• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

Zeels BW-On

The Pikachu Mafia

HTL is the Flippy Beam of Doom.
Member
okay so I was searching google the other day, and I found out that zeels is doing really well in Japan right now (arguably BDIF again). So after abandoning the deck for a month or so to decks like Fluffychomp, I'm back and building zeels for a BW-On format:

Pokemon: 16

4-3 Eelektrik NVI
2x Zekrom BW
2x Mewtwo EX
2x Thundurus EPO
1x Zekrom EX
1x Tornadus EX
1x Raikou EX

T/S/S: 31

4 N
4 Juniper
3 Bianca

4 Ultra Ball
4 Catcher
3 Eviolite
3 Level Ball
3 Switch
1 Super Rod

2 Skyarrow Bridge

Energy:

9 Electric
4 DCE

Strategy:

Okay, I tried to keep the deck simple and straightforward with a few techs as much as possible. Zekrom EX is for garchomp, Hydregion etc. Raikou makes up for a lack of Junk arm in the catcher department. Also Thundurus becomes much better BW-On with all these setup decks running through the streets. Outside of that it's a standard zeels list (I didn't add any DRE cards because I don't really need them much...)

Any help is appreciated, thanks! :)
 
You mean FragileChomp.

Anywho, yes. ZekEels and Hydreigon/Darkrai will be the BDIFs.

Tornadus EX is bad, the weakness is OK if it's a regular Pokemon. When it is an EX, we start to get problems.

I think the list should look more like this:

Pokemon:
4-3 Eelektrik
3 Mewtwo EX
1 Zekrom
1 Zekrom EX
1 Raikou EX
3 Thundurus
=16

Trainers:
4 Pokemon Catcher
4 Ultra Ball
3 Level Ball
3 Random Receiver
3 Eviolite
4 Switch

4 Professor Juniper
4 N
3 Cheren
=32

Energy:
8 Lightning Energy
4 Double Colorless Energy
=12
 
interesting... I was actually thinking of dropping Tornadus EX, but if fighting turns out to be popular then I'll need to keep him in with SAB...
 
Fighting decks won't run Mewtwo, at least not effectively. Just ROFLstomp every deck besides Hydreigon Darkrai (Siglyph) that doesn't run Mewtwo with Mewtwo. That's why it'll be the BDIF, but when BW6 comes out Hydreigon/Darkrai will be BDIF because of the Computer Ssarch + Skyla + Sableye + Bicycle engine.

Tornadus EX is pretty overrated, and half your attackers (Zekrom, Mewtwo, Zekrom EX) can't even make effective use of Skyarrow, so SAB is pretty useless. The main reason most decks ran SAB HGSS-On was because of Smeargle.
 
still kinda like SAB... it gives Thundurus, Tornadus, Tynamo, and Raikou EX free retreat. It also makes zekrom EX have a manageable retreat while mewtwo and zekrom have a great 1 retreat.

however, your right, it's mainly for smeargle which is now rotated... If it proves to be too much of a liability, I'll drop raikou, tornadus and SAB for more mewtwo and whatnot...
 
Just remember that your list doesn't run Random Receiver or Plus Power, so if you wanted to fit those in, SAB would be the first in my eyes to go.
 
Back
Top