10 More ‘Bonds to the End of Time’ Cards and Translations

More Bonds to the End of Time card images have been released! Click the thumbnails below for larger images. Translations are below the thumbnails, courtesy of Bangiras. Check out this news story from last month for previously released cards and translations from the set. Bonds to the End of Time will be released on December 26th, though we’ll have scans and translations before then.

Gardenia owns one tough Turtwig! Also, Leafeon’s a great addition to existing Leafeon decks! And the original Eeveelutions can de-evolve and re-evolve (neoteney). This set has awesome artwork and very interesting cards, that’s for sure!

To discuss this set, check out this forum thread. If you’re not registered on our forums, you can do that by clicking here.

Bonds to the End of Time Turtwig Bonds to the End of Time Leafeon Bonds to the End of Time Flareon Bonds to the End of Time Starmie Bonds to the End of Time Quagsire Bonds to the End of Time Sealeo Bonds to the End of Time Walrein Bonds to the End of Time Floatzel Bonds to the End of Time Jolteon Bonds to the End of Time Steelix

Steelix GL LV.38 – Steel – HP110
Basic Pokemon (SP)

[C][C] Mend: Attach 1 Metal Energy card from your discard pile to Steelix GL. Then, remove 1 damage counter from Steelix GL.
[M][M][C][C] Constrict: 30 damage. Flip a coin, if heads this attack does an additional 50 damage and the Defending Pokemon is now Paralyzed.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 4


Floatzel GL LV.37 – Water – HP80
Basic Pokemon (SP)

[.] Captain: Choose up to 2 Supporter cards from your discard pile, show them to your opponent, and put them in your hand.
[W][W] Giant Wave: 50 damage. Floatsel GL can’t use Giant Wave during your next turn.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Walrein LV.59 – Water – HP140
Stage 2 – Evolves from Sealeo

Poke-Power: Ice Up
You can use this Power once during your turn, when you play this card from your hand to Evolve a Pokemon. Choose any number of Water Energy cards in your hand and attach them to this Pokemon.
[W][W][C][C] Cold Crush: 70 damage. Discard 1 Energy attached to Walrein. Then, discard 1 Energy attached to the Defending Pokemon.

Weakness: Steel (+30)
Resistance: none
Retreat: 4


Sealeo LV.31 – Water – HP80
Stage 1 – Evolves from Spheal

[.] Ice Call: Search your deck for up to 2 Water Energy cards, show them to your opponent, and put them in your hand. Shuffle your deck afterward.
[W][C] Sheer Cold: 20 damage. Flip a coin, if heads the Defending Pokemon can’t attack during your opponent’s next turn.

Weakness: Steel (+20)
Resistance: none
Retreat: 2


Quagsire GL LV.34 – Water – HP90
Basic Pokemon (SP)

Poke-Body: Submerge
As long as this Pokemon is on your Bench, it can’t be damaged by attacks.

[W][C][C] Punch and Run: 40 damage. You may switch Quagsire GL with one of your Benched Pokemon.

Weakness: Grass (x2)
Resistance: Lightning (-20)
Retreat: 2


Starmie LV.44 – Water – HP80
Stage 1 – Evolves from Staryu

Poke-Power: Aqua Recycle
You can use this Power once during your turn. Choose 1 Water Energy card from your discard pile, show it to your opponent, and put it in your hand. This Power can’t be used if this Pokemon is affected by a Special Condition.

[C] Synchronized Gain: 20 damage. If Starmie and the Defending Pokemon have the same number of Energy attached to them, remove 4 damage counters from Starmie.
[W] Big Spin: 40 damage. Starmie can’t attack during your next turn.

Weakness: Lightning (+20)
Resistance: none
Retreat: 0


Turtwig GL LV.20 – Grass – HP90
Basic Pokemon (SP)

Poke-Body: Overgrow
If this Pokemon’s remaining HP is 60 or less, this Pokemon’s attacks do an additional 30 damage to any Active Pokemon.

[G][C][C] Giga Drain: 30 damage. Remove a number of damage counters from Turtwig equal to the number of damage counters placed on the opponent by damage from this attack.

Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 3


Leafeon LV.49 – Grass – HP90
Stage 1 – Evolves from Eevee

Poke-Body: Energy Refresh
As long as this Pokemon is your Active Pokemon, whenever you attach Energy to your Pokemon from your hand, remove 2 damage counters from that Pokemon.

[G][C] Energy Plus: 40 damage. Attach 1 Basic Energy card from your hand to one of your Pokemon.
[G][C][C] Aroma Sleep: 60 damage. The Defending Pokemon is now Asleep.

Weakness: Fire (+20)
Resistance: Water (-20)
Retreat: 2


Flareon LV.38 – Fire – HP80
Stage 1 – Evolves from Eevee

Poke-Power: Neoteny
You can use this Power once during your turn. Remove the Flareon card from this Pokemon to Devolve it. Return the removed card to your hand. This Power can’t be used if this Pokemon is affected by a Special Condition.

[C] Tail Smack: 30 damage.
[R][C] Evolve Flare: 40 damage. If Flareon Evolved from any Eevee during this turn, this attack does an additional 20 damage and the Defending Pokemon is now Burned.

Weakness: Water (+20)
Resistance: none
Retreat: 1


Jolteon LV.43 – Lightning – HP80
Stage 1 – Evolves from Eevee

Poke-Power: Neoteny
You can use this Power once during your turn. Remove the Jolteon card from this Pokemon to Devolve it. Return the removed card to your hand. This Power can’t be used if this Pokemon is affected by a Special Condition.

[C] Quick Attack: 10 damage. Flip a coin, if heads this attack does an additional 30 damage.
[R][C] Evolve Thunder: 50 damage. If Jolteon Evolved from any Eevee during this turn, this attack also does 10 damage to each of your opponent’s Benched Pokemon.

Weakness: Fighting (+20)
Resistance: Steel (-20)
Retreat: 1