Help Water Energy Acceleration

Discussion in 'PTCG Competitive Play' started by judda94, Sep 2, 2019.

  1. judda94 Aspiring Trainer
    judda94

    Member

    I have been looking at the new Blastoise & Piplup TTGC thats coming soon and I like it. I have looked at cards for water energy acceleration but have found none. Once the first Blastoise & Piplup is set us you should be fine to get other set up but the first one could be tricky.

    Anyone got any strategies for this kind of deck?
     


  2. GameOwl I play Pokemon. Can you tell?
    GameOwl

    Member

    Quagsire from Dragon Majesty and Nagandel from Lost Thunder is what I'm thinking. Blastoise from Team Up might also work but its kind of awkard with it being a stage 2.
     
  3. AngryBokoblin Guzzlord is fun
    AngryBokoblin

    Member

    With crasher wake, you can pretty much guarantee the turn 2 blastoise.
     
  4. judda94 Aspiring Trainer
    judda94

    Member

    Great card for this deck I think. I have written a list in the deck garage if anyone would like to have a look
     
  5. snoopy369 Aspiring Trainer
    snoopy369

    Advanced Member Member

    I don't like Crasher Wake unfortunately... I made my son a Blastoise deck and cut all but one out of the deck, as it was just not a consistency-improving card. Too few games was it in hand at the point early in the game that it was needed, and too often it was in hand later on when I didn't want it anymore. With Lele gone early turn supporters that have little value in late game are just not as useful anymore, unless you play Jirachi.
     
  6. rewster1 Aspiring Trainer
    rewster1

    Member

    Welder and rainbow brush, with giant hearth to find your handful of fire while ideally drawing into a water to attach for turn, and you might get it going on turn 1. There's also abomasnow, but naganadel plus e switch is a more searchable method. Once he's up you only need to keep him alive and you have all the acceleration you need, so I think a stage 2 or 2 stage 1s is too much. Even if you have to attach to itself to heal, you can tag switch energy to a second one.

    EDIT Come to think of it, any stage 1 is too much, just use kyogre from remix bout if rainbow brush combo didn't work.
     
    Last edited: Sep 7, 2019
  7. rewster1 Aspiring Trainer
    rewster1

    Member

    Just thought of another turn 1 option, rayquaza gx plus e-switch. You'd need 2 rays down and two switches, but "two prize liability" is meaningless in a tag team meta.
     

Viewing Now: 0 Members + 0 Guests

There are no registered members viewing this forum. Why not register here and start a discussion?

Moderated By

AlphaVoxel, Brave Vesperia

Share This Page