this attack does 80 more damage. Weakness: Water (x2) Resistance: none Retreat: 1 Entei – Fire – HP130 Basic Pokemon [R][C] Fire Fang: 20 damage. Your opponent’s Active Pokemon is now Burned. [R][R][C] Eruption: 80+ damage. Each player discards the top card from their deck. This attack does 60 more damage for each Energy card discarded. Weakness: Water (x2) Resistance: none Retreat: 2 Heatran – Fire – HP140 Basic Pokemon [R][C][C] Lava Burn: 60 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. [R][R][C][C] Heat Bazooka: 150 damage. Discard the top 5 cards from your deck. Weakness: Water (x2) Resistance: none Retreat: 4 Victini – Fire – HP70 Basic Pokemon [R][C] V-Beat: 20x damage. This attack does 20 damage times the number of your Basic Pokemon. Weakness: Water (x2) Resistance: none Retreat: 1 Litleo – Fire – HP60 Basic Pokemon Ability: Wild Dash If your opponent has any Pokemon-GX or Pokemon-EX in play, this Pokemon has no Retreat Cost. [C][C] Take Down: 30 damage. This attack does 10 damage to this Pokemon. Weakness: Water (x2) Resistance: none Retreat: 2 Pyroar – Fire – HP130 Stage 1 – Evolves from Litleo [C][C] Crunch: 30 damage. Discard an Energy attached to your opponent’s Active Pokemon. [R][C][C] Heat Blast: 90 damage. Weakness: Water (x2) Resistance: none Retreat: 2 Blacephalon-GX – Fire – HP180 Basic Pokemon (Ultra Beast) [R] Bursting Burner: Your opponent’s Active Pokemon is now Burned and Confused. [R][R] Mind Blown: 50x damage. You may send any number of [R] Energy attached to your Pokemon in play to the Lost Zone. This attack does 50 damage times the number of cards sent in this way. [R] Burst GX: Discard 1 of your Prize cards. If that card is an Energy, attach it to 1 of your Pokemon. (You can’t use more than 1 GX attack in a game.) When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Water (x2) Resistance: none Retreat: 2 Alolan Vulpix – Water – HP60 Basic Pokemon Ability: Secret Shortcut If you have any [Y] Pokemon in play, this Pokemon has no Retreat Cost. [C][C] Gnaw: 20 damage. Weakness: Metal (x2) Resistance: none Retreat: 1 Slowpoke – Water – HP70 Basic Pokemon [C] Yawn: Your opponent’s Active Pokemon is now Asleep. Weakness: Grass (x2) Resistance: none Retreat: 1 Slowking – Water – HP120 Stage 1 – Evolves from Slowpoke [W] Memory Loss: Your opponent reveals their hand. Choose 1 card and put it into the Lost Zone. [C][C][C] Psychic: 60+ damage. This attack does 20 more damage times the number of Energy attached to your opponent’s Active Pokemon. Weakness: Grass (x2) Resistance: none Retreat: 2 Lapras – Water – HP120 Basic Pokemon Ability: Swimming Once during your turn (before your attack), you may look at the top 2 cards of your deck and return them to the top of your deck in any order. [W][C] Ice Beam: 50 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed. Weakness: Metal (x2) Resistance: none Retreat: 2 Delibird – Water – HP90 Basic Pokemon [C] Happy Delivery: Choose any number of your Benched Pokemon without any Pokemon Tools attached to them. Search your deck for up to that many Pokemon Tool cards and attach one to each of the chosen Pokemon. Then, shuffle your deck. [C][C] Flap: 30 damage. Weakness: Metal (x2) Resistance: none Retreat: 1 Mantine – Water – HP120 Basic Pokemon Ability: Mantine Surf If this Pokemon has any Energy attached to it, this Pokemon has no Retreat Cost. [W][W][C] Surf: 100 damage. Weakness: Lighting (x2) Resistance: Fighting (-20) Retreat: 1 Suicune – Water – HP110 Basic Pokemon Ability: Frozen Current Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may have your opponent switch their Active Pokemon with 1 of their Benched Pokemon. [W][C][C] Aurora Gain: 70 damage. Heal 30 damage from this Pokemon. Weakness: Grass (x2) Resistance: none Retreat: 1 Suicune-GX – Water – HP180 Basic Pokemon Ability: Phantom Wind Once during your turn (before your attack), if this Pokemon is on your Bench, you may shuffle this Pokemon and all cards attached to it into your deck. [W][W][C] Cure Stream: 120 damage. During your opponent’s next turn, the Defending Pokemon’s attacks do 30 less damage. [W][W][C] Brincile GX: 150 damage. Switch this Pokemon with 1 of your Benched Pokemon. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Grass (x2) Resistance: none Retreat: 2 Cubchoo – Water – HP70 Basic Pokemon [C] Follow Up Chill: You can only use this attack on your first turn if you’re going second. Your opponent’s Active Pokemon is now Paralyzed. [C][C] Slap: 20 damage. Weakness: Metal (x2) Resistance: none Retreat: 2 Beartic – Water – HP140 Stage 1 – Evolves from Cubchoo [W][C][C] Resolute Claws: 60+ damage. If your opponent’s Active Pokemon is a Pokemon-GX or Pokemon-EX, this attack does 60 more damage. [W][C][C][C] Blizzard Burn: 150 damage. This Pokemon can’t attack during your next turn. Weakness: Metal (x2) Resistance: none Retreat: 3 White Kyurem – Water – HP130 Basic Pokemon [C][C] Field Crush: 30 damage. Discard your opponent’s Stadium in play. [W][W][C] Freezing Flame: 80+ damage. If this Pokemon has any [R] Energy attached to it, this attack does 80 more damage. Weakness: Metal (x2) Resistance: none Retreat: 3 Popplio – Water – HP60 Basic Pokemon [W][C] Disarming Voice: 20 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Confused. Weakness: Grass (x2) Resistance: none Retreat: 1 Popplio – Water – HP70 Basic Pokemon [W] Blot: 10 damage. Heal 10 damage from this Pokemon. Weakness: Grass (x2) Resistance: none Retreat: 1 Brionne – Water – HP90 Stage 1 – Evolves from Popplio [W] Captivate: Choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon. [W] Water Gun: 20 damage. Weakness: Grass (x2) Resistance: none Retreat: 2 Primarina – Water – HP150 Stage 2 – Evolves from Brionne Ability: Harmonics When you attach an Energy from your hand to 1 of your Pokemon, you may attach up to 2 Energy instead. (Ignore this effect if the Energy is attached with an attack, an Ability other than Harmonics, or a Trainer.) [W][C][C] Hypnosplash: 80 damage. Your opponent’s Active Pokemon is now Asleep. Weakness: Grass (x2) Resistance: none Retreat: 1 Mareanie – Water – HP50 Basic Pokemon [W] Spike Cannon: 30x damage. Flip 2 coins. This attack does 30 damage times the number of heads. Weakness: Grass (x2) Resistance: none Retreat: 2 Toxapex – Water – HP120 Stage 1 – Evolves from Mareanie [W] Poison Sting: Your opponent’s Active Pokemon is now Poisoned. [W][W] Venom Fever: 50x damage. If your opponent’s Active Pokemon is Poisoned, this attack does 50 damage times the number of damage counters on it. Weakness: Grass (x2) Resistance: none Retreat: 3 Bruxish – Water – HP90 Basic Pokemon [W] Mind Bend: 20 damage. Your opponent’s Active Pokemon is now Confused. [W][C] Track The Wounded: This attack does 60 damage to 1 of your opponent’s Benched Pokemon that already has any damage counters on it. (Don’t apply Weakness and Resistance for Benched Pokemon.) Weakness: Grass (x2) Resistance: none Retreat: 1 Electabuzz – Lightning – HP80 Basic Pokemon [L][C] Thundershock: 30 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed. Weakness: Fighting (x2) Resistance: Metal (-20) Retreat: 2 Electivire – Lightning – HP140 Stage 1 – Evolves from Electabuzz [C] Elecharge: Search your deck for up to 2 [L] Energy cards and attach them to this Pokemon. Then, shuffle your deck. [L][L][L][C] High Voltage Knuckle: 190 damage. Discard 3 Energy from this Pokemon. Weakness: Fighting (x2) Resistance: Metal (-20) Retreat: 4 Chinchou – Lightning – HP60 Basic Pokemon [C] Thunder Wave: Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed. [L][C] Lightning Ball: 20 damage. Weakness: Fighting (x2) Resistance: Metal (-20) Retreat: 1 Lanturn – Lightning – HP110 Stage 1 – Evolves from Chinchou [C] Salvage: Choose up to 4 Item cards from your discard pile, show them to your opponent, and shuffle them into your deck. [L][C] Signal Beam: 50 damage. Your opponent’s Active Pokemon is now Confused. Weakness: Fighting (x2) Resistance: Metal (-20) Retreat: 2 Mareep – Lightning – HP50 Basic Pokemon Ability: Fluffy Pillow Once during your turn (before your attack), if this Pokemon is your Active Pokemon, you may choose to leave your opponent’s Active Pokemon Asleep. [C][C] Tackle: 20 damage. Weakness: Fighting (x2) Resistance: Metal (-20) Retreat: 1 Mareep – Lightning – HP60 Basic Pokemon [L] Thundershock: 10 damage. Your opponent’s Active Pokemon is now Baaaaaaaralyzed. Weakness: Fighting (x2) Resistance: Metal (-20) Retreat: 1 Flaaffy – Lightning – HP80 Stage 1 – Evolves from Mareep [L][L] Signal Beam: 40 damage. Your opponent’s Active Pokemon is now Confused. Weakness: Fighting (x2) Resistance: Metal (-20) Retreat: 1 Ampharos – Lightning – HP150 Stage 2 – Evolves from Flaaffy Ability: Invisible Flash Once during your turn (before your attack), you may put 2 [L] Energy from your hand in the Lost Zone. If you do, leave your opponent’s Active Pokemon Paralyzed. [L][L] Split Bomb: This attack does 50 damage to 2 of your opponent’s Pokemon (don’t apply Weakness and Resistance for Benched Pokemon). Weakness: Fighting (x2) Resistance: Metal (-20) Retreat: 2 Raikou – Lightning – HP120 Basic Pokemon [L][C] Lost Voltage: 30 damage. If you have any [L] Energy in the Lost Zone, this attack does 90 more damage. Weakness: Fighting (x2) Resistance: Metal (-20) Retreat: 2 Pachirisu – Lightning – HP70 Basic Pokemon [L] Overshort: 20+ damage. Before doing damage, you may discard all Pokemon Tools attached to your opponent’s Active Pokemon. If you do, this attack does 40 more damage and your opponent’s Active Pokemon is now Paralyzed. Weakness: Fighting (x2) Resistance: Metal (-20) Retreat: 1 Blitzle – Lightning – HP70 Basic Pokemon [L] Bounce Around: 10 damage. [L][C] Elekick: 20 damage. Weakness: Fighting (x2) Resistance: Metal (-20) Retreat: 1 Zebstrika – Lightning – HP110 Stage 1 – Evolves from Blitzle Ability: Fast Break Once during your turn (before your attack), you may discard your hand. Then, draw 4 cards. [L][C] Head Bolt: 60 damage. Weakness: Fighting (x2) Resistance: Metal (-20) Retreat: 1 Stunfisk – Lightning – HP110 Basic Pokemon [C] Flail: 10x damage. This attack does 10 damage times the number of damage counters on this Pokemon. [L] Thunder Blast: 50 damage. Discard a [L] Energy from this Pokemon. Weakness: Fighting (x2) Resistance: Metal (-20) Retreat: 3 Dedenne – Lightning – HP70 Basic Pokemon [L] Nuzzle: Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed. [L] Nuzzle Bomb: For each of your Pokemon that has the Nuzzle attack, this attack does 10 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) Weakness: Fighting (x2) Resistance: Metal (-20) Retreat: 1 Tapu Koko – Lightning – HP120 Basic Pokemon [C][C] Strafe: 30 damage. You may switch this Pokemon with 1 of your Benched Pokemon. [L][L][C] Flash Volt: 120 damage. This Pokemon can’t use Flash Volt during your next turn. Weakness: Fighting (x2) Resistance: Metal (-20) Retreat: 1 Zeraora-GX – Lightning – HP190 Basic Pokemon Ability: Electric Zone Each of your Pokemon that has any [L] Energy attached to it has no Retreat Cost. [L][L][C] Plasma Fists: 160 damage. This Pokemon can’t attack during your next turn. [L] Full Voltage GX: Attach 5 basic Energy cards from your discard pile to your Pokemon in any way you like. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fighting (x2) Resistance: Metal (-20) Retreat: 2 Natu – Psychic – HP40 Basic Pokemon [C][C] Lost March: This attack does 20 damage times the number of your Pokemon in the Lost Zone (excluding Pokemon Prism Star). Weakness: Psychic (x2) Resistance: none Retreat: 1 Xatu – Psychic – HP100 Stage 1 – Evolves from Natu [C][C] Energy Gaze: 30+ damage. Your opponent reveals their hand. If they have any Energy cards in their hand, this attack does 60 more damage. [P][C][C] Psychic Sphere: 80 damage. Weakness: Psychic (x2) Resistance: none Retreat: 1 Espeon – Psychic – HP90 Stage 1 – Evolves from Eevee [C] Allure: Draw 3 cards. [P] Energy Crush: 20+ damage. This attack does 20 more damage times the amount of Energy attached to all of your opponent’s Pokemon. Weakness: Psychic (x2) Resistance: none Retreat: 1 Unown – Psychic – HP60 Basic Pokemon Ability: DAMAGE Once during your turn (before your attack), if this Pokemon is your Active Pokemon, and your Benched Pokemon have a combined total of at least 66 damage counters on them, you may choose to win the game. [P] Hidden Power: 10 damage. Weakness: Psychic (x2) Resistance: none Retreat: 1 Unown – Psychic – HP60 Basic Pokemon Ability: HAND Once during your turn (before your attack), if this Pokemon is your Active Pokemon, and you have at least 35 cards in your hand, you may choose to win the game. [P] Hidden Power: 10 damage. Weakness: Psychic (x2) Resistance: none Retreat: 1 Unown – Psychic – HP60 Basic Pokemon Ability: MISSING Once during your turn (before your attack), if this Pokemon is your Active Pokemon, and your opponent has at least 12 Supporter cards in the Lost Zone, you may choose to win the game. [P] Hidden Power: 10 damage. Weakness: Psychic (x2) Resistance: none Retreat: 1 Wobbuffet – Psychic – HP110 Basic Pokemon Ability: Shield Tail As long as this Pokemon is on your Bench, each player’s Prism Star Pokemon can’t attack and has no Abilities. [P][C] Knock Away: 30 damage. Flip a coin. If heads, this attack does 30 more damage. Weakness: Psychic (x2) Resistance: none Retreat: 2 Girafarig – Psychic – HP90 Basic Pokemon [C] Lost Burial: Choose 2 cards from your opponent’s discard pile and put them in the Lost Zone. [C][C][C] Mind Shock: 70 damage. This attack’s damage isn’t affected by Weakness and Resistance. Weakness: Psychic (x2) Resistance: none Retreat: 1 Shedinja – Psychic – HP40 Stage 1 – Evolves from Nincada Ability: Life Vessel Once during your turn (before your attack), you may discard all cards attached to this Pokemon and attach it to one of your Pokemon as a Pokemon Tool card. If the Pokemon this card is attached to is Knocked Out, your opponent takes 1 fewer Prize card. [C] Haunt: Put 3 damage counters on your opponent’s Active Pokemon. Weakness: none Resistance: none Retreat: 1 Sableye – Psychic – HP80 Basic Pokemon [C] Fast Hunt: If you go first, you can use this attack on your first turn. Search your deck for 1 card and put it into your hand. Then, shuffle your deck. [P] Cursed Drop: Put 3 damage counters on your opponent’s Pokemon in any way you like. Weakness: none Resistance: none Retreat: 1 Giratina – Psychic – HP130 Basic Pokemon Ability: Torn Door Once during your turn (before you attack), if this Pokemon is in your discard pile, you may play it onto your Bench. Then, put 1 damage counter on 2 of your opponent’s Benched Pokemon. [P][P][C] Shadow Impact: 130 damage. Put 4 damage counters on 1 of your Pokemon. Weakness: Darkness (x2) Resistance: Fighting (-20) Retreat: 3 Sigilyph-GX – Psychic – HP170 Basic Pokemon Ability: Mirror Counter If this Pokemon is your Active Pokemon and is damaged by an attack from your opponent’s Pokemon-GX or Pokemon-EX (even if this Pokemon is Knocked Out), put damage counters on the Attacking Pokemon equal to the damage done to this Pokemon. [P][C][C] Sonic Wing: 80 damage. This attack’s damage isn’t affected by Resistance. [P][C][C] Intercept GX: 60x damage. This attack does 60 damage times the number of Energy attached to your opponent’s Active Pokemon. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Lightning (x2) Resistance: Fighting (-20) Retreat: 2 Yamask – Psychic – HP70 Basic Pokemon [P] Haunt: Put 1 damage counter on your opponent’s Active Pokemon. Weakness: Darkness (x2) Resistance: Fighting (-20) Retreat: 1 Cofagrigus – Psychic – HP120 Stage 1 – Evolves from Yamask [P][C] Soul Juggling: 10+ damage. Discard as many of your Benched Pokemon as you like. This attack does 30 more damage for each Benched Pokemon you discarded in this way. Weakness: Darkness (x2) Resistance: Fighting (-20) Retreat: 3 Litwick – Psychic – HP60 Basic Pokemon [P] Haunt: Put 1 damage counter on your opponent’s Active Pokemon. Weakness: Darkness (x2) Resistance: Fighting (-20) Retreat: 1 Lampent – Psychic – HP80 Stage 1 – Evolves from Litwick [P] Haunt: Put 3 damage counters on your opponent’s Active Pokemon. Weakness: Darkness (x2) Resistance: Fighting (-20) Retreat: 1 Chandelure – Psychic – HP140 Stage 2 – Evolves from Lampent [P] Cursed Drop: Put 4 damage counters on your opponent’s Pokemon (and your enemies >:D) in any way you like. [P][P] Spiral of Pain: 20x damage. This attack does 20 damage times the number of damage counters on all of your opponent’s Pokemon. Weakness: Darkness (x2) Resistance: Fighting (-20) Retreat: 2 Meloetta – Psychic – HP80 Basic Pokemon [C] Sing: Your opponent’s Active Pokemon is now Asleep. [P][C][C] Miracle Harmony: Flip a coin for each of your Pokemon that have the “Sing” attack. This attack does 10 damage times the number of heads to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) Weakness: Psychic (x2) Resistance: none Retreat: 1 Mareanie – Psychic – HP60 Basic Pokemon [C] Peck: 10 damage. [P][C] Pin Missile: 10x damage. Flip 4 coins. This attack does 10 damage times the number of heads. Weakness: Psychic (x2) Resistance: none Retreat: 1 Nihilego – Psychic – HP110 Basic Pokemon (Ultra Beast) [P] Nightcap: This attack can only be used when your opponent has 2 Prize cards remaining. Choose an attack on 1 of your opponent’s Pokemon in play, and use it as this attack. [P] Empty Tentacles: Your opponent’s Active Pokemon is now Poisoned and Confused. Weakness: Psychic (x2) Resistance: none Retreat: 1 Poipole – Psychic – HP70 Basic Pokemon (Ultra Beast) [C] Eye Opener: Look at all of your face-down Prize cards, then put them back face down. [C][C] Peck: 20 damage. Weakness: Psychic (x2) Resistance: none Retreat: 1 Naganadel – Psychic – HP130 Stage 1 (Ultra Beast) – Evolves from Poipole Ability: Charge Up Once during your turn (before your attack), you may attach a basic Energy from your discard pile to this Pokemon. [C][C][C] Turning Point: 80+ damage. If you have exactly 3 Prize cards remaining, this attack does 80 more damage. Weakness: Psychic (x2) Resistance: none Retreat: 1 Onix – Fighting – HP120 Basic Pokemon [C][C][C][C] Land Crush: 120 damage. Weakness: Grass (x2) Resistance: none Retreat: 4 Sudowoodo – Fighting – HP110 Basic Pokemon [F] Hit Harder: 20+ damage. If this Pokemon was your Active Pokemon and was damaged by an attack during your opponent’s last turn, this attack does 80 more damage. Weakness: Water (x2) Resistance: none Retreat: 2 Phanpy – Fighting – HP80 Basic Pokemon [F][C] Last Resort: 50 damage. Flip a coin. If tails, this attack does nothing. Weakness: Grass (x2) Resistance: none Retreat: 2 Donphan – Fighting – HP130 Stage 1 – Evolves from Phanpy Ability: Sturdy If this Pokemon has full HP and would be Knocked Out by damage from an attack, this Pokemon is not Knocked Out and its remaining HP becomes 10 instead. [F][C][C] Rolling Spin: 70 damage. During your next turn, this Pokemon’s Rolling Spin attack does 70 more damage. Weakness: Grass (x2) Resistance: none Retreat: 3 Hitmontop – Fighting – HP80 Basic Pokemon [F] Rapid Spin: 30 damage. Switch this Pokemon with 1 of your Benched Pokemon. Then, your opponent switches their Active Pokemon with 1 of their Benched Pokemon. [C][C][C] Triple Kick: Flip 3 coins. This attack does 40 damage times the number of heads. Weakness: Psychic (x2) Resistance: none Retreat: 1 (It’s staring into your soul with its demonic eyes.) Larvitar – Fighting – HP50 Basic Pokemon Ability: Submerge If this Pokemon is on your Bench, it takes no damage from attacks. [C] Bite: 10 damage. Weakness: Grass (x2) Resistance: none Retreat: 1 Larvitar – Fighting – HP60 Basic Pokemon [C][C] Second Strike: 10+ damage. If your opponent’s Active Pokemon has 3 or more damage counters on it, this attack does 70 more damage. Weakness: Grass (x2) Resistance: none Retreat: 1 Pupitar – Fighting – HP70 Stage 1 – Evolves from Larvitar Ability: Bullet Evolution When you play this card from your hand to evolve one of your Pokemon during your turn, you may choose to have any damage done to this Pokemon by your opponent’s attacks reduced by 50 until the end of your opponent’s next turn. [C][C][C] Hammer In: 30 damage. Weakness: Grass (x2) Resistance: none Retreat: 3 Carbink – Fighting – HP90 Basic Pokemon [F] Diamond Gate: Search your deck for a Supporter card and a Stadium card, reveal them, and put them into your hand. Then, shuffle your deck. [F][F][C] Guard Press: 60 damage. During your opponent’s next turn, this Pokemon takes 20 less damage from attacks (after applying Weakness and Resistance). Weakness: Grass (x2) Resistance: none Retreat: 1 Alolan Meowth – Darkness – HP60 Basic Pokemon [.] Spoilsport: 10+ damage. If you go second, on your first turn this attack does 60 more damage. Weakness: Fighting (x2) Resistance: Psychic (-20) Retreat: 1 Alolan Persian – Darkness – HP90 Stage 1 – Evolves from Alolan Meowth [.] Bluff: 90- damage. This attack’s damage is reduced by 30 for each Energy attached to your opponent’s Active Pokemon. Weakness: Fighting (x2) Resistance: Psychic (-20) Retreat: 1 Umbreon – Darkness – HP110 Stage 1 – Evolves from Eevee [D] Retaliate: 30+ damage. If 1 of your Pokemon was Knocked Out by damage from an opponent’s attack during your opponent’s last turn, this attack does 90 more damage. [D][C] Dark Cutter: 60 damage. Weakness: Fighting (x2) Resistance: Psychic (-20) Retreat: 1 Tyranitar-GX – Darkness – HP250 Stage 2 – Evolves from Pupitar Ability: Lost Out If 1 of your opponent’s Pokemon is Knocked Out by damage from this Pokemon’s attacks, put that Pokemon and all cards attached to it into the Lost Zone. [D][D][C] Vicious Sandstorm: 130 damage. This attack does 30 damage to each of your opponent’s Benched Basic Pokemon. [D][D][C] Smack Down GX: 220 damage. This attack’s damage isn’t affected by any effects on the Defending Pokemon. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fighting (x2) Resistance: Psychic (-20) Retreat: 3 Alolan Diglett – Metal – HP50 Basic Pokemon [.] Call for Family: Search your deck for 1 Basic Pokemon and put it onto your Bench. Then, shuffle your deck. Weakness: Fire (x2) Resistance: Psychic (-20) Retreat: 1 Alolan Dugtrio – Metal – HP90 Stage 1 – Evolves from Alolan Diglett [.] Mole Rush: 60 damage. This attack’s damage isn’t affected by Weakness or Resistance. Weakness: Fire (x2) Resistance: Psychic (-20) Retreat: 1 Forretress – Metal – HP110 Stage 1 – Evolves from Pineco [M] Spike Thrust: Flip 3 coins. This attack does 10 damage to each of your opponent’s Pokemon times the number of heads (don’t apply Weakness and Resistance for Benched Pokemon). [M][M][C] Lost Bomber: 190 damage. Put this Pokemon and all cards attached to it into the Lost Zone. Weakness: Fire (x2) Resistance: Psychic (-20) Retreat: 2 Steelix – Metal – HP180 Stage 1 – Evolves from Onix [M][C][C] Hammer In: 90 damage. [M][C][C][C] Iron Tackle: 170 damage. This Pokemon does 50 damage to itself.. Weakness: Fire (x2) Resistance: Psychic (-20) Retreat: 4 Scizor – Metal – HP120 Stage 1 – Evolves from Scyther Ability: Exoskeleton This Pokemon takes 30 less damage from attacks. [M][C] Special Blow: 60 damage. If your opponent’s Active Pokemon has any Special Energy attached to it, this attack does 70 more damage. Weakness: Fire (x2) Resistance: Psychic (-20) Retreat: 1 Dialga – Metal – HP130 Basic Pokemon [M][C][C] Time Down: 60 damage. Devolve your opponent’s Active Evolved Pokemon and put the highest stage Evolution card into their hand. [M][M][C][C] Power Blast: 130 damage. Discard 1 Energy attached to this Pokemon. Weakness: Fire (x2) Resistance: Psychic (-20) Retreat: 2 Durant – Metal – HP80 Basic Pokemon [C] Knock Over: 20 damage. You may discard a Stadium in play. [C][C] Mountain Munch: Discard 2 cards from the top of your opponent’s deck. Weakness: Fire (x2) Resistance: Psychic (-20) Retreat: 1 Cobalion – Metal – HP120 Basic Pokemon [M][C] Guard Press: 30 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance). [M][M][C] Metal Arms: 80+ damage. If this Pokemon has a Pokemon Tool attached to it, this attack does 40 more damage. Weakness: Fire (x2) Resistance: Psychic (-20) Retreat: 2 Genesect-GX – Metal – HP180 Basic Pokemon Ability: Double Cassette You may attach up to 2 Pokemon Tool cards to this Pokemon. (If this Ability stops working, discard Pokemon Tools from this Pokemon until there is 1 remaining.) [M][M][C] Blast Bomb: 130 damage. [M][M][C] Break Buster: 190 damage. Don’t apply Resistance for this attack’s damage. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fire (x2) Resistance: Psychic (-20) Retreat: 2 Magearna – Metal – HP90 Basic Pokemon [C] Mild Errand Running: Search your deck for up to 2 Basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck. [M][C] Energy Press: 30+ damage. This attack does 20 more damage for each Energy attached to your opponent’s Active Pokemon. Weakness: Fire (x2) Resistance: Psychic (-20) Retreat: 1 Alolan Ninetales-GX – Fairy – HP200 Stage 1 – Evolves from Alolan Vulpix Ability: Mysterious Guidance When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may search your deck for up to 2 Item cards, reveal them, and put them into your hand. Then, shuffle your deck. [Y][C] Snowy Wind: 70 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) [Y][C] Sublimation GX: If your opponent’s Active Pokemon is an Ultra Beast, it is Knocked Out. (You can’t use more than 1 GX attack in a game.) When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 2 Jigglypuff – Fairy – HP70 Basic Pokemon [Y] Pound: 10 damage. [C][C] Sing: Your opponent’s Active Pokemon is now Asleep. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 2 Wigglytuff – Fairy – HP120 Stage 1 – Evolves from Jigglypuff [C][C] Inflate: 30 damage. During your opponent’s next turn, this Pokemon takes 30 less damage from the attacks of your opponent’s Pokemon. [Y][C][C] Decorated Slap 70+ damage. If this Pokemon has a “Fairy Charm” attached to it, this attack does 70 more damage. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 2 Marill – Fairy – HP70 Basic Pokemon [Y][C] Magical Shot: 30 damage. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 2 Azumarill – Fairy – HP100 Stage 1 – Evolves from Marill [Y] Droplet Search: Look at the top 8 cards of your deck, choose any number of Energy cards you find there, and attach them to your Pokemon in any way you like. Then, shuffle the remaining cards into your deck. [Y][C][C] Play Rough: 60+ damage. Flip a coin. If heads, this attack does 30 more damage. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 2 Snubbull – Fairy – HP70 Basic Pokemon [Y] Scatter: 20x damage. Discard up to 2 Trainer cards from your hand. This attack does 20 damage for each card discarded. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 2 Granbull – Fairy – HP130 Stage 1 – Evolves from Snubbull [Y] Dead Broke: 30 damage. If you have no cards in your hand, this attack does 130 more damage. [Y][Y][Y] Giant Fang: 110 damage. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 3 Ralts – Fairy – HP50 Basic Pokemon [Y] Beckon: Put a Supporter card from your discard pile into your hand. [C][C] Beat: 20 damage. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 1 Kirlia – Fairy – HP80 Stage 1 – Evolves from Ralts [C][C] Beat: 20 damage. [Y][C][C] Disarming Voice: 50 damage. Your opponent’s Active Pokemon is now Confused. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 1 Gardevoir – Fairy – HP130 Stage 2 – Evolves from Kirlia [Y] Brilliant Search: Search your deck for up to 3 cards and put them in your hand. Then, shuffle your deck. [Y][C][C] Sensitive Ray: 70+ damage. If you played a Supporter card from your hand during this turn, this attack does 90 more damage. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 2 Dedenne – Fairy – HP70 Basic Pokemon [Y] Static Touch: 10 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Confused. If tails, your opponent’s Active Pokemon is now Paralyzed. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 1 Carbink – Fairy – HP90 Basic Pokemon [C][C] Wonder Ray: 30 damage. Prevent all effects of attacks, including damage, done to this Pokemon by the attacks of your opponent’s Pokemon with Abilities during your opponent’s next turn. [Y][C][C] Power Gem: 60 damage. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 1 Xerneas Prism Star – Fairy – HP160 Basic Pokemon You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead. Ability: Life Road Once during your turn (before your attack), when this Pokemon moves from your bench to become your Active Pokemon, you may move any number of Energy from your other Pokemon to this Pokemon. [Y][Y][Y] Bright Horns: 160 damage. This Pokemon can’t use Bright Horns during your next turn. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 2 Cutiefly – Fairy – HP30 Basic Pokemon [C] Sweet Scent: Heal 30 damage from 1 of your Pokemon. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 0 Ribombee – Fairy – HP60 Stage 1 – Evolves from Cutiefly Ability: Mystic Buzz As long as this Pokemon is on your Bench, whenever your opponent plays a Supporter card from their hand, prevent all effects of that card done to your [Y] Pokemon in play. [Y] Stampede: 20 damage. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 0 Morelull – Fairy – HP60 Basic Pokemon [Y] Perplex: Your opponent’s Active Pokemon is now Confused. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 1 Shiinotic – Fairy – HP100 Stage 1 – Evolves from Morelull Ability: Effect Spore If this Pokemon is your Active Pokemon and is damaged by an opponent’s attack (even if this Pokemon is Knocked Out), the attacking Pokemon is now Asleep. [Y][Y] Dream Touch: 50 damage. If your opponent’s Active Pokemon is Asleep, your opponent shuffles all Energy attached to their Active Pokemon into their deck. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 2 Mimikyu-GX – Fairy – HP170 Basic Pokemon [Y] Perplex: Your opponent’s Active Pokemon is now Confused. [Y][C] Cascading Barrage: 10+ damage. This attack does 30 more damage for each damage counter on your opponent’s Active Pokemon. [Y] Dream Fear GX: Shuffle 1 of your opponent’s Benched Pokemon and all cards attached to it into their deck. (You can’t use more than 1 GX attack in a game.) When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: none Resistance: none Retreat: 1 Tapu Lele – Fairy – HP110 Basic Pokemon Ability: Charm Charm Once during your turn (before your attack), when you attach Fairy Charm to this Pokemon, you may leave your opponent’s Active Pokemon Confused. [Y][C][C] Magical Shot: 70 damage. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 1 Tapu Fini – Fairy – HP120 Basic Pokemon [Y][C] Dream Away: Flip a coin. If heads, your opponent shuffles their Active Pokemon and all cards attached to it into their deck. [Y][Y][C] Wonder Shine: 100 damage. Your opponent’s Active Pokemon is now Confused. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 1 Chansey – Colorless – HP100 Basic Pokemon [C] Healing Pirouette: Heal 20 damage from each of your Pokemon. [C][C][C] Kind Slap: 100 damage. If your opponent’s Active Pokemon has any damage counters on it, this attack does nothing. Weakness: Fighting (x2) Resistance: none Retreat: 2 Blissey – Colorless – HP160 Stage 1 – Evolves from Chansey Ability: Blissful Supply Once during your turn (before your attack), you may remove 1 Special Condition from your Active Pokemon. [C][C][C] Powerful Slap: 80x damage. Flip a coin for each Energy attached to this Pokemon. This attack does 80 damage times the number of heads. Weakness: Fighting (x2) Resistance: none Retreat: 3 Ditto Prism Star – Colorless – HP40 Basic Pokemon You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead. Ability: Evolve Into Anything During your turn, you may play a Stage 1 Evolution card from your hand onto this Pokemon to evolve it (excluding your first turn and the turn this Pokemon comes into play). Weakness: Fighting (x2) Resistance: none Retreat: 1 Eevee – Colorless – HP60 Basic Pokemon [C] Gnaw: 20 damage. Weakness: Fighting (x2) Resistance: none Retreat: 1 Stantler – Colorless – HP110 Basic Pokemon [C] Mystifying Horns: Your opponent’s Active Pokemon is now Confused. [C][C] Enhanced Horn: 20 damage. If this Pokemon has a Pokemon Tool attached, this attack does 60 more damage. Weakness: Fighting (x2) Resistance: none Retreat: 2 Smeargle – Colorless – HP80 Basic Pokemon [C] Perfect Likeness: Your opponent reveals their hand. Choose a Supporter you find there and use its effect as the effect of this attack. [C] Tail Smash: 30 damage. Flip a coin. If tails, this attack does nothing. Weakness: Fighting (x2) Resistance: none Retreat: 1 Miltank – Colorless – HP130 Basic Pokemon [C][C][C] Milk Cannon: You may reveal any number of Moo-Moo Milk cards from your hand to your opponent. This attack does 60 damage for each card revealed. Weakness: Fighting (x2) Resistance: none Retreat: 3 Lugia-GX – Colorless – HP190 Basic Pokemon [C][C][C] Psychic: 30+ damage. This attack does 30 more damage times the amount of Energy attached to your opponent’s Active Pokemon. [C][C][C][C] Wadatsumi’s Spear: 170 damage. This Pokemon can’t use Wadatsumi’s Spear during your next turn. [C][C][C] Lost Purge GX: Put your opponent Active Pokemon and all cards attached to it into their Lost Zone. (You can’t use more than 1 GX attack in a game.) When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Lightning (x2) Resistance: Fighting (-20) Retreat: 2 Ho-Oh – Colorless – HP130 Basic Pokemon [C][C][C] Rainbow Burn: 30+ damage. This attack does 30 more damage for each type of basic Energy attached to this Pokemon. Weakness: Lightning (x2) Resistance: Fighting (-20) Retreat: 2 Kecleon – Colorless – HP80 Basic Pokemon Ability: Unit Color 1 If this Pokemon has Unit Energy [G][R][W] attached to it, this Pokemon’s type becomes [G][R][W]. [C] Tongue Slap: 10+ damage. If your opponent’s Active Pokemon is an Evolved Pokemon, this attack does 50 more damage. Weakness: Fighting (x2) Resistance: none Retreat: 1 Kecleon – Colorless – HP80 Basic Pokemon Ability: Unit Color 3 If this Pokemon has Unit Energy [F][D][Y] attached to it, this Pokemon’s type becomes [F][D][Y]. [C][C] Gentle Slap: 60 damage. Weakness: Fighting (x2) Resistance: none Retreat: 1 Pikipek – Colorless – HP50 Basic Pokemon [C] Peck Off: 10 damage. Before doing damage, discard all Pokemon Tools attached to your opponent’s Active Pokemon. Weakness: Lightning (x2) Resistance: Fighting (-20) Retreat: 1 Pikipek – Colorless – HP60 Basic Pokemon [C] Send Back: Your opponent switches their Active Pokemon with 1 of their Benched Pokemon. [C][C] Peck: 20 damage. Weakness: Lightning (x2) Resistance: Fighting (-20) Retreat: 1 Trumbeak – Colorless – HP80 Stage 1 – Evolves from Pikipek Ability: Mountain Ferry Once during your turn (before your attack), if this card is in your hand, you may place it in the Lost Zone. If you do, look at the top card of your opponent’s deck, then return it to the top of your opponent’s deck. If the card is a Supporter, put it in the Lost Zone instead. [C][C] Peck: 30 damage Weakness: Lightning (x2) Resistance: Fighting (-20) Retreat: 2 Toucannon – Colorless – HP140 Stage 2 – Evolves from Trumbeak [C] Heat Beak: 40 damage. Your opponent’s Active Pokemon is now Burned. [C][C][C] Huge Cannon: 160 damage. If this Pokemon evolved during your turn, this attack does nothing. Weakness: Lightning (x2) Resistance: Fighting (-20) Retreat: 2 Adventuring Satchel – Trainer Item Search your deck for up to 2 Pokemon Tool cards, reveal them, and put them into your hand. Then, shuffle your deck. You may play as many Item cards as you like during your turn (before you attack). Aether Foundation Employee – Trainer Supporter Put 3 Alolan Pokemon from your discard pile into your hand. You can play only 1 Supporter card during your turn (before your attack). Choice Helmet – Trainer Item Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it. The Pokemon this card is attached to takes 30 less damage from the attacks of your opponent’s Pokemon-GX and Pokemon-EX. You may play as many Item cards as you like during your turn (before your attack). Counter Gain – Trainer Item – Pokemon Tool Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it. As long as you have more Prize cards remaining than your opponent, the attacks of the Pokemon this card is attached to cost [C] less. You may play as many Item cards as you like during your turn (before your attack). Custom Catcher – Trainer Item You may play 2 Custom Catcher cards at once: If you played 1 card, draw cards from your deck until you have 3 cards in your hand. If you played 2 cards, choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon. You may play as many Item cards as you like during your turn (before your attack). Electric Power – Trainer Item During this turn, your [L] Pokemon’s attacks do 30 more damage to your opponent’s Active Pokemon. You may play as many Item cards as you like during your turn (before your attack). Faba – Trainer Supporter Choose 1 of your opponent’s Pokemon Tool cards, Special Energy cards, or Stadiums in play, and put it in the Lost Zone. You can only use 1 Supporter card during your turn (before you attack). Fairy Charm [G] – Trainer Item Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it. Prevent all damage done to the [Y] Pokemon that this card is attached to by the attacks of your opponent’s [G] Pokemon-GX and Pokemon-EX. You may play as many Item cards as you like during your turn (before your attack). Fairy Charm [P] – Trainer Item Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it. Prevent all damage done to the [Y] Pokemon that this card is attached to by the attacks of your opponent’s [P] Pokemon-GX and Pokemon-EX. You may play as many Item cards as you like during your turn (before your attack). Fairy Charm [F] – Trainer Item Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it. Prevent all damage done to the [Y] Pokemon that this card is attached to by the attacks of your opponent’s [F] Pokemon-GX and Pokemon-EX. You may play as many Item cards as you like during your turn (before your attack). Fairy Charm [N] – Trainer Item Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it. Prevent all damage done to the [Y] Pokemon that this card is attached to by the attacks of your opponent’s [N] Pokemon-GX and Pokemon-EX. You may play as many Item cards as you like during your turn (before your attack). Heat Factory Prism Star – Trainer Stadium You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead. Once during your turn (before you attack) you may discard a [R] Energy from your hand. If you do, draw 3 cards. As long as this Stadium is in play, whenever a player uses and Item or Supporter card from their hand, prevent all effects of those cards done to this Stadium. This card stays in play when you play it. Discard this card if another Stadium comes into play. If another card with the same name is in play, you can’t play this card. Kahili – Trainer Supporter Draw 2 cards. Then flip a coin. If heads, put this Kahili back into your hand instead of discarding it. You may only play 1 Supporter card during your turn (before you attack). Life Forest Prism Star – Trainer Stadium You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead. Once during each player’s turn, that player may heal 60 damage and remove all Special Conditions from 1 of their [G] Pokemon. As long as this Stadium is in play, whenever a player uses an Item or Supporter card from their hand, prevent all effects of those cards done to this Stadium. This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card. Lost Mixer – Trainer Item Put 2 cards from your hand in the Lost Zone. Then, draw 1 card from your deck. (If you can’t put 2 cards from your hand in the Lost Zone, this card can’t be played.) You can use as many Item cards as you want during your turn (before you attack). Lusamine Prism Star – Trainer Supporter You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead. You can only play this card if your opponent has 3 Prize cards remaining. Prevent all damage done to your Ultra Beasts by your opponent’s attacks during your opponent’s next turn. You can only use 1 Supporter card during your turn (before you attack). Mina – Trainer Supporter Search your deck for a [Y] Energy and attach it to 1 of your Pokemon. Then, shuffle your deck. You may play only 1 Supporter card during your turn (before your attack). Mix Herb – Trainer Item You may play 2 Mix Herb cards at once. If you played 1 card, remove 1 Special Condition from your Active Pokemon. If you played 2 cards, remove all Special Conditions and 90 damage from your Active Pokemon. You may play as many Item cards as you like during your turn (before your attack). Moo-Moo Milk – Trainer Item Choose 1 of your Pokemon. Flip 2 coins. For each heads, heal 30 damage from that Pokemon. You can use as many Item cards as you want during your turn (before you attack). Morty – Trainer Supporter You can only play this card if 1 of your [P] Pokemon was Knocked Out during your opponent’s last turn. Your opponent reveals their hand. Choose 2 cards you find there and your opponent shuffles them into their deck. You may play only 1 Supporter card during your turn (before your attack). Net Ball – Trainer Item Search your deck for a basic [G] Pokemon or a [G] Energy, reveal it, and put it into your hand. Then, shuffle your deck. You may play as many Item cards as you like during your turn (before you attack). Professor Elm’s Lecture – Trainer Supporter Search your deck for up to 3 Pokemon with 60 HP or less, reveal them, and put them into your hand. Then, shuffle your deck. You can only use 1 Supporter card during your turn (before you attack Sightseer – Trainer Supporter Draw cards from your deck until you have 5 cards in your hand. Before drawing, you may discard any number of cards from your hand. You may play only 1 Supporter card during your turn (before your attack). Spell Tag – Trainer Item Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it. If the [P] Pokemon this card is attached to is Knocked Out by damage from an opponent’s attack, put 4 damage counters on your opponent’s Pokemon in any way you like. You may play as many Item cards as you like during your turn (before you attack). Thunder Mountain Prism Star – Trainer Stadium You can’t have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead. The attacks of each player’s [L] Pokemon cost [L] less. As long as this Stadium is in play, whenever a player uses an Item or Supporter card from their hand, prevent all effects of those cards done to this Stadium. This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card. React Hammer – Trainer Item This card can only be used by the player going second, on their first turn. Discard an Energy from one of your opponent’s Pokemon in play. You can use as many Item cards as you want during your turn (before you attack). Whitney – Trainer Supporter Draw 1 card. Draw an additional 2 cards for each Whitney in your discard pile (excluding this one). You can only use 1 Supporter card during your turn (before you attack). Memory Energy – Special Energy This card provides [C] Energy. The Pokemon this card is attached to can use the attacks of its previous Evolutions (it still needs the necessary Energy to perform the attack). Shuckle-GX – Grass – HP170 Basic Pokemon Ability: Protective Pot Prevent all damage done to this Pokemon by your opponent’s Pokemon with 2 or less Energy attached to them. [C] Triple Poison: Your opponent’s Active Pokemon is now Poisoned. Put 3 damage counters instead of 1 on that Pokemon between turns. [C] Wrap GX: 40 damage. Your opponent’s Active Pokemon is now Paralyzed. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fire (x2) Resistance: none Retreat: 1 Sceptile-GX – Grass – HP230 Stage 2 – Evolves from Grovyle [G] Mach Cut: 60 damage. Discard a Special Energy from your opponent’s Active Pokemon. [G][G] Leaf Cyclone: 130 damage. Move a [G] Energy from this Pokemon to 1 of your Benched Pokemon. [G] Jungle Heal GX: Heal all damage from each of your Pokemon with any [G] Energy attached to them. (You can’t use more than 1 GX attack in a game.) When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fire (x2) Resistance: none Retreat: 1 Virizion-GX – Grass – HP170 Basic Pokemon [C] Double Draw: Draw 2 cards. [G][G] Sensitive Blade: 50+ damage. If you played a Supporter card during this turn, this attack does 80 more damage. [C] Breeze Away GX: Put any number of your Pokemon in play and all cards attached to them into your hand. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fire (x2) Resistance: none Retreat: 1 Magcargo-GX – Fire – HP210 Stage 1 – Evolves from Slugma Ability: Crush Charge Once during your turn (before your attack), you may discard the top card from your deck. If that card is a basic Energy card, attach it to 1 of your Pokemon. [R][R][C] Lava Flow: 50+ damage. You may discard any number of basic Energy cards from this Pokemon. This attack does 50 more damage for each card discarded in this way. [R] Magma Burn GX: Discard the top 5 cards from your opponent’s deck. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Water (x2) Resistance: none Retreat: 3 Blacephalon-GX – Fire – HP180 Basic Pokemon (Ultra Beast) [R] Bursting Burner: Your opponent’s Active Pokemon is now Burned and Confused. [R][R] Mind Blown: 50x damage. You may send any number of [R] Energy attached to your Pokemon in play to the Lost Zone. This attack does 50 damage times the number of cards sent in this way. [R] Burst GX: Discard 1 of your Prize cards. If that card is an Energy, attach it to 1 of your Pokemon. (You can’t use more than 1 GX attack in a game.) When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Water (x2) Resistance: none Retreat: 2 Suicune-GX – Water – HP180 Basic Pokemon Ability: Phantom Wind Once during your turn (before your attack), if this Pokemon is on your Bench, you may shuffle this Pokemon and all cards attached to it into your deck. [W][W][C] Cure Stream: 120 damage. During your opponent’s next turn, the Defending Pokemon’s attacks do 30 less damage. [W][W][C] Brincile GX: 150 damage. Switch this Pokemon with 1 of your Benched Pokemon. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Grass (x2) Resistance: none Retreat: 2 Zeraora-GX – Lightning – HP190 Basic Pokemon Ability: Electric Zone Each of your Pokemon that has any [L] Energy attached to it has no Retreat Cost. [L][L][C] Plasma Fists: 160 damage. This Pokemon can’t attack during your next turn. [L] Full Voltage GX: Attach 5 basic Energy cards from your discard pile to your Pokemon in any way you like. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fighting (x2) Resistance: Metal (-20) Retreat: 2 Sigilyph-GX – Psychic – HP170 Basic Pokemon Ability: Mirror Counter If this Pokemon is your Active Pokemon and is damaged by an attack from your opponent’s Pokemon-GX or Pokemon-EX (even if this Pokemon is Knocked Out), put damage counters on the Attacking Pokemon equal to the damage done to this Pokemon. [P][C][C] Sonic Wing: 80 damage. This attack’s damage isn’t affected by Resistance. [P][C][C] Intercept GX: 60x damage. This attack does 60 damage times the number of Energy attached to your opponent’s Active Pokemon. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Lightning (x2) Resistance: Fighting (-20) Retreat: 2 Tyranitar-GX – Darkness – HP250 Stage 2 – Evolves from Pupitar Ability: Lost Out If 1 of your opponent’s Pokemon is Knocked Out by damage from this Pokemon’s attacks, put that Pokemon and all cards attached to it into the Lost Zone. [D][D][C] Vicious Sandstorm: 130 damage. This attack does 30 damage to each of your opponent’s Benched Basic Pokemon. [D][D][C] Smack Down GX: 220 damage. This attack’s damage isn’t affected by any effects on the Defending Pokemon. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fighting (x2) Resistance: Psychic (-20) Retreat: 3 Genesect-GX – Metal – HP180 Basic Pokemon Ability: Double Cassette You may attach up to 2 Pokemon Tool cards to this Pokemon. (If this Ability stops working, discard Pokemon Tools from this Pokemon until there is 1 remaining.) [M][M][C] Blast Bomb: 130 damage. [M][M][C] Break Buster: 190 damage. Don’t apply Resistance for this attack’s damage. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fire (x2) Resistance: Psychic (-20) Retreat: 2 Alolan Ninetales-GX – Fairy – HP200 Stage 1 – Evolves from Alolan Vulpix Ability: Mysterious Guidance When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may search your deck for up to 2 Item cards, reveal them, and put them into your hand. Then, shuffle your deck. [Y][C] Snowy Wind: 70 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) [Y][C] Sublimation GX: If your opponent’s Active Pokemon is an Ultra Beast, it is Knocked Out. (You can’t use more than 1 GX attack in a game.) When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 2 Mimikyu-GX – Fairy – HP170 Basic Pokemon [Y] Perplex: Your opponent’s Active Pokemon is now Confused. [Y][C] Cascading Barrage: 10+ damage. This attack does 30 more damage for each damage counter on your opponent’s Active Pokemon. [Y] Dream Fear GX: Shuffle 1 of your opponent’s Benched Pokemon and all cards attached to it into their deck. (You can’t use more than 1 GX attack in a game.) When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: none Resistance: none Retreat: 1 Lugia-GX – Colorless – HP190 Basic Pokemon [C][C][C] Psychic: 30+ damage. This attack does 30 more damage times the amount of Energy attached to your opponent’s Active Pokemon. [C][C][C][C] Wadatsumi’s Spear: 170 damage. This Pokemon can’t use Wadatsumi’s Spear during your next turn. [C][C][C] Lost Purge GX: Put your opponent Active Pokemon and all cards attached to it into their Lost Zone. (You can’t use more than 1 GX attack in a game.) When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Lightning (x2) Resistance: Fighting (-20) Retreat: 2 Faba – Trainer Supporter Choose 1 of your opponent’s Pokemon Tool cards, Special Energy cards, or Stadiums in play, and put it in the Lost Zone. You can only use 1 Supporter card during your turn (before you attack). Judge – Trainer Supporter Both players shuffle their hands into their deck and then draw 4 cards. You may only play 1 Supporter card per turn (before you attack). Kahili – Trainer Supporter Draw 2 cards. Then flip a coin. If heads, put this Kahili back into your hand instead of discarding it. You may only play 1 Supporter card during your turn (before you attack). Mina – Trainer Supporter Search your deck for a [Y] Energy and attach it to 1 of your Pokemon. Then, shuffle your deck. You may play only 1 Supporter card during your turn (before your attack). Morty – Trainer Supporter You can only play this card if 1 of your [P] Pokemon was Knocked Out during your opponent’s last turn. Your opponent reveals their hand. Choose 2 cards you find there and your opponent shuffles them into their deck. You may play only 1 Supporter card during your turn (before your attack). Professor Elm’s Lecture – Trainer Supporter Search your deck for up to 3 Pokemon with 60 HP or less, reveal them, and put them into your hand. Then, shuffle your deck. You can only use 1 Supporter card during your turn (before you attack). Whitney – Trainer Supporter Draw 1 card. Draw an additional 2 cards for each Whitney in your discard pile (excluding this one). You can only use 1 Supporter card during your turn (before you attack). Shuckle-GX – Grass – HP170 Basic Pokemon Ability: Protective Pot Prevent all damage done to this Pokemon by your opponent’s Pokemon with 2 or less Energy attached to them. [C] Triple Poison: Your opponent’s Active Pokemon is now Poisoned. Put 3 damage counters instead of 1 on that Pokemon between turns. [C] Wrap GX: 40 damage. Your opponent’s Active Pokemon is now Paralyzed. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fire (x2) Resistance: none Retreat: 1 Sceptile-GX – Grass – HP230 Stage 2 – Evolves from Grovyle [G] Mach Cut: 60 damage. Discard a Special Energy from your opponent’s Active Pokemon. [G][G] Leaf Cyclone: 130 damage. Move a [G] Energy from this Pokemon to 1 of your Benched Pokemon. [G] Jungle Heal GX: Heal all damage from each of your Pokemon with any [G] Energy attached to them. (You can’t use more than 1 GX attack in a game.) When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fire (x2) Resistance: none Retreat: 1 Virizion-GX – Grass – HP170 Basic Pokemon [C] Double Draw: Draw 2 cards. [G][G] Sensitive Blade: 50+ damage. If you played a Supporter card during this turn, this attack does 80 more damage. [C] Breeze Away GX: Put any number of your Pokemon in play and all cards attached to them into your hand. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fire (x2) Resistance: none Retreat: 1 Magcargo-GX – Fire – HP210 Stage 1 – Evolves from Slugma Ability: Crush Charge Once during your turn (before your attack), you may discard the top card from your deck. If that card is a basic Energy card, attach it to 1 of your Pokemon. [R][R][C] Lava Flow: 50+ damage. You may discard any number of basic Energy cards from this Pokemon. This attack does 50 more damage for each card discarded in this way. [R] Magma Burn GX: Discard the top 5 cards from your opponent’s deck. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Water (x2) Resistance: none Retreat: 3 Blacephalon-GX – Fire – HP180 Basic Pokemon (Ultra Beast) [R] Bursting Burner: Your opponent’s Active Pokemon is now Burned and Confused. [R][R] Mind Blown: 50x damage. You may send any number of [R] Energy attached to your Pokemon in play to the Lost Zone. This attack does 50 damage times the number of cards sent in this way. [R] Burst GX: Discard 1 of your Prize cards. If that card is an Energy, attach it to 1 of your Pokemon. (You can’t use more than 1 GX attack in a game.) When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Water (x2) Resistance: none Retreat: 2 Suicune-GX – Water – HP180 Basic Pokemon Ability: Phantom Wind Once during your turn (before your attack), if this Pokemon is on your Bench, you may shuffle this Pokemon and all cards attached to it into your deck. [W][W][C] Cure Stream: 120 damage. During your opponent’s next turn, the Defending Pokemon’s attacks do 30 less damage. [W][W][C] Brincile GX: 150 damage. Switch this Pokemon with 1 of your Benched Pokemon. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Grass (x2) Resistance: none Retreat: 2 Zeraora-GX – Lightning – HP190 Basic Pokemon Ability: Electric Zone Each of your Pokemon that has any [L] Energy attached to it has no Retreat Cost. [L][L][C] Plasma Fists: 160 damage. This Pokemon can’t attack during your next turn. [L] Full Voltage GX: Attach 5 basic Energy cards from your discard pile to your Pokemon in any way you like. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fighting (x2) Resistance: Metal (-20) Retreat: 2 Sigilyph-GX – Psychic – HP170 Basic Pokemon Ability: Mirror Counter If this Pokemon is your Active Pokemon and is damaged by an attack from your opponent’s Pokemon-GX or Pokemon-EX (even if this Pokemon is Knocked Out), put damage counters on the Attacking Pokemon equal to the damage done to this Pokemon. [P][C][C] Sonic Wing: 80 damage. This attack’s damage isn’t affected by Resistance. [P][C][C] Intercept GX: 60x damage. This attack does 60 damage times the number of Energy attached to your opponent’s Active Pokemon. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Lightning (x2) Resistance: Fighting (-20) Retreat: 2 Tyranitar-GX – Darkness – HP250 Stage 2 – Evolves from Pupitar Ability: Lost Out If 1 of your opponent’s Pokemon is Knocked Out by damage from this Pokemon’s attacks, put that Pokemon and all cards attached to it into the Lost Zone. [D][D][C] Vicious Sandstorm: 130 damage. This attack does 30 damage to each of your opponent’s Benched Basic Pokemon. [D][D][C] Smack Down GX: 220 damage. This attack’s damage isn’t affected by any effects on the Defending Pokemon. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fighting (x2) Resistance: Psychic (-20) Retreat: 3 Genesect-GX – Metal – HP180 Basic Pokemon Ability: Double Cassette You may attach up to 2 Pokemon Tool cards to this Pokemon. (If this Ability stops working, discard Pokemon Tools from this Pokemon until there is 1 remaining.) [M][M][C] Blast Bomb: 130 damage. [M][M][C] Break Buster: 190 damage. Don’t apply Resistance for this attack’s damage. (You can’t use more than 1 GX attack in a game.) When 1 of your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fire (x2) Resistance: Psychic (-20) Retreat: 2 Alolan Ninetales-GX – Fairy – HP200 Stage 1 – Evolves from Alolan Vulpix Ability: Mysterious Guidance When you play this card from your hand to evolve 1 of your Pokemon during your turn, you may search your deck for up to 2 Item cards, reveal them, and put them into your hand. Then, shuffle your deck. [Y][C] Snowy Wind: 70 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) [Y][C] Sublimation GX: If your opponent’s Active Pokemon is an Ultra Beast, it is Knocked Out. (You can’t use more than 1 GX attack in a game.) When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Metal (x2) Resistance: Darkness (-20) Retreat: 2 Mimikyu-GX – Fairy – HP170 Basic Pokemon [Y] Perplex: Your opponent’s Active Pokemon is now Confused. [Y][C] Cascading Barrage: 10+ damage. This attack does 30 more damage for each damage counter on your opponent’s Active Pokemon. [Y] Dream Fear GX: Shuffle 1 of your opponent’s Benched Pokemon and all cards attached to it into their deck. (You can’t use more than 1 GX attack in a game.) When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: none Resistance: none Retreat: 1 Lugia-GX – Colorless – HP190 Basic Pokemon [C][C][C] Psychic: 30+ damage. This attack does 30 more damage times the amount of Energy attached to your opponent’s Active Pokemon. [C][C][C][C] Wadatsumi’s Spear: 170 damage. This Pokemon can’t use Wadatsumi’s Spear during your next turn. [C][C][C] Lost Purge GX: Put your opponent Active Pokemon and all cards attached to it into their Lost Zone. (You can’t use more than 1 GX attack in a game.) When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards. Weakness: Lightning (x2) Resistance: Fighting (-20) Retreat: 2 Adventuring Satchel – Trainer Item Search your deck for up to 2 Pokemon Tool cards, reveal them, and put them into your hand. Then, shuffle your deck. You may play as many Item cards as you like during your turn (before you attack). Choice Helmet – Trainer Item Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it. The Pokemon this card is attached to takes 30 less damage from the attacks of your opponent’s Pokemon-GX and Pokemon-EX. You may play as many Item cards as you like during your turn (before your attack). Counter Gain – Trainer Item – Pokemon Tool Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it. As long as you have more Prize cards remaining than your opponent, the attacks of the Pokemon this card is attached to cost [C] less. You may play as many Item cards as you like during your turn (before your attack). Custom Catcher – Trainer Item You may play 2 Custom Catcher cards at once: If you played 1 card, draw cards from your deck until you have 3 cards in your hand. If you played 2 cards, choose 1 of your opponent’s Benched Pokemon and switch it with their Active Pokemon. You may play as many Item cards as you like during your turn (before your attack). Electric Power – Trainer Item During this turn, your [L] Pokemon’s attacks do 30 more damage to your opponent’s Active Pokemon. You may play as many Item cards as you like during your turn (before your attack). Lost Mixer – Trainer Item Put 2 cards from your hand in the Lost Zone. Then, draw 1 card from your deck. (If you can’t put 2 cards from your hand in the Lost Zone, this card can’t be played.) You can use as many Item cards as you want during your turn (before you attack). Net Ball – Trainer Item Search your deck for a basic [G] Pokemon or a [G] Energy, reveal it, and put it into your hand. Then, shuffle your deck. You may play as many Item cards as you like during your turn (before you attack). React Hammer – Trainer Item This card can only be used by the player going second, on their first turn. Discard an Energy from one of your opponent’s Pokemon in play. You can use as many Item cards as you want during your turn (before you attack). Spell Tag – Trainer Item Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it. If the [P] Pokemon this card is attached to is Knocked Out by damage from an opponent’s attack, put 4 damage counters on your opponent’s Pokemon in any way you like. You may play as many Item cards as you like during your turn (before you attack).
It will be interesting to see which Pokemon promos and which trainers they chose to include/cut from the setlist. I'm hoping they didn't cut Net Ball, that was one of my favorite cards from this set.
Ah yes, Heracross' attack name is pretty accurate Strength of 100: Does 30 damage but if you have a Stage 2 on your bench it does... 120 damage. What
They definitely kept there word about making the Lost Zone more of a factor with this set. A lot more things to keep in mind going forward.
This is one of those moments where I'm super glad I'm not a collector as this set is obnoxiously huge. Lot's of great stuff in this set that I'll never pull. I only need about 24 cards total from this set. It's singles buying time!
If we don’t get Aether Foundation Employee, I’m not going to be happy. Props to WPM @steffenka for figuring out the three possibilities. I hope the pull rates are good.
How, exactly? the OPPONENT must have the bevy of Supporters in the Lost Zone, not yours. Currently, MISSING is the LEAST viable Unown alternate win condition
Best artworks ever in my opinion. Also, I'm not a huge fan of Lady but I'm glad to know that her full art will finally be in English.
It's not official that she'll be in yet (one of the guesses), but I thought she would fit in, since we're bound to get her one way or the other
LADY, LADY FULL ART, FINALLY, if this is a lie I will be so angry cause they have tricked my heart, if it is true I’ve been waiting since forbidden light for this card and it’s so beautiful I don’t want this to just be a lie in the making
Girafarig + Trumbeak + Slowking + Unknown MISSING = a deck that I will lose so many games with, but will be so satisfying when it works. Seriously though, there are a lot of interesting effects amongst these cards that could be fun to incorporate in (like Typhlosion's and Meganium's abilities, Toxapex, Dedenne (Nuzzle shenanigans)), plus some other entertaining strategies (Shuckle + Ho-oh, Miltank).