So this is an idea I've been working with for a little bit, it's working quite well so far and I really like the versatility it has.
Pokemon: 17
The main strategy is to power up Xerneas and use its Rainbow Force attack to hit for 10 damage + 30 more for each different type on your bench. With 5 benched and a Muscle Band, I can hit between 180-210 to KO any non-mega, non-Wailord EX. 1-2 more and everything else dies. Very few of the Pokemon are meant to just sit the bench. Everyone is meant to attack at some point or fulfill some other function.
Currently I'm trying to fit in a Jirachi XY67 promo, but I'm not sure what to take out. This deck is incredibly fun to play.
I don't use Shaymin because he reduces my damage potential, and I haven't run into any draw problems thus far. No Golurk AT because I found it too difficult to evolve him consistently, and the energy commitment is much too high to use his attack. I can already reach those numbers easily using just Xerneas. I opted for Yveltal over a Zoroark line because I don't run Ultra Balls and Zoroark was rarely evolving.
Pokemon: 17
- 4 Xerneas BKT
- 2 Smeargle BKT
- 2 Bronzor BKT
- 2 Bronzong PHF
- 1 Yveltal BKT
- 1 Hawlucha FUF
- 1 Dedenne FUF
- 1 Pinsir BKT
- 1 Druddigon FLF
- 1 Remoraid BKT
- 1 Octillery BKT
- 3 Brigette
- 3 Professor Birch's Observations
- 4 Professor Sycamore
- 1 Skyla
- 1 Lysandre
- 3 VS Seeker
- 2 Level Ball
- 3 Professor's Letter
- 3 Float Stone
- 3 Muscle Band
- 1 Sacred Ash
- 4 Sky Field
- 4 Double Colorless Energy
- 3 Metal Energy
- 3 Fairy Energy
- 2 Rainbow Energy
The main strategy is to power up Xerneas and use its Rainbow Force attack to hit for 10 damage + 30 more for each different type on your bench. With 5 benched and a Muscle Band, I can hit between 180-210 to KO any non-mega, non-Wailord EX. 1-2 more and everything else dies. Very few of the Pokemon are meant to just sit the bench. Everyone is meant to attack at some point or fulfill some other function.
Currently I'm trying to fit in a Jirachi XY67 promo, but I'm not sure what to take out. This deck is incredibly fun to play.
I don't use Shaymin because he reduces my damage potential, and I haven't run into any draw problems thus far. No Golurk AT because I found it too difficult to evolve him consistently, and the energy commitment is much too high to use his attack. I can already reach those numbers easily using just Xerneas. I opted for Yveltal over a Zoroark line because I don't run Ultra Balls and Zoroark was rarely evolving.
Last edited: