Totodonk

Shiny Shinx

WE ARE IN THE BEAM
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So, use CL Toto, lead with toto, have Bronzong G on the Bench, attach DCE to Toto, use Flint's Willpower to attach a {W} Energy to 'Zong, use Galactic Switch, attack, hopefully get heads.

~SS

74-totodile.jpg
 
Uhhh... what? So you're MAYBE doing 50 damage T2... if you get a heads (keep in mind, you can only attach 1 energy per turn...).
I don't see it working too well.
 
yeah....50 isnt that good when most basics have 60-90 on average. not that amazing and when you have to flip it brings it down
 
You could try Gater Prime to attach a bunch of energys then use Aqua Tail I suppose. It's even the right evolution. ;)




-sillykyle!
 
@catutie: It most certainly does not. The point of a donk deck is to win on your first turn, is it not?
 
^ the only thing i can think of is you have this hand:
BTS
croconaw
Faraligatr prime
2x totodile
IQ
water energy

then IQ for like 5 energies attach them all. but really why not just use feraligatr prime to do 60 instead of risk it.
 
The point is that this is a fun deck idea. Donking with Totodile is much more satisfying than donking with a Feraligatr, isn't it?
 
Bronzong G has poke-power Galactic switch which lets you move an energy attached to it to another of your pokemon. if you do, place 2 damage counters on bronzong G.
flint's willpower allows you to attach an energy from your hand to a pokemon SP. that's where the 2 energy down in T1 comes in.
then if you expert belt it it's a guaranteed 70, coin flip for 90. not a whole lot of people run leaf decks, so resistance will likely not come into play.

for that you just need 1totodile, 1 dce, 1 flint's, 1 water, and 1 bronzong G. room for 2 more cards in the starting hand for possibly SP radar and energy search (incase no water in hand). but Ideally you will have those 5, a crobat G, and an expert belt. then top deck a TGI poketurn. ir any cariation of that except you will need totodile and bronzong G to start with energy and flint's to start.

the rest is just icing on the Donk.
 
^Sorry, messed up on that one (Flint's Willpower) BUT... then you can't use another Supporter. In other words, you're relying on Trainers to get that Bronzong, etc. The likelihood of drawing into what you need, even if you run 4 DCE, Bronzong, and Totodile, is highly unlikely.
 
it is very unlikely. but it is possible. maybe attach memory berry to a gatr prime and BTS/ IQ to get it fully loaded. then you get to flip like 4 coins. going by the 50/50 rule you'll do 70 +. but I've once flipped 4 tails in a row in a single turn (1 cyrus's initiative, 2 SSU, and 1 attack)
 
ARE YOU KIDDING ME. Every single time. I come up with something, and an original title, and boom, it gets stolen. First UmbreTar, now TotoDonk. And you used the exact same stradegy. Really? But it seems like a fun rogue/league deck to play.
 
It's really just a waste of your time to make this deck. First off, it's not very fun to donk, and it's also not very fun to miss the donk and then lose to a noob.
 
... Or... You could do Golem 4 donk!

23-golem-4.jpg


T1, attach a DCE to Golem. Then, play Flint's Willpower to attach a fighting energy to Golem. Then attach an Energy Gain. T1 100 damage.

...

Seriously, though, I don't understand how this is much more efficient than Machop, Rare Candy, Machamp, and Fighting Energy. Not only that, but you have to rely on a coin flip. Plus, late game, your done for.

It's cool, and all, but not very efficient, and not very reliable.
 
Wouldn't feraligator and IQ be more handy then GS and bronzong G? Way more dmg man. cya
 
^Well, I don't know if that's a great idea... just some of the problems:
-MagneGatr/BlastGatr have very limited space as it is. Adding a large number of Totodile (more than needed usually), Bronzong G, Flint's Willpower, and DCE. Not to mention the entire donk engine: Lots of Uxie, Crobat G, PokéTurn, SSU, etc. that would otherwise not be present makes the late game very difficult.
-With either one, you would have a risk of starting out with another Basic, and having materials you need for the donk but having, say, Magnemite active isn't going to help.
-Basically, they're completely different decks that use completely different cards. It just doesn't work that well.
 
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