TCG Fakes TFP's Text-Based Fakes!

Oh, I like Floral Pressure! I can sorta imagine a group of Sunflora stealing and giving stuff. XD

Two short wording points today: first is that "deck" isn't captilised (RE: Sunflora) and "Let your opponent" can be reworded as "Your opponent may" for maximum realism.
 
Pineco - Grass - 60
Basic

[C] Ram

[G][C] Needle Destruct 50
This Pokémon does 30 damage to itself.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - C - 019
Unfezant BREAK - Colorless - 170
BREAK evolution - This Pokémon retains the attacks, abilities, Weakness, Resistance and Retreat Cost of the Unfezant it BREAK evolved from.

[C][C][C] Tornado Twist 130
Flip a coin. If heads, discard the top 2 cards from your opponent's deck. If tails, discard the top card of your deck.

HR - 122
Treasure Locater - Item - Trainer

Look at the top 3 cards of your deck and put 1 card into your hand, put 1 card into your Discard Pile. Put the remaining card on top of your deck.

You can use more Item cards during your turn.

U - 133
Poliwrath - Water - 140
Stage 2

[W][C] Take Out 20
If the Defending Pokémon is a Basic Pokémon-EX, that Pokémon is now Knocked-Out. This Pokémon does 40 damage to itself.

[W][C] Dizzy punch 60
The Defending Pokémon is now Confused.

Weakness: Lightning (x2) - Resistance: None - Retreat Cost: 3 - R - 056
Man i like Poliwrat, only this card thoughh
 
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I'm not exactly sure why, but that Unfenzant's attack is quite intriguing. You probably could afford dropping the damage output by a few and increase the discard by 2 (for the opponent) and 1 (for you) if you were thinking of the BREAK to be a mill card, but it is nice already (albeit too slow but wtv).

I also would recommend making Poliwrath "If the Defending Pokémon is a Basic Pokémon-EX" mostly for balancing reasons.
 
Chandelure - Fire - 140
Stage 2

Ability: Haunting Flames
Once during your turn, when you play this card to evolve one of your Pokémon, you may put up to 3 damage counters on your opponents Pokémon, also the Defending Pokémon is now Burned.

[R][C] Cursed Trick 60
Discard a Tool card attached to both active Pokémon.

Weakness: Water (x2) - Resistance: None - Retreat Cost: 3 - R - 052
Sorry, didn't have time to do more, atleast 5 more cards will be up tomorrow in return. :D
 
Treecko - Grass - 50
Basic

[C] Pound 10

[G][C] Giga Drain 20
Heal 20 damage from this Pokémon.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - C - 020
Grovyle - Grass - 80
Stage 2

[C] Cut 20

[G][C][C] Crystal Blade 40+
Flip a coin. If heads, this attack does 20 more damage and the Defending Pokémon is now Paralyzed.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - U - 021
Sceptile - Grass - 130
Stage 2

[C][C] Healing Stealth 20
Heal all damage from 1 of your Pokémon.

[G][C] Crystal Blade 60+
Flip a coin. If heads, this attack does 40 more damage and the Defending Pokémon is Paralyzed.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 2 - HR - 022
Litwick - Fire - 50
Basic

[C][C] Lost World 10x
This attack does 10 times the number of Item cards in your Discard Pile.

[C][C] Vanish Burn 20
The Defending Pokémon is now Burned. Put this Pokémon and all cards attached to this in your hand.

Weakness: Water (x2) - Resistance: None - Retreat Cost: 1 - C - 050
Forretress - Metal - 110
Stage 1

Ability: Rotation Grove
Once during your turn, when you play this card to evolve 1 of your Pokémon, you may discard all Tool cards attached to your opponent's Pokémon.

[M][M][C] Iron Crash 100
This Pokémon does 20 damage to itself.

Weakness: Fire (x2) - Resistance: Psychic (-20) - Retreat Cost: 3 - R - 096
Zweilous - Dragon - 90
Stage 1

[C][C] Stampede 30
Flip a coin. If heads, discard an Energy attached to the Defending Pokémon.

[P][D] Dark Pulse 40
This attack does 20 damage to 1 of your opponent's Pokémon.

Weakness: Fairy (x2) - Resistance: None - Retreat Cost: 2 - U - 103
Huge update as i said :p

- I like the attacks of Litwick
- I like the ability of Forretress
- Do i even need to ask what the last Dragon type will be?
- I like Sceptile :p
- what am i doing

and because i am lazy to copy and paste the cards into the set list especially with the pages
here it is again
Grass
Bulbasaur - Grass - 60
Basic

[G] Whip Off
Switch the Defending Pokémon with 1 of your opponents Benched Pokémon.

[C][C] Tackle 20

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - C - 001
Ivysaur - Grass - 90
Stage 1

[G] Vine Snipe 10
Discard an card from your opponent's hand without looking.

[G][C] Powder Grows 20
Search your deck for an Energy card an attach it to this Pokémon.

Weakness: fire (x2) - Resistance: None - Retreat Cost: 2 - U - 002
Venusaur - Grass - 150
Stage 2

Ability: Gold Powder
Each Special Energy in play is counted as 1 [C] Energy instead.

[G][C] Solarbeam 100
This Pokémon can't attack during your next turn.

Weakness: fire (x2) - Resistance: None - Retreat Cost: 3 - HR - 003
Beedrill EX - Grass - 170

[G][C] Infection 60
The Defending Pokémon is now Poisoned.

[G][G][C] Needle Match 70+
If you have the same amount of Prize Cards left as your opponent, this attack does 80 more damage.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 2 - UR - 004
Oddish - Grass - 50
Basic

[G] Sleep Powder
The Defending Pokémon is now Asleep

[G][C] Vine Whip 30

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - C - 005
Gloom - Grass - 80
Stage 1

[G] Giga Drain 20
Heal 20 damage from this Pokémon.

[G][C] Growth 30
Search your deck for an Energy card and attach it to 1 of your Pokémon.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 2 - U - 006
Vileplume - Grass - 140
Stage 2

Ability: Growth Pollen
As often as you like during your turn, you may attach an [W] Energy from your hand to 1 of your Pokémon.

[G][G][C] Powder Surprise 70
The Defending Pokémon is now Paralyzed. Discard 2 [G] Energy attached to this Pokémon.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 3 - R - 007
Bellossom - Grass - 130
Stage 2

[G] Solar Dance
Search your deck for 2 [G] Pokémon and put them onto your Bench. Shuffle your deck afterward.

[G][C] Frustration Dance 60
The Defending Pokémon is now Confused.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 2 - HR - 008
Tangele - Grass - 70
Basic

[C] Tackle 10

[G][G] Tangle and Run 30
Both players switch their active Pokémon with 1 of their Benched Pokémon.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - C - 009
Tangrowth - Grass - 130
Stage 1

[G] Whip Off 40
Switch the Defending Pokémon with 1 of your opponents Benched Pokémon.

[G][C][C][C] Mega Drain 100
Heal 20 damage from this Pokémon.

Weakness: fire (x2) - Resistance: None - Retreat Cost: 4 - R - 010
Scyther - Grass - 80
Basic

[C] Wind Scythe 10
Move an Energy from the Defending Pokémon to 1 of your opponent's Benched Pokémon.

[G][C] Captivate Slash 30
Flip a coin. If heads, switch the Defending Pokémon with 1 of your opponent's Benched Pokémon. If tails, switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - U - 011
Pinsir EX - Grass - 170
Basic

[C][C] Guillotine 20+
This attack does 80 more damage if the Defending Pokémon has an Retreat Cost of 0.

[G][C][C] Feint Attack 60+
This attack does 40 more damage if the Defending Pokémon has an Resistance.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 2 - UR - 012
M Pinsir EX - Grass - 220
Mega Evolution - Whenever 1 of your Pokémon becomes a Mega Evolution, your turn ends.

[G][G][C] Sqeeze 120
You may Discard 2 [G] Energy cards attached to this Pokémon. If you do, this attack does 30 more damage and Discard 1 Energy attached to the Defending Pokémon.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 2 - HR - 013
Chikorita - Grass - 60
Basic

[C] Stomp 10

[G][C] Leaf Blade 20+
Flip a coin. If heads, this attack does 20 more damage.

Weakness: Fire (x2) - Ressistance: None - Retreat Cost: 1 - C - 014
Bayleef - Grass - 90
Stage 1

[G] Leaf Blade 20+
flip a coin. If heads, this attack does 20 more damage.

[G][C][C] Take Down 70
This Pokémon does 20 damage to itself.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 2 - U - 015
Meganium - Grass - 150
Stage 2

[G] Long Whip
This attack does 40 damage to 1 of your opponent's Benched Pokémon.

[G][G][C] Over Drain 100
Heal 50 damage from 1 of your Pokémon.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 3 - R - 016
Sunkern - Grass - 40
Basic

[C] Call Plant
Search your deck a [G] Pokémon and put it onto your Bench.

[G][C] Tackle 20
Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - C - 017
Sunflora - Grass - 80
Stage 1

Ability: Sun Boost
Once during your turn, you may search your deck for a [G] or [R] Energy and attach it to 1 of your Pokémon.

[G][C] Floral Pressure 20
Let your opponent draw or discard cards until he or she has 4 cards in his or her hand.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - U - 018
Pineco - Grass - 60
Basic

[C] Ram

[G][C] Needle Destruct 50
This Pokémon does 30 damage to itself.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - C - 019
Treecko - Grass - 50
Basic

[C] Pound 10

[G][C] Giga Drain 20
Heal 20 damage from this Pokémon.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - C - 020
Grovyle - Grass - 80
Stage 2

[C] Cut 20

[G][C][C] Crystal Blade 40+
Flip a coin. If heads, this attack does 20 more damage and the Defending Pokémon is now Paralyzed.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - U - 021
Sceptile - Grass - 130
Stage 2

[C][C] Healing Stealth 20
Heal all damage from 1 of your Pokémon.

[G][C] Crystal Blade 60+
Flip a coin. If heads, this attack does 40 more damage and the Defending Pokémon is Paralyzed.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 2 - HR - 022
Seedot - Grass - 40
Basic

[C] Team Bide 10x
This attack does 10 times the number of damage counters on all of your Seedot in play.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 0 - C - 023
Tropius - Grass - 110
Basic

Ability: Leaf Protector
Each of your [G] Pokémon can't be affected by an Special Condition.

[G][C][C][C] Heavy Blast 120
Discard 2 Energy cards attached to this Pokémon.

Weakness: Fire (x2) - Resistance: Fighting (-20) - Retreat Cost: 3 - U - 024
Lileep - Grass - 90
Restored

Ability: Prehistoric Call
Once during your turn, if this Pokémon is in your Discard Pile, you may put this Pokémon on the bottom of your deck.

[G] Strong Roots 10
Heal 30 damage from this Pokémon.

Weakness: Fire (x2) - Resistance: Water (-20) - Retreat Cost: 2 - U - 025
Cradily - Grass - 130
Stage 1

Ability: Ancient Roots
Once during your turn, you may heal 10 damage from each of your Pokémon.

[G][C] Damage Bomb 30
This attack does 30 damage to each of your opponent's Pokémon in play.

Weakness: Fire (x2) - Resistance: Water (-20) - Retreat Cost: 3 - U - 026
Anorith - Grass - 80
Restored

Ability: Prehistoric Call
Once during your turn, if this Pokémon is in your Discard Pile, you may put this Pokémon on the bottom of your deck.

[C][C] Defense Claw 20
Damage done to this Pokémon by your opponent's Active Pokémon during your opponent's next turn is reduced by 20.

Weakness: Fire (x2) - Resistance: Water (-20) - Retreat Cost: 2 - U - 027
Armaldo - Grass - 140
Stage 1

[C][C] Resistance Cross 40+
If the Defending Pokémon has a Resistance, this attack does 30 more damage.

[G][C][C] Crushing Claws 70
Flip a coin. If heads, Discard an Energy attached to this Pokémon.

Weakness: Fire (x2) - Resistance: Water (-20) - Retreat Cost: 3 - U - 028
Turtwig - Grass - 60
Basic

[C] Bite 10

[G][C][C] Shell Bash 40

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - C - 029
Grotle - Grass - 100
Stage 1

[G][C] Knock Down 20
Flip a coin. If heads, this attack does 30 more damage.

[G][G][C] Natural Power 100
This Pokémon does 30 damage to itself.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - U - 030
Torterra - Grass - 150
Stage 2

Ability: Nature Convertion
Once during your turn, you may discard the Stadium card in play. If you do, heal all damage from 1 of your Pokémon.

[G][C][C] Landslide 80
This attack isn't affected by Resistance.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 4 - HR - 031
Carnivine - Grass - 90
Basic

[G] Lure in
Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon. The new Defending Pokémon is now Poisoned.

[G][C][C] Tangled Dance 70
The Defending Pokémon is now Confused.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - U - 032
Deerling - Grass - 60
Basic

[C][C] Double Kick 20x
Flip 2 coins. This attack does 20 times the number of heads.

[G][C] Kick and Away 20
Switch this Pokémon with 1 of yor Benched Pokémon.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - C - 033
Sawsbuck - Grass - 90
Stage 1

[C][C] Overgrowing Kick 20+
If this Pokémon has 6 or more damage counters on it, this attack does 100 more damage.

[G][G][C] Overdrain 70+
If the Defending Pokémon is an [W] Pokémon, this attack does 60 more damage and heal 30 damage from this Pokémon.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 3 - U - 034
35
36
37
38
39
40
41

Trevenant EX - Grass - 180
Basic

[C][C] Nightmare 30
The Defending Pokémon is now Asleep.

[G][C][C] Gras Knot 40x
This attack does 40 times the damage for each [C] in the Retreat Cost of the Defending Pokémon.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 2 - UR - 042
43
44



Fire

45
46

Chimchar - Fire - 50
Basic

[C] U-Swing 10
Switch this Pokémon with 1 of your Benched Pokémon.

[R][C] Blaze Kick 30

Weakness: Water (x2) - Resistance: None - Retreat Cost: 1 - C - 047
Monferno - Fire - 80
Stage 1

[C] Torment 10
Choose one of the Defending Pokémon's attacks, the Defending Pokémon can't use that attack during your opponents next turn.

[R][C] Flare Spread 20
This attack does 10 damage to each of your opponents Benched Pokémon. Also, apply Weakness and Resistance for Benched Pokémon.

Weakness: Water (x2) - Resistance: None - Retreat Cost: 2 - U - 048
Infernape - Fire - 130
Stage 2

[R] Burn Out 40+
You may Discard an [R] Energy attached to this Pokémon. If you do, this attack does 60 more damage.

[R][C][C] Heat Wave 40
This attack does 30 damage to each of your opponents Benched Pokémon.

Weakness: Water (x2) - Resistance: None - Retreat Cost: 1 - HR - 049
Litwick - Fire - 50
Basic

[C][C] Lost World 10x
This attack does 10 times the number of Item cards in your Discard Pile.

[C][C] Vanish Burn 20
The Defending Pokémon is now Burned. Put this Pokémon and all cards attached to this in your hand.

Weakness: Water (x2) - Resistance: None - Retreat Cost: 1 - C - 050
Lampent - Fire - 80
Stage 1

[R] Ember 20

[C][C] Vanish Burn 50
The Defending Pokémon is now Burned. Put this Pokémon and all cards attached to this in your hand.

Weakness: Water (x2) - Resistance: None - Retreat Cost: 1 - U - 051
Chandelure - Fire - 140
Stage 2

Ability: Haunting Flames
Once during your turn, when you play this card to evolve one of your Pokémon, you may put up to 3 damage counters on your opponents Pokémon, also the Defending Pokémon is now Burned.

[R][C] Cursed Trick 60
Discard a Tool card attached to both active Pokémon.

Weakness: Water (x2) - Resistance: None - Retreat Cost: 3 - R - 052
Talonflame EX - Fire - 170
Basic

[R] Heat Jet 20
Draw 2 cards.

[R][R] Inferno 90
Flip a coin. If tails, this attack does nothing. Discard an [R] Energy attached to this Pokémon.

Weakness: Water (x2) - Resistance: None - Retreat Cost: 2 - UR - 053



Water

Poliwag - Water - 50
Basic

[C] Hypnosis
The Defending Pokémon is now Asleep.

[W] Bubble 10
Flip a coin. If heads, the Defending Pokémon is Paralyzed.

Weakness: Lightning (x2) - Resistance: None - Retreat Cost: 1 - C - 054
Poliwhirl - Water - 90
Stage 1

[C] Dizzy Punch 20
The Defending Pokémon is now Confused.

[C][C] Mud Shot 20
If the Defending Pokémon is an [L] Pokémon, it can't attack during your opponents next turn.

Weakness: Lightning (x2) - Resistance: None - Retreat Cost: 2 - U - 055
Poliwrath - Water - 140
Stage 2

[W][C] Take Out 20
If the Defending Pokémon is a Basic Pokémon-EX, that Pokémon is now Knocked-Out. This Pokémon does 40 damage to itself.

[W][C] Dizzy punch 60
The Defending Pokémon is now Confused.

Weakness: Lightning (x2) - Resistance: None - Retreat Cost: 3 - R - 056
Politoad - Water - 140
Stage 2

Ability: Song of the Waterway
Each of your Pokémon attacks cost 1 [W] Energy less.

[W][C][C] Voice Clear 70
This Pokémon's Retreat Cost is 0 until the end of your next turn.

Weakness: Lightning (x2) - Resistance: None - Retreat Cost: 3 - HR - 057



Lightning
58
59
60

Emolga - Lightning - 70
Basic

[C] Charging Glide
Switch this Pokémon with 1 of your Benched Pokémon, then search your deck for an [L] Energy and attach it to your new Active Pokémon.

[L][C] Acrobatics 20+
This attack does 30 more damage if this Pokémon has no Tool card attached to it.

Weakness: Lightning (x2) - Resistance: Fighting (-20) - Retreat Cost: 2 - C - 061
Joltik - Lightning - 40
Basic

[C][C][C] Energy Bond 20x
This attack does 20 times the number of Energy cards attached to your Pokémon.

Weakness: Fighting (x2) - Resistance: Metal (-20) - Retreat Cost: 0 - C - 062
Galvantula - Lightning - 90
Stage 1

[L][C] Lightning Defuse 40
If the Defending Pokémon is an Pokémon-EX it can't attack during your opponent's next turn.

[C][C][C] Surprise Bite 50+
This attack does 50 more damage if this Pokémon switched in durng this turn or during your last attack.

Weakness: Fighting (x2) - Resistance: Metal (-20) - Retreat Cost: 0 - R - 063
Galvantula BREAK - Lightning - 130
BREAK Evolution - This Pokémon has the Attacks, Abilities, Weakness, Resistance and Retreat Cost of the Galvantula it BREAK evolved from.

[L][L] Defuse Web 100
If the Defending Pokémon is an Pokémon-EX it can't attack during your opponents next turn. Discard an [L] Energy attached to this Pokémon.

UR - 064
Dedenne - Lightning - 70
Basic

[C] Pick up
Search your deck for a Tool card and attach it to 1 of your Pokémon.

[L] Lightning Call
Search your deck for a Basic or Stage 1 [L] Pokémon and put it onto your Bench.

Weakness: Fighting (x2) - Resistance: Metal (-20) - Retreat Cost: 0 - U - 065



Psychic
Bellsprout - Psychic - 50
Basic

[C] Smack 10

[P] Poison Sludge 10
The Defending Pokémon is now Poisoned. Heal 10 damage from this Pokémon.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 1 - C - 066
Weepinbell - Psychic - 80
Stage 1

[C] Slam 20

[P][P][C] Sludge Bomb 70
Flip a coin. If heads, the Defending Pokémon is now Poisoned.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 2 - U - 067
Victreebell - Psychic - 130
Stage 2

[P] Heavy Slam 60
Flip a coin. If tails, Discard an Energy attached to this Pokémon.

[P][P][C] Sludge Bomb 100
The Defending Pokémon is now Poisoned.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 2 - R - 068
Ekans - Psychic - 50
Basic

[C] Wrap
The Defending Pokémon can't Retreat during your opponents next turn.

[P][C] Poison Fang 20
The Defending Pokémon is now Poisoned.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 1 - C - 069
Arbok - Psychic - 90
Stage 1

[P] Poison Tail 30
The Defending Pokémon is now Poisoned.

[P][C] Wrap 40
The Defending Pokémon can't Retreat during your opponents next turn.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 0 - U - 070
Abra - Psychic - 50
Basic

[P] Psyshock
Move an Energy attached to the Defending Pokémon to your opponents hand.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 0 - C - 071
Kadabra - Psychic - 90
Stage 1

[C][C] Confuse Ray 20
The Defending Pokémon is now Confused.

[C][C][C] Psychic Touch 50+
This attack does 30 more damage if this Pokémon has any [P] Energy attached to it.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 0 - U - 072
Alakazam - Psychic - 130
Stage 2

Ability: Wonder Guard
Prevent all damage done to your Pokémon by your opponent's Active Pokémon-EX.

[P][C][C][C] Heavy Telekenisis 90
Flip a coin. If heads, move a basic Energy attached to the Defending Pokémon to 1 of your opponent's Benched Pokémon. If tails, move a Basic Energy attached to this Pokémon to 1 of your Benched Pokémon.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 2 - HR - 073
Gastly - Psychic - 50
Basic

[C] Tackle 10

Weakness: Dark (x2) - Resistance: None - Retreat Cost: 0 - C - 074
Haunter - Psychic - 80
Stage 1

[P] Lick 10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

[C][C] Lost World 20x
This attack does 20 times the number of Item cards in your discard pile.

Weakness: Dark (x2) - Resistance: None - Retreat Cost: 1 - U - 075
Gengar - Psychic - 130
Stage 2

Ability: Ghostly Stealth
As often as you like during your turn, you may search your deck for an Item card and put it into your Discard Pile.

[P][C][C] Shadow Claw 80
This attack isn't affected by Resistance.

Weakness: Dark (x2) - Resistance: None - Retreat Cost: 2 - R - 076
Mew - Psychic - 70
Basic

Ability: Barrier
This Pokémon can't be damaged by an attack if this Pokémon is on your Bench.

[C][C][C] Light Pulsar 50
Discard an Special Energy attach to the Defending Pokémon.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 1 - R - 077
Banette EX - Psychic - 170
Basic

[C][C] Foul Lick
Discard an Special Energy attached to 1 of your opponent's Pokémon.

[P][C] Haunt 60
Put 2 damage counters on 1 of your opponent's Benched Pokémon.

Weakness: Dark (x2) - Resistance: Fighting (-20) - Retreat Cost: 2 - UR - 078
M Banette EX - Psychic - 220
Mega Evolution - When one of your Pokémon becomes a Mega Evolution your turn ends.

[P][C] Shadow Ring 100
The Defending Pokémon is now Poisoned, switch this Pokémon with 1 of your Benched Pokémon.

Weakness: Dark (x2) - Resistance: Fighting (-20) - Retreat Cost: 0 - UR - 079
80
81
82
83
84

Espurr - Psychic - 50
Basic

[C] Miracle Eye 10
This Pokémon has no Weakness until the end of your opponents next turn.

[P][C] Psyshock 20

Weakness: Psychic (x2) - Resistance: none - Retreat Cost: 0 - C - 085
Meowstic - Psychic - 90
Stage 1

[P] Shine Pulse 30
The Defending Pokémon is now Confused.

[P][C][C] Psyshock 70
You may move 1 Energy from this Pokémon to 1 of your Benched Pokémon. If you do, move 1 Energy attached to the Defending Pokémon to 1 of your opponents Benched Pokémon.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 2 - R - 086



Fighting
Mankey - Fighting - 50
Basic

[C] Light Punch 10

[C][C] Drawback kick 20
Shuffle your deck. Draw 2 cards.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 1 - C - 087
Primeape - Fighting - 90
Stage 1

[F] Low Sweep 20
Switch the Defending Pokémon with 1 of your opponents Benched Pokémon.

[F][C][C] Anger Smash 30+
This attack does 10 more damage for each damage counter on this Pokémon.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 1 - U - 088
Sudowoodo - Fighting - 80
Basic

[C][C] Big Swing 40
Flip a coin. If tails, this Pokémon does 20 damage to itself.

[F][C][C] Rock Wreck 80
This attack does 30 damage to 1 of your Benched Pokémon.

Weakness: Grass (x2) - Resistance: None - Retreat Cost: 2 - U - 089


Dark
Nuzleaf - Dark - 80
Stage 1

[D] Pursuit 20
Switch the Defending Pokémon with 1 of your opponents Benched Pokémon.

[C][C] Slash 30+
Flip a coin. If heads, this attack does 30 more damage.

Weakness: Fighting (x2) - Resistance: Psychic (-20) - Retreat Cost: 0 - U - 090
Shiftry - Dark - 140
Stage 2

Ability: Nasty Plots
Once during your turn, you may search your deck for a card. Shuffle your deck, then put this card on top of your deck.

[D][C][C] Deranged Twist
This attack does 10 times the number of Benched Pokémon in play (both yours and your opponent's) to 1 of your opponent's Benched Pokémon.

Weakness: Fighting (x2) - Resistance: Psychic (-20) - Retreat Cost: 3 - R - 091
Stunky - Dark - 60
Basic

[D] Sucker Punch 40
If your opponent used an Supporter card during his or her last turn, this attack does nothing.

[D][C] Poison Run 20
The Defending Pokémon is now Poisoned.

Weakness: Fighting (x2) - Resistance: Psychic (-20) - Retreat Cost: 1 - C - 092
Skuntank - Dark - 100
Stage 1

Ability: Toxic Flow
put 2 damage counters instead of 1 on your opponent's Poisoned Pokémon between turns.

[D][C] Dark Edge 60
Discard an Energy attached to this Pokémon.

Weakness: Fighting (x2) - Resistance: Psychic (-20) - Retreat Cost: 3 - R - 093
Skuntank BREAK - Dark - 140
BREAK Evolution - This Pokémon has the Attacks, Abilities, Weakness, Resistance and Retreat Cost of the Skuntank it BREAK evolved from.

Ability: Gas Cover
put 3 damage counters instead of 1 on your opponent's Poisoned Pokémon between turns. Also, damage done to this Pokémon is decreased by 30 if the Defending Pokémon is Poisoned.

UR - 094
95



Metal
Forretress - Metal - 110
Stage 2

Ability: Rotation Grove
Once during your turn, when you play this card to evolve one of your Pokémon, you may discard all Tool cards attached to your opponent's Pokémon.

[M][M][C] Iron Crash 100
This Pokémon does 20 damage to itself.

Weakness: Fire (x2) - Resistance: Psychic (-20) - Retreat Cost: 3 - R - 096
Scizor - Metal - 130
Stage 1

[C][C] Clearify 30
This Pokémon has no Weakness during your opponent's next turn.

[M][C][C] Iron Hammer 80
Discard an Special Energy attached to the Defending Pokémon.

Weakness: Fire (x2) - Resistance: Psychic (-20) - Retreat Cost: 3 - HR - 097



Fairy

Clefairy - Fairy - 60
Basic

[C] Slap 10

[Y][C] Moonblast 30
During your opponents next turn, damage done to this Pokémon is Reduced by 10.

Weakness: Metal (x2) - Resistance: Dark (-20) - Retreat Cost: 1 - C - 098
.
Clefable - Fairy - 90
Stage 1

[Y] Fairy Wind 20
Flip a coin. If heads, Discard the top card of your opponents deck.

[Y][C][C] Echoed Voice 70
This attack isn't affected by Resistance.

Weakness: Metal (x2) - Resistance: Dark (-20) - Retreat Cost: 2 - U - 099
100
101



Dragon
Deino - Dragon - 60
Basic

[D] Headbutt 10

[D][P] Rush in 40
This Pokémon does 10 damage to itself.

Weakness: Fairy (x2) - Resistance: None - Retreat Cost: 1 - C - 102
Zweilous - Dragon - 90
Stage 1

[C][C] Stampede 30
Flip a coin. If heads, discard an Energy attached to the Defending Pokémon.

[P][D] Dark Pulse 40
This attack does 20 damage to 1 of your opponent's Pokémon.

Weakness: Fairy (x2) - Resistance: None - Retreat Cost: 2 - U - 103
104



Colorless
Spearow - Colorless - 50
Basic

[C] Peck 10

[C][C] Gust 20
Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon.

Weakness: Lightning (x2) - Resistance: Fighting (-20) - Retreat Cost: 1 - C - 105
Spearow - Colorless - 60
Basic

[C] Collect
Draw a card.

[C][C][C] Power Wind 50
Discard an Energy attached to this Pokémon.

Weakness: Lightning (x2) - Resistance: Fighting (-20) - Retreat Cost: 0 - C - 106
Fearow - Colorless - 100
Stage 1

[C] Unfold Wind
Put up to 3 damage counters on your opponent's Pokémon in any way you like.

[C][C] Drill Dive 50
Discard an Energy attached to both active Pokémon.

Weakness: Lightning (x2) - Resistance: Fighting (-20) - Retreat Cost: 2 - U - 107
Snorlax EX - Colorless - 180
Basic

[C][C] Snore 30
This Pokémon has no Retreat Cost until the end of your next turn.

[C][C][C] Block Off 90
Prevent all effects off atacks, excluding damage done to this Pokémon by your opponent during his or her turn.

Weakness: Fighting (x2) - Resistance: None - Retreat Cost:4 - UR - 108
Hoothoot - Colorless - 50
Basic

[C][C] Claws of Vision 20
Look at the top 3 cards of your deck. Put 1 of them into your hand. Shuffle the other 2 cards back into your deck.

Weakness: Lightning (x2) - Resistance: Fighting (-20) - Retreat Cost: 1 - C - 109
Stage 1

Ability: Vision Clearify
Once during your turn you may flip a coin. If heads, draw 3 cards. If tails, draw 1 card and discard 1 card from your hand.

[C][C][C] Steel Wing 50+
This attack does 20 more damage for each [M] Energy attached to this Pokémon.

Weakness: Lightning (x2) - Resistance: Fighting (-20) - Retreat Cost: 1 - R - 110
Aipom - Colorless - 60
Basic

[C] Swing
This attack does 10 damage to 1 of your opponents Pokémon.

[C][C] Energy Bond 10x
This attack does 10 damage for each Energy attached to your Pokémon.

Weakness: fighting (x2) - Resistance: None - Retreat Cost: 2 - C - 111
Ambipom - Colorless - 90
Stage 1

[C] Helping Hand
Search your deck for a Special Energy and attach it to 1 of your Pokémon.

[C][C] Knock Away 50
Switch the Defending Pokémon with 1 of your opponents Benched Pokémon.

Weakness: fighting (x2) - Resistance: None - Retreat Cost: 3 - U - 112
Stantler - Colorless - 90
Basic

[C][C] Engreated Horns 20
The Defending Pokémon is now Confused.

[C][C][C] Tramp Horns 50+
If the Defending Pokémon has no Retreat Cost, then this attack does 100 more damage.

Weakness: Fighting (x2) - Resistance: None - Retreat Cost: 2 - R - 113
114
115
116
117

Chatot - Colorless - 80
Basic

Ability: Rainbow Song
Each of your opponent's Pokémon in play has no Resistance.

[C][C] Tone Deaf 30
The Defending Pokémon is now Confused.

Weakness: Lightning (x2) - Resistance: Fighting (-20) - Retreat Cost: 2 - R - 118
Pidove - Colorless - 50
Basic

[C][C] Roost
Heal 30 damage from this Pokémon. The Weakness of this Pokémon is Fighting until the end of your opponents next turn.

[C][C] Scavenge 20
Search your Discard Pile for a card and put it into your hand.

Weakness: Lightning (x2) - Resistance: Fighting (-20) - Retreat Cost: 1 - C - 119
Tranquill - Colorless - 80
Stage 1

[C] Upwind Wing 20
Search your Discard Pile for a Special Energy and attach it to 1 of your Pokémon.

[C][C] Sky Drop 50
Flip a coin. If tails, this attack does nothing.

Weakness: Lightning (x2) - Resistance: Fighting (-20) - Retreat Cost: 1 - U - 120
Unfezant - Colorless - 140
Stage 2

[C][C] Airway Slash 50
Switch this Pokémon with 1 of your Benched Pokémon. Heal 20 damage from your new Active Pokémon.

[C][C][C][C] Devastating Wind 130
Discard the top card from your opponent's deck.

Weakness: Lightning (x2) - Resistance: Fighting (-20) - Retreat Cost: 2 - HR - 121
Unfezant BREAK - Colorless - 170
BREAK evolution - This Pokémon retains the attacks, abilities, Weakness, Resistance and Retreat Cost of the Unfezant it BREAK evolved from.

[C][C][C] Tornado Twist 130
Flip a coin. If heads, discard the top 2 cards from your opponent's deck. If tails, discard the top card of your deck.

HR - 122
Woobat - Colorless - 50
Basic

[C] Furious Cutter 10x
Flip 5 coins. This attack does 10 times the number of heads. This Pokémon does 20 damage to itself.

[C][C] Aerial Scream 20
The Defending Pokémon is now Asleep.

Weakness: Lightning (x2) - Resistance: Fighting (-20) - Retreat Cost: 1 - C - 123
Swoobat - Colorless - 90
Stage 1

[C] Air Slash 20

[C][C][C] Mind Shocker 50+
This attack does 20 more damage for each [P] Energy attached to this Pokémon.

Weakness: Lightning (x2) - Resistance: Fighting (-20) - Retreat Cost: 1 - U - 124




Trainer Cards
Sticky Webs - Tool - Trainer

Pokémon tool F: Attach this Tool to 1 of your opponent's Pokémon-EX that doesn't already have an Tool card attached to it.

The Pokémon this card is attached to can't Retreat. This card also can't Retreat with the use of Item cards.

When this card is removed from a Pokémon for any reason, put this card in its owners Discard Pile.

You may play as many Item cards as you like during your turn.
U - 125
Riverside - Stadium - Trainer

Each Pokémon in play that have any [W] Energy attached to it has no Retreat Cost.

This card stays in play as you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play you can't play this card.

U - 126
Old Tree - Stadium - Trainer

Each [G] Pokémon in play has 10 more HP and does 10 more damage to the Defending Pokémon.

This card stays in play as you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play you can't play this card.

U - 127
Banette Spirit Link - Tool - Trainer

Attach an Tool card to 1 of your Pokémon if that Pokémon doesn't already have an Tool card attached to it.

Your turn does not end if this Pokémon this card is attached to becomes M Banette EX.

U - 128
Pinsir Spirit Link - Tool - Trainer

Attach an Tool card to 1 of your Pokémon if that Pokémon doesn't already have an Tool card attached to it.

Your turn does not end if this Pokémon this card is attached to becomes M Pinsir EX.

U - 129
Special Swap - Item - Trainer

Move the Special Condition affecting your Active Pokémon to your opponents Active Pokémon. If the Defending Pokémon is already affected by an Special Condition, you may remove that Special Condition that is affected the Defending Pokémon.

You may play as many Item cards as you like during your turn.

U - 130
Grow Energy - Energy

This card can only be attached to your [G] Pokémon. This card provides 1 [G] only while it is attached to your [G] Pokémon.

If this card is discarded for any reason, put this card into your hand.

(If this card isn't attached to a [G] Pokémon, Discard this card)

U - 131
Cursed Energy - Energy

This card can only be attached to a [P] Pokémon. This card provides 1 [P] Energy only while it is attached to your [P] Pokémon.

If the Pokémon this card is attached to is on your Bench, prevent all effects, including damage done to the Pokémon this card is attached to.

(If this card isn't attached to a [P] Pokémon, discard this card)

U - 132
Treasure Locater - Item - Trainer

Look at the top 3 cards of your deck and put 1 card into your hand, put 1 card into your Discard Pile. Put the remaining card on top of your deck.

You may play as many Item cards as you like during your turn.

U - 133
Dusk Ball - Item - Trainer

Search your deck for an [D] Pokémon and put it into your hand.

You may play as many Item cards as you like during your turn.

U - 134
Root Fossil - Item - Trainer

Look at the bottom 10 cards of your deck. You may reveal a Lileep you find in there and put it onto your Bench. Shuffle your deck afterward.

U - 135
Claw Fossil - Item - Trainer

Look at the bottom 10 cards of your deck. You may reveal an Anorith you find in there and put it onto your Bench. Shuffle your deck afterward.

U - 136
 
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Crystal Blade is a nice attack! I can sorta see an art with the blade of Sceptile turning into crystal. I also like the ability of Forretress and Litwick in general, as you've managed to make both quite interesting. ^_^

Also, some minor wording errors: "one" should be "1" and Forretress is a "Stage 1" not a "Stage 2". :p
 
Seedot - Grass - 40
Basic

[C] Team Bide 10x
This attack does 10 times the number of damage counters on all of your Seedot in play.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 0 - C - 023
Lampent - Fire - 80
Stage 1

[R] Ember 20

[C][C] Vanish Burn 50
The Defending Pokémon is now Burned. Put this Pokémon and all cards attached to this in your hand.

Weakness: Water (x2) - Resistance: None - Retreat Cost: 1 - U - 051
Gengar - Psychic - 130
Stage 2

Ability: Ghostly Stealth
As often as you like during your turn, you may search your deck for an Item card and put it into your Discard Pile.

[P][C][C] Shadow Claw 80
This attack isn't affected by Resistance.

Weakness: Dark (x2) - Resistance: None - Retreat Cost: 2 - R - 076
Spearow - Colorless - 50
Basic

[C] Peck 10

[C][C] Gust 20
Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon.

Weakness: Lightning (x2) - Resistance: Fighting (-20) - Retreat Cost: 1 - C - 105
Dusk Ball - Item - Trainer

Search your deck for an [D] Pokémon and put it into your hand.

You may play as many Item cards as you like during your turn.

U - 134

- Gengar/Litwick? meh, maybe there is more left to come...
- Dark Ball, it can search for Skuntank BREAK.
- There is 1 EX yet left in the Dark.
- Guess it (guess wich Pokémon the last EX is)
- Hints, hints, hints above :p
- Nah, just kidding, there are no hints. :(
 
More Dark type support? Imagine how hectic that would be in Expanded! :p

Also, really like Gengar! It sounds like a very interesting support card and has some great potential in the right set! I hope you don't mind if I ever pinch the effect in the future. x____x Oh, yeah, you've captilised "discard" again.
 
More Dark type support? Imagine how hectic that would be in Expanded! :p

Also, really like Gengar! It sounds like a very interesting support card and has some great potential in the right set! I hope you don't mind if I ever pinch the effect in the future. x____x Oh, yeah, you've captilised "discard" again.

Is even Discard Pile without a capital?
Sure! and thanks :)
Spearow - Colorless - 60
Basic

[C] Collect
Draw a card.

[C][C][C] Power Wind 50
Discard an Energy attached to this Pokémon.

Weakness: Lightning (x2) - Resistance: Fighting (-20) - Retreat Cost: 0 - C - 106
Fearow - Colorless - 100
Stage 1

[C] Unfold Wind
Put up to 3 damage counters on your opponent's Pokémon in any way you like.

[C][C] Drill Dive 50
Discard an Energy attached to both active Pokémon.

Weakness: Lightning (x2) - Resistance: Fighting (-20) - Retreat Cost: 2 - U - 107
Just to get these birdies out of my beautiful idea window :p
 
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Tropius - Grass - 110
Basic

Ability: Leaf Protector
Each of your [G] Pokémon can't be affected by an Special Condition.

[G][C][C][C] Heavy Blast 120
Discard 2 Energy cards attached to this Pokémon.

Weakness: Fire (x2) - Resistance: Fighting (-20) - Retreat Cost: 3 - U - 024
Gastly - Psychic - 50
Basic

[C] Tackle 10

Weakness: Dark (x2) - Resistance: None - Retreat Cost: 0 - C - 074
Haunter - Psychic - 80
Stage 1

[P] Lick 10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

[C][C] Lost World 20x
This attack does 20 times the number of Item cards in your discard pile.

Weakness: Dark (x2) - Resistance: None - Retreat Cost: 1 - U - 075
Mankey - Fighting - 50
Basic

[C] Light Punch 10

[C][C] Drawback kick 20
Shuffle your deck. Draw 2 cards.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 1 - C - 087
Stantler - Colorless - 90
Basic

[C][C] Engreated Horns 20
The Defending Pokémon is now Confused.

[C][C][C] Tramp Horns 50+
If the Defending Pokémon has no Retreat Cost, then this attack does 100 more damage.

Weakness: Fighting (x2) - Resistance: None - Retreat Cost: 2 - R - 113

- I liked my old Stantler so much that I kind of reprinted it :)
- Haunter/Gengar, you know what I mean.
- 1 BREAK remaining (Grass Pokémon ofcourse!)
- 47 cards are yet to be made. (probably more with trainer cards)
 
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"Shuffle your deck, then draw 2 cards."

Should be worded; "Shuffle your deck. Then, draw 2 cards."
 
Lileep - Grass - 90
Restored

Ability: Prehistoric Call
Once during your turn, if this Pokémon is in your Discard Pile, you may put this Pokémon on the bottom of your deck.

[G] Strong Roots 10
Heal 30 damage from this Pokémon.

Weakness: Fire (x2) - Resistance: Water (-20) - Retreat Cost: 2 - U - 025
Anorith - Grass - 80
Restored

Ability: Prehistoric Call
Once during your turn, if this Pokémon is in your Discard Pile, you may put this Pokémon on the bottom of your deck.

[C][C] Defense Claw 20
Damage done to this Pokémon by your opponent's Active Pokémon during your opponent's next turn is reduced by 20.

Weakness: Fire (x2) - Resistance: Water (-20) - Retreat Cost: 2 - U - 027
Root Fossil - Item - Trainer

Look at the bottom 10 cards of your deck. You may reveal a Lileep you find in there and put it onto your Bench. Shuffle your deck afterward.

U - 135
Claw Fossil - Item - Trainer

Look at the bottom 10 cards of your deck. You may reveal an Anorith you find in there and put it onto your Bench. Shuffle your deck afterward.

U - 136
Cradily - Grass - 130
Stage 1

Ability: Ancient Roots
Once during your turn, you may heal 10 damage from each of your Pokémon.

[G][C] Damage Bomb 30
This attack does 30 damage to each of your opponent's Pokémon in play.

Weakness: Fire (x2) - Resistance: Water (-20) - Retreat Cost: 3 - U - 026
Armaldo - Grass - 140
Stage 1

[C][C] Resistance Cross 40+
If the Defending Pokémon has a Resistance, this attack does 30 more damage.

[G][C][C] Crushing Claws 70
Flip a coin. If heads, Discard an Energy attached to the Defending Pokémon.

Weakness: Fire (x2) - Resistance: Water (-20) - Retreat Cost: 3 - U - 028
Primeape - Fighting - 90
Stage 1

[F] Low Sweep 20
Switch the Defending Pokémon with 1 of your opponents Benched Pokémon.

[F][C][C] Anger Smash 30+
This attack does 10 more damage for each damage counter on this Pokémon.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 1 - U - 088

- Nothing real special about these cards
- Fighting types are finished though (Water and Metal types too actually)
- Ancient [G] types resisting [W] is a change to these ones :)
- The next cards i am going to make are: 2 [G] types, 2 [P] types and 2 [C] types
 
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Turtwig - Grass - 60
Basic

[C] Bite 10

[G][C][C] Shell Bash 40

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - C - 029
Grotle - Grass - 100
Stage 1

[G][C] Knock Down 20
Flip a coin. If heads, this attack does 30 more damage.

[G][G][C] Natural Power 100
This Pokémon does 30 damage to itself.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 1 - U - 030
Abra - Psychic - 50
Basic

[P] Psyshock
Move an Energy attached to the Defending Pokémon to your opponents hand.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 0 - C - 071
Kadabra - Psychic - 90
Stage 1

[C][C] Confuse Ray 20
The Defending Pokémon is now Confused.

[C][C][C] Psychic Touch 50+
This attack does 30 more damage if this Pokémon has any [P] Energy attached to it.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 0 - U - 072
Hoothoot - Colorless - 50
Basic

[C][C] Claws of Vision 20
Look at the top 3 cards of your deck. Put 1 of them into your hand. Shuffle the other 2 cards back into your deck.

Weakness: Lightning (x2) - Resistance: Fighting (-20) - Retreat Cost: 1 - C - 109
Stage 1

Ability: Vision Clearify
Once during your turn you may flip a coin. If heads, draw 3 cards. If tails, draw 1 card and discard 1 card from your hand.

[C][C][C] Steel Wing 50+
This attack does 20 more damage for each [M] Energy attached to this Pokémon.

Weakness: Lightning (x2) - Resistance: Fighting (-20) - Retreat Cost: 1 - R - 110

- I like my crazy Noctowl :)
- Turtwig and Grotle have nothing special at all.
- Abra and Kadabra? You should wait for Alakazam... Or not

EDIT: I have time so i want to make everyone happy :p
Torterra - Grass - 150
Stage 2

Ability: Nature Convertion
Once during your turn, you may discard the Stadium card in play. If you do, heal all damage from 1 of your Pokémon.

[G][C][C] Landslide 80
This attack isn't affected by Resistance.

Weakness: Fire (x2) - Resistance: None - Retreat Cost: 4 - HR - 031
Alakazam - Psychic - 130
Stage 2

Ability: Wonder Guard
Prevent all damage done to your Pokémon by your opponent's Active Pokémon-EX.

[P][C][C][C] Heavy Telekenisis 90
Flip a coin. If heads, move a basic Energy attached to the Defending Pokémon to 1 of your opponent's Benched Pokémon. If tails, move a Basic Energy attached to this Pokémon to 1 of your Benched Pokémon.

Weakness: Psychic (x2) - Resistance: None - Retreat Cost: 2 - HR - 073
Nuzleaf - Dark - 80
Stage 1

[D] Pursuit 20
Switch the Defending Pokémon with 1 of your opponents Benched Pokémon.

[C][C] Slash 30+
Flip a coin. If heads, this attack does 30 more damage.

Weakness: Fighting (x2) - Resistance: Psychic (-20) - Retreat Cost: 0 - U - 090
Shiftry - Dark - 140
Stage 2

Ability: Nasty Plots
Once during your turn, you may search your deck for a card. Shuffle your deck, then put this card on top of your deck.

[D][C][C] Deranged Twist
This attack does 10 times the number of Benched Pokémon in play (both yours and your opponent's) to 1 of your opponent's Benched Pokémon.

Weakness: Fighting (x2) - Resistance: Psychic (-20) - Retreat Cost: 3 - R - 091
 
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This isn't for Deep Woods
This is a test for myself

Dugtrio / Fighting / 90 / Stage 1

120px-051Dugtrio_Dream.png


[C][C] Earth Fall 20+
This attack does 20 more damage for each [F] Energy attached to all of your Pokémon.

[F][C][C] Surprise Quake 90
Flip a coin. If tails, this attack does nothing.

Weakness: [W] x2 / Resistance: [L] (-20) / Retreat Cost: 2 / ??? / ???

What do you guys think about how this card looks?
With requests i'd probably use this kind of card (If you guys like it though)
 
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