Watch Live: New 'Pokemon Sword & Shield' Info During E3's Nintendo Direct!

Discussion in 'Pokémon Video Games' started by Water Pokémon Master, Jun 11, 2019 at 8:43 AM.

  1. Blob55 Aspiring Trainer
    Blob55

    Member

    Dynamax doesn't even look anywhere near as good as either Z-Moves or Megas. At least those two built up on old mechanics, like hold items and forms. Dynamax just looks like a lame mode there's only used in Gyms and wild Pokémon, but the latter you have to team up with 3 randos.

    Imagine how easy it is to screw someone up in a Dynamax battle! Let's say you have your starter, someone has a Magikarp, someone else a Raichu and someone else a Gyarados. What if the Magikarp person uses Dynamax on their Pokémon and only uses Max Guard, effectively trolling everyone else?

    Plus I like the designs of Megas way more than Giant version of *insert Pokémon here*.
     


  2. Wechselbalg Mr. Ros
    Wechselbalg

    Member

    At 00:22.

     
  3. Wechselbalg Mr. Ros
    Wechselbalg

    Member

    Yeah the visual representation of it looks pretty lame, but if all of those leaks turn out to be true then there will be a second form of dynamax which will change the look of some pokemon similar to mega evos which could be interesting.

    I assume that in PvP you will be able to use dynamax as well and what I'd really like to know is how dynamax will change competitive battling compared to megas/Z-moves. Right now I like the 1 mega plus 1 Z-move per battle format, but dyanamax is both of them rolled into one, not to mention that allegedly any pokemon can dynamax which could make games more random, since you can't really know which pokemon will use it as opposed to mega evolutions. But since we have no details yet whatsoever it's way too early to tell if this will be for the better or for the worse.
     
  4. Blob55 Aspiring Trainer
    Blob55

    Member

    Seems like it's for the worse, because there could be one Pokémon you want to use a Z-Move for and another for Mega, so having them be the same thing basically means everyone's going to use the same OP Pokémon. Like let's say Blaziken makes it to the games, anything that isn't SE against Fire and Fighting will likely get kicked super hard by it.
     
  5. OVERGRO Pokemon is lyfe.
    OVERGRO

    Member

    Can we get a more official information source before I cry myself to sleep?

    EDIT: Yes, Masuda said during Treehouse it "replaces" Megas / Z-moves but in the context I assumed he meant that it replaces it as the main gimmick, the way Z-moves "replaced" Megas as the competitive gimmick of the last generation. Imo this doesn't 100% confirm they are being eliminated entirely, until they explicitly state that.
     
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  6. Zielo Caught 'em all.
    Zielo

    Member

    While a lot of us are disappointed at the news regarding the Home transfer issue, I remember someone (it was either WPM, or Jwittz, some pokemon figure I follow...) saying that they would take an advanced, breath of the wild-esque Pokemon game if it meant not being able to have every single Pokemon in it. I also stand by this statement. I would rather have a fully fleshed out expanded Pokemon world with a more limited pool of Pokemon than have a game that has all of the Pokemon, but content had to be cut in order to include them all.

    That being said I have no idea their reasoning for it, but if less Pokemon = a smoother, larger game, then I'm ok with that.
     
  7. The Binder Guy Aspiring Trainer
    The Binder Guy

    Member

    Oh, and to add insult to injury I found an old video showcasing Pokemon Bank's announcement...
    "For everyone who's played the Pokemon series for a long time, I'm sure all of the Pokemon you have trained are very important to you" indeed.
    It was mentioned in the Treehouse stream that their reasoning behind it is self-set time constraints and difficulties in animating that many Pokemon in said time frame, but the current Twitter talk has shown that a lot of people are fine with delay if it means getting every Pokemon in Sword and Shield while the former is INCREDIBLY shaky at best given that the animations have been the same since XY(not to mention that the models are future-proofed to heck and back, that's part of the reason why the 3DS era was so sluggish when more than two Pokemon entered a battle).
     
    OVERGRO likes this.
  8. Blob55 Aspiring Trainer
    Blob55

    Member

    But that doesn't make any sense, because Switch cartridges go up to 40GB, how would they not be able to fit all Pokémon in that amount of space?
     
  9. Blob55 Aspiring Trainer
    Blob55

    Member

    The textures are new apparently, but it's still a lame excuse considering XY put the effort in.
     
  10. Zielo Caught 'em all.
    Zielo

    Member

    Ah ok, I forgot about that bit, time constraint makes sense. Still, what would be stopping them from just adding an update or patch to it later?
    I don't recall if a statement was made that it will never happen, or if it was more of a "for the time being" type of announcement.

    Edit:
    So I went back to rewatch this segment, and while they don't specifically confirm nor deny that it's a permanent thing, they sorta talk as if it is. I also noted that they stated there would be more explained on the topic in later interviews, so I wouldn't rule out that they won't just update into it later.
    Memory fails me as to how this sort of thing went in previous generations.
     
    Last edited: Jun 12, 2019 at 9:16 PM
  11. Card Slinger J Aspiring Trainer
    Card Slinger J

    Member

    In an interview with USgamer, Junichi Masuda has reiterated that the volume of higher quality animations required due to the Nintendo Switch for such a large amount of Pokémon was a big part in their decision to cut connectivity with Pokémon not in the Galar Pokédex. With that, it also brought the balance of the competitive scene into the fold in order to make the best decisions and keep the competitive nature of the game which results in them going back to reevaluate the best selection. The quote from the interview is as follows:
    [​IMG]

    "Lots of people are talking about what's happening in Sword / Shield, and not really focusing on the entire thing that Junichi Masuda said. He's not just saying they're cutting out certain Pokémon from Sword / Shield: He's saying that this is an entire policy shift for Nintendo / Game Freak. Because of this, from this game forward, our policy will change. The Pokémon that will appear will be specially selected to fit the stage of adventure."

    Don't ever expect to see every Pokémon in one game ever again, even If they release a Gen 4 remake, it'll still have different Pokémon available compared to Sword / Shield, and the pool won't be compatible.
     
    OVERGRO likes this.
  12. PokeMedic Don't talk to me or my Pokemon ever again
    PokeMedic

    Articles Staff Activities Staff Member

    And with this blow, history is changed.
     
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  13. Wechselbalg Mr. Ros
    Wechselbalg

    Member

    Suck it up, buttercup. Think of it as VG having a rotation as well, since it sounds like the different games from now on are going to have a different set of pokemon available. I don't like the fact that megas are leaving for good but at the end of the day we are getting more and different content instead so it's all good.
     
    Last edited: Jun 14, 2019 at 12:31 PM
  14. OVERGRO Pokemon is lyfe.
    OVERGRO

    Member

    I guess the question sort of becomes how many Pokemon will be included in the Galar dex in order to give it the feel of a big universe with wide variety to help us forget that not every Pokemon will be included. USUM had 403. Imo Galar is gonna need ~650-700 (out of the ~875 total we'll probably hit after SwSh), with a mix of populars (lots of Gen 1 already confirmed) and niche Pokemon (ex: Maractus). That being said, realistically I'm guessing we'll get about 500 (~55-60% of the NatDex).
     
  15. Wechselbalg Mr. Ros
    Wechselbalg

    Member

    Some of the pokemon that have already been confirmed by the demo, trailers and screenshots (off the top of my head): Vulpix, Tyranitar, Snover, Wingull, Bunnelby, Bounsweet, Grubbin, Hoothoot, Electrike, Frillish, Milotic, Duskull, Machoke, Vespiquen, Bewear, Hippopotas, Butterfree, Lucario, Togekiss, Meowstic, Hydreigon, Weavile. This list already includes favourites and niche pokemon and I'd expect that by the time the full regional dex will be published on sites like bulbapedia, most people will have calmed down about this "issue."
    Besides, we have a lot of new pokemon to look forward to, which is supposed to be one of the main selling points of a new generation.
     
  16. Blob55 Aspiring Trainer
    Blob55

    Member

    The problem with rotating Pokémon is that we can go through whole Generations where some Pokémon don't exist. So Pokémon that are easy to overlook like Sawsbuck and Torkoal may not make it until next Generation, which really sucks! Plus the Sinnoh Dex was made before Pokémon were supposed to be Region locked and 210~ Pokémon isn't enough of a variety. Especially since 1/3 of them are already in Galar (Eevee, Budew, Combee, Magikarp, Onix, Machop, Drifloon, Gastly, Goldeen, Bronzor, Cleffa, Pichu, Hoothoot, Munchlax, Riolu, Wooper, Wingull, Hippopotas, Feebas, Snover, Sneasel, Ralts, Togepi, Rhyhorn, Duskull, Mantyke and Snorunt lines (71 total (ex. Sylveon))).
     

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