TCG Fakes TFP's Text-Based Fakes!

Giant New Update!
Yanma / Basic / HP: 60 / Grass

yanma.gif


[C] Sonic Boom
Flip a coin. If heads, put 1 damage counter on each of your opponent's Pokémon.

[G] U-Turn [10]
Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 006/120+
Yanmega / Stage1 / HP: 100 / Grass
~ Evolves from Yanma

yanmega.gif


[-] Sonic Speed
During your next turn, ignore all Energy in the attack cost of each of this Pokémon's attacks.

[C][C][C] Bug Buzz [60]
Discard a Special Energy attached to your opponent's Active Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C]
{R}
Hidden Crystals: 007/120+

Tynamo / Basic / HP: 30 / Lightning

tynamo.gif


[-] Charge Ray
Search your deck for a [L] Energy and attach it to 1 of your Pokémon. Then, shuffle your deck.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 036/120+
Eelektrik / Stage1 / HP: 70 / Lightning
~ Evolves from Tynamo

eelektrik.gif


[C] Poison Spray [20]
Your opponent's Active Pokémon is now Poisoned.

[L][C] Energy Connect [30]
Switch this Pokémon with 1 of your Benched Pokémon. Then, move a [L] Energy from this Pokémon to your new Active Pokémon.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]
{U}
Hidden Crystals: 037/120+
CRYSTAL Eelektross / Stage2 / HP: 140 / Lightning
~ Evolves from Eelektrik
[CRYSTAL RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

eelektross.gif


[Ability] Levitate
As long as this Pokémon has any Energy attached to it, this Pokémon has no Weakness.

[L] Charge Up [20]
Attach up to 2 [L] Energy cards from your discard pile to 1 of your Benched Pokémon.

[L][C][C] Slurp Toxic
Switch your opponent's Active Pokémon with 1 of their Benched Pokémon. This attack does 50 damage to the new Active Pokémon. That Pokémon is now Poisoned.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C][C][C]
{R}
Hidden Crystals: 038/120+

Phanpy / Basic / HP: 70 / Fighting

phanpy.gif


[-] Defense Curl
During your opponent's next turn, this Pokémon takes 10 less damage from attacks (after applying Weakness and Resistance).

[C][C] Last Resort [10+]
If this Pokémon is your only Pokémon in play, this attack does 40 more damage.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C]
{C}
Hidden Crystals: 064/120+
Donphan / Stage1 / HP: 100 / Fighting
~ Evolves from Phanpy

donphan.gif


[-] Magnitude [10+]
Discard as many cards from your hand as you like. This attack does 10 more damage for each card you discarded this way.

[F][C][C] Power Tackle [80]
If your opponent's Active Pokémon already has any damage counters on it, this attack does nothing.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C][C]
{HR}
Hidden Crystals: 065/120+
Donphan / STAR Pokémon / HP: 100 / Fighting
~ Evolves from Donphan
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

donphan.gif


[Ability] Golden Armor
This Pokémon takes 60 less damage from attacks by Pokémon with any Special Energy attached to it (after applying Weakness and Resistance).

[F][F][C] Head Smash [160]
This Pokémon does 60 damage to itself.

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C][C]
{UR}
Hidden Crystals: 066/120+
 
Time for another update!

Feebas / Basic / HP: 30 / Water

feebas.gif


[-] Rain Dance
Search your deck for a [W] Energy, reveal it, and put it into your hand. Then, shuffle your deck.

Weakness: [G] x2
Resistance:
Retreat Cost:
{C}
Hidden Crystals: 023/120+
CRYSTAL Milotic / Stage1 / HP: 100 / Water
~ Evolves from Feebas
[CRYSTAL Pokémon RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

milotic.gif


[Ability] Marvel Scale
This Pokémon takes 60 less damage from attacks by your opponent's STAR Pokémon (after applying Weakness and Resistance).

[-] Twisted Currents
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon is now Confused.

[W][C][C][C] Hydro Wave [120-]
This attack does 10 less damage for each card in your hand (before applying Weakness and Resistance).

Weakness: [G] x2
Resistance:
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 024/120+

Skarmory / Basic / HP: 80 / Metal

skarmory.gif


[-] Autotomize
Attach a [M] Energy from your hand to 1 of your Benched Pokémon. Then, heal 10 damage from that Pokémon.

[M][M][C] Metal Charge [70]
Discard a [M] Energy from this Pokémon.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C]
{U}
Hidden Crystals: 084/120+

Minccino / Basic / HP: 50 / Colorless

minccino.gif


[-] Clean Up
Shuffle a card from your discard pile into your deck.

[C] Helping Hand
During your next turn, each of your Pokémon's attacks do 20 more damage to your opponent's Active Pokémon.

Weakness: [F] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 119/120+
Cinccino / Stage1 / HP: 80 / Colorless
~ Evolves from Minccino

cinccino.gif


[C] Do the Wave [10+]
This attack does 10 more damage for each Pokémon on your Bench.

[C][C] Smooth Slap [30]
During your opponent's next turn, if any damage is done to this Pokémon by opponent's attacks, flip a coin. If heads, prevent that damage.

Weakness: [F] x2
Resistance:
Retreat Cost: [C]
{U}
Hidden Crystals: 120/120+

Removing Crystal Piece from the set. Sharp Crystal & Sturdy Crystal will take its place!
Sharp Crystal / CRYSTAL

The attacks of each CRYSTAL Pokémon in play (both yours and your opponent's) do 20 more damage to your opponent's Active Pokémon.

[CRYSTAL Rule:
During this turn, you may play as many CRYSTAL Pokémon from your hand onto your Bench or to evolve 1 of your Pokémon. Discard this card if another CRYSTAL card comes into play. If another CRYSTAL card with the same name is in play, you can't play this card. Discard this card at the end of your opponent's next turn.]
{U}
Hidden Crystals: 121/120+
Sturdy Crystal / CRYSTAL

Each CRYSTAL Pokémon in play (both yours and your opponent's) take 30 less damage from opponent's attacks.

[CRYSTAL Rule:
During this turn, you may play as many CRYSTAL Pokémon from your hand onto your Bench or to evolve 1 of your Pokémon. Discard this card if another CRYSTAL card comes into play. If another CRYSTAL card with the same name is in play, you can't play this card. Discard this card at the end of your opponent's next turn.]
{U}
Hidden Crystals: 139/120+

the setlist is back!
GRASS
Bulbasaur / Basic / HP: 60 / Grass

bulbasaur.gif


[-] Sleep Powder
Your opponent's Active Pokémon is now Asleep.

[G][C][C] Giga Drain [30]
Heal 20 damage from this Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 001/120+
Ivysaur / Stage1 / HP: 80 / Grass
~ Evolves from Bulbasaur

ivysaur.gif


[-] Growth
Attach a [G] Energy from your hand to 1 of your Pokémon.

[G][C] Leaf Storm [30]
Search your deck for up to 3 [G] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 002/120+
CRYSTAL Venusaur / Stage2 / HP: 150 / Grass
~ Evolves from Ivysaur
[CRYSTAL RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

venusaur.gif


[Ability] Walking Jungle
Once during your turn (before your attack), if this Pokémon is on your Bench, you may attach up to 2 [G] Energy cards from your hand to your Active Pokémon.

[G] Razor Leaf [20+]
This attack does 10 more damage for each card in your opponent's hand.

[G][G][C][C] Virus Drain [80]
Your opponent's Active Pokémon is now Poisoned. Heal 20 damage from this Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C][C][C]
{HR}
Hidden Crystals: 003/120+
Ledyba / Basic / HP: 50 / Grass

ledyba.gif


[-] Scatter
Search your deck for a Ledyba and put it onto your Bench. Then, shuffle your deck.

[G] Comet Punch [10x]
Flip 3 coins. This attack does 10 damage times the amount of heads.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 004/120+
Ledian / Stage1 / HP: 80 / Grass
~ Evolves from Ledyba

ledian.gif


[Ability] Swarm
Once during your turn (before your attack), if this Pokémon is your only Pokémon in play, you may search your deck for a [G] Pokémon (excluding STAR Pokémon) and put it onto your Bench. Then, shuffle your deck.

[C][C] Silver Wind [30]
Draw cards until you have 6 cards in your hand.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 005/120+
Yanma / Basic / HP: 60 / Grass

yanma.gif


[C] Sonic Boom
Flip a coin. If heads, put 1 damage counter on each of your opponent's Pokémon.

[G] U-Turn [10]
Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 006/120+
Yanmega / Stage1 / HP: 100 / Grass
~ Evolves from Yanma

yanmega.gif


[-] Sonic Speed [20]
During your next turn, ignore all Energy in the attack cost of each of this Pokémon's attacks.

[C][C][C] Bug Buzz [50]
Discard a Special Energy from to your opponent's Active Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C]
{R}
Hidden Crystals: 007/120+
Surskit / Basic / HP: 50 / Grass

surskit.gif


[G] Sweet Scent
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

[C][C] Aqua Slide
Flip a coin. If heads, this attack does 30 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [R] x2
Resistance:
Retreat Cost:
{C}
Hidden Crystals: 008/120+
Masquerain / Stage1 / HP: 70 / Grass
~ Evolves from Surskit

masquerain.gif


[Ability] Intimidation Pattern
When you play this Pokémon to evolve your Active Pokémon, you may discard a random card from your opponent's hand.

[G] Quiver Dance
Search your deck for a card (excluding any Pokémon STAR or STAR cards), reveal it, and put it into your hand. Then, shuffle your deck.

Weakness: [R] x2
Resistance:
Retreat Cost:
{U}
Hidden Crystals: 009/120+
#010
#011

FIRE

#012
#013
#014
Houndour / Basic / HP: 50 / Fire

houndour.gif


[-] Locating Bark
Search your deck for a Houndour and put it onto your Bench. Then, shuffle your deck.

[R] Black Smoke
This attack does 20 damage to 1 of your opponent's Pokémon that has any Special Energy attached to it. (don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 015/120+
CRYSTAL Houndoom / Stage1 / HP: 100 / Fire
~ Evolves from Houndour
[CRYSTAL RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

houndoom.gif


[Ability] Dark Flames
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may use this ability. Discard 2 Pokémon from your hand. If you do, leave your opponent's Active Pokémon Burned.

[R] Melting Horns
Discard the top 2 cards of your opponent's deck.

[R][C] Black Smoke
This attack does 60 damage to 1 of your opponent's Pokémon that has any Special Energy attached to it. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 016/120+

WATER
Tentacool / Basic / HP: 50 / Water

tentacool.gif


[W] Returning Waves
Draw cards until you have 6 cards in your hand.

Weakness: [G] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 017/120+
Tentacruel / Stage1 / HP: 90 / Water
~ Evolves from Tentacool

tentacruel.gif


[-] Sludge Block [20]
The Defending Pokémon can't be healed during your opponent's next turn.

[W] Acid Spray [30]
Discard a Special Energy from your opponent's Active Pokémon.

Weakness: [G] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 018/120+
Lapras / Basic / HP: 100 / Water
[CRYSTAL RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

lapras.gif


[Ability] Energy Lift
Once during your turn (before your attack), you may put a Basic Energy from your discard pile into your hand.

[-] Mist
During your opponent's next turn, your opponent can't play any Special Energy cards to their Pokémon from their hand.

[-] Confuse Ray [10]
Your opponent's Active Pokémon is now Confused.

Weakness: [M] x2
Resistance:
Retreat Cost: [C][C][C]
{R}
Hidden Crystals: 019/120+
Corphish / Basic / HP: 50 / Water

corphish.gif


[C] Dual Scrapper
Flip 2 coins. For each heads, you may discard a Pokémon Tool card attached to 1 of your opponent's Pokémon.

[W][C] Survival Pinch [20]
If this is the only Pokémon you have in play, you may discard an Energy from your opponent's Active Pokémon.

Weakness: [G]
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 020/120+
Corphish / Basic / HP: 50 / Water

corphish.gif


[Ability] River Adapt
At any time between turns, if you have a Stadium card in play, you may heal 10 damage from this Pokémon.

[W] Aqua Jet [10]
If you go first, you can use this attack on your first turn.

Weakness: [G]
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 021/120+
Crawdaunt / Stage1 / HP: 90 / Water
~ Evolves from Corphish

crawdaunt.gif


[W] Star Claw [20]
You may discard a STAR card from your hand. If you do, search your deck for a Pokémon STAR, reveal it, and put it into your hand.

[W][C] Waterfall [40]
Shuffle up to 4 [W] Energy cards from your discard pile into your deck.

Weakness: [G] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 022/120+
Feebas / Basic / HP: 30 / Water

feebas.gif


[-] Rain Dance
Search your deck for a [W] Energy, reveal it, and put it into your hand. Then, shuffle your deck.

Weakness: [G] x2
Resistance:
Retreat Cost:
{C}
Hidden Crystals: 023/120+
CRYSTAL Milotic / Stage1 / HP: 100 / Water
~ Evolves from Feebas
[CRYSTAL RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

milotic.gif


[Ability] Marvel Scale
This Pokémon takes 60 less damage from attacks by your opponent's STAR Pokémon (after applying Weakness and Resistance).

[-] Twisted Currents
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon is now Confused.

[W][C][C][C] Hydro Wave [120-]
This attack does 10 less damage for each card in your hand (before applying Weakness and Resistance).

Weakness: [G] x2
Resistance:
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 024/120+
#025
#026
#027
Vanillite / Basic / HP: 50 / Water

vanillite.gif


[W] Avalanche [10+]
If this Pokémon already has any damage counters on it, this attack does 20 more damage.

Weakness: [M] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 028/120+
Vanillish / Stage1 / HP: 70 / Water
~ Evolves from Vanillite

vanillish.gif


[-] Mist [10]
Your opponent can't play any Special Energy from their hand during their next turn.

[W][C] Avalanche [20+]
If this Pokémon already has any damage counters on it, this attack does 30 more damage.

Weakness: [M] x2
Resistance:
Retreat Cost: [C]
{U}
Hidden Crystals: 029/120+
Vanilluxe / Stage2 / HP: 130 / Water
~ Evolves from Vanillish

vanilluxe.gif


[Ability] Crystal Scoops
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may search your deck for 2 CRYSTAL Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

[W][C] Crystal Wave [30x]
This attack does 30 damage times the amount of CRYSTAL Pokémon on your Bench.

Weakness: [M] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 030/120+

LIGHTNING
Electabuzz / Basic / HP: 70 / Lightning

electabuzz.gif


[-] Hand Charge
Search your deck for a [L] Energy, reveal it, and put it into your hand. Then, shuffle your deck.

[L][C] Shock Wave
Return a [L] Energy from this Pokémon to your hand. Put 1 damage counter on each of your opponent's Pokémon.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 031/120+
Electivire / Stage1 / HP: 100 / Lightning
~ Evolves from Electabuzz

electivire.gif


[Ability] Electrizer Boost
When you play this Pokémon from your hand to evolve 1 of your Benched Pokémon, you may switch this Pokémon with your Active Pokémon. If you do, attach a [L] Energy from your hand to this Pokémon.

[L][L][C] Electric Terrain [40]
Discard a Stadium card in play. During your next turn, each of your [L] Pokémon's attacks do 30 more damage to your opponent's Active Pokémon.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C][C][C]
{R}
Hidden Crystals: 032/120+
Blitzle / Basic / HP: 60 / Lightning

blitzle.gif


[L] Flash Communication
Search your deck for up to 3 Blitzle and put them onto your Bench. Then, discard a [L] Energy from this Pokémon.

[C][C] Take Down [20]
Flip a coin. If tails, this Pokémon does 10 damage to itself.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost:
{C}
Hidden Crystals: 033/120+
Zebstrika / Stage1 / HP: 90 / Lightning
~ Evolves from Blitzle

zebstrika.gif


[L] Overspark [20]
You may discard a [L] Energy from this Pokémon. If you do, put 1 damage counter on each of your opponent's Benched Pokémon.

[C][C] Ion Deluge [20]
Your opponent's Active Pokémon's Weakness is now [L] until the end of your opponent's next turn. (the amount of Weakness doesn't change.)

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]
{U}
Hidden Crystals: 034/120+
Crystal Zebstrika / Stage1 / HP: 100 / Lightning
~ Evolves from Blitzle
[CRYSTAL Pokémon RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

zebstrika.gif


[Ability] Motor Drive
Once during your turn (before your attack), if this Pokémon was on your Bench and became the Active Pokémon during this turn, you may attach a [L] Energy from your discard pile to this Pokémon.

[L][C] Run Up [40]
Draw a card.

[L][L][C] Wild Charge [110]
This Pokémon does 30 damage to itself.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]
{R}
Hidden Crystals: 035/120+
Tynamo / Basic / HP: 30 / Lightning

tynamo.gif


[-] Charge Ray
Search your deck for a [L] Energy and attach it to 1 of your Pokémon. Then, shuffle your deck.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 036/120+
Eelektrik / Stage1 / HP: 70 / Lightning
~ Evolves from Tynamo

eelektrik.gif


[C] Poison Spray [20]
Your opponent's Active Pokémon is now Poisoned.

[L][C] Energy Connect [30]
Switch this Pokémon with 1 of your Benched Pokémon. Then, move a [L] Energy from this Pokémon to your new Active Pokémon.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]
{U}
Hidden Crystals: 037/120+
CRYSTAL Eelektross / Stage2 / HP: 140 / Lightning
~ Evolves from Eelektrik
[CRYSTAL RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

eelektross.gif


[Ability] Levitate
As long as this Pokémon has any Energy attached to it, this Pokémon has no Weakness.

[L] Charge Up [20]
Attach up to 2 [L] Energy cards from your discard pile to 1 of your Benched Pokémon.

[L][C][C] Slurp Toxic
Switch your opponent's Active Pokémon with 1 of their Benched Pokémon. This attack does 50 damage to the new Active Pokémon. That Pokémon is now Poisoned.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C][C][C]
{R}
Hidden Crystals: 038/120+
#039

PSYCHIC
Weedle / Basic / HP: 40 / Psychic

weedle.gif


[P] Toxic Path
Your opponent's Active Pokémon is now Poisoned.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 40/120+
Kakuna / Stage1 / HP: 80 / Psychic
~ Evolves from Weedle

kakuna.gif


[C] Evolution Tackle [10]
Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon. (This counts as evolving this Pokémon.) Then, shuffle your deck.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 41/120+
Beedrill / Stage2 / HP: 120 / Psychic
~ Evolves from Kakuna

beedrill.gif


[-] Swarm Call
Flip a coin. If heads, search your deck for up to 2 Beedrill and put it onto your Bench. Then, shuffle your deck. If tails, discard the top 2 cards of your deck.

[P][C] Swarm Stinger [20+]
This attack does 30 more damage for each Beedrill on your Bench.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 42/120+
Slowpoke / Basic / HP: 60 / Psychic

slowpoke.gif


[C] Amnesia
Choose 1 of your opponent's Active Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C][C]
{C}
Hidden Crystals: 043/120+
Slowbro / Stage1 / HP: 90 / Psychic
~ Evolves from Slowpoke

slowbro.gif


[Ability] Regenerator
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may flip a coin. If heads, switch this Pokémon with 1 of your Benched Pokémon. Then, remove 3 damage counters from this Pokémon.

[P][C][C] Psychic [50]
Flip a coin. If heads, move an Energy from your opponent's Active Pokémon to 1 of your opponent's Benched Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C][C]
{U}
Hidden Crystals: 044/120+
Slowking / Stage1 / HP: 90 / Psychic
~ Evolves from Slowpoke

slowking.gif


[Ability] Wonder Brain
Once during your turn (before your attack), you may draw cards until you have 4 cards in your hand.

[P][C] Confusion [30]
Your opponent's Active Pokémon is now Confused.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 045/120+
Gastly / Basic / HP: 50 / Psychic

gastly.gif


[-] Smog
Flip a coin. If heads, your opponent's Active Pokémon is now Poisoned.

[C][C][C] Perish Song
Flip a coin. If heads, both Active Pokémon are now Knocked Out.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 046/120+
Haunter / Stage1 / HP: 70 / Psychic
~ Evolves from Gastly

haunter.gif


[P] Shadow Trick
Put a card from your discard pile into your hand.

[C][C] Toxic Claws
Your opponent's Active Pokémon is now Poisoned. Put 2 damage counters instead of 1 on that Pokémon between turns.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 047/120+
Crystal Gengar / Stage2 / HP: 120 / Psychic
~ Evolves from Haunter
[CRYSTAL Pokémon RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

gengar.gif


[Ability] Nightfall
If this Pokémon is your Active Pokémon, and 1 of your opponent's Pokémon is Knocked Out, you may discard the top 2 cards of your opponent's deck.

[-] Running Shadows [30]
Switch this Pokémon with 1 of your Benched Pokémon.

[C][C] Poisonous Fog
Put 3 damage counters on each of your opponent's Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 048/120+
Ralts / Basic / HP: 50 / Psychic

ralts.gif


[-] Calm Mind
Flip a coin. If heads, draw a card. If that card is an Energy card, you may attach it to this Pokémon.

[P] Confuse Ray
Your opponent's Active Pokémon is now Confused.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 049/120+
Kirlia / Stage1 / HP: 80 / Psychic
~ Evolves from Ralts

kirlia.gif


[-] Teleportation Burst [10]
Switch this Pokémon with 1 of your Benched Pokémon.

[P][C][C] Psychic [40]
Move an Energy attached to your opponent's Active Pokémon with 1 of your opponent's Benched Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 050/120+
Gardevoir / Stage2 / HP: 120 / Psychic
~ Evolves from Kirlia

gardevoir.gif


[Ability] Magic Draw
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may draw cards for each of your opponent's Benched Pokémon.

[P] Moon Rays [10+]
This attack does 10 more damage for each card in your opponent's hand.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 051/120+
#052
#053
#054
#055
#056

FIGHTING
Sandshrew / Basic / HP: 60 / Fighting

sandshrew.gif


[-] Sandstorm
You may discard a Stadium card in play. If you do, remove 2 damage counters from this Pokémon.

[C][C] Rapid Spin [20]
Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: [G] x2
Resistance: [L] -20
Retreat Cost: [C][C]
{C}
Hidden Crystals: 057/120+
Sandslash / Stage1 / HP: 90 / Fighting
~ Evolves from Sandshrew

sandslash.gif


[-] Spike Armor
During your opponent's next turn, if this Pokémon is damaged by an attack (even if this Pokémon is Knocked Out), you may put 4 damage counters on the attacking Pokémon.

[F][C] Dangerous Quake
Flip 3 coins. If all are heads, you may have your opponent discard their hand.

Weakness: [G] x2
Resistance: [L] -20
Retreat Cost: [C][C]
{U}
Hidden Crystals: 058/120+
#059
#060
Cubone / Basic / HP: 50 / Fighting

cubone.gif


[F] Bone Club [10x]
This attack does 10 damage for each Prize card your opponent has taken.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 061/120+
Crystal Marowak / Stage1 / HP: 90 / Fighting
~ Evolves from Cubone
[CRYSTAL Pokémon Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

marowak.gif


[Ability] Bone Guard
This Pokémon takes 10 less damage from attacks for each Prize card your opponent has taken.

[F] Bone Fury [10+]
This attack does 50 more damage for each Prize card your opponent took on their last turn.

[F][F][C] Stomping Tantrum [80]
Both Active Pokémon are now Confused.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 062/120+
#063
Phanpy / Basic / HP: 70 / Fighting

phanpy.gif


[-] Defense Curl
During your opponent's next turn, this Pokémon takes 10 less damage from attacks (after applying Weakness and Resistance).

[C][C] Last Resort [10+]
If this Pokémon is your only Pokémon in play, this attack does 40 more damage.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C]
{C}
Hidden Crystals: 064/120+
Donphan / Stage1 / HP: 100 / Fighting
~ Evolves from Phanpy

donphan.gif


[-] Magnitude [10+]
Discard as many cards from your hand as you like. This attack does 10 more damage for each card you discarded this way.

[F][C][C] Power Tackle [80]
If your opponent's Active Pokémon already has any damage counters on it, this attack does nothing.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C][C]
{HR}
Hidden Crystals: 065/120+
Donphan / STAR Pokémon / HP: 100 / Fighting
~ Evolves from Donphan
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

donphan.gif


[Ability] Golden Armor
This Pokémon takes 60 less damage from attacks by opponent's Pokémon with any Special Energy attached to it (after applying Weakness and Resistance).

[F][F][C] Head Smash [140]
This Pokémon does 30 damage to itself.

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C][C]
{UR}
Hidden Crystals: 066/120+
Hippopotas / Basic / HP: 60 / Fighting

hippopotas.gif


[-] Stockpile
This Pokémon takes 10 less damage from opponent's attacks until the end of your opponent's next turn (after applying Weakness and Resistance).

[F] Spit Up [10+]
If you used Stockpile during your last turn, this attack does 20 more damage.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C][C]
{C}
Hidden Crystals: 067/120+
Hippowdon / Stage1 / HP: 110 / Fighting
~ Evolves from Hippopotas

hippowdon.gif


[Ability] Sand Stream
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 2 damage counters on 1 of your opponent's Pokémon.

[F][F][C][C] Sand Hammer [120]
Discard 2 [F] Energy from this Pokémon.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C][C][C]
{R}
Hidden Crystals: 068/120+
Gallade / Stage2 / HP: 130 / Fighting
~ Evolves from Kirlia

gallade.gif


[-] False Swipe [40]
If this attack Knocks Out 1 of your opponent's Pokémon, you can't take any Prize cards for it.

[F][C][C] Power Blade [110]
This Pokémon can't attack or Retreat during your next turn.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 069/120+
#070
#071
Keldeo / Basic / HP: 90 / Fighting

keldeo.gif


[Ability] Brave Spirit
Once during your turn, if this Pokémon is your Active Pokémon, you may use this ability. If your opponent has any CRYSTAL Pokémon in play, you may draw a card.

[F] Righteous Blade [20+]
If your opponent's Active Pokémon is a CRYSTAL Pokémon, this attack does 20 more damage for each Energy attached to that Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 072/120+

DARKNESS
#073
#074
Carvanha / Basic / HP: 50 / Darkness

carvanha.gif


[D] Sneak Attack
Put 1 damage counter on 1 of your opponent's Pokémon.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost:
{C}
Hidden Crystals: 075/120+
Sharpedo / Stage1 / HP: 90 / Darkness
~ Evolves from Carvanha

sharpedo.gif


[Ability] Speed Boost
Once during your turn (before your attack), you may draw a card.

[D][C] Crunch [30]
Discard a random card from your opponent's hand.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C]
{R}
Hidden Crystals: 076/120+
Sandile / Basic / HP: 60 / Darkness

sandile.gif


[-] Sand Trap
Flip a coin. If heads, your opponent's Active Pokémon can't Retreat during your opponent's next turn.

[D] Power Trip [10x]
This attack does 10 damage times the amount of Energy attached to your opponent's Active Pokémon.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 077/120+
Krokorok / Stage1 / HP: 90 / Darkness
~ Evolves from Sandile

krokorok.gif


[-] Swagger
During your opponent's next turn, each of your opponent's Active Pokémon's attacks do 20 more damage. Your opponent's Active Pokémon is now Confused. Put 4 damage counters instead of 3 on that Pokémon for this Special Condition.

[D][C][C] Snap Fang [40]
Discard a random card from your opponent's hand..

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C]
{U}
Hidden Crystals: 078/120+
Krokorok / Stage1 / HP: 80 / Darkness
~ Evolves from Sandile

krokorok.gif


[Ability] Clear Sight
Each of this Pokémon's attacks aren't affected by any effects on the Defending Pokémon.

[D][C] Shady Tail [30]
You may switch your opponent's Active Pokémon with 1 of their Benched Pokémon.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C]
{U}
Hidden Crystals: 079/120+
Krookodile / Stage2 / HP: 140 / Darkness
~ Evolves from Krokorok

krookodile.gif


[C][C] Embargo [20]
During your opponent's next turn, your opponent can't play any Trainer cards from their hand.

[D][D][D] Snap Fang [70]
Discard 2 random cards from your opponent's hand.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C][C]
{R}
Hidden Crystals: 080/120+
#081
#082
#083

METAL
Skarmory / Basic / HP: 80 / Metal

skarmory.gif


[-] Autotomize
Attach a [M] Energy from your hand to 1 of your Benched Pokémon. Then, heal 10 damage from that Pokémon.

[M][M][C] Metal Charge [70]
Discard a [M] Energy from this Pokémon.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C]
{U}
Hidden Crystals: 084/120+
#085
#086
Pawniard / Basic / HP: 50 / Metal

pawniard.gif


[-] Metal Sound
Flip a coin. If heads, your opponent's Active Pokémon is now Confused.

[M] Metal Claw [10]
Search your deck for a [M] Energy, reveal it, and put it into your hand. Then, shuffle your deck.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 087/120+
Pawniard / Basic / HP: 50 / Metal

pawniard.gif


[Ability] Sharp Edges
Once during your turn (before your attack), you may discard a card from your hand. If you do, each of your Active Pokémon's attacks do 10 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

[M] Deep Blade [10]
This attack does 10 damage to 1 of your opponent's Benched Pokémon. (don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C]
{C}
Hidden Crystals: 088/120+
Bisharp / Stage1 / HP: 90 / Metal
~ Evolves from Pawniard

bisharp.gif


[Ability] Attack Command
Once during your turn (before your attack), you may put 3 damage counters on 1 of your Pawniard you have in play. If you do, your Active Pokémon's attacks do 20 more damage to your opponent's Active Pokémon.

[M][C] Guard Blade [40]
During your opponent's next turn, prevent all effects of attacks, excluding damage, done to you, your hand, and your Pokémon by your opponent's Pokémon.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C]
{U}
Hidden Crystals: 089/120+

FAIRY
Clefairy / Basic / HP: 50 / Fairy

clefairy.gif


[C] Spotlight
Switch this Pokémon with 1 of your Benched Pokémon. Then, you may draw a card.

[Y][C] Disarming Voice [20]
This attack isn't affected by Weakness, Resistance or any other effects on the defending Pokémon.

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 090/120+
Clefable / Stage1 / HP: 80 / Fairy
~ Evolves from Clefairy

clefable.gif


[Y] Heal Pulse
Flip a coin. If heads, remove 7 damage counters from 1 of your Benched Pokémon.

[C][C] Echoed Voice [30]
This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost:
{U}
Hidden Crystals: 091/120+
#092
#093
#094
#095

DRAGON
Dratini / Basic / HP: 40 / Dragon

dratini.gif


[Ability] Mirage Boost
When you play this Pokémon from your hand onto your Bench during your turn, you may attach a Basic Energy from your hand to your Active Dratini, Dragonair or Dragonite.

[G][L] Dragon Rage
Flip a coin. If heads, put 4 damage counters on your opponent's Active Pokémon.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 096/120+
Dragonair / Stage1 / HP: 80 / Dragon
~ Evolves from Dratini

dragonair.gif


[Ability] Crystal Orb
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may search your deck for a Crystal Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

[G][L][C][C] Weather Tail [60]
Search your deck for a Stadium card, and put it into play. Then, shuffle your deck.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 097/120+
Dragonite / Stage2 / HP: 140 / Dragon
~ Evolves from Dragonair

dragonite.gif


[C][C][C] Hurricane [50]
Switch your opponent's Active Pokémon with 1 of your opponent's Benched Pokémon. The new Active Pokémon is now Confused.

[G][L][C][C] Dragon Jet [200]
Discard all Energy from this Pokémon.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C][C]
{R}
Hidden Crystals: 098/120+
Altaria / Stage1 / HP: 80 / Dragon
~ Evolves from Swablu

altaria.gif


[-] Dragon Dance
Search your deck for a Basic Energy and attach it to this Pokémon. Then, shuffle your deck.

[W][M] Healing Rage [30]
Remove 1 damage counter from 1 of your Pokémon for each damage counter on this Pokémon.

Weakness: [Y] x2
Resistance:
Retreat Cost:
{R}
Hidden Crystals: 099/120+
Altaria / STAR Pokémon / HP: 80 / Dragon
~ Evolves from Altaria
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

altaria.gif


[Ability] Fluff Protection
This Pokémon takes 40 less damage from attacks (after applying Weakness and Resistance).

[W][M][C] Cloudy Strike [90]
During your opponent's next turn, this Pokémon takes 10 less damage from attacks (after applying Weakness and Resistance).

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C]
{UR}
Hidden Crystals: 100/120
#101
Kyurem / Basic / HP: 110 / Dragon

kyurem.gif


[Ability] Freeze Chamber
As long as this Pokémon is your Active Pokémon, both players can't play any Stadium cards from their hand.

[W][P][C][C] Draco Meteor [50+]
You may discard up to 2 cards from your hand. This attack does 20 more damage for each card you discarded in this way.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C][C]
{HR}
Hidden Crystals: 102/120+
Kyurem / STAR Pokémon / HP: 110 / Dragon
~ Evolves from Kyurem
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

kyurem.gif


[Ability] Cold Chamber
If this Pokémon has any Energy attached to it, each of your CRYSTAL Pokémon take 40 less damage from opponent's attacks (after applying Weakness and Resistance).

[W][P] Crystal Edge [50]
Search your deck for a CRYSTAL Pokémon and put it onto your Bench. Then, shuffle your deck.

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C][C]
{UR}
Hidden Crystals: 103/120+

COLORLESS
#104
#105
#106
#107
Rattata / Basic / HP: 40 / Colorless

rattata.gif


[-] Bite Off
Discard a Pokémon Tool card attached to 1 of your opponent's Pokémon.

Weakness: [F] x2
Resistance:
Retreat Cost:
{C}
Hidden Crystals: 108/120+
Raticate / Stage1 / HP: 80 / Colorless
~ Evolves from Rattata
[CRYSTAL Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

raticate.gif


[Ability] Concrete Fang
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may discard a Stadium card in play.

[-] Sucker Punch [40]
If your opponent's Active Pokémon already has any damage counters on it, this attack does nothing.

[C][C] Mean Shock
Discard all Special Energy attached to each of your opponent's Pokémon.

Weakness: [F] x2
Resistance:
Retreat Cost:
{R}
Hidden Crystals: 109/120+
Kangaskhan / Basic / HP: 90 / Colorless

kangaskhan.gif


[Ability] Baby Guard
This Pokémon takes 20 less damage from evolved Pokémon's attacks (after applying Weakness and Resistance).

[C][C] Cross-Cut [20+]
If your opponent's Active Pokémon is an evolved Pokémon, this attack does 20 more damage.

Weakness: [F] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 110/120+
Swablu / Basic / HP: 40 / Colorless

swablu.gif


[C] Dragon Pulse [20]
Discard the top card of your deck.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 111/120+
#112
#113
#114
Lillipup / Basic / HP: 50 / Colorless

lillipup.gif


[-] Sniff Around
Flip a coin. If heads, put an Item card from your discard pile into your hand.

[C][C] Lick [10]
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: [F] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 115/120+
Herdier / Stage1 / HP: 80 / Colorless
~ Evolves from Lillipup

herdier.gif


[Ability] Sand Rush
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may discard a Stadium card in play.

[C][C] Retaliate [20+]
If your opponent took a Prize card during your their last turn, this attack does 50 more damage.

Weakness: [F] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 116/120+
Stoutland / Stage2 / HP: 130 / Colorless
~ Evolves from Herdier

stoutland.gif


[Ability] Rescue Mission
Once during your turn (before your attack), you may shuffle a Pokémon from your discard pile into your deck.

[C][C][C] Fire Fang [60]
Your opponent's Active Pokémon is now Burned.

Weakness: [F] x2
Resistance:
Retreat Cost: [C][C][C]
{HR}
Hidden Crystals: 117/120+
Stoutland / STAR Pokémon / HP: 130 / Colorless
~ Evolves from Stoutland
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

stoutland.gif


[Ability] Treasure Hunt
Once during your turn (before your attack), you may put an Item card from your discard pile into your hand.

[C][C][C] Furious Bellow [90]
During your opponent's next turn, the Defending Pokémon's attacks do 50 less damage (before applying Weakness and Resistance).

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [F] x2
Resistance:
Retreat Cost: [C][C][C]
{UR}
Hidden Crystals: 118/120+
Minccino / Basic / HP: 50 / Colorless

minccino.gif


[-] Clean Up
Shuffle a card from your discard pile into your deck.

[C] Helping Hand
During your next turn, each of your Pokémon's attacks do 20 more damage to your opponent's Active Pokémon.

Weakness: [F] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 119/120+
Cinccino / Stage1 / HP: 80 / Colorless
~ Evolves from Minccino

cinccino.gif


[C] Do the Wave [10+]
This attack does 10 more damage for each Pokémon on your Bench (before applying Weakness and Resistance).

[C][C] Smooth Slap [30]
During your opponent's next turn, if any damage is done to this Pokémon by opponent's attacks, flip a coin. If heads, prevent that damage.

Weakness: [F] x2
Resistance:
Retreat Cost: [C]
{U}
Hidden Crystals: 120/120+

TRAINERS & OTHER CARDS
Sharp Crystal / CRYSTAL

The attacks of each CRYSTAL Pokémon in play (both yours and your opponent's) do 20 more damage to your opponent's Active Pokémon.

[CRYSTAL Rule:
During this turn, you may play as many CRYSTAL Pokémon from your hand onto your Bench or to evolve 1 of your Pokémon. Discard this card if another CRYSTAL card comes into play. If another CRYSTAL card with the same name is in play, you can't play this card. Discard this card at the end of your opponent's next turn.]
{U}
Hidden Crystals: 121/120+
Shooting Star / STAR
[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]

Turn all of your Prize cards face up. (Those Prize cards remain face up for the rest of the game.) If there's any Pokémon STAR in your Prize cards, you may shuffle it into your deck. If you do, put this card face up as 1 of your Prize cards.

{U}
Hidden Crystals: 122/120+
Star Rod / STAR
[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]

Shuffle 3 in any combination of Pokémon STAR and STAR cards from your discard pile into your deck.

[You can only play 1 STAR card from your hand during your turn (before your attack).]
{U}
Hidden Crystals: 123/120+
Star Ball / STAR
[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]

Discard 2 cards from your hand. If you do, search your deck for a Pokémon STAR, reveal it, and put it into your hand. Then, shuffle your deck.

[You can only play 1 STAR card from your hand during your turn (before your attack).]
{U}
Hidden Crystals: 124/120+
Lucky Star / STAR
[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]

Discard a STAR card from your hand. If you do, draw cards until you have 6 cards in your hand.

[You can only play 1 STAR card from your hand during your turn (before your attack).]
{U}
Hidden Crystals: 125/120+
Star Scanner / STAR
[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]

Look at the top 4 cards of your deck. If you find a STAR card in there, you may reveal it, and put it into your hand. Put the other cards back on top of your deck in any order.

[You can only play 1 STAR card from your hand during your turn (before your attack).]
{U}
Hidden Crystals: 126/120+
Starry Night / Stadium / Trainer

Each STAR Pokémon in play (both yours and your opponent's) gets +30 HP.

[This card stays in play when you play it. Discard this card if another Stadium cards comes into play. If another Stadium card with the same name is in play, you can't play this card.]
{U}
Hidden Crystals: 127/120+
Crystal Cave / Stadium / Trainer

The Retreat Cost of each CRYSTAL Pokémon in play (both yours and your opponent's) is [C] less.

[This card stays in play when you play it. Discard this card if another Stadium cards comes into play. If another Stadium card with the same name is in play, you can't play this card.]
{U}
Hidden Crystals: 128/120+
Giant Waterfall / Stadium / Trainer

Once during each player's turn, that player may shuffle a basic Energy from their discard pile into their deck.

[This card stays in play when you play it. Discard this card if another Stadium cards comes into play. If another Stadium card with the same name is in play, you can't play this card.]
{U}
Hidden Crystals: 129/120+
Windstorm / Stadium / Trainer

At any time between turns, both players must flip 2 coins. If both are tails, that player must discard a card from their hand.

[This card stays in play when you play it. Discard this card if another Stadium cards comes into play. If another Stadium card with the same name is in play, you can't play this card.]
{U}
Hidden Crystals: 130/120+
Sightseer / Supporter / Trainer

Search your deck for a Stadium card, reveal it, and put it into your hand. Then, draw 1 card.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 131/120+
Burglar / Supporter / Trainer

Discard a card from your hand. If you do, discard 2 random cards from your opponent's hand.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 132/120+
Dragon Tamer / Supporter / Trainer

Attach a Basic Energy from your hand to your Active [N] Pokémon. Then, heal 20 damage from that Pokémon.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 133/120+
Police Officer / Supporter / Trainer

You can only play this card if your opponent has 4 or less cards in their hand. Your opponent discards their hand and draws 4 cards.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 134/120+
Beauty / Supporter / Trainer

Shuffle your hand into your deck. Then, draw 5 cards.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 135/120+
Fisherman / Supporter / Trainer

Put 4 Basic Energy cards from your discard pile into your hand.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 136/120+
Collector / Supporter / Trainer

Search your deck for up to 3 Pokémon Tool cards, reveal them, and put them into your hand. Then, shuffle your deck.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 137/120+
Professor Spruce / Supporter / Trainer

Discard your hand and draw 7 cards.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 138/120+
Sturdy Crystal / CRYSTAL

Each CRYSTAL Pokémon in play (both yours and your opponent's) takes 30 less damage from opponent's attacks (after applying Weakness and Resistance).

[CRYSTAL Rule:
During this turn, you may play as many CRYSTAL Pokémon from your hand onto your Bench or to evolve 1 of your Pokémon. Discard this card if another CRYSTAL card comes into play. If another CRYSTAL card with the same name is in play, you can't play this card. Discard this card at the end of your opponent's next turn.]
{U}
Hidden Crystals: 139/120+
Parasol Lady / Supporter / Trainer

Each of your Pokémon take 40 less damage from opponent's attacks until the end of your opponent's next turn (before applying Weakness and Resistance).

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 140/120+
Aroma Lady / Supporter / Trainer

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 141/120+
Double Dragon Energy / Special Energy

This card can only be attached to [N] Pokémon. This card provides every type of Energy, but provides only 2 Energy at a time, only while this card is attached to a [N] Pokémon.

(If this card is attached to anything other than a [N] Pokémon, discard this card.)

{U}
Hidden Crystals: 142/120+
Double Colorless Energy / Special Energy

Double Colorless Energy provides [C][C] Energy.

{U}
Hidden Crystals: 143/120+
Ultra Ball / Item / Trainer

Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 144/120+
Max Potion / Item / Trainer

Heal 100 damage from 1 of your Pokémon. Then, discard all Energy from that Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 145/120+
Sharp Crystal / CRYSTAL

The attacks of each CRYSTAL Pokémon in play (both yours and your opponent's) cost [C] less.

[CRYSTAL Rule:
During this turn, you may play as many CRYSTAL Pokémon from your hand onto your Bench or to evolve 1 of your Pokémon. Discard this card if another CRYSTAL card comes into play. If another CRYSTAL card with the same name is in play, you can't play this card. Discard this card at the end of your opponent's next turn.]
{U}
Hidden Crystals: 146/120+
Rare Candy / Item / Trainer

Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card on the Basic Pokémon to evolve it. You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 147/120+
Super Potion / Item / Trainer

Heal 60 damage from 1 of your Pokémon. If you do, discard an Energy from that Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 148/120+
Enhanced/ Item / Trainer

Discard a Special Energy from 1 of your opponent's Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 149/120+
Crushing Hammer / Item / Trainer

Flip a coin. If heads, discard an Energy from 1 of your opponent's Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 150/120+
Switch / Item / Trainer

Switch your Active Pokémon with 1 of your Benched Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 151/120+
Potion / Item / Trainer

Heal 30 damage from 1 of your Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 152/120+
Poké Ball / Item / Trainer

Flip a coin. If heads, search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 153/120+
Great Ball / Item / Trainer

Look at the top 7 cards of your deck. You may reveal a Pokémon you find in there and put it into your hand. Shuffle the other cards back into your deck.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 154/120+
Nest Ball / Item / Trainer

Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 155/120+
#156
#157
#158
#159
#160
 
Last edited:
It might be very early, but... I'm introducing a new mechanic for in my next set!

Team Solar appears!
Team Solar is a team that is trying to make the world a better place. They think that CRYSTAL Pokémon are bad for the world, however. Good thing the STAR Pokémon wanted to help the CRYSTAL Pokémon in a fight against Team Solar. Team Solar then decided to find the one who was giving these STAR Pokémon such great powers. More on that later.

So uh, Solar Pokémon are going to be a thing!
Solar Pokémon will have 3 different attacks and the Solar Trait. With the Solar Trait you can heal 10 damage from that Pokémon between turns. Which can be very useful in this format.

Here's 3 Solar Pokémon promos to give you an idea on how they work!

[Solar] Politoed / Stage2 / HP: 120 / Water
~ Evolves from Poliwhirl
[Solar Trait: At any time between turns, remove 1 damage counter from this Pokémon.]

politoed.gif


[-] King's orders
Draw a card for each [W] Energy you have in play.

[W] Water Pulse [30]
Your opponent's Active Pokémon is now Confused.

[C][C][C] Big Leap
This attack does 50 damage to 1 of your opponent's Pokémon. (don't apply Weakness and Resistance for Benched Pokémon.)

[Solar Grunt]
Weakness: [G]
Resistance:
Retreat Cost: [C]
Promo #006
[Solar] Ursaring / Stage1 / HP: 100 / Colorless
~ Evolves from Teddiursa
[Solar Trait: At any time between turns, remove 1 damage counter from this Pokémon.]

ursaring.gif


[C] Scary Face [10]
Your opponent's Active Pokémon can't retreat until the end of your opponent's next turn.

[C][C][C] Bear Claws [30x]
Flip 4 coins. This attack does 30 damage times the amount of heads.

[C][C][C][C] Power Impact [110]
Discard 2 Energy from this Pokémon.

[Solar Grunt]
Weakness: [F] x2
Resistance:
Retreat Cost: [C][C][C]
Promo #007
[Solar] Vespiquen / Stage1 / HP: 90 / Grass
~ Evolves from Combee
[Solar Trait: At any time between turns, remove 1 damage counter from this Pokémon.]

vespiquen.gif


[G] Heal Order
Return a [G] Energy attached to this Pokémon into your hand. Then, heal 40 damage from this Pokémon.

[G] Fell Stinger [30]
If your opponent's Pokémon is Knocked Out by damage from this attack, take 1 more Prize Card.

[G][C][C] Attack Order [60+]
This attack does 10 more damage for each Combee on your Bench.

[Solar Grunt]
Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
Promo #008
 
Last edited:
Hidden Crystals Update!

Ralts / Basic / HP: 50 / Psychic

ralts.gif


[-] Calm Mind
Flip a coin. If heads, draw a card. If that card is an Energy card, you may attach it to this Pokémon.

[P] Confuse Ray
Your opponent's Active Pokémon is now Confused.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 049/120+
Kirlia / Stage1 / HP: 80 / Psychic
~ Evolves from Ralts

kirlia.gif


[-] Teleportation Burst [10]
Switch this Pokémon with 1 of your Benched Pokémon.

[P][C][C] Psychic [40]
Move an Energy attached to your opponent's Active Pokémon with 1 of your opponent's Benched Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 050/120+
Gardevoir / Stage2 / HP: 120 / Psychic
~ Evolves from Kirlia

gardevoir.gif


[Ability] Magic Draw
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may draw cards for each of your opponent's Benched Pokémon.

[P] Moon Rays [10+]
This attack does 10 more damage for each card in your opponent's hand.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 051/120+
Gallade / Stage2 / HP: 130 / Fighting
~ Evolves from Kirlia

gallade.gif


[-] False Swipe [40]
If this attack Knocks Out 1 of your opponent's Pokémon, you can't take any Prize cards for it.

[F][C][C] Power Blade [110]
This Pokémon can't attack or Retreat during your next turn.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 069/120+
 
Donphan / STAR Pokémon / HP: 100 / Fighting
~ Evolves from Donphan
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

donphan.gif


[Ability] Golden Armor
This Pokémon takes 60 less damage from attacks by Pokémon with any Special Energy attached to it (after applying Weakness and Resistance).

[F][F][C] Head Smash [160]
This Pokémon does 60 damage to itself.

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C][C]
{UR}
Hidden Crystals: 066/120+

I don't know if I'm correct, but if Donphan had a Special energy attached to it, would it take no damage from its attack?
 
I don't know if I'm correct, but if Donphan had a Special energy attached to it, would it take no damage from its attack?
Oh no, it should still take damage. It was supposed to read "This Pokémon takes 60 less damage from attacks by opponent's Pokémon with any Special Energy attached to it (after applying Weakness and Resistance)." But I guess I forgot to add opponent's. Whoops. :x

Fixed.
Donphan / STAR Pokémon / HP: 100 / Fighting
~ Evolves from Donphan
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

donphan.gif


[Ability] Golden Armor
This Pokémon takes 60 less damage from attacks by opponent's Pokémon with any Special Energy attached to it (after applying Weakness and Resistance).

[F][F][C] Head Smash [160]
This Pokémon does 60 damage to itself.

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C][C]
{UR}
Hidden Crystals: 066/120+
 
Small Update!

Blitzle / Basic / HP: 60 / Lightning

blitzle.gif


[L] Flash Communication
Search your deck for up to 3 Blitzle and put them onto your Bench. Then, discard a [L] Energy from this Pokémon.

[C][C] Take Down [20]
Flip a coin. If tails, this Pokémon does 10 damage to itself.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost:
{C}
Hidden Crystals: 033/120+
Zebstrika / Stage1 / HP: 90 / Lightning
~ Evolves from Blitzle

zebstrika.gif


[L] Overspark [20]
You may discard a [L] Energy from this Pokémon. If you do, put 1 damage counter on each of your opponent's Benched Pokémon.

[C][C] Ion Deluge [20]
Your opponent's Active Pokémon's Weakness is now [L] until the end of your opponent's next turn. (the amount of Weakness doesn't change.)

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]
{U}
Hidden Crystals: 034/120+
Crystal Zebstrika / Stage1 / HP: 100 / Lightning
~ Evolves from Blitzle
[CRYSTAL Pokémon RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

zebstrika.gif


[Ability] Motor Drive
Once during your turn (before your attack), if this Pokémon was on your Bench and became the Active Pokémon during this turn, you may attach a [L] Energy from your discard pile to this Pokémon.

[L][C] Run Up [40]
Draw a card.

[L][L][C] Wild Charge [80]
This Pokémon does 20 damage to itself.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]
{R}
Hidden Crystals: 035/120+
 
New Update!

Ledyba / Basic / HP: 50 / Grass

ledyba.gif


[-] Scatter
Search your deck for a Ledyba and put it onto your Bench. Then, shuffle your deck.

[G] Comet Punch [10x]
Flip 3 coins. This attack does 10 damage times the amount of heads.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 004/120+
Ledian / Stage1 / HP: 80 / Grass
~ Evolves from Ledyba

ledian.gif


[Ability] Swarm
Once during your turn (before your attack), if this Pokémon is your only Pokémon in play, you may search your deck for a [G] Pokémon (excluding STAR Pokémon) and put it onto your Bench. Then, shuffle your deck.

[C][C] Silver Wind [30]
Draw cards until you have 6 cards in your hand.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 005/120+

Tentacool / Basic / HP: 50 / Water

tentacool.gif


[W] Returning Waves
Draw cards until you have 6 cards in your hand.

Weakness: [G] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 017/120+
Tentacruel / Stage1 / HP: 90 / Water
~ Evolves from Tentacool

tentacruel.gif


[-] Sludge Block [10]
The Defending Pokémon can't be healed during your opponent's next turn.

[W] Acid Spray [30]
Discard a Special Energy from your opponent's Active Pokémon.

Weakness: [G] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 018/120+

Hippopotas / Basic / HP: 60 / Fighting

hippopotas.gif


[-] Stockpile
This Pokémon takes 10 less damage from opponent's attacks until the end of your opponent's next turn (after applying Weakness and Resistance).

[F] Spit Up [10+]
If you used Stockpile during your last turn, this attack does 20 more damage.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C][C]
{C}
Hidden Crystals: 067/120+
Hippowdon / Stage1 / HP: 110 / Fighting
~ Evolves from Hippopotas

hippowdon.gif


[Ability] Sand Stream
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 2 damage counters on 1 of your opponent's Pokémon.

[F][F][C][C] Sand Hammer [120]
Discard 2 [F] Energy from this Pokémon.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C][C][C]
{R}
Hidden Crystals: 068/120+

Carvanha / Basic / HP: 50 / Darkness

carvanha.gif


[D] Sneak Attack
Put 1 damage counter on 1 of your opponent's Pokémon.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost:
{C}
Hidden Crystals: 075/120+
Sharpedo / Stage1 / HP: 90 / Darkness
~ Evolves from Carvanha

sharpedo.gif


[Ability] Speed Boost
Once during your turn (before your attack), you may draw a card.

[D][C] Crunch [30]
Discard a random card from your opponent's hand.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C]
{R}
Hidden Crystals: 076/120+
 
Last edited:
New Update!

Dratini / Basic / HP: 40 / Dragon

dratini.gif


[Ability] Mirage Boost
When you play this Pokémon from your hand onto your Bench during your turn, you may attach a Basic Energy from your hand to your Active Dratini, Dragonair or Dragonite.

[G][L] Dragon Rage
Flip a coin. If heads, put 4 damage counters on your opponent's Active Pokémon.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 096/120+
Dragonair / Stage1 / HP: 80 / Dragon
~ Evolves from Dratini

dragonair.gif


[Ability] Crystal Orb
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may search your deck for a Crystal Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

[G][L][C][C] Weather Tail [60]
Search your deck for a Stadium card, and put it into play. Then, shuffle your deck.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 097/120+
Dragonite / Stage2 / HP: 140 / Dragon
~ Evolves from Dragonair

dragonite.gif


[C][C][C] Hurricane [50]
Switch your opponent's Active Pokémon with 1 of your opponent's Benched Pokémon. The new Active Pokémon is now Confused.

[G][L][C][C] Dragon Jet [200]
Discard all Energy from this Pokémon.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C][C]
{R}
Hidden Crystals: 098/120+

2 Supporters!
Parasol Lady / Supporter / Trainer

Each of your Pokémon take 40 less damage from opponent's attacks until the end of your opponent's next turn (before applying Weakness and Resistance).

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 140/120+
Aroma Lady / Supporter / Trainer

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 141/120+

2 Special Energy!
Double Dragon Energy / Special Energy

This card can only be attached to [N] Pokémon. This card provides every type of Energy, but provides only 2 Energy at a time, only while this card is attached to a [N] Pokémon.

(If this card is attached to anything other than a [N] Pokémon, discard this card.)

{U}
Hidden Crystals: 142/120+
Double Colorless Energy / Special Energy

Double Colorless Energy provides [C][C] Energy.

{U}
Hidden Crystals: 143/120+

and 2 Items!
Ultra Ball / Item / Trainer

Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

{U}
Hidden Crystals: 144/120+
Max Potion / Item / Trainer

Heal 100 damage from 1 of your Pokémon. Then, discard all Energy from that Pokémon.

{U}
Hidden Crystals: 145/120+

Many more Item cards (and Pokémon Tool cards) will be added later!
 
Last edited:
New Update!

Vanillite / Basic / HP: 50 / Water

vanillite.gif


[W] Avalanche [10+]
If this Pokémon already has any damage counters on it, this attack does 20 more damage.

Weakness: [M] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 028/120+
Vanillish / Stage1 / HP: 70 / Water
~ Evolves from Vanillite

vanillish.gif


[-] Mist [10]
Your opponent can't play any Special Energy from their hand during their next turn.

[W][C] Avalanche [20+]
If this Pokémon already has any damage counters on it, this attack does 30 more damage.

Weakness: [M] x2
Resistance:
Retreat Cost: [C]
{U}
Hidden Crystals: 029/120+
Vanilluxe / Stage2 / HP: 130 / Water
~ Evolves from Vanillish

vanilluxe.gif


[Ability] Crystal Scoops
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may search your deck for 2 CRYSTAL Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

[W][C] Crystal Wave [30x]
This attack does 30 damage times the amount of CRYSTAL Pokémon on your Bench.

Weakness: [M] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 030/120+

Gastly / Basic / HP: 50 / Psychic

gastly.gif


[-] Smog
Flip a coin. If heads, your opponent's Active Pokémon is now Poisoned.

[C][C][C] Perish Song
Flip a coin. If heads, both Active Pokémon are now Knocked Out.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 046/120+
Haunter / Stage1 / HP: 70 / Psychic
~ Evolves from Gastly

haunter.gif


[P] Shadow Trick
Put a card from your discard pile into your hand.

[C][C] Toxic Claws
Your opponent's Active Pokémon is now Poisoned. Put 2 damage counters instead of 1 on that Pokémon between turns.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 047/120+
Crystal Gengar / Stage2 / HP: 120 / Psychic
~ Evolves from Haunter
[CRYSTAL Pokémon RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

gengar.gif


[Ability] Nightfall
If this Pokémon is your Active Pokémon, and 1 of your opponent's Pokémon is Knocked Out, you may discard the top 2 cards of your opponent's deck.

[-] Running Shadows [30]
Switch this Pokémon with 1 of your Benched Pokémon.

[C][C] Poisonous Fog
Put 3 damage counters on each of your opponent's Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 048/120+


The third crystal card!
Sharp Crystal / CRYSTAL

The attacks of each CRYSTAL Pokémon in play (both yours and your opponent's) cost [C] less.

[CRYSTAL Rule:
During this turn, you may play as many CRYSTAL Pokémon from your hand onto your Bench or to evolve 1 of your Pokémon. Discard this card if another CRYSTAL card comes into play. If another CRYSTAL card with the same name is in play, you can't play this card. Discard this card at the end of your opponent's next turn.]
{U}
Hidden Crystals: 146/120+
 
Last edited:
New Update!

Cubone / Basic / HP: 50 / Fighting

cubone.gif


[F] Bone Club [10x]
This attack does 10 damage for each Prize card your opponent has taken.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 061/120+
Crystal Marowak / Stage1 / HP: 90 / Fighting
~ Evolves from Cubone
[CRYSTAL Pokémon RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

marowak.gif


[Ability] Bone Guard
This Pokémon takes 10 less damage from attacks for each Prize card your opponent has taken.

[F] Bone Fury [10+]
This attack does 50 more damage for each Prize card your opponent took on their last turn.

[F][F][C] Stomping Tantrum [80]
Both Active Pokémon are now Confused.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 062/120+

Lillipup / Basic / HP: 50 / Colorless

lillipup.gif


[-] Sniff Around
Flip a coin. If heads, put an Item card from your discard pile into your hand.

[C][C] Lick [10]
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: [F] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 115/120+
Herdier / Stage1 / HP: 80 / Colorless
~ Evolves from Lillipup

herdier.gif


[Ability] Sand Rush
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may discard a Stadium card in play.

[C][C] Retaliate [20+]
If your opponent took a Prize card during your their last turn, this attack does 50 more damage.

Weakness: [F] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 116/120+
Stoutland / Stage2 / HP: 130 / Colorless
~ Evolves from Herdier

stoutland.gif


[Ability] Rescue Mission
Once during your turn (before your attack), you may shuffle a Pokémon from your discard pile into your deck.

[C][C][C] Fire Fang [60]
Your opponent's Active Pokémon is now Burned.

Weakness: [F] x2
Resistance:
Retreat Cost: [C][C][C]
{HR}
Hidden Crystals: 117/120+
Stoutland / STAR Pokémon / HP: 130 / Colorless
~ Evolves from Stoutland
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

stoutland.gif


[Ability] Treasure Hunt
Once during your turn (before your attack), you may put an Item card from your discard pile into your hand.

[C][C][C] Furious Bellow [90]
During your opponent's next turn, the Defending Pokémon's attacks do 50 less damage (before applying Weakness and Resistance).

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [F] x2
Resistance:
Retreat Cost: [C][C][C]
{UR}
Hidden Crystals: 118/120+

Some more item cards that already exist that are needed for this new 'era'.
Rare Candy / Item / Trainer

Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card on the Basic Pokémon to evolve it. You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 147/120+
Super Potion / Item / Trainer

Heal 60 damage from 1 of your Pokémon. If you do, discard an Energy from that Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 148/120+
Enhanced/ Item / Trainer

Discard a Special Energy from 1 of your opponent's Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 149/120+
Crushing Hammer / Item / Trainer

Flip a coin. If heads, discard an Energy from 1 of your opponent's Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 150/120+
Switch / Item / Trainer

Switch your Active Pokémon with 1 of your Benched Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 151/120+
Potion / Item / Trainer

Heal 30 damage from 1 of your Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 152/120+
Poké Ball / Item / Trainer

Flip a coin. If heads, search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 153/120+
Great Ball / Item / Trainer

Look at the top 7 cards of your deck. You may reveal a Pokémon you find in there and put it into your hand. Shuffle the other cards back into your deck.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 154/120+
Nest Ball / Item / Trainer

Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 155/120+
 
Last edited:
Double Update!

Shuckle / Basic / HP: 60 / Fighting

shuckle.gif


[Ability] Powerful Shell
Prevent all effects of attacks, including damage, done to this Pokémon by your opponent's CRYSTAL Pokémon.

[F][C][C] Bug Bite [40]
Discard a Pokémon Tool card from your opponent's Active Pokémon.

Weakness: [G] x2
Resistance:
Retreat Cost: [C][C][C]
{U}
Hidden Crystals: 063/120+

Deino / Basic / HP: 50 / Darkness

deino.gif


[-] Bash Into [20]
This Pokémon does 20 damage to itself.

[D][C] Blind Fang [30]
Flip a coin. If tails, this attack does nothing.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 081/120+
Zweilous / Stage1 / HP: 80 / Darkness
~ Evolves from Deino

zweilous.gif


[C][C] Double Shadows
Put 2 damage counters on 2 of your opponent's Pokémon.

[D][D][C] Body Slam [50]
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C][C]
{U}
Hidden Crystals: 082/120+
Crystal Hydreigon / Stage2 / HP: 150 / Darkness
~ Evolves from Zweilous
[CRYSTAL Pokémon Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

hydreigon.gif


[Ability] Dark Call
Once during your turn (before your attack), you may put a [D] Pokémon from your discard pile onto your Bench. If you do, put 3 damage counters on this Pokémon.

[-] Triple Shadows
Put 2 damage counters on 3 of your opponent's Pokémon.

[D][D][C] Night Blade [50]
This attack does 50 damage to 1 of your opponent's Benched Pokémon.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C][C]
{HR}
Hidden Crystals: 083/120+

Pidgey / Basic / HP: 50 / Colorless

pidgey.gif


[-] Roost
Heal 20 damage from this Pokémon. It can't Retreat during your opponent's next turn.

[C][C] Feather Dance
During your opponent's next turn, the Defending Pokémon's attacks do 20 less damage (before applying Weakness and Resistance).

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 104/120+
Pidgeotto / Stage1 / HP: 80 / Colorless
~ Evolves from Pidgey

pidgeotto.gif


[C] Feather Dance [10]
During your opponent's next turn, the Defending Pokémon's attacks do 20 less damage (before applying Weakness and Resistance).

[C][C] Speed Winds [20]
During your opponent's next turn, the Defending Pokemon's attacks cost [C] more.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]
{U}
Hidden Crystals: 105/120+
Pidgeot / Stage2 / HP: 120 / Colorless
~ Evolves from Pidgeotto

pidgeot.gif


[C] Strong Winds
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon can't Retreat during your opponent's next turn.

[C][C] High Skies [40]
Draw 3 cards.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]
{HR}
Hidden Crystals: 106/120+
Pidgeot / STAR Pokémon / HP: 120 / Colorless
~ Evolves from Pidgeot
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

pidgeot.gif


[Ability] Blocking Winds
Each of your opponent's Active Pokémon's attacks cost [C] more.

[-] Devastating Winds
Your opponent shuffles their hand into their deck and draws 2 cards.

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]
{UR}
Hidden Crystals: 107/120+

Only 30 more Pokémon (cards) to go!
 
New Update!

Munna / Basic / HP: 60 / Psychic

munna.gif


[P] Pink Mist
Flip a coin. If heads, draw 3 cards.

[P][P] Future Shock
At the end of your opponent's next turn, put 3 damage counters on your opponent's Active Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 055/120+
Musharna / Stage1 / HP: 90 / Psychic
~ Evolves from Munna

musharna.gif


[-] Mind Refresh
Shuffle 3 cards from your discard pile into your deck.

[C][C] Dream Support [30]
Flip a coin. If heads, your opponent's Active Pokémon is now Confused. If tails, you may search your deck for a [P] Energy and attach it to 1 of your Benched Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 056/120+

Scraggy / Basic / HP: 50 / Fighting

scraggy.gif


[C] Facade [10+]
This attack does 30 more damage for each Special Condition affecting this Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 070/120+
CRYSTAL Scrafty / Stage1 / HP: 90 / Fighting
~ Evolves from Scraggy
[CRYSTAL Pokémon Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

scrafty.gif


[Ability] Shed Skin
At any time between turns, you may remove a Special Condition affecting this Pokémon.

[F][C] Low Kick [30x]
This attack does 30 damage for each [C] in the Defending Pokémon's Retreat Cost.

[F][F][C] Drain Punch [80]
Heal 30 damage from this Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 071/120+

Here's the setlist again with some slightly updated cards (wording changes and some changes to attacks)
GRASS
Bulbasaur / Basic / HP: 60 / Grass

bulbasaur.gif


[-] Sleep Powder
Your opponent's Active Pokémon is now Asleep.

[G][C][C] Giga Drain [30]
Heal 20 damage from this Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 001/120+
Ivysaur / Stage1 / HP: 80 / Grass
~ Evolves from Bulbasaur

ivysaur.gif


[-] Growth
Attach a [G] Energy from your hand to 1 of your Pokémon.

[G][C] Leaf Storm [30]
Search your deck for up to 3 [G] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 002/120+
CRYSTAL Venusaur / Stage2 / HP: 150 / Grass
~ Evolves from Ivysaur
[CRYSTAL RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

venusaur.gif


[Ability] Walking Jungle
Once during your turn (before your attack), if this Pokémon is on your Bench, you may attach up to 2 [G] Energy cards from your hand to your Active Pokémon.

[G] Razor Leaf [20+]
This attack does 10 more damage for each card in your opponent's hand.

[G][G][C][C] Virus Drain [80]
Your opponent's Active Pokémon is now Poisoned. Heal 20 damage from this Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C][C][C]
{HR}
Hidden Crystals: 003/120+
Ledyba / Basic / HP: 50 / Grass

ledyba.gif


[-] Scatter
Search your deck for a Ledyba and put it onto your Bench. Then, shuffle your deck.

[G] Comet Punch [10x]
Flip 3 coins. This attack does 10 damage times the amount of heads.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 004/120+
Ledian / Stage1 / HP: 80 / Grass
~ Evolves from Ledyba

ledian.gif


[Ability] Swarm
Once during your turn (before your attack), if this Pokémon is your only Pokémon in play, you may search your deck for a [G] Pokémon (excluding STAR Pokémon) and put it onto your Bench. Then, shuffle your deck.

[C][C] Silver Wind [30]
Draw cards until you have 6 cards in your hand.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 005/120+
Yanma / Basic / HP: 60 / Grass

yanma.gif


[C] Sonic Boom
Flip a coin. If heads, put 1 damage counter on each of your opponent's Pokémon.

[G] U-Turn [10]
Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 006/120+
Yanmega / Stage1 / HP: 100 / Grass
~ Evolves from Yanma

yanmega.gif


[-] Sonic Speed [20]
During your next turn, ignore all Energy in the attack cost of each of this Pokémon's attacks.

[C][C][C] Bug Buzz [50]
Discard a Special Energy from to your opponent's Active Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C]
{R}
Hidden Crystals: 007/120+
Surskit / Basic / HP: 50 / Grass

surskit.gif


[G] Sweet Scent
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

[C][C] Aqua Slide
Flip a coin. If heads, this attack does 30 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [R] x2
Resistance:
Retreat Cost:
{C}
Hidden Crystals: 008/120+
Masquerain / Stage1 / HP: 70 / Grass
~ Evolves from Surskit

masquerain.gif


[Ability] Intimidation Pattern
When you play this Pokémon to evolve your Active Pokémon, you may discard a random card from your opponent's hand.

[G] Quiver Dance
Search your deck for a card (excluding any Pokémon STAR or STAR cards), reveal it, and put it into your hand. Then, shuffle your deck.

Weakness: [R] x2
Resistance:
Retreat Cost:
{U}
Hidden Crystals: 009/120+
Deerling / Basic / HP: 50 / Grass

deerling-winter.gif


[-] Energy Season
Search your deck for an Energy, reveal it, and put it into your hand. Then, shuffle your deck.

[C][C] Run Off [20]
Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 010/120+
Sawsbuck / Stage1 / HP: 90 / Grass
~ Evolves from Deerling

sawsbuck-winter.gif


[Ability] Cold Fur
If this Pokémon is your Active Pokémon and is damaged by an attack (even if this Pokémon is Knocked Out), the attacking Pokémon can't Retreat during your opponent's next turn.

[G][C] Energy Ball [20+]
This attack does 10 more damage times the amount of Energy attached to both Active Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 011/120+

FIRE

Ponyta / Basic / HP: 60 / Fire

ponyta.gif


[R] Flame Charge [10]
You may attach a [R] Energy from your hand to this Pokémon.

Weakness: [W] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 012/120+
Rapidash / Stage1 / HP: 90 / Fire
~ Evolves from Ponyta

rapidash.gif


[Ability] Fiery Run
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may search your deck for up to 3 [R] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

[R][C][C] Flare Burst [30+]
Discard all [R] Energy from this Pokémon. This attack does 30 more damage for each Energy card discarded in this way.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]
Rapidash / STAR Pokémon / HP: 90 / Fire
~ Evolves from Rapidash
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

rapidash.gif


[Ability] Burning Draft
Once during your turn (before your attack), you may discard a [R] Energy from your hand. If you do, search your deck for a card, reveal it, and put it into your hand. Then, shuffle your deck.

[R] Heat Up
Attach up to 4 [R] Energy cards from your discard pile to 1 of your Benched [R] Pokémon.

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [W] x2
Resistance:
Retreat Cost: [C]
{UR}
Hidden Crystals: 014/120+
Houndour / Basic / HP: 50 / Fire

houndour.gif


[-] Locating Bark
Search your deck for a Houndour and put it onto your Bench. Then, shuffle your deck.

[R] Black Smoke
This attack does 20 damage to 1 of your opponent's Pokémon that has any Special Energy attached to it. (don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 015/120+
CRYSTAL Houndoom / Stage1 / HP: 100 / Fire
~ Evolves from Houndour
[CRYSTAL RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

houndoom.gif


[Ability] Dark Flames
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may use this ability. Discard 2 Pokémon from your hand. If you do, you may leave your opponent's Active Pokémon Burned.

[R] Melting Horns
Discard the top 2 cards of your opponent's deck.

[R][C] Black Smoke
This attack does 60 damage to 1 of your opponent's Pokémon that has any Special Energy attached to it. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 016/120+

WATER
Tentacool / Basic / HP: 50 / Water


[W] Returning Waves
Draw cards until you have 6 cards in your hand.

Weakness: [G] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 017/120+
Tentacruel / Stage1 / HP: 90 / Water
~ Evolves from Tentacool


[-] Sludge Block [20]
The Defending Pokémon can't be healed during your opponent's next turn.

[W] Acid Spray [30]
Discard a Special Energy from your opponent's Active Pokémon.

Weakness: [G] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 018/120+
Lapras / Basic / HP: 100 / Water
[CRYSTAL RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

lapras.gif


[Ability] Energy Lift
Once during your turn (before your attack), you may put a Basic Energy from your discard pile into your hand.

[-] Mist
During your opponent's next turn, your opponent can't play any Special Energy cards to their Pokémon from their hand.

[-] Confuse Ray [10]
Your opponent's Active Pokémon is now Confused.

Weakness: [M] x2
Resistance:
Retreat Cost: [C][C][C]
{R}
Hidden Crystals: 019/120+
Corphish / Basic / HP: 50 / Water

corphish.gif


[C] Dual Scrapper
Flip 2 coins. For each heads, you may discard a Pokémon Tool card attached to 1 of your opponent's Pokémon.

[W][C] Survival Pinch [20]
If this is the only Pokémon you have in play, you may discard an Energy from your opponent's Active Pokémon.

Weakness: [G]
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 020/120+
Corphish / Basic / HP: 50 / Water

corphish.gif


[Ability] River Adapt
At any time between turns, if you have a Stadium card in play, you may heal 10 damage from this Pokémon.

[W] Aqua Jet [10]
If you go first, you can use this attack on your first turn.

Weakness: [G]
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 021/120+
Crawdaunt / Stage1 / HP: 90 / Water
~ Evolves from Corphish

crawdaunt.gif


[W] Star Claw [20]
You may discard a STAR card from your hand. If you do, search your deck for a Pokémon STAR, reveal it, and put it into your hand.

[W][C] Waterfall [40]
Shuffle up to 4 [W] Energy cards from your discard pile into your deck.

Weakness: [G] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 022/120+
Feebas / Basic / HP: 30 / Water

feebas.gif


[-] Rain Dance
Search your deck for a [W] Energy, reveal it, and put it into your hand. Then, shuffle your deck.

Weakness: [G] x2
Resistance:
Retreat Cost:
{C}
Hidden Crystals: 023/120+
CRYSTAL Milotic / Stage1 / HP: 100 / Water
~ Evolves from Feebas
[CRYSTAL RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

milotic.gif


[Ability] Marvel Scale
This Pokémon takes 60 less damage from attacks by your opponent's STAR Pokémon (after applying Weakness and Resistance).

[-] Twisted Currents
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon is now Confused.

[W][C][C][C] Hydro Wave [120-]
This attack does 10 less damage for each card in your hand (before applying Weakness and Resistance).

Weakness: [G] x2
Resistance:
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 024/120+
#025
#026
#027
Vanillite / Basic / HP: 50 / Water

vanillite.gif


[W] Avalanche [10+]
If this Pokémon already has any damage counters on it, this attack does 20 more damage.

Weakness: [M] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 028/120+
Vanillish / Stage1 / HP: 70 / Water
~ Evolves from Vanillite

vanillish.gif


[-] Mist [10]
Your opponent can't play any Special Energy from their hand during their next turn.

[W][C] Avalanche [20+]
If this Pokémon already has any damage counters on it, this attack does 30 more damage.

Weakness: [M] x2
Resistance:
Retreat Cost: [C]
{U}
Hidden Crystals: 029/120+
Vanilluxe / Stage2 / HP: 130 / Water
~ Evolves from Vanillish

vanilluxe.gif


[Ability] Crystal Scoops
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may search your deck for 2 CRYSTAL Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

[W][C] Crystal Wave [30x]
This attack does 30 damage times the amount of CRYSTAL Pokémon on your Bench.

Weakness: [M] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 030/120+

LIGHTNING
Electabuzz / Basic / HP: 70 / Lightning

electabuzz.gif


[-] Hand Charge
Search your deck for a [L] Energy, reveal it, and put it into your hand. Then, shuffle your deck.

[L][C] Shock Wave
Return a [L] Energy from this Pokémon to your hand. Put 1 damage counter on each of your opponent's Pokémon.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 031/120+
Electivire / Stage1 / HP: 100 / Lightning
~ Evolves from Electabuzz

electivire.gif


[Ability] Electrizer Boost
When you play this Pokémon from your hand to evolve 1 of your Benched Pokémon, you may switch this Pokémon with your Active Pokémon. If you do, attach a [L] Energy from your hand to this Pokémon.

[L][L][C] Electric Terrain [40]
Discard a Stadium card in play. During your next turn, each of your [L] Pokémon's attacks do 30 more damage to your opponent's Active Pokémon.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C][C][C]
{R}
Hidden Crystals: 032/120+
Blitzle / Basic / HP: 60 / Lightning

blitzle.gif


[L] Flash Communication
Search your deck for up to 3 Blitzle and put them onto your Bench. Then, discard a [L] Energy from this Pokémon.

[C][C] Take Down [20]
Flip a coin. If tails, this Pokémon does 10 damage to itself.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost:
{C}
Hidden Crystals: 033/120+
Zebstrika / Stage1 / HP: 90 / Lightning
~ Evolves from Blitzle

zebstrika.gif


[L] Overspark [20]
You may discard a [L] Energy from this Pokémon. If you do, put 1 damage counter on each of your opponent's Benched Pokémon.

[C][C] Ion Deluge [20]
Your opponent's Active Pokémon's Weakness is now [L] until the end of your opponent's next turn. (the amount of Weakness doesn't change.)

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]
{U}
Hidden Crystals: 034/120+
Crystal Zebstrika / Stage1 / HP: 100 / Lightning
~ Evolves from Blitzle
[CRYSTAL Pokémon RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

zebstrika.gif


[Ability] Motor Drive
Once during your turn (before your attack), if this Pokémon was on your Bench and became the Active Pokémon during this turn, you may attach a [L] Energy from your discard pile to this Pokémon.

[L][C] Run Up [40]
Draw a card.

[L][L][C] Wild Charge [110]
This Pokémon does 40 damage to itself.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]
{R}
Hidden Crystals: 035/120+
Tynamo / Basic / HP: 30 / Lightning

tynamo.gif


[-] Charge Ray
Search your deck for a [L] Energy and attach it to 1 of your Pokémon. Then, shuffle your deck.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 036/120+
Eelektrik / Stage1 / HP: 70 / Lightning
~ Evolves from Tynamo

eelektrik.gif


[C] Poison Spray [20]
Your opponent's Active Pokémon is now Poisoned.

[L][C] Energy Connect [30]
Switch this Pokémon with 1 of your Benched Pokémon. Then, move a [L] Energy from this Pokémon to your new Active Pokémon.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]
{U}
Hidden Crystals: 037/120+
CRYSTAL Eelektross / Stage2 / HP: 140 / Lightning
~ Evolves from Eelektrik
[CRYSTAL RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

eelektross.gif


[Ability] Levitate
As long as this Pokémon has any Energy attached to it, this Pokémon has no Weakness.

[L] Charge Up [20]
Attach up to 2 [L] Energy cards from your discard pile to 1 of your Benched Pokémon.

[L][C][C] Slurp Toxic
Switch your opponent's Active Pokémon with 1 of their Benched Pokémon. This attack does 50 damage to the new Active Pokémon. That Pokémon is now Poisoned.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C][C][C]
{R}
Hidden Crystals: 038/120+
Stunfisk / Basic / HP: 80 / Lightning


[L] Stun Jump [50]
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed. If tails, this Pokémon is now Knocked Out.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C][C][C]
{U}
Hidden Crystals: 039/120+

PSYCHIC
Weedle / Basic / HP: 40 / Psychic


[P] Toxic Path
Your opponent's Active Pokémon is now Poisoned.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 40/120+
Kakuna / Stage1 / HP: 80 / Psychic
~ Evolves from Weedle


[C] Evolution Tackle [10]
Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon. (This counts as evolving this Pokémon.) Then, shuffle your deck.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 41/120+
Beedrill / Stage2 / HP: 120 / Psychic
~ Evolves from Kakuna


[-] Swarm Call
Flip a coin. If heads, search your deck for up to 2 Beedrill and put it onto your Bench. Then, shuffle your deck. If tails, discard the top 2 cards of your deck.

[P][C] Swarm Stinger [20+]
This attack does 30 more damage for each Beedrill on your Bench.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 42/120+
Slowpoke / Basic / HP: 60 / Psychic


[C] Amnesia
Choose 1 of your opponent's Active Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C][C]
{C}
Hidden Crystals: 043/120+
Slowbro / Stage1 / HP: 90 / Psychic
~ Evolves from Slowpoke


[Ability] Regenerator
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may flip a coin. If heads, switch this Pokémon with 1 of your Benched Pokémon. Then, remove 3 damage counters from this Pokémon.

[P][C][C] Psychic [50]
Flip a coin. If heads, move an Energy from your opponent's Active Pokémon to 1 of your opponent's Benched Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C][C]
{U}
Hidden Crystals: 044/120+
Slowking / Stage1 / HP: 90 / Psychic
~ Evolves from Slowpoke


[Ability] Wonder Brain
Once during your turn (before your attack), you may draw cards until you have 4 cards in your hand.

[P][C] Confusion [30]
Your opponent's Active Pokémon is now Confused.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 045/120+
Gastly / Basic / HP: 50 / Psychic

gastly.gif


[-] Smog
Flip a coin. If heads, your opponent's Active Pokémon is now Poisoned.

[C][C][C] Perish Song
Flip a coin. If heads, both Active Pokémon are now Knocked Out.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 046/120+
Haunter / Stage1 / HP: 70 / Psychic
~ Evolves from Gastly

haunter.gif


[P] Shadow Trick
Put a card from your discard pile into your hand.

[C][C] Toxic Claws
Your opponent's Active Pokémon is now Poisoned. Put 2 damage counters instead of 1 on that Pokémon between turns.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 047/120+
Crystal Gengar / Stage2 / HP: 120 / Psychic
~ Evolves from Haunter
[CRYSTAL Pokémon RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

gengar.gif


[Ability] Nightfall
If this Pokémon is your Active Pokémon, and 1 of your opponent's Pokémon is Knocked Out, you may discard the top 2 cards of your opponent's deck.

[-] Running Shadows [30]
Switch this Pokémon with 1 of your Benched Pokémon.

[P][C] Poisonous Fog
Put 3 damage counters on each of your opponent's Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 048/120+
Ralts / Basic / HP: 50 / Psychic

ralts.gif


[-] Calm Mind
Flip a coin. If heads, draw a card. If that card is an Energy card, you may attach it to this Pokémon.

[P] Confuse Ray
Your opponent's Active Pokémon is now Confused.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 049/120+
Kirlia / Stage1 / HP: 80 / Psychic
~ Evolves from Ralts

kirlia.gif


[-] Teleportation Burst [10]
Switch this Pokémon with 1 of your Benched Pokémon.

[P][C][C] Psychic [40]
Move an Energy attached to your opponent's Active Pokémon to 1 of your opponent's Benched Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 050/120+
Gardevoir / Stage2 / HP: 120 / Psychic
~ Evolves from Kirlia

gardevoir.gif


[Ability] Magic Draw
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may draw cards for each of your opponent's Benched Pokémon.

[P] Moon Rays [10+]
This attack does 10 more damage for each card in your opponent's hand.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 051/120+
#052
#053
#054
Munna / Basic / HP: 60 / Psychic

munna.gif


[P] Pink Mist
Flip a coin. If heads, draw 3 cards.

[P][P] Future Shock
At the end of your opponent's next turn, put 3 damage counters on your opponent's Active Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 055/120+
Musharna / Stage1 / HP: 90 / Psychic
~ Evolves from Munna

musharna.gif


[-] Mind Refresh
Shuffle 3 cards from your discard pile into your deck.

[C][C] Dream Support [30]
Flip a coin. If heads, your opponent's Active Pokémon is now Confused. If tails, you may search your deck for a [P] Energy and attach it to 1 of your Benched Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 056/120+

FIGHTING
Sandshrew / Basic / HP: 60 / Fighting

sandshrew.gif


[-] Sandstorm
You may discard a Stadium card in play. If you do, remove 2 damage counters from this Pokémon.

[C][C] Rapid Spin [20]
Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: [G] x2
Resistance: [L] -20
Retreat Cost: [C][C]
{C}
Hidden Crystals: 057/120+
Sandslash / Stage1 / HP: 90 / Fighting
~ Evolves from Sandshrew

sandslash.gif


[-] Spike Armor
During your opponent's next turn, if this Pokémon is damaged by an attack (even if this Pokémon is Knocked Out), you may put 4 damage counters on the attacking Pokémon.

[F][C] Dangerous Quake
Flip 3 coins. If all are heads, you may have your opponent discard their hand.

Weakness: [G] x2
Resistance: [L] -20
Retreat Cost: [C][C]
{U}
Hidden Crystals: 058/120+
#059
#060
Cubone / Basic / HP: 50 / Fighting

cubone.gif


[F] Bone Club [10x]
This attack does 10 damage for each Prize card your opponent has taken.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 061/120+
Crystal Marowak / Stage1 / HP: 90 / Fighting
~ Evolves from Cubone
[CRYSTAL Pokémon Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

marowak.gif


[Ability] Bone Guard
This Pokémon takes 10 less damage from attacks for each Prize card your opponent has taken.

[F] Bone Fury [10+]
This attack does 50 more damage for each Prize card your opponent took on their last turn.

[F][F][C] Stomping Tantrum [80]
Both Active Pokémon are now Confused.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 062/120+
Shuckle / Basic / HP: 60 / Fighting

shuckle.gif


[Ability] Powerful Shell
Prevent all effects of attacks, including damage, done to this Pokémon by your opponent's CRYSTAL Pokémon.

[F][C][C] Bug Bite [40]
Discard a Pokémon Tool card from your opponent's Active Pokémon.

Weakness: [G] x2
Resistance:
Retreat Cost: [C][C][C]
{U}
Hidden Crystals: 063/120+
Phanpy / Basic / HP: 70 / Fighting

phanpy.gif


[-] Defense Curl
During your opponent's next turn, this Pokémon takes 10 less damage from attacks (after applying Weakness and Resistance).

[C][C] Last Resort [10+]
If this Pokémon is your only Pokémon in play, this attack does 40 more damage.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C]
{C}
Hidden Crystals: 064/120+
Donphan / Stage1 / HP: 100 / Fighting
~ Evolves from Phanpy

donphan.gif


[-] Magnitude [10+]
Discard as many cards from your hand as you like. This attack does 10 more damage for each card you discarded this way.

[F][C][C] Power Tackle [80]
If your opponent's Active Pokémon already has any damage counters on it, this attack does nothing.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C][C]
{HR}
Hidden Crystals: 065/120+
Donphan / STAR Pokémon / HP: 100 / Fighting
~ Evolves from Donphan
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

donphan.gif


[Ability] Golden Armor
This Pokémon takes 60 less damage from attacks by opponent's Pokémon with any Special Energy attached to it (after applying Weakness and Resistance).

[F][F][C] Head Smash [140]
This Pokémon does 30 damage to itself.

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C][C]
{UR}
Hidden Crystals: 066/120+
Hippopotas / Basic / HP: 60 / Fighting

hippopotas.gif


[-] Stockpile
This Pokémon takes 10 less damage from opponent's attacks until the end of your opponent's next turn (after applying Weakness and Resistance).

[F] Spit Up [10+]
If you used Stockpile during your last turn, this attack does 20 more damage.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C][C]
{C}
Hidden Crystals: 067/120+
Hippowdon / Stage1 / HP: 110 / Fighting
~ Evolves from Hippopotas

hippowdon.gif


[Ability] Sand Stream
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 2 damage counters on 1 of your opponent's Pokémon.

[F][F][C][C] Sand Hammer [120]
Discard 2 [F] Energy from this Pokémon.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C][C][C]
{R}
Hidden Crystals: 068/120+
Gallade / Stage2 / HP: 130 / Fighting
~ Evolves from Kirlia

gallade.gif


[-] False Swipe [40]
If this attack Knocks Out 1 of your opponent's Pokémon, you can't take any Prize cards for it.

[F][C][C] Power Blade [120]
This Pokémon can't attack or Retreat during your next turn.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 069/120+
Scraggy / Basic / HP: 50 / Fighting

scraggy.gif


[C] Facade [10+]
This attack does 30 more damage for each Special Condition affecting this Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 070/120+
CRYSTAL Scrafty / Stage1 / HP: 90 / Fighting
~ Evolves from Scraggy
[CRYSTAL Pokémon Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

scrafty.gif


[Ability] Shed Skin
At any time between turns, you may remove a Special Condition affecting this Pokémon.

[F][C] Low Kick [30x]
This attack does 30 damage for each [C] in the Defending Pokémon's Retreat Cost.

[F][F][C] Drain Punch [80]
Heal 30 damage from this Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 071/120+
Keldeo / Basic / HP: 90 / Fighting

keldeo.gif


[Ability] Brave Spirit
Once during your turn, if this Pokémon is your Active Pokémon, you may use this ability. If your opponent has any CRYSTAL Pokémon in play, you may draw a card.

[F] Righteous Blade [20+]
If your opponent's Active Pokémon is a CRYSTAL Pokémon, this attack does 20 more damage for each Energy attached to that Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]
{HR}
Hidden Crystals: 072/120+

DARKNESS
#073
#074
Carvanha / Basic / HP: 50 / Darkness

carvanha.gif


[D] Sneak Attack
Put 1 damage counter on 1 of your opponent's Pokémon.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost:
{C}
Hidden Crystals: 075/120+
Sharpedo / Stage1 / HP: 90 / Darkness
~ Evolves from Carvanha

sharpedo.gif


[Ability] Speed Boost
Once during your turn (before your attack), you may draw a card.

[D][C] Crunch [30]
Discard a random card from your opponent's hand.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C]
{R}
Hidden Crystals: 076/120+
Sandile / Basic / HP: 60 / Darkness

sandile.gif


[-] Sand Trap
Flip a coin. If heads, your opponent's Active Pokémon can't Retreat during your opponent's next turn.

[D] Power Trip [10x]
This attack does 10 damage times the amount of Energy attached to your opponent's Active Pokémon.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 077/120+
Krokorok / Stage1 / HP: 90 / Darkness
~ Evolves from Sandile

krokorok.gif


[-] Swagger
During your opponent's next turn, each of your opponent's Active Pokémon's attacks do 20 more damage. Your opponent's Active Pokémon is now Confused. Put 4 damage counters instead of 3 on that Pokémon for this Special Condition.

[D][C][C] Snap Fang [40]
Discard a random card from your opponent's hand.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C]
{U}
Hidden Crystals: 078/120+
Krokorok / Stage1 / HP: 80 / Darkness
~ Evolves from Sandile

krokorok.gif


[Ability] Clear Sight
Each of this Pokémon's attacks aren't affected by any effects on the Defending Pokémon.

[D][C] Shady Tail [30]
You may switch your opponent's Active Pokémon with 1 of their Benched Pokémon.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C]
{U}
Hidden Crystals: 079/120+
Krookodile / Stage2 / HP: 140 / Darkness
~ Evolves from Krokorok

krookodile.gif


[C][C] Embargo [30]
During your opponent's next turn, your opponent can't play any Trainer cards from their hand.

[D][D][D] Snap Fang [70]
Discard 2 random cards from your opponent's hand.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C][C]
{R}
Hidden Crystals: 080/120+
Deino / Basic / HP: 50 / Darkness

deino.gif


[-] Bash Into [20]
This Pokémon does 20 damage to itself.

[D][C] Blind Fang [30]
Flip a coin. If tails, this attack does nothing.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 081/120+
Zweilous / Stage1 / HP: 80 / Darkness
~ Evolves from Deino

zweilous.gif


[C][C] Double Shadows
Put 2 damage counters on 2 of your opponent's Pokémon.

[D][D][C] Body Slam [50]
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C][C]
{U}
Hidden Crystals: 082/120+
Crystal Hydreigon / Stage2 / HP: 150 / Darkness
~ Evolves from Zweilous
[CRYSTAL Pokémon Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

hydreigon.gif


[Ability] Dark Call
Once during your turn (before your attack), you may put a [D] Pokémon from your discard pile onto your Bench. If you do, put 3 damage counters on this Pokémon.

[-] Triple Shadows
Put 2 damage counters on 3 of your opponent's Pokémon.

[D][D][C] Night Blade [50]
This attack does 50 damage to 1 of your opponent's Benched Pokémon.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C][C]
{HR}
Hidden Crystals: 083/120+

METAL
Skarmory / Basic / HP: 80 / Metal

skarmory.gif


[-] Autotomize
Attach a [M] Energy from your hand to 1 of your Benched Pokémon. Then, heal 10 damage from that Pokémon.

[M][M][C] Metal Charge [70]
Discard a [M] Energy from this Pokémon.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C]
{U}
Hidden Crystals: 084/120+
#085
#086
Pawniard / Basic / HP: 50 / Metal

pawniard.gif


[-] Metal Sound
Flip a coin. If heads, your opponent's Active Pokémon is now Confused.

[M] Metal Claw [10]
Search your deck for a [M] Energy, reveal it, and put it into your hand. Then, shuffle your deck.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 087/120+
Pawniard / Basic / HP: 50 / Metal

pawniard.gif


[Ability] Sharp Edges
Once during your turn (before your attack), you may discard a card from your hand. If you do, each of your Active Pokémon's attacks do 10 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

[M] Deep Blade [10]
This attack does 10 damage to 1 of your opponent's Benched Pokémon. (don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C]
{C}
Hidden Crystals: 088/120+
Bisharp / Stage1 / HP: 90 / Metal
~ Evolves from Pawniard

bisharp.gif


[Ability] Attack Command
Once during your turn (before your attack), you may put 3 damage counters on 1 of your Benched Pawniard. If you do, your Active Pokémon's attacks do 20 more damage to your opponent's Active Pokémon.

[M][C] Guard Blade [40]
During your opponent's next turn, prevent all effects of attacks, excluding damage, done to you, your hand, and your Pokémon by your opponent's Pokémon.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C]
{U}
Hidden Crystals: 089/120+

FAIRY
Clefairy / Basic / HP: 50 / Fairy

clefairy.gif


[C] Spotlight
Switch this Pokémon with 1 of your Benched Pokémon. Then, you may draw a card.

[Y][C] Disarming Voice [20]
This attack isn't affected by Weakness, Resistance or any other effects on the defending Pokémon.

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 090/120+
Clefable / Stage1 / HP: 80 / Fairy
~ Evolves from Clefairy

clefable.gif


[Y] Heal Pulse
Flip a coin. If heads, remove 7 damage counters from 1 of your Benched Pokémon.

[C][C] Echoed Voice [30]
This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost:
{U}
Hidden Crystals: 091/120+
#092
#093
#094
#095

DRAGON
Dratini / Basic / HP: 40 / Dragon

dratini.gif


[Ability] Mirage Boost
When you play this Pokémon from your hand onto your Bench during your turn, you may attach a Basic Energy from your hand to your Active Dratini, Dragonair or Dragonite.

[G][L] Dragon Rage
Flip a coin. If heads, put 4 damage counters on your opponent's Active Pokémon.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 096/120+
Dragonair / Stage1 / HP: 80 / Dragon
~ Evolves from Dratini

dragonair.gif


[Ability] Crystal Orb
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may search your deck for a Crystal Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

[G][L][C][C] Weather Tail [60]
Search your deck for a Stadium card, and put it into play. Then, shuffle your deck.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 097/120+
Dragonite / Stage2 / HP: 140 / Dragon
~ Evolves from Dragonair

dragonite.gif


[C][C][C] Hurricane [50]
Switch your opponent's Active Pokémon with 1 of your opponent's Benched Pokémon. The new Active Pokémon is now Confused.

[G][L][C][C] Dragon Jet [200]
Discard all Energy from this Pokémon.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C][C]
{R}
Hidden Crystals: 098/120+
Altaria / Stage1 / HP: 80 / Dragon
~ Evolves from Swablu

altaria.gif


[-] Dragon Dance
Search your deck for a Basic Energy and attach it to this Pokémon. Then, shuffle your deck.

[W][M] Healing Rage [30]
Remove 1 damage counter from 1 of your Pokémon for each damage counter on this Pokémon.

Weakness: [Y] x2
Resistance:
Retreat Cost:
{R}
Hidden Crystals: 099/120+
Altaria / STAR Pokémon / HP: 80 / Dragon
~ Evolves from Altaria
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

altaria.gif


[Ability] Fluff Protection
This Pokémon takes 40 less damage from attacks (after applying Weakness and Resistance).

[W][M][C] Cloudy Strike [90]
During your opponent's next turn, this Pokémon takes 10 less damage from attacks (after applying Weakness and Resistance).

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C]
{UR}
Hidden Crystals: 100/120
#101
Kyurem / Basic / HP: 110 / Dragon

kyurem.gif


[Ability] Freeze Chamber
As long as this Pokémon is your Active Pokémon, both players can't play any Stadium cards from their hand.

[W][P][C][C] Draco Meteor [50+]
You may discard up to 2 cards from your hand. This attack does 20 more damage for each card you discarded in this way.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C][C]
{HR}
Hidden Crystals: 102/120+
Kyurem / STAR Pokémon / HP: 110 / Dragon
~ Evolves from Kyurem
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

kyurem.gif


[Ability] Cold Chamber
If this Pokémon has any Energy attached to it, each of your CRYSTAL Pokémon take 40 less damage from opponent's attacks (after applying Weakness and Resistance).

[W][P] Crystal Edge [50]
Search your deck for a CRYSTAL Pokémon and put it onto your Bench. Then, shuffle your deck.

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C][C]
{UR}
Hidden Crystals: 103/120+

COLORLESS
Pidgey / Basic / HP: 50 / Colorless

pidgey.gif


[-] Roost
Heal 20 damage from this Pokémon. It can't Retreat during your opponent's next turn.

[C][C] Feather Dance
During your opponent's next turn, the Defending Pokémon's attacks do 20 less damage (before applying Weakness and Resistance).

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 104/120+
Pidgeotto / Stage1 / HP: 80 / Colorless
~ Evolves from Pidgey

pidgeotto.gif


[C] Feather Dance [10]
During your opponent's next turn, the Defending Pokémon's attacks do 20 less damage (before applying Weakness and Resistance).

[C][C] Speed Winds [20]
During your opponent's next turn, the Defending Pokemon's attacks cost [C] more.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]
{U}
Hidden Crystals: 105/120+
Pidgeot / Stage2 / HP: 120 / Colorless
~ Evolves from Pidgeotto

pidgeot.gif


[C] Strong Winds
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon can't Retreat during your opponent's next turn.

[C][C] High Skies [40]
Draw 3 cards.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]
{HR}
Hidden Crystals: 106/120+
Pidgeot / STAR Pokémon / HP: 120 / Colorless
~ Evolves from Pidgeot
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

pidgeot.gif


[Ability] Blocking Winds
Each of your opponent's Active Pokémon's attacks cost [C] more.

[-] Devastating Winds
Your opponent shuffles their hand into their deck and draws 2 cards.

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]
{UR}
Hidden Crystals: 107/120+
Rattata / Basic / HP: 40 / Colorless

rattata.gif


[-] Bite Off
Discard a Pokémon Tool card attached to 1 of your opponent's Pokémon.

Weakness: [F] x2
Resistance:
Retreat Cost:
{C}
Hidden Crystals: 108/120+
Raticate / Stage1 / HP: 80 / Colorless
~ Evolves from Rattata
[CRYSTAL Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

raticate.gif


[Ability] Concrete Fang
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may discard a Stadium card in play.

[-] Sucker Punch [40]
If your opponent's Active Pokémon already has any damage counters on it, this attack does nothing.

[C][C] Mean Shock
Discard all Special Energy attached to each of your opponent's Pokémon.

Weakness: [F] x2
Resistance:
Retreat Cost:
{R}
Hidden Crystals: 109/120+
Kangaskhan / Basic / HP: 90 / Colorless

kangaskhan.gif


[Ability] Baby Guard
This Pokémon takes 20 less damage from your opponent's evolved Pokémon's attacks (after applying Weakness and Resistance).

[C] Cross-Cut [20+]
If your opponent's Active Pokémon is an evolved Pokémon, this attack does 20 more damage.

Weakness: [F] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 110/120+
Swablu / Basic / HP: 40 / Colorless

swablu.gif


[C] Dragon Pulse [20]
Discard the top card of your deck.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 111/120+
#112
#113
#114
Lillipup / Basic / HP: 50 / Colorless

lillipup.gif


[-] Sniff Around
Flip a coin. If heads, put an Item card from your discard pile into your hand.

[C][C] Lick [10]
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: [F] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 115/120+
Herdier / Stage1 / HP: 80 / Colorless
~ Evolves from Lillipup

herdier.gif


[Ability] Sand Rush
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may discard a Stadium card in play.

[C][C] Retaliate [20+]
If your opponent took a Prize card during your their last turn, this attack does 50 more damage.

Weakness: [F] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 116/120+
Stoutland / Stage2 / HP: 130 / Colorless
~ Evolves from Herdier

stoutland.gif


[Ability] Rescue Mission
Once during your turn (before your attack), you may shuffle a Pokémon from your discard pile into your deck.

[C][C][C] Fire Fang [60]
Your opponent's Active Pokémon is now Burned.

Weakness: [F] x2
Resistance:
Retreat Cost: [C][C][C]
{HR}
Hidden Crystals: 117/120+
Stoutland / STAR Pokémon / HP: 130 / Colorless
~ Evolves from Stoutland
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

stoutland.gif


[Ability] Treasure Hunt
Once during your turn (before your attack), you may put an Item card from your discard pile into your hand.

[C][C][C] Furious Bellow [90]
During your opponent's next turn, the Defending Pokémon's attacks do 50 less damage (before applying Weakness and Resistance).

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [F] x2
Resistance:
Retreat Cost: [C][C][C]
{UR}
Hidden Crystals: 118/120+
Minccino / Basic / HP: 50 / Colorless

minccino.gif


[-] Clean Up
Shuffle a card from your discard pile into your deck.

[C] Helping Hand
During your next turn, each of your Pokémon's attacks do 20 more damage to your opponent's Active Pokémon.

Weakness: [F] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 119/120+
Cinccino / Stage1 / HP: 80 / Colorless
~ Evolves from Minccino

cinccino.gif


[C] Do the Wave [10+]
This attack does 10 more damage for each Pokémon on your Bench (before applying Weakness and Resistance).

[C][C] Smooth Slap [30]
During your opponent's next turn, if any damage is done to this Pokémon by opponent's attacks, flip a coin. If heads, prevent that damage.

Weakness: [F] x2
Resistance:
Retreat Cost: [C]
{U}
Hidden Crystals: 120/120+

TRAINERS & OTHER CARDS
Sharp Crystal / CRYSTAL

The attacks of each CRYSTAL Pokémon in play (both yours and your opponent's) do 20 more damage to your opponent's Active Pokémon.

[CRYSTAL Rule:
During this turn, you may play as many CRYSTAL Pokémon from your hand onto your Bench or to evolve 1 of your Pokémon. Discard this card if another CRYSTAL card comes into play. If another CRYSTAL card with the same name is in play, you can't play this card. Discard this card at the end of your opponent's next turn.]
{U}
Hidden Crystals: 121/120+
Shooting Star / STAR
[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]

Turn all of your Prize cards face up. (Those Prize cards remain face up for the rest of the game.) If there's any Pokémon STAR in your Prize cards, you may shuffle it into your deck. If you do, put this card face up as 1 of your Prize cards.

{U}
Hidden Crystals: 122/120+
Star Rod / STAR
[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]

Shuffle 3 in any combination of Pokémon STAR and STAR cards from your discard pile into your deck.

[You can only play 1 STAR card from your hand during your turn (before your attack).]
{U}
Hidden Crystals: 123/120+
Star Ball / STAR
[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]

Discard 2 cards from your hand. If you do, search your deck for a Pokémon STAR, reveal it, and put it into your hand. Then, shuffle your deck.

[You can only play 1 STAR card from your hand during your turn (before your attack).]
{U}
Hidden Crystals: 124/120+
Lucky Star / STAR
[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]

Discard a STAR card from your hand. If you do, draw cards until you have 6 cards in your hand.

[You can only play 1 STAR card from your hand during your turn (before your attack).]
{U}
Hidden Crystals: 125/120+
Star Scanner / STAR
[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]

Look at the top 4 cards of your deck. If you find a STAR card in there, you may reveal it, and put it into your hand. Put the other cards back on top of your deck in any order.

[You can only play 1 STAR card from your hand during your turn (before your attack).]
{U}
Hidden Crystals: 126/120+
Starry Night / Stadium / Trainer

Each STAR Pokémon in play (both yours and your opponent's) gets +30 HP.

[This card stays in play when you play it. Discard this card if another Stadium cards comes into play. If another Stadium card with the same name is in play, you can't play this card.]
{U}
Hidden Crystals: 127/120+
Crystal Cave / Stadium / Trainer

The Retreat Cost of each CRYSTAL Pokémon in play (both yours and your opponent's) is [C] less.

[This card stays in play when you play it. Discard this card if another Stadium cards comes into play. If another Stadium card with the same name is in play, you can't play this card.]
{U}
Hidden Crystals: 128/120+
Giant Waterfall / Stadium / Trainer

Once during each player's turn, that player may choose 1:

- Search your deck for a Basic Energy, and discard it. Then, shuffle your deck.
- Shuffle a Basic Energy from your discard pile into your deck.

[This card stays in play when you play it. Discard this card if another Stadium cards comes into play. If another Stadium card with the same name is in play, you can't play this card.]
{U}
Hidden Crystals: 129/120+
Windstorm / Stadium / Trainer

At any time between turns, both players must flip 2 coins. If both are tails, that player must discard a card from their hand.

[This card stays in play when you play it. Discard this card if another Stadium cards comes into play. If another Stadium card with the same name is in play, you can't play this card.]
{U}
Hidden Crystals: 130/120+
Sightseer / Supporter / Trainer

Search your deck for a Stadium card, reveal it, and put it into your hand. Then, draw 1 card.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 131/120+
Burglar / Supporter / Trainer

Discard a card from your hand. If you do, discard 2 random cards from your opponent's hand.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 132/120+
Dragon Tamer / Supporter / Trainer

Attach a Basic Energy from your hand to your Active [N] Pokémon. Then, heal 20 damage from that Pokémon.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 133/120+
Police Officer / Supporter / Trainer

You can only play this card if your opponent has 4 or less cards in their hand. Your opponent discards their hand and draws 4 cards.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 134/120+
Beauty / Supporter / Trainer

Shuffle your hand into your deck. Then, draw 5 cards.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 135/120+
Fisherman / Supporter / Trainer

Put 4 Basic Energy cards from your discard pile into your hand.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 136/120+
Collector / Supporter / Trainer

Search your deck for up to 3 Pokémon Tool cards, reveal them, and put them into your hand. Then, shuffle your deck.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 137/120+
Professor Spruce / Supporter / Trainer

Discard your hand and draw 7 cards.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 138/120+
Sturdy Crystal / CRYSTAL

Each CRYSTAL Pokémon in play (both yours and your opponent's) takes 30 less damage from opponent's attacks (after applying Weakness and Resistance).

[CRYSTAL Rule:
During this turn, you may play as many CRYSTAL Pokémon from your hand onto your Bench or to evolve 1 of your Pokémon. Discard this card if another CRYSTAL card comes into play. If another CRYSTAL card with the same name is in play, you can't play this card. Discard this card at the end of your opponent's next turn.]
{U}
Hidden Crystals: 139/120+
Parasol Lady / Supporter / Trainer

Each of your Pokémon take 40 less damage from opponent's attacks until the end of your opponent's next turn (before applying Weakness and Resistance).

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 140/120+
Aroma Lady / Supporter / Trainer

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 141/120+
Double Dragon Energy / Special Energy

This card can only be attached to [N] Pokémon. This card provides every type of Energy, but provides only 2 Energy at a time, only while this card is attached to a [N] Pokémon.

(If this card is attached to anything other than a [N] Pokémon, discard this card.)

{U}
Hidden Crystals: 142/120+
Double Colorless Energy / Special Energy

Double Colorless Energy provides [C][C] Energy.

{U}
Hidden Crystals: 143/120+
Ultra Ball / Item / Trainer

Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 144/120+
Max Potion / Item / Trainer

Heal 100 damage from 1 of your Pokémon. Then, discard all Energy from that Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 145/120+
Sharp Crystal / CRYSTAL

The attacks of each CRYSTAL Pokémon in play (both yours and your opponent's) cost [C] less.

[CRYSTAL Rule:
During this turn, you may play as many CRYSTAL Pokémon from your hand onto your Bench or to evolve 1 of your Pokémon. Discard this card if another CRYSTAL card comes into play. If another CRYSTAL card with the same name is in play, you can't play this card. Discard this card at the end of your opponent's next turn.]
{U}
Hidden Crystals: 146/120+
Rare Candy / Item / Trainer

Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card on the Basic Pokémon to evolve it. You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 147/120+
Super Potion / Item / Trainer

Heal 60 damage from 1 of your Pokémon. If you do, discard an Energy from that Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 148/120+
Enhanced/ Item / Trainer

Discard a Special Energy from 1 of your opponent's Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 149/120+
Crushing Hammer / Item / Trainer

Flip a coin. If heads, discard an Energy from 1 of your opponent's Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 150/120+
Switch / Item / Trainer

Switch your Active Pokémon with 1 of your Benched Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 151/120+
Potion / Item / Trainer

Heal 30 damage from 1 of your Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 152/120+
Poké Ball / Item / Trainer

Flip a coin. If heads, search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 153/120+
Great Ball / Item / Trainer

Look at the top 7 cards of your deck. You may reveal a Pokémon you find in there and put it into your hand. Shuffle the other cards back into your deck.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 154/120+
Nest Ball / Item / Trainer

Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 155/120+
#156
#157
#158
#159
#160
Oh, I've been updating the setlist, and I forgot about that I can't add more than 100 images to 1 post. So sorry if some have disappeared. I'll post the setlist in two different posts at the end.

Now I only need to do 1 more Pokémon-line for each type and some trainer cards!
 
Last edited:
New Update! Finishing up the Grass, Fire & Lightning types!

Deerling / Basic / HP: 50 / Grass

deerling-winter.gif


[-] Energy Season
Search your deck for an Energy, reveal it, and put it into your hand. Then, shuffle your deck.

[C][C] Run Off [20]
Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 010/120+
Sawsbuck / Stage1 / HP: 90 / Grass
~ Evolves from Deerling

sawsbuck-winter.gif


[Ability] Cold Fur
If this Pokémon is your Active Pokémon and is damaged by an attack (even if this Pokémon is Knocked Out), the attacking Pokémon can't Retreat during your opponent's next turn.

[G][C] Energy Ball [20+]
This attack does 10 more damage times the amount of Energy attached to both Active Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 011/120+

Ponyta / Basic / HP: 60 / Fire

ponyta.gif


[R] Flame Charge [10]
You may attach a [R] Energy from your hand to this Pokémon.

Weakness: [W] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 012/120+
Rapidash / Stage1 / HP: 90 / Fire
~ Evolves from Ponyta

rapidash.gif


[Ability] Fiery Run
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may search your deck for up to 3 [R] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

[R][C][C] Flare Burst [30+]
Discard all [R] Energy from this Pokémon. This attack does 30 more damage for each Energy card discarded in this way.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]
Rapidash / STAR Pokémon / HP: 90 / Fire
~ Evolves from Rapidash
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

rapidash.gif


[Ability] Burning Draft
Once during your turn (before your attack), you may discard a [R] Energy from your hand. If you do, search your deck for a card, reveal it, and put it into your hand. Then, shuffle your deck.

[R] Heat Up
Attach up to 4 [R] Energy cards from your discard pile to 1 of your Benched [R] Pokémon.

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [W] x2
Resistance:
Retreat Cost: [C]
{UR}
Hidden Crystals: 014/120+

Stunfisk / Basic / HP: 80 / Lightning

stunfisk.gif


[L] Stun Jump [50]
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed. If tails, this Pokémon is now Knocked Out.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C][C][C]
{U}
Hidden Crystals: 039/120+
 
Last edited:
New Update! Finishing up the Water & Psychic types!

Shellos / Basic / HP: 70 / Water

shellos.gif


[W][W] Water Pulse [20]
Your opponent's Active Pokémon is now Confused.

Weakness: [G] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 025/120+
Gastrodon / Stage1 / HP: 110 / Water
~ Evolves from Shellos

gastrodon.gif


[-] Rain Dance
During your next turn, you may attach any number of [W] Energy cards from your hand to your Pokémon.

[W][C][C] Brine
This attack does 60 damage to 1 of your opponent's Pokémon that has any damage counters on it.

Weakness: [G] x2
Resistance:
Retreat Cost: [C][C][C][C]
{HR}
Hidden Crystals: 026/120+
Gastrodon / STAR Pokémon / HP: 110 / Water
~ Evolves from Gastrodon
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

gastrodon.gif


[Ability] Tidal Pool
As often as you like during your turn (before your attack), you may move a [W] Energy from 1 of your Pokémon to another of your Pokémon.

[W][C] Storming Wave
Discard all [W] Energy from this Pokémon. Put 2 damage counters on each of your opponent's Pokémon for each Energy discarded in this way.

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [G] x2
Resistance:
Retreat Cost: [C][C][C][C]
{UR}
Hidden Crystals: 027/120+

Shuppet / Basic / HP: 60 / Psychic

shuppet.gif


[P] Shadow Sneak [10]
If you go first, you can use this attack on your first turn.

[P][P] Ominous Wind
Put 1 damage counter on each of your opponent's Pokémon.

Weakness: [D] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 052/120+
Shuppet / Basic / HP: 50 / Psychic

shuppet.gif


[Ability] Frisk
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may attach a Pokémon Tool card from your opponent's discard pile to 1 of their Benched Pokémon.

[-] Will-O-Whisp
Flip 2 coins. If both are heads, your opponent's Active Pokémon is now Burned.

Weakness: [D] x2
Resistance:
Retreat Cost:
{C}
Hidden Crystals: 053/120+
Crystal Banette / Stage1 / HP: 90 / Psychic
~ Evolves from Shuppet
[CRYSTAL Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

banette.gif


[Ability] Cursed Tools
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may put 2 damage counters on each of your opponent's Pokémon that has any Pokémon Tool cards attached to it.

[-] Astonish [20]
Shuffle a random card from your opponent's hand into their deck.

[P][C] Shadow Claw [30+]
This attack does 10 more damage for each damage counter on the Defending Pokémon.

Weakness: [D] x2
Resistance:
Retreat Cost: [C]
{R}
Hidden Crystals: 054/120+

----------------------------------------

New promos that are going to show off my new card format!
Note: Only Promos will not have an animated sprite.

Hoothoot // Basic / HP: 50 / Colorless

hoothoot.png

--------------------

[C] Sleepy Day
Both Active Pokémon are now Asleep.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]

Promo: 001
[Crystal] Noctowl // Stage1 // HP: 90 // Colorless
~ Evolves from Hoothoot

noctowl.png

[Crystal Pokémon Rule: This Pokémon can only be played from your hand if there's a CRYSTAL card in play.]

[Ability] Night Vision
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may look at the top 4 cards of your deck and put them back on top in any order.

[#] Psycho Shift
Move all Special Conditions affecting this Pokémon to your opponent's Active Pokémon.

[C][C] Air Slash
This attack does 40 damage to 1 of your opponent's Pokémon. (Don't apply Weakness, Resistance or any other effects on the Defending Pokémon.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C][C]

Promo: 002

Girafarig // Basic // HP: 70 // Psychic

girafarig.png

--------------------

[P] Calm Mind
Draw 2 cards. If any of them is an Energy card, you may attach it to this Pokémon.

[C][C] Wishing Stomp [20]
Heal 30 damage from this Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]

Promo: 003
[Star] Girafarig // Star Pokémon // HP: 70 / Psychic
~ Evolves from Girafarig

girafarig.png

[Star Pokémon Rule: You can only have 1 Star Pokémon in your deck.]

[Ability] Tail Snapper
If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), you may shuffle 2 random cards from your opponent's hand into their deck.

[P][C] Heavy Confusion [40]
Your opponent's Active Pokémon is now Confused. Put 6 damage counters instead of 3 on that Pokémon for this Special Condition.

[Star Rule: You can only play 1 Star card from your hand during your turn (before your attack).]
Weakness: [P] x2
Resistance:
Retreat Cost: [C]

Promo: 004

[Solar] Volbeat // Basic // HP: 70 // Grass

volbeat.png

[Solar Trait: At any time between turns, you may heal 10 damage from this Pokémon.]

[C] Shining Lights
Search your deck for a Star card (excluding Star Pokémon), reveal it, and put it into your hand.

[G] Tail Glow
Search your deck for a Special Energy and attach it to this Pokémon.

[C][C] Baton Pass
Switch this Pokémon with 1 of your Benched Pokémon. Then, move all Energy cards from this Pokémon to your new Active Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]

Promo: 005
 
Last edited:
New Update! Finishing up the Fighting, Darkness & Metal types!

Mankey / Basic / HP: 50 / Fighting

mankey.gif


[C][C][C] Team Raging [10+]
This attack does 10 more damage times the number of damage counters on each Mankey you have in play.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 059/120+
Primeape / Stage1 / HP: 80 / Fighting
~ Evolves from Mankey

primeape.gif


[C][C] Top Drop
Discard the top card of your opponent's deck. If that card is a Pokémon, this attack does damage equal to the HP of that Pokémon.

[F][C][C] Seismic Toss [80-]
This attack does 10 less damage for each damage counter on this Pokémon. Switch your opponent's Active Pokémon with 1 of their Benched Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 060/120+

Sableye / Basic / HP: 60 / Darkness

sableye.gif


[-] Gem Search
Search your deck for a card, shuffle your deck, then put that card on top of it.

[P][C] Shadow Claw [10+]
This attack does 10 more damage for each damage counter on your opponent's Active Pokémon.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C]
{HR}
Hidden Crystals: 061/120+
Rapidash / STAR Pokémon / HP: 60 / Darkness
~ Evolves from Sableye
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

sableye.gif


[Ability] Limitation
As long as this Pokémon has no damage counters on it, your opponent can't play any Supporter cards from their hand.

[-] Gem Barrier [30]
Prevent all effects of attacks, including damage, done to this Pokémon by your opponent's Pokémon with any Special Energy attached to it during your opponent's next turn.

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [F] x2
Resistance: [P] -20
Retreat Cost:
{UR}
Hidden Crystals: 062/120+

Ferroseed / Basic / HP: 50 / Metal

ferroseed.gif


[Ability] Iron Barbs
If this Pokémon is damaged by an opponent's attack (even if this Pokémon is Knocked Out), you may put 1 damage counter on the attacking Pokémon.

[M] Explosion [50]
This Pokémon is now Knocked Out.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C]
{C}
Hidden Crystals: 085/120+
Crystal Ferrothorn / Stage1 / HP: 100 / Metal
~ Evolves from Ferroseed
[CRYSTAL Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

ferrothorn.gif


[Ability] Iron Barbs
If this Pokémon is damaged by an opponent's attack (even if this Pokémon is Knocked Out), you may put 2 damage counters on the attacking Pokémon..

[-] Ingrain
Flip a coin. If heads, heal 50 damage from this Pokémon. If tails, heal 20 damage from this Pokémon.

[M][C][C] Iron Block [60]
Discard a [M] Energy from this Pokémon. During your opponent's next turn, this Pokémon takes 30 less damage from opponent's attacks.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C][C]
{HR}
Hidden Crystals: 086/120+

Here's the other Item cards! My next set will also have a couple of them and a lot more new ones!
Pokémon Catcher / Item / Trainer

Flip a coin. If heads, switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 156/120+
Energy Retrieval / Item / Trainer

Put 2 basic Energy cards from your discard pile into your hand.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 157/120+
Energy Switch / Item / Trainer

Move a Basic Energy from 1 of your Pokémon to another of your Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 158/120+
VS Seeker / Item / Trainer

Put a Supporter card from your discard pile into your hand.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 159/120+

Exp. Share / Item / Trainer
[Pokémon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.]

When your Active Pokémon is Knocked Out by damage from an opponent's attack, you may move 1 basic Energy card from that Pokémon to the Pokémon this card is attached to.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 160/120+
Muscle Band / Item / Trainer
[Pokémon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.]

The attacks of the Pokémon this card is attached to do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 161/120+
Float Stone / Item / Trainer
[Pokémon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.]

The Pokémon this card is attached to has no Retreat Cost.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 162/120+
Shining Barrier / Item / Trainer
[Pokémon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.]

The Pokémon this card is attached to has takes 20 less damage from attacks by your opponent's STAR Pokémon (before applying Weakness and Resistance).

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 163/120+
 
Last edited:
New Update! Finishing up the Fairy, Dragon & Colorless types!

Togepi / Basic / HP: 40 / Fairy

togepi.gif


[-] Wish
At the end of your next turn, heal 40 damage from your Active Pokémon.

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 092/120+
Togetic / Stage1 / HP: 80 / Fairy
~ Evolves from Togepi

togetic.gif


[C][C] Ancient Power [30]
Draw cards until you have 6 cards in your hand.

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost:
{U}
Hidden Crystals: 093/120+
Togetic / Stage1 / HP: 70 / Fairy
~ Evolves from Togepi

togetic.gif


[Ability] Blessed Winds
When you play this Pokémon from your hand to evolve 1 of your Benched Pokémon during your turn, you may heal 30 damage from your Active Pokémon.

[Y] Fairy Blast [30]
Return a [Y] Energy from this Pokémon to your hand.

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost: [C]
{U}
Hidden Crystals: 094/120+
Crystal Togekiss / Stage2 / HP: 130 / Fairy
~ Evolves from Togetic
[CRYSTAL Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

togekiss.gif


[Ability] Serene Grace
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may look at the top 10 cards of your deck. Choose any basic Energy cards you find in there and attach them to your Pokémon in any way you like. Shuffle the other cards back into your deck.

[C][C] Special Winds [30]
Flip 3 coins. For each heads, search your deck for a Special Energy and attach it to 1 of your Pokémon. Then, shuffle your deck.

[Y][Y][C] Last Wish [100]
Shuffle this Pokémon and all cards attached to it into your deck. Your opponent may draw 2 cards.

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 095/120+

Crystal Druddigon / Basic / HP: 100 / Dragon
[CRYSTAL Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

druddigon.gif


[Ability] Dragon Roar
When you play this Pokémon from your hand onto your Bench during your turn, you may search your deck for a [N] Pokémon (excluding STAR Pokémon), reveal it, and put it into your hand.

[W] Crystal Call
Search your deck for a CRYSTAL card and a CRYSTAL Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

[R][W][C] Power Swing [20+]
This attack does 20 more damage for each Pokémon on your Bench.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 101/120+

Starly / Basic / HP: 50 / Colorless

starly.gif


[C] Star Wings
Search your deck for a STAR card (excluding STAR Pokémon), reveal it, and put it into your hand.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 112/120+
Staravia / Stage1 / HP: 80 / Colorless
~ Evolves from Starly

staravia.gif


[-] Star Winds
Shuffle a STAR card from your discard pile into your deck.

[C][C][C] Aerial Ace [50]
This attack isn't affected by Weakness, Resistance or any other effects on the Defending Pokémon.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]
{U}
Hidden Crystals: 113/120+
Crystal Staraptor / Stage2 / HP: 130 / Colorless
~ Evolves from Staravia
[CRYSTAL Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

staraptor.gif


[Ability] Star Call
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may search your deck for a STAR Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

[-] Close Combat [60]
During your opponent's next turn, this Pokémon takes 30 more damage from opponent's attacks (before applying Weakness and Resistance).

[C][C] Acceleration Winds [20]
Switch this Pokémon with 1 of your Benched Pokémon. Then, you may attach up to 2 basic Energy cards from your discard pile to the new Active Pokémon.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 114/120+

Here's the first half of the setlist!
GRASS
Bulbasaur / Basic / HP: 60 / Grass

bulbasaur.gif


[-] Sleep Powder
Your opponent's Active Pokémon is now Asleep.

[G][C][C] Giga Drain [30]
Heal 20 damage from this Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 001/120+
Ivysaur / Stage1 / HP: 80 / Grass
~ Evolves from Bulbasaur

ivysaur.gif


[-] Growth
Attach a [G] Energy from your hand to 1 of your Pokémon.

[G][C] Leaf Storm [30]
Search your deck for up to 3 [G] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 002/120+
CRYSTAL Venusaur / Stage2 / HP: 150 / Grass
~ Evolves from Ivysaur
[CRYSTAL RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

venusaur.gif


[Ability] Walking Jungle
Once during your turn (before your attack), if this Pokémon is on your Bench, you may attach up to 2 [G] Energy cards from your hand to your Active [G] Pokémon.

[G] Razor Leaf [20+]
This attack does 10 more damage for each card in your opponent's hand.

[G][G][C][C] Virus Drain [80]
Your opponent's Active Pokémon is now Poisoned. Heal 20 damage from this Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C][C][C]
{HR}
Hidden Crystals: 003/120+
Ledyba / Basic / HP: 50 / Grass

ledyba.gif


[-] Scatter
Search your deck for a Ledyba and put it onto your Bench. Then, shuffle your deck.

[G] Comet Punch [10x]
Flip 3 coins. This attack does 10 damage times the amount of heads.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 004/120+
Ledian / Stage1 / HP: 80 / Grass
~ Evolves from Ledyba

ledian.gif


[Ability] Swarm
Once during your turn (before your attack), if this Pokémon is your only Pokémon in play, you may search your deck for a [G] Pokémon (excluding STAR Pokémon) and put it onto your Bench. Then, shuffle your deck.

[C][C] Silver Wind [30]
Draw cards until you have 6 cards in your hand.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 005/120+
Yanma / Basic / HP: 60 / Grass

yanma.gif


[C] Sonic Boom
Flip a coin. If heads, put 1 damage counter on each of your opponent's Pokémon.

[G] U-Turn [10]
Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 006/120+
Yanmega / Stage1 / HP: 100 / Grass
~ Evolves from Yanma

yanmega.gif


[-] Sonic Speed [20]
During your next turn, ignore all Energy in the attack cost of each of this Pokémon's attacks.

[C][C][C] Bug Buzz [50]
Discard a Special Energy from to your opponent's Active Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C]
{R}
Hidden Crystals: 007/120+
Surskit / Basic / HP: 50 / Grass

surskit.gif


[G] Sweet Scent
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

[C][C] Aqua Slide
Flip a coin. If heads, this attack does 30 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [R] x2
Resistance:
Retreat Cost:
{C}
Hidden Crystals: 008/120+
Masquerain / Stage1 / HP: 70 / Grass
~ Evolves from Surskit

masquerain.gif


[Ability] Intimidation Pattern
When you play this Pokémon to evolve your Active Pokémon, you may discard a random card from your opponent's hand.

[G] Quiver Dance
Search your deck for a card (excluding any Pokémon STAR or STAR cards), reveal it, and put it into your hand. Then, shuffle your deck.

Weakness: [R] x2
Resistance:
Retreat Cost:
{U}
Hidden Crystals: 009/120+
Deerling / Basic / HP: 50 / Grass

deerling-winter.gif


[-] Energy Season
Search your deck for an Energy, reveal it, and put it into your hand. Then, shuffle your deck.

[C][C] Run Off [20]
Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 010/120+
Sawsbuck / Stage1 / HP: 90 / Grass
~ Evolves from Deerling

sawsbuck-winter.gif


[Ability] Cold Fur
If this Pokémon is your Active Pokémon and is damaged by an attack (even if this Pokémon is Knocked Out), the attacking Pokémon can't Retreat during your opponent's next turn.

[G][C] Energy Ball [20+]
This attack does 10 more damage times the amount of Energy attached to both Active Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 011/120+

FIRE

Ponyta / Basic / HP: 60 / Fire

ponyta.gif


[R] Flame Charge [10]
You may attach a [R] Energy from your hand to this Pokémon.

Weakness: [W] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 012/120+
Rapidash / Stage1 / HP: 90 / Fire
~ Evolves from Ponyta

rapidash.gif


[Ability] Fiery Run
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may search your deck for up to 3 [R] Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

[R][C][C] Flare Burst [30+]
Discard all [R] Energy from this Pokémon. This attack does 30 more damage for each Energy card discarded in this way.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]
Rapidash / STAR Pokémon / HP: 90 / Fire
~ Evolves from Rapidash
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

rapidash.gif


[Ability] Burning Draft
Once during your turn (before your attack), you may discard a [R] Energy from your hand. If you do, search your deck for a card, reveal it, and put it into your hand. Then, shuffle your deck.

[R] Heat Up
Attach up to 4 [R] Energy cards from your discard pile to 1 of your Benched [R] Pokémon.

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [W] x2
Resistance:
Retreat Cost: [C]
{UR}
Hidden Crystals: 014/120+
Houndour / Basic / HP: 50 / Fire

houndour.gif


[-] Locating Bark
Search your deck for a Houndour and put it onto your Bench. Then, shuffle your deck.

[R] Black Smoke
This attack does 20 damage to 1 of your opponent's Pokémon that has any Special Energy attached to it. (don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 015/120+
CRYSTAL Houndoom / Stage1 / HP: 100 / Fire
~ Evolves from Houndour
[CRYSTAL RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

houndoom.gif


[Ability] Dark Flames
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may use this ability. Discard 2 Pokémon from your hand. If you do, you may leave your opponent's Active Pokémon Burned.

[R] Melting Horns
Discard the top 2 cards of your opponent's deck.

[R][C] Black Smoke
This attack does 60 damage to 1 of your opponent's Pokémon that has any Special Energy attached to it. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 016/120+

WATER
Tentacool / Basic / HP: 50 / Water

tentacool.gif


[W] Returning Waves
Draw cards until you have 6 cards in your hand.

Weakness: [G] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 017/120+
Tentacruel / Stage1 / HP: 90 / Water
~ Evolves from Tentacool

tentacruel.gif


[-] Sludge Block [20]
The Defending Pokémon can't be healed during your opponent's next turn.

[W] Acid Spray [30]
Discard a Special Energy from your opponent's Active Pokémon.

Weakness: [G] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 018/120+
Lapras / Basic / HP: 100 / Water
[CRYSTAL RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

lapras.gif


[Ability] Energy Lift
Once during your turn (before your attack), you may put a Basic Energy from your discard pile into your hand.

[-] Mist
During your opponent's next turn, your opponent can't play any Special Energy cards to their Pokémon from their hand.

[-] Confuse Ray [10]
Your opponent's Active Pokémon is now Confused.

Weakness: [M] x2
Resistance:
Retreat Cost: [C][C][C]
{R}
Hidden Crystals: 019/120+
Corphish / Basic / HP: 50 / Water

corphish.gif


[C] Dual Scrapper
Flip 2 coins. For each heads, you may discard a Pokémon Tool card attached to 1 of your opponent's Pokémon.

[W][C] Survival Pinch [20]
If this is the only Pokémon you have in play, you may discard an Energy from your opponent's Active Pokémon.

Weakness: [G]
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 020/120+
Corphish / Basic / HP: 50 / Water

corphish.gif


[Ability] River Adapt
At any time between turns, if you have a Stadium card in play, you may heal 10 damage from this Pokémon.

[W] Aqua Jet [10]
If you go first, you can use this attack on your first turn.

Weakness: [G]
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 021/120+
Crawdaunt / Stage1 / HP: 90 / Water
~ Evolves from Corphish

crawdaunt.gif


[W] Star Claw [20]
You may discard a STAR card from your hand. If you do, search your deck for a Pokémon STAR, reveal it, and put it into your hand.

[W][C] Waterfall [40]
Shuffle up to 4 [W] Energy cards from your discard pile into your deck.

Weakness: [G] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 022/120+
Feebas / Basic / HP: 30 / Water

feebas.gif


[-] Rain Dance
Search your deck for a [W] Energy, reveal it, and put it into your hand. Then, shuffle your deck.

Weakness: [G] x2
Resistance:
Retreat Cost:
{C}
Hidden Crystals: 023/120+
CRYSTAL Milotic / Stage1 / HP: 100 / Water
~ Evolves from Feebas
[CRYSTAL RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

milotic.gif


[Ability] Marvel Scale
This Pokémon takes 60 less damage from attacks by your opponent's STAR Pokémon (after applying Weakness and Resistance).

[-] Twisted Currents
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon is now Confused.

[W][C][C][C] Hydro Wave [120-]
This attack does 10 less damage for each card in your hand (before applying Weakness and Resistance).

Weakness: [G] x2
Resistance:
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 024/120+
Shellos / Basic / HP: 70 / Water

shellos.gif


[W][W] Water Pulse [20]
Your opponent's Active Pokémon is now Confused.

Weakness: [G] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 025/120+
Gastrodon / Stage1 / HP: 110 / Water
~ Evolves from Shellos

gastrodon.gif


[-] Rain Dance
During your next turn, you may attach any number of [W] Energy cards from your hand to your Pokémon.

[W][C][C] Brine
This attack does 60 damage to 1 of your opponent's Pokémon that has any damage counters on it.

Weakness: [G] x2
Resistance:
Retreat Cost: [C][C][C][C]
{HR}
Hidden Crystals: 026/120+
Gastrodon / STAR Pokémon / HP: 110 / Water
~ Evolves from Gastrodon
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

gastrodon.gif


[Ability] Tidal Pool
As often as you like during your turn (before your attack), you may move a [W] Energy from 1 of your Pokémon to another of your Pokémon.

[W][C] Storming Wave
Discard all [W] Energy from this Pokémon. Put 2 damage counters on each of your opponent's Pokémon for each Energy discarded in this way.

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [G] x2
Resistance:
Retreat Cost: [C][C][C][C]
{UR}
Hidden Crystals: 027/120+
Vanillite / Basic / HP: 50 / Water

vanillite.gif


[W] Avalanche [10+]
If this Pokémon already has any damage counters on it, this attack does 20 more damage.

Weakness: [M] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 028/120+
Vanillish / Stage1 / HP: 70 / Water
~ Evolves from Vanillite

vanillish.gif


[-] Mist [10]
Your opponent can't play any Special Energy from their hand during their next turn.

[W][C] Avalanche [20+]
If this Pokémon already has any damage counters on it, this attack does 30 more damage.

Weakness: [M] x2
Resistance:
Retreat Cost: [C]
{U}
Hidden Crystals: 029/120+
Vanilluxe / Stage2 / HP: 130 / Water
~ Evolves from Vanillish

vanilluxe.gif


[Ability] Crystal Scoops
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may search your deck for 2 CRYSTAL Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

[W][C] Crystal Wave [30x]
This attack does 30 damage times the amount of CRYSTAL Pokémon on your Bench.

Weakness: [M] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 030/120+

LIGHTNING
Electabuzz / Basic / HP: 70 / Lightning

electabuzz.gif


[-] Hand Charge
Search your deck for a [L] Energy, reveal it, and put it into your hand. Then, shuffle your deck.

[L][C] Shock Wave
Return a [L] Energy from this Pokémon to your hand. Put 1 damage counter on each of your opponent's Pokémon.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 031/120+
Electivire / Stage1 / HP: 100 / Lightning
~ Evolves from Electabuzz

electivire.gif


[Ability] Electrizer Boost
When you play this Pokémon from your hand to evolve 1 of your Benched Pokémon, you may switch this Pokémon with your Active Pokémon. If you do, attach a [L] Energy from your hand to this Pokémon.

[L][L][C] Electric Terrain [40]
Discard a Stadium card in play. During your next turn, each of your [L] Pokémon's attacks do 30 more damage to your opponent's Active Pokémon.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C][C][C]
{R}
Hidden Crystals: 032/120+
Blitzle / Basic / HP: 60 / Lightning

blitzle.gif


[L] Flash Communication
Search your deck for up to 3 Blitzle and put them onto your Bench. Then, discard a [L] Energy from this Pokémon.

[C][C] Take Down [20]
Flip a coin. If tails, this Pokémon does 10 damage to itself.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost:
{C}
Hidden Crystals: 033/120+
Zebstrika / Stage1 / HP: 90 / Lightning
~ Evolves from Blitzle

zebstrika.gif


[L] Overspark [20]
You may discard a [L] Energy from this Pokémon. If you do, put 1 damage counter on each of your opponent's Benched Pokémon.

[C][C] Ion Deluge [20]
Your opponent's Active Pokémon's Weakness is now [L] until the end of your opponent's next turn. (the amount of Weakness doesn't change.)

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]
{U}
Hidden Crystals: 034/120+
Crystal Zebstrika / Stage1 / HP: 100 / Lightning
~ Evolves from Blitzle
[CRYSTAL Pokémon RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

zebstrika.gif


[Ability] Motor Drive
Once during your turn (before your attack), if this Pokémon was on your Bench and became the Active Pokémon during this turn, you may attach a [L] Energy from your discard pile to this Pokémon.

[L][C] Run Up [40]
Draw a card.

[L][L][C] Wild Charge [110]
This Pokémon does 40 damage to itself.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]
{R}
Hidden Crystals: 035/120+
Tynamo / Basic / HP: 30 / Lightning

tynamo.gif


[-] Charge Ray
Search your deck for a [L] Energy and attach it to 1 of your Pokémon. Then, shuffle your deck.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 036/120+
Eelektrik / Stage1 / HP: 70 / Lightning
~ Evolves from Tynamo

eelektrik.gif


[C] Poison Spray [20]
Your opponent's Active Pokémon is now Poisoned.

[L][C] Energy Connect [30]
Switch this Pokémon with 1 of your Benched Pokémon. Then, move a [L] Energy from this Pokémon to your new Active Pokémon.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C]
{U}
Hidden Crystals: 037/120+
CRYSTAL Eelektross / Stage2 / HP: 140 / Lightning
~ Evolves from Eelektrik
[CRYSTAL RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

eelektross.gif


[Ability] Levitate
As long as this Pokémon has any Energy attached to it, this Pokémon has no Weakness.

[L] Charge Up [20]
Attach up to 2 [L] Energy cards from your discard pile to 1 of your Benched Pokémon.

[L][C][C] Slurp Toxic
Switch your opponent's Active Pokémon with 1 of their Benched Pokémon. This attack does 50 damage to the new Active Pokémon. That Pokémon is now Poisoned.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C][C][C]
{R}
Hidden Crystals: 038/120+
Stunfisk / Basic / HP: 80 / Lightning

stunfisk.gif


[L] Stun Jump [50]
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed. If tails, this Pokémon is now Knocked Out.

Weakness: [F] x2
Resistance: [M] -20
Retreat Cost: [C][C][C]
{U}
Hidden Crystals: 039/120+

PSYCHIC
Weedle / Basic / HP: 40 / Psychic

weedle.gif


[P] Toxic Path
Your opponent's Active Pokémon is now Poisoned.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 40/120+
Kakuna / Stage1 / HP: 80 / Psychic
~ Evolves from Weedle

kakuna.gif


[C] Evolution Tackle [10]
Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon. (This counts as evolving this Pokémon.) Then, shuffle your deck.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 41/120+
Beedrill / Stage2 / HP: 120 / Psychic
~ Evolves from Kakuna

beedrill.gif


[-] Swarm Call
Flip a coin. If heads, search your deck for up to 2 Beedrill and put it onto your Bench. Then, shuffle your deck. If tails, discard the top 2 cards of your deck.

[P][C] Swarm Stinger [20+]
This attack does 30 more damage for each Beedrill on your Bench.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 42/120+
Slowpoke / Basic / HP: 60 / Psychic

slowpoke.gif


[C] Amnesia
Choose 1 of your opponent's Active Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C][C]
{C}
Hidden Crystals: 043/120+
Slowbro / Stage1 / HP: 90 / Psychic
~ Evolves from Slowpoke

slowbro.gif


[Ability] Regenerator
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may flip a coin. If heads, switch this Pokémon with 1 of your Benched Pokémon. Then, remove 3 damage counters from this Pokémon.

[P][C][C] Psychic [50]
Flip a coin. If heads, move an Energy from your opponent's Active Pokémon to 1 of your opponent's Benched Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C][C]
{U}
Hidden Crystals: 044/120+
Slowking / Stage1 / HP: 90 / Psychic
~ Evolves from Slowpoke

slowking.gif


[Ability] Wonder Brain
Once during your turn (before your attack), you may draw cards until you have 4 cards in your hand.

[P][C] Confusion [30]
Your opponent's Active Pokémon is now Confused.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 045/120+
Gastly / Basic / HP: 50 / Psychic

gastly.gif


[-] Smog
Flip a coin. If heads, your opponent's Active Pokémon is now Poisoned.

[C][C][C] Perish Song
Flip a coin. If heads, both Active Pokémon are now Knocked Out.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 046/120+
Haunter / Stage1 / HP: 70 / Psychic
~ Evolves from Gastly

haunter.gif


[P] Shadow Trick
Put a card from your discard pile into your hand.

[C][C] Toxic Claws
Your opponent's Active Pokémon is now Poisoned. Put 2 damage counters instead of 1 on that Pokémon between turns.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 047/120+
Crystal Gengar / Stage2 / HP: 120 / Psychic
~ Evolves from Haunter
[CRYSTAL Pokémon RULE: This Pokémon can only be played if there's a CRYSTAL card in play.]

gengar.gif


[Ability] Nightfall
If this Pokémon is your Active Pokémon, and 1 of your opponent's Pokémon is Knocked Out, you may discard the top 2 cards of your opponent's deck.

[-] Running Shadows [30]
Switch this Pokémon with 1 of your Benched Pokémon.

[P][C] Poisonous Fog
Put 3 damage counters on each of your opponent's Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 048/120+
Ralts / Basic / HP: 50 / Psychic

ralts.gif


[-] Calm Mind
Flip a coin. If heads, draw a card. If that card is an Energy card, you may attach it to this Pokémon.

[P] Confuse Ray
Your opponent's Active Pokémon is now Confused.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 049/120+
Kirlia / Stage1 / HP: 80 / Psychic
~ Evolves from Ralts

kirlia.gif


[-] Teleportation Burst [10]
Switch this Pokémon with 1 of your Benched Pokémon.

[P][C][C] Psychic [40]
Move an Energy attached to your opponent's Active Pokémon to 1 of your opponent's Benched Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 050/120+
Gardevoir / Stage2 / HP: 120 / Psychic
~ Evolves from Kirlia

gardevoir.gif


[Ability] Magic Draw
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may draw cards for each of your opponent's Benched Pokémon.

[P] Moon Rays [10+]
This attack does 10 more damage for each card in your opponent's hand.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 051/120+
Shuppet / Basic / HP: 60 / Psychic

shuppet.gif


[P] Shadow Sneak [10]
If you go first, you can use this attack on your first turn.

[P][P] Ominous Wind
Put 1 damage counter on each of your opponent's Pokémon.

Weakness: [D] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 052/120+
Shuppet / Basic / HP: 50 / Psychic

shuppet.gif


[Ability] Frisk
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may attach a Pokémon Tool card from your opponent's discard pile to 1 of their Benched Pokémon.

[-] Will-O-Whisp
Flip 2 coins. If both are heads, your opponent's Active Pokémon is now Burned.

Weakness: [D] x2
Resistance:
Retreat Cost:
{C}
Hidden Crystals: 053/120+
Crystal Banette / Stage1 / HP: 90 / Psychic
~ Evolves from Shuppet
[CRYSTAL Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

banette.gif


[Ability] Cursed Tools
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may put 2 damage counters on each of your opponent's Pokémon that has any Pokémon Tool cards attached to it.

[-] Astonish [20]
Shuffle a random card from your opponent's hand into their deck.

[P][C] Shadow Claw [30+]
This attack does 10 more damage for each damage counter on the Defending Pokémon.

Weakness: [D] x2
Resistance:
Retreat Cost: [C]
{R}
Hidden Crystals: 054/120+
Munna / Basic / HP: 60 / Psychic

munna.gif


[P] Pink Mist
Flip a coin. If heads, draw 3 cards.

[P][P] Future Shock
At the end of your opponent's next turn, put 3 damage counters on your opponent's Active Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 055/120+
Musharna / Stage1 / HP: 90 / Psychic
~ Evolves from Munna

musharna.gif


[-] Mind Refresh
Shuffle 3 cards from your discard pile into your deck.

[C][C] Dream Support [30]
Flip a coin. If heads, your opponent's Active Pokémon is now Confused. If tails, you may search your deck for a [P] Energy and attach it to 1 of your Benched Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 056/120+

FIGHTING
Sandshrew / Basic / HP: 60 / Fighting

sandshrew.gif


[-] Sandstorm
You may discard a Stadium card in play. If you do, remove 2 damage counters from this Pokémon.

[C][C] Rapid Spin [20]
Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: [G] x2
Resistance: [L] -20
Retreat Cost: [C][C]
{C}
Hidden Crystals: 057/120+
Sandslash / Stage1 / HP: 90 / Fighting
~ Evolves from Sandshrew

sandslash.gif


[-] Spike Armor
During your opponent's next turn, if this Pokémon is damaged by an attack (even if this Pokémon is Knocked Out), you may put 4 damage counters on the attacking Pokémon.

[F][C] Dangerous Quake
Flip 3 coins. If all are heads, you may have your opponent discard their hand.

Weakness: [G] x2
Resistance: [L] -20
Retreat Cost: [C][C]
{U}
Hidden Crystals: 058/120+
Mankey / Basic / HP: 50 / Fighting

mankey.gif


[C][C][C] Team Raging [10+]
This attack does 10 more damage times the number of damage counters on each Mankey you have in play.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 059/120+
Primeape / Stage1 / HP: 80 / Fighting
~ Evolves from Mankey

primeape.gif


[C][C] Top Drop
Discard the top card of your opponent's deck. If that card is a Pokémon, this attack does damage equal to the HP of that Pokémon.

[F][C][C] Seismic Toss [80-]
This attack does 10 less damage for each damage counter on this Pokémon. Switch your opponent's Active Pokémon with 1 of their Benched Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 060/120+
Cubone / Basic / HP: 50 / Fighting

cubone.gif


[F] Bone Club [10x]
This attack does 10 damage for each Prize card your opponent has taken.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 061/120+
Crystal Marowak / Stage1 / HP: 90 / Fighting
~ Evolves from Cubone
[CRYSTAL Pokémon Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

marowak.gif


[Ability] Bone Guard
This Pokémon takes 10 less damage from attacks for each Prize card your opponent has taken.

[F] Bone Fury [10+]
This attack does 50 more damage for each Prize card your opponent took on their last turn.

[F][F][C] Stomping Tantrum [80]
Both Active Pokémon are now Confused.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 062/120+
Shuckle / Basic / HP: 60 / Fighting

shuckle.gif


[Ability] Powerful Shell
Prevent all effects of attacks, including damage, done to this Pokémon by your opponent's CRYSTAL Pokémon.

[F][C][C] Bug Bite [40]
Discard a Pokémon Tool card from your opponent's Active Pokémon.

Weakness: [G] x2
Resistance:
Retreat Cost: [C][C][C]
{U}
Hidden Crystals: 063/120+
Phanpy / Basic / HP: 70 / Fighting

phanpy.gif


[-] Defense Curl
During your opponent's next turn, this Pokémon takes 10 less damage from attacks (after applying Weakness and Resistance).

[C][C] Last Resort [10+]
If this Pokémon is your only Pokémon in play, this attack does 40 more damage.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C]
{C}
Hidden Crystals: 064/120+
Donphan / Stage1 / HP: 100 / Fighting
~ Evolves from Phanpy

donphan.gif


[-] Magnitude [10+]
Discard as many cards from your hand as you like. This attack does 10 more damage for each card you discarded this way.

[F][C][C] Power Tackle [80]
If your opponent's Active Pokémon already has any damage counters on it, this attack does nothing.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C][C]
{HR}
Hidden Crystals: 065/120+
Donphan / STAR Pokémon / HP: 100 / Fighting
~ Evolves from Donphan
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

donphan.gif


[Ability] Golden Armor
This Pokémon takes 60 less damage from attacks by opponent's Pokémon with any Special Energy attached to it (after applying Weakness and Resistance).

[F][F][C] Head Smash [140]
This Pokémon does 30 damage to itself.

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C][C]
{UR}
Hidden Crystals: 066/120+
Hippopotas / Basic / HP: 60 / Fighting

hippopotas.gif


[-] Stockpile
This Pokémon takes 10 less damage from opponent's attacks until the end of your opponent's next turn (after applying Weakness and Resistance).

[F] Spit Up [10+]
If you used Stockpile during your last turn, this attack does 20 more damage.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C][C]
{C}
Hidden Crystals: 067/120+
Hippowdon / Stage1 / HP: 110 / Fighting
~ Evolves from Hippopotas

hippowdon.gif


[Ability] Sand Stream
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may put 2 damage counters on 1 of your opponent's Pokémon.

[F][F][C][C] Sand Hammer [120]
Discard 2 [F] Energy from this Pokémon.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C][C][C]
{R}
Hidden Crystals: 068/120+
Gallade / Stage2 / HP: 130 / Fighting
~ Evolves from Kirlia

gallade.gif


[-] False Swipe [40]
If this attack Knocks Out 1 of your opponent's Pokémon, you can't take any Prize cards for it.

[F][C][C] Power Blade [120]
This Pokémon can't attack or Retreat during your next turn.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 069/120+
Scraggy / Basic / HP: 50 / Fighting

scraggy.gif


[C] Facade [10+]
This attack does 30 more damage for each Special Condition affecting this Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 070/120+
CRYSTAL Scrafty / Stage1 / HP: 90 / Fighting
~ Evolves from Scraggy
[CRYSTAL Pokémon Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

scrafty.gif


[Ability] Shed Skin
At any time between turns, you may remove a Special Condition affecting this Pokémon.

[F][C] Low Kick [30x]
This attack does 30 damage for each [C] in the Defending Pokémon's Retreat Cost.

[F][F][C] Drain Punch [80]
Heal 30 damage from this Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 071/120+
Keldeo / Basic / HP: 90 / Fighting

keldeo.gif


[Ability] Brave Spirit
Once during your turn, if this Pokémon is your Active Pokémon, you may use this ability. If your opponent has any CRYSTAL Pokémon in play, you may draw a card.

[F] Righteous Blade [20+]
If your opponent's Active Pokémon is a CRYSTAL Pokémon, this attack does 20 more damage for each Energy attached to that Pokémon.

Weakness: [P] x2
Resistance:
Retreat Cost: [C]
{HR}
Hidden Crystals: 072/120+

DARKNESS
Sableye / Basic / HP: 60 / Darkness

sableye.gif


[-] Gem Search
Search your deck for a card, shuffle your deck, then put that card on top of it.

[P][C] Shadow Claw [10+]
This attack does 10 more damage for each damage counter on your opponent's Active Pokémon.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C]
{HR}
Hidden Crystals: 061/120+
Rapidash / STAR Pokémon / HP: 60 / Darkness
~ Evolves from Sableye
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

sableye.gif


[Ability] Limitation
As long as this Pokémon has no damage counters on it, your opponent can't play any Supporter cards from their hand.

[-] Gem Barrier [30]
Prevent all effects of attacks, including damage, done to this Pokémon by your opponent's Pokémon with any Special Energy attached to it during your opponent's next turn.

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [F] x2
Resistance: [P] -20
Retreat Cost:
{UR}
Hidden Crystals: 062/120+
Carvanha / Basic / HP: 50 / Darkness

carvanha.gif


[D] Sneak Attack
Put 1 damage counter on 1 of your opponent's Pokémon.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost:
{C}
Hidden Crystals: 075/120+
Sharpedo / Stage1 / HP: 90 / Darkness
~ Evolves from Carvanha

sharpedo.gif


[Ability] Speed Boost
Once during your turn (before your attack), you may draw a card.

[D][C] Crunch [30]
Discard a random card from your opponent's hand.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C]
{R}
Hidden Crystals: 076/120+
Sandile / Basic / HP: 60 / Darkness

sandile.gif


[-] Sand Trap
Flip a coin. If heads, your opponent's Active Pokémon can't Retreat during your opponent's next turn.

[D] Power Trip [10x]
This attack does 10 damage times the amount of Energy attached to your opponent's Active Pokémon.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 077/120+
Krokorok / Stage1 / HP: 90 / Darkness
~ Evolves from Sandile

krokorok.gif


[-] Swagger
During your opponent's next turn, each of your opponent's Active Pokémon's attacks do 20 more damage. Your opponent's Active Pokémon is now Confused. Put 4 damage counters instead of 3 on that Pokémon for this Special Condition.

[D][C][C] Snap Fang [40]
Discard a random card from your opponent's hand.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C]
{U}
Hidden Crystals: 078/120+
Krokorok / Stage1 / HP: 80 / Darkness
~ Evolves from Sandile

krokorok.gif


[Ability] Clear Sight
Each of this Pokémon's attacks aren't affected by any effects on the Defending Pokémon.

[D][C] Shady Tail [30]
You may switch your opponent's Active Pokémon with 1 of their Benched Pokémon.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C]
{U}
Hidden Crystals: 079/120+
Krookodile / Stage2 / HP: 140 / Darkness
~ Evolves from Krokorok

krookodile.gif


[C][C] Embargo [30]
During your opponent's next turn, your opponent can't play any Trainer cards from their hand.

[D][D][D] Snap Fang [70]
Discard 2 random cards from your opponent's hand.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C][C]
{R}
Hidden Crystals: 080/120+
Deino / Basic / HP: 50 / Darkness

deino.gif


[-] Bash Into [20]
This Pokémon does 20 damage to itself.

[D][C] Blind Fang [30]
Flip a coin. If tails, this attack does nothing.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 081/120+
Zweilous / Stage1 / HP: 80 / Darkness
~ Evolves from Deino

zweilous.gif


[C][C] Double Shadows
Put 2 damage counters on 2 of your opponent's Pokémon.

[D][D][C] Body Slam [50]
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C][C]
{U}
Hidden Crystals: 082/120+
Crystal Hydreigon / Stage2 / HP: 150 / Darkness
~ Evolves from Zweilous
[CRYSTAL Pokémon Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

hydreigon.gif


[Ability] Dark Call
Once during your turn (before your attack), you may put a [D] Pokémon from your discard pile onto your Bench. If you do, put 3 damage counters on this Pokémon.

[-] Triple Shadows
Put 2 damage counters on 3 of your opponent's Pokémon.

[D][D][C] Night Blade [50]
This attack does 50 damage to 1 of your opponent's Benched Pokémon.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C][C]
{HR}
Hidden Crystals: 083/120+
 
Last edited:
Here's the second half of the setlist! (because I can't add more than 100 images in one post.)

METAL
Skarmory / Basic / HP: 80 / Metal

skarmory.gif


[-] Autotomize
Attach a [M] Energy from your hand to 1 of your Benched Pokémon. Then, heal 10 damage from that Pokémon.

[M][M][C] Metal Charge [70]
Discard a [M] Energy from this Pokémon.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C]
{U}
Hidden Crystals: 084/120+
Ferroseed / Basic / HP: 50 / Metal

ferroseed.gif


[Ability] Iron Barbs
If this Pokémon is damaged by an opponent's attack (even if this Pokémon is Knocked Out), you may put 1 damage counter on the attacking Pokémon.

[M] Explosion [50]
This Pokémon is now Knocked Out.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C]
{C}
Hidden Crystals: 085/120+
Crystal Ferrothorn / Stage1 / HP: 100 / Metal
~ Evolves from Ferroseed
[CRYSTAL Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

ferrothorn.gif


[Ability] Iron Barbs
If this Pokémon is damaged by an opponent's attack (even if this Pokémon is Knocked Out), you may put 2 damage counters on the attacking Pokémon..

[-] Ingrain
Flip a coin. If heads, heal 50 damage from this Pokémon. If tails, heal 20 damage from this Pokémon.

[M][C][C] Iron Block [60]
Discard a [M] Energy from this Pokémon. During your opponent's next turn, this Pokémon takes 30 less damage from opponent's attacks.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C][C]
{HR}
Hidden Crystals: 086/120+
Pawniard / Basic / HP: 50 / Metal

pawniard.gif


[-] Metal Sound
Flip a coin. If heads, your opponent's Active Pokémon is now Confused.

[M] Metal Claw [10]
Search your deck for a [M] Energy, reveal it, and put it into your hand. Then, shuffle your deck.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 087/120+
Pawniard / Basic / HP: 50 / Metal

pawniard.gif


[Ability] Sharp Edges
Once during your turn (before your attack), you may discard a card from your hand. If you do, each of your Active Pokémon's attacks do 10 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

[M] Deep Blade [10]
This attack does 10 damage to 1 of your opponent's Benched Pokémon. (don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C]
{C}
Hidden Crystals: 088/120+
Bisharp / Stage1 / HP: 90 / Metal
~ Evolves from Pawniard

bisharp.gif


[Ability] Attack Command
Once during your turn (before your attack), you may put 3 damage counters on 1 of your Benched Pawniard. If you do, your Active Pokémon's attacks do 20 more damage to your opponent's Active Pokémon.

[M][C] Guard Blade [40]
During your opponent's next turn, prevent all effects of attacks, excluding damage, done to you, your hand, and your Pokémon by your opponent's Pokémon.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C]
{U}
Hidden Crystals: 089/120+

FAIRY
Clefairy / Basic / HP: 50 / Fairy

clefairy.gif


[C] Spotlight
Switch this Pokémon with 1 of your Benched Pokémon. Then, you may draw a card.

[Y][C] Disarming Voice [20]
This attack isn't affected by Weakness, Resistance or any other effects on the defending Pokémon.

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 090/120+
Clefable / Stage1 / HP: 80 / Fairy
~ Evolves from Clefairy

clefable.gif


[Y] Heal Pulse
Flip a coin. If heads, remove 7 damage counters from 1 of your Benched Pokémon.

[C][C] Echoed Voice [30]
This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost:
{U}
Hidden Crystals: 091/120+
Togepi / Basic / HP: 40 / Fairy

togepi.gif


[-] Wish
At the end of your next turn, heal 40 damage from your Active Pokémon.

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 092/120+
Togetic / Stage1 / HP: 80 / Fairy
~ Evolves from Togepi

togetic.gif


[C][C] Ancient Power [30]
Draw cards until you have 6 cards in your hand.

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost:
{U}
Hidden Crystals: 093/120+
Togetic / Stage1 / HP: 70 / Fairy
~ Evolves from Togepi

togetic.gif


[Ability] Blessed Winds
When you play this Pokémon from your hand to evolve 1 of your Benched Pokémon during your turn, you may heal 30 damage from your Active Pokémon.

[Y] Fairy Blast [30]
Return a [Y] Energy from this Pokémon to your hand.

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost: [C]
{U}
Hidden Crystals: 094/120+
Crystal Togekiss / Stage2 / HP: 130 / Fairy
~ Evolves from Togetic
[CRYSTAL Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

togekiss.gif


[Ability] Serene Grace
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may look at the top 10 cards of your deck. Choose any basic Energy cards you find in there and attach them to your Pokémon in any way you like. Shuffle the other cards back into your deck.

[C][C] Special Winds [30]
Flip 3 coins. For each heads, search your deck for a Special Energy and attach it to 1 of your Pokémon. Then, shuffle your deck.

[Y][Y][C] Last Wish [100]
Shuffle this Pokémon and all cards attached to it into your deck. Your opponent may draw 2 cards.

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 095/120+

DRAGON
Dratini / Basic / HP: 40 / Dragon

dratini.gif


[Ability] Mirage Boost
When you play this Pokémon from your hand onto your Bench during your turn, you may attach a Basic Energy from your hand to your Active Dratini, Dragonair or Dragonite.

[G][L] Dragon Rage
Flip a coin. If heads, put 4 damage counters on your opponent's Active Pokémon.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C]
{C}
Hidden Crystals: 096/120+
Dragonair / Stage1 / HP: 80 / Dragon
~ Evolves from Dratini

dragonair.gif


[Ability] Crystal Orb
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may search your deck for a Crystal Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

[G][L][C][C] Weather Tail [60]
Search your deck for a Stadium card, and put it into play. Then, shuffle your deck.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 097/120+
Dragonite / Stage2 / HP: 140 / Dragon
~ Evolves from Dragonair

dragonite.gif


[C][C][C] Hurricane [50]
Switch your opponent's Active Pokémon with 1 of your opponent's Benched Pokémon. The new Active Pokémon is now Confused.

[G][L][C][C] Dragon Jet [200]
Discard all Energy from this Pokémon.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C][C]
{R}
Hidden Crystals: 098/120+
Altaria / Stage1 / HP: 80 / Dragon
~ Evolves from Swablu

altaria.gif


[-] Dragon Dance
Search your deck for a Basic Energy and attach it to this Pokémon. Then, shuffle your deck.

[W][M] Healing Rage [30]
Remove 1 damage counter from 1 of your Pokémon for each damage counter on this Pokémon.

Weakness: [Y] x2
Resistance:
Retreat Cost:
{R}
Hidden Crystals: 099/120+
Altaria / STAR Pokémon / HP: 80 / Dragon
~ Evolves from Altaria
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

altaria.gif


[Ability] Fluff Protection
This Pokémon takes 40 less damage from attacks (after applying Weakness and Resistance).

[W][M][C] Cloudy Strike [90]
During your opponent's next turn, this Pokémon takes 10 less damage from attacks (after applying Weakness and Resistance).

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C]
{UR}
Hidden Crystals: 100/120
Crystal Druddigon / Basic / HP: 100 / Dragon
[CRYSTAL Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

druddigon.gif


[Ability] Dragon Roar
When you play this Pokémon from your hand onto your Bench during your turn, you may search your deck for a [N] Pokémon (excluding STAR Pokémon), reveal it, and put it into your hand.

[W] Crystal Call
Search your deck for a CRYSTAL card and a CRYSTAL Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

[R][W][C] Power Swing [20+]
This attack does 20 more damage for each Pokémon on your Bench.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C]
{R}
Hidden Crystals: 101/120+
Kyurem / Basic / HP: 110 / Dragon

kyurem.gif


[Ability] Freeze Chamber
As long as this Pokémon is your Active Pokémon, both players can't play any Stadium cards from their hand.

[W][P][C][C] Draco Meteor [50+]
You may discard up to 2 cards from your hand. This attack does 20 more damage for each card you discarded in this way.

Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C][C]
{HR}
Hidden Crystals: 102/120+
Kyurem / STAR Pokémon / HP: 110 / Dragon
~ Evolves from Kyurem
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

kyurem.gif


[Ability] Cold Chamber
If this Pokémon has any Energy attached to it, each of your CRYSTAL Pokémon take 40 less damage from opponent's attacks (after applying Weakness and Resistance).

[W][P] Crystal Edge [50]
Search your deck for a CRYSTAL Pokémon and put it onto your Bench. Then, shuffle your deck.

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [Y] x2
Resistance:
Retreat Cost: [C][C][C]
{UR}
Hidden Crystals: 103/120+

COLORLESS
Pidgey / Basic / HP: 50 / Colorless

pidgey.gif


[-] Roost
Heal 20 damage from this Pokémon. It can't Retreat during your opponent's next turn.

[C][C] Feather Dance
During your opponent's next turn, the Defending Pokémon's attacks do 20 less damage (before applying Weakness and Resistance).

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 104/120+
Pidgeotto / Stage1 / HP: 80 / Colorless
~ Evolves from Pidgey

pidgeotto.gif


[C] Feather Dance [10]
During your opponent's next turn, the Defending Pokémon's attacks do 20 less damage (before applying Weakness and Resistance).

[C][C] Speed Winds [20]
During your opponent's next turn, the Defending Pokemon's attacks cost [C] more.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]
{U}
Hidden Crystals: 105/120+
Pidgeot / Stage2 / HP: 120 / Colorless
~ Evolves from Pidgeotto

pidgeot.gif


[C] Strong Winds
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon can't Retreat during your opponent's next turn.

[C][C] High Skies [40]
Draw 3 cards.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]
{HR}
Hidden Crystals: 106/120+
Pidgeot / STAR Pokémon / HP: 120 / Colorless
~ Evolves from Pidgeot
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

pidgeot.gif


[Ability] Blocking Winds
Each of your opponent's Active Pokémon's attacks cost [C] more.

[-] Devastating Winds
Your opponent shuffles their hand into their deck and draws 2 cards.

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]
{UR}
Hidden Crystals: 107/120+
Rattata / Basic / HP: 40 / Colorless

rattata.gif


[-] Bite Off
Discard a Pokémon Tool card attached to 1 of your opponent's Pokémon.

Weakness: [F] x2
Resistance:
Retreat Cost:
{C}
Hidden Crystals: 108/120+
Raticate / Stage1 / HP: 80 / Colorless
~ Evolves from Rattata
[CRYSTAL Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

raticate.gif


[Ability] Concrete Fang
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may discard a Stadium card in play.

[-] Sucker Punch [40]
If your opponent's Active Pokémon already has any damage counters on it, this attack does nothing.

[C][C] Mean Shock
Discard all Special Energy attached to each of your opponent's Pokémon.

Weakness: [F] x2
Resistance:
Retreat Cost:
{R}
Hidden Crystals: 109/120+
Kangaskhan / Basic / HP: 90 / Colorless

kangaskhan.gif


[Ability] Baby Guard
This Pokémon takes 20 less damage from your opponent's evolved Pokémon's attacks (after applying Weakness and Resistance).

[C] Cross-Cut [20+]
If your opponent's Active Pokémon is an evolved Pokémon, this attack does 20 more damage.

Weakness: [F] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 110/120+
Swablu / Basic / HP: 40 / Colorless

swablu.gif


[C] Dragon Pulse [20]
Discard the top card of your deck.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 111/120+
Starly / Basic / HP: 50 / Colorless

starly.gif


[C] Star Wings
Search your deck for a STAR card (excluding STAR Pokémon), reveal it, and put it into your hand.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]
{C}
Hidden Crystals: 112/120+
Staravia / Stage1 / HP: 80 / Colorless
~ Evolves from Starly

staravia.gif


[-] Star Winds
Shuffle a STAR card from your discard pile into your deck.

[C][C][C] Aerial Ace [50]
This attack isn't affected by Weakness, Resistance or any other effects on the Defending Pokémon.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C]
{U}
Hidden Crystals: 113/120+
Crystal Staraptor / Stage2 / HP: 130 / Colorless
~ Evolves from Staravia
[CRYSTAL Rule: This Pokémon can only be played if there's a CRYSTAL card in play.]

staraptor.gif


[Ability] Star Call
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may search your deck for a STAR Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

[-] Close Combat [60]
During your opponent's next turn, this Pokémon takes 30 more damage from opponent's attacks (before applying Weakness and Resistance).

[C][C] Acceleration Winds [20]
Switch this Pokémon with 1 of your Benched Pokémon. Then, you may attach up to 2 basic Energy cards from your discard pile to the new Active Pokémon.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C][C]
{HR}
Hidden Crystals: 114/120+
Lillipup / Basic / HP: 50 / Colorless

lillipup.gif


[-] Sniff Around
Flip a coin. If heads, put an Item card from your discard pile into your hand.

[C][C] Lick [10]
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: [F] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 115/120+
Herdier / Stage1 / HP: 80 / Colorless
~ Evolves from Lillipup

herdier.gif


[Ability] Sand Rush
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may discard a Stadium card in play.

[C][C] Retaliate [20+]
If your opponent took a Prize card during your their last turn, this attack does 50 more damage.

Weakness: [F] x2
Resistance:
Retreat Cost: [C][C]
{U}
Hidden Crystals: 116/120+
Stoutland / Stage2 / HP: 130 / Colorless
~ Evolves from Herdier

stoutland.gif


[Ability] Rescue Mission
Once during your turn (before your attack), you may shuffle a Pokémon from your discard pile into your deck.

[C][C][C] Fire Fang [60]
Your opponent's Active Pokémon is now Burned.

Weakness: [F] x2
Resistance:
Retreat Cost: [C][C][C]
{HR}
Hidden Crystals: 117/120+
Stoutland / STAR Pokémon / HP: 130 / Colorless
~ Evolves from Stoutland
[STAR Pokémon Rule: You can only have 1 STAR Pokémon in your deck.]

stoutland.gif


[Ability] Treasure Hunt
Once during your turn (before your attack), you may put an Item card from your discard pile into your hand.

[C][C][C] Furious Bellow [90]
During your opponent's next turn, the Defending Pokémon's attacks do 50 less damage (before applying Weakness and Resistance).

[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]
Weakness: [F] x2
Resistance:
Retreat Cost: [C][C][C]
{UR}
Hidden Crystals: 118/120+
Minccino / Basic / HP: 50 / Colorless

minccino.gif


[-] Clean Up
Shuffle a card from your discard pile into your deck.

[C] Helping Hand
During your next turn, each of your Pokémon's attacks do 20 more damage to your opponent's Active Pokémon.

Weakness: [F] x2
Resistance:
Retreat Cost: [C]
{C}
Hidden Crystals: 119/120+
Cinccino / Stage1 / HP: 80 / Colorless
~ Evolves from Minccino

cinccino.gif


[C] Do the Wave [10+]
This attack does 10 more damage for each Pokémon on your Bench (before applying Weakness and Resistance).

[C][C] Smooth Slap [30]
During your opponent's next turn, if any damage is done to this Pokémon by opponent's attacks, flip a coin. If heads, prevent that damage.

Weakness: [F] x2
Resistance:
Retreat Cost: [C]
{U}
Hidden Crystals: 120/120+

TRAINERS & OTHER CARDS
Sharp Crystal / CRYSTAL

The attacks of each CRYSTAL Pokémon in play (both yours and your opponent's) do 20 more damage to your opponent's Active Pokémon.

[CRYSTAL Rule:
During this turn, you may play as many CRYSTAL Pokémon from your hand onto your Bench or to evolve 1 of your Pokémon. Discard this card if another CRYSTAL card comes into play. If another CRYSTAL card with the same name is in play, you can't play this card. Discard this card at the end of your opponent's next turn.]
{U}
Hidden Crystals: 121/120+
Shooting Star / STAR
[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]

Turn all of your Prize cards face up. (Those Prize cards remain face up for the rest of the game.) If there's any Pokémon STAR in your Prize cards, you may shuffle it into your deck. If you do, put this card face up as 1 of your Prize cards.

{U}
Hidden Crystals: 122/120+
Star Rod / STAR
[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]

Shuffle 3 in any combination of Pokémon STAR and STAR cards from your discard pile into your deck.

[You can only play 1 STAR card from your hand during your turn (before your attack).]
{U}
Hidden Crystals: 123/120+
Star Ball / STAR
[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]

Discard 2 cards from your hand. If you do, search your deck for a Pokémon STAR, reveal it, and put it into your hand. Then, shuffle your deck.

[You can only play 1 STAR card from your hand during your turn (before your attack).]
{U}
Hidden Crystals: 124/120+
Lucky Star / STAR
[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]

Discard a STAR card from your hand. If you do, draw cards until you have 6 cards in your hand.

[You can only play 1 STAR card from your hand during your turn (before your attack).]
{U}
Hidden Crystals: 125/120+
Star Scanner / STAR
[STAR Rule: You can only play 1 STAR card from your hand during your turn (before your attack).]

Look at the top 4 cards of your deck. If you find a STAR card in there, you may reveal it, and put it into your hand. Put the other cards back on top of your deck in any order.

[You can only play 1 STAR card from your hand during your turn (before your attack).]
{U}
Hidden Crystals: 126/120+
Starry Night / Stadium / Trainer

Each STAR Pokémon in play (both yours and your opponent's) gets +30 HP.

[This card stays in play when you play it. Discard this card if another Stadium cards comes into play. If another Stadium card with the same name is in play, you can't play this card.]
{U}
Hidden Crystals: 127/120+
Crystal Cave / Stadium / Trainer

The Retreat Cost of each CRYSTAL Pokémon in play (both yours and your opponent's) is [C] less.

[This card stays in play when you play it. Discard this card if another Stadium cards comes into play. If another Stadium card with the same name is in play, you can't play this card.]
{U}
Hidden Crystals: 128/120+
Giant Waterfall / Stadium / Trainer

Once during each player's turn, that player may choose 1:

- Search your deck for a Basic Energy, and discard it. Then, shuffle your deck.
- Shuffle a Basic Energy from your discard pile into your deck.

[This card stays in play when you play it. Discard this card if another Stadium cards comes into play. If another Stadium card with the same name is in play, you can't play this card.]
{U}
Hidden Crystals: 129/120+
Windstorm / Stadium / Trainer

At any time between turns, both players must flip 2 coins. If both are tails, that player must discard a card from their hand.

[This card stays in play when you play it. Discard this card if another Stadium cards comes into play. If another Stadium card with the same name is in play, you can't play this card.]
{U}
Hidden Crystals: 130/120+
Sightseer / Supporter / Trainer

Search your deck for a Stadium card, reveal it, and put it into your hand. Then, draw 1 card.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 131/120+
Burglar / Supporter / Trainer

Discard a card from your hand. If you do, discard 2 random cards from your opponent's hand.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 132/120+
Dragon Tamer / Supporter / Trainer

Attach a Basic Energy from your hand to your Active [N] Pokémon. Then, heal 20 damage from that Pokémon.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 133/120+
Police Officer / Supporter / Trainer

You can only play this card if your opponent has 4 or less cards in their hand. Your opponent discards their hand and draws 4 cards.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 134/120+
Beauty / Supporter / Trainer

Shuffle your hand into your deck. Then, draw 5 cards.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 135/120+
Fisherman / Supporter / Trainer

Put 4 Basic Energy cards from your discard pile into your hand.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 136/120+
Collector / Supporter / Trainer

Search your deck for up to 3 Pokémon Tool cards, reveal them, and put them into your hand. Then, shuffle your deck.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 137/120+
Professor Spruce / Supporter / Trainer

Discard your hand and draw 7 cards.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 138/120+
Sturdy Crystal / CRYSTAL

Each CRYSTAL Pokémon in play (both yours and your opponent's) takes 30 less damage from opponent's attacks (after applying Weakness and Resistance).

[CRYSTAL Rule:
During this turn, you may play as many CRYSTAL Pokémon from your hand onto your Bench or to evolve 1 of your Pokémon. Discard this card if another CRYSTAL card comes into play. If another CRYSTAL card with the same name is in play, you can't play this card. Discard this card at the end of your opponent's next turn.]
{U}
Hidden Crystals: 139/120+
Parasol Lady / Supporter / Trainer

Each of your Pokémon take 40 less damage from opponent's attacks until the end of your opponent's next turn (before applying Weakness and Resistance).

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 140/120+
Aroma Lady / Supporter / Trainer

Switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

[You may play only 1 Supporter card during your turn (before your attack).]
{U}
Hidden Crystals: 141/120+
Double Dragon Energy / Special Energy

This card can only be attached to [N] Pokémon. This card provides every type of Energy, but provides only 2 Energy at a time, only while this card is attached to a [N] Pokémon.

(If this card is attached to anything other than a [N] Pokémon, discard this card.)

{U}
Hidden Crystals: 142/120+
Double Colorless Energy / Special Energy

Double Colorless Energy provides [C][C] Energy.

{U}
Hidden Crystals: 143/120+
Ultra Ball / Item / Trainer

Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 144/120+
Max Potion / Item / Trainer

Heal 100 damage from 1 of your Pokémon. Then, discard all Energy from that Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 145/120+
Sharp Crystal / CRYSTAL

The attacks of each CRYSTAL Pokémon in play (both yours and your opponent's) cost [C] less.

[CRYSTAL Rule:
During this turn, you may play as many CRYSTAL Pokémon from your hand onto your Bench or to evolve 1 of your Pokémon. Discard this card if another CRYSTAL card comes into play. If another CRYSTAL card with the same name is in play, you can't play this card. Discard this card at the end of your opponent's next turn.]
{U}
Hidden Crystals: 146/120+
Rare Candy / Item / Trainer

Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card on the Basic Pokémon to evolve it. You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 147/120+
Super Potion / Item / Trainer

Heal 60 damage from 1 of your Pokémon. If you do, discard an Energy from that Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 148/120+
Enhanced/ Item / Trainer

Discard a Special Energy from 1 of your opponent's Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 149/120+
Crushing Hammer / Item / Trainer

Flip a coin. If heads, discard an Energy from 1 of your opponent's Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 150/120+
Switch / Item / Trainer

Switch your Active Pokémon with 1 of your Benched Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 151/120+
Potion / Item / Trainer

Heal 30 damage from 1 of your Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 152/120+
Poké Ball / Item / Trainer

Flip a coin. If heads, search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 153/120+
Great Ball / Item / Trainer

Look at the top 7 cards of your deck. You may reveal a Pokémon you find in there and put it into your hand. Shuffle the other cards back into your deck.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 154/120+
Nest Ball / Item / Trainer

Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 155/120+
Pokémon Catcher / Item / Trainer

Flip a coin. If heads, switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 156/120+
Energy Retrieval / Item / Trainer

Put 2 basic Energy cards from your discard pile into your hand.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 157/120+
Energy Switch / Item / Trainer

Move a Basic Energy from 1 of your Pokémon to another of your Pokémon.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 158/120+
VS Seeker / Item / Trainer

Put a Supporter card from your discard pile into your hand.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 159/120+
Exp. Share / Item / Trainer
[Pokémon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.]

When your Active Pokémon is Knocked Out by damage from an opponent's attack, you may move 1 basic Energy card from that Pokémon to the Pokémon this card is attached to.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 160/120+
Muscle Band / Item / Trainer
[Pokémon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.]

The attacks of the Pokémon this card is attached to do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 161/120+
Float Stone / Item / Trainer
[Pokémon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.]

The Pokémon this card is attached to has no Retreat Cost.

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 162/120+
Shining Barrier / Item / Trainer
[Pokémon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.]

The Pokémon this card is attached to has takes 20 less damage from attacks by your opponent's STAR Pokémon (before applying Weakness and Resistance).

[You may as many Item cards as you like during your turn (before your attack).]
{U}
Hidden Crystals: 163/120+
 
It's time for..
Bright Stars!

Starting with all of the grass types!
Caterpie / Basic / HP: 30 / Grass

caterpie.gif


[~] Repel Antenna [10]
Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost:

| C |
Bright Stars: 001/120+
Metapod / Stage1 / HP: 70 / Grass
~ Evolves from Caterpie

metapod.gif


[Ability] Green Shield
Each of your [G] Pokémon has no Weakness.

[C][C] Bug Block
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon by opponent's attacks during your opponent's next turn.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]

| U |
Bright Stars: 002/120+
[Solar] Butterfree / Stage2 / HP: 120 / Grass
~ Evolves from Metapod

butterfree.gif

[Solar Trait: At any time between turns, heal 10 damage from this Pokémon.]

[~] Honey Search
Search your deck for up to 4 'Honey', reveal them, and put them into your hand. Then, shuffle your deck.

[G][C] Sleep Powder [30]
Your opponent's Active Pokémon is now Asleep.

[C][C][C] Strong Gust [60]
You may discard an Energy from this Pokémon. If you do, this attack does 40 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [R] x2
Resistance:
Retreat Cost:

| R |
Bright Stars: 003/120+
[Crystal] Butterfree / Stage2 / HP: 130 / Grass
~ Evolves from Metapod

butterfree.gif

[Crystal Evolution Rule: This Pokémon can only be played from your hand if there's a Crystal card in play.]

[Ability] Tinted Lens
Each of this Pokémon's attacks do 40 more damage to your opponent's Solar-Pokémon (before applying Weakness and Resistance).

[G] U-Turn [40]
Switch this Pokémon with 1 of your Benched Pokémon.

[C][C] Acrobatics [40+]
If this Pokémon doesn't have a Pokémon Tool card attached to it, this attack does 40 more damage.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]

| R |
Bright Stars: 004/120+

Hoppip / Basic / HP: 30 / Grass

hoppip.gif


[G] Cotton Spore [10]
Flip a coin. If heads, each of your opponent's Active Pokémon's attacks cost [C] more during your opponent's next turn.

[G] Stun Spore [10]
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: [R] x2
Resistance:
Retreat Cost:

| C |
Bright Stars: 005/120+
Skiploom / Stage1 / HP: 60 / Grass
~ Evolves from Hoppip

skiploom.gif


[Ability] Helping Winds
When you play this Pokémon from your hand to evolve 1 of your Pokémon, each of your Active Pokémon's attacks do 20 more damage to your opponent's Active Pokémon (after applying Weakness and Resistance).

[G] Sunlight Charging
Search your deck for an Energy card and attach it to this Pokémon. Then, shuffle your deck.

Weakness: [R] x2
Resistance:
Retreat Cost: [C]

| U |
Bright Stars: 006/120+
Jumpluff / Stage2 / HP: 90 / Grass
~ Evolves from Skiploom

jumpluff.gif


[Ability] Light Cotton
Each of your Pokémon's attacks costs [G] less.

[G][C][C] Giga Drain [40]
Heal 40 damage from this Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C]

| HR |
Bright Stars: 007/120+
Jumpluff / Star Pokémon / HP: 90 / Grass
~ Evolves from Jumpluff

jumpluff.gif

[Star Pokémon Rule: You can't have more than 1 Star Pokémon in your deck.]

[Ability] Fluff Exchange
Once during your turn (before your attack), you may move 2 damage counters from 1 of your Pokémon to 1 of your opponent's Pokémon.

[G] U-Turn [60]
Switch this Pokémon with 1 of your Benched Pokémon.

[Star Rule: You can only play 1 Star card from your hand during your turn (before your attack).]
Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]

| UR |
Bright Stars: 008/120+

[Crystal] Tropius / Basic / HP: 90 / Grass

tropius.gif

[Crystal Evolution Rule: This Pokémon can only be played from your hand if there's a Crystal card in play.]

[Ability] Harvest
When you play this Pokémon from your hand onto your Bench during your turn, you may discard the top 2 cards of your deck. If you do, you may attach a [G] Energy from your discard pile to your Active Pokémon.

[G][C] Slam [30]
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

[G][G][C][C][C] Leaf Storm [130]
Discard 2 [G] Energy from this Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C][C][C]

| U |
Bright Stars: 009/120+

----------

and the first item cards!
Honey / Item / Trainer

Reveal the top 5 cards of your deck, and put all Basic Energy cards and Basic Pokémon you find in there into your hand. Shuffle the other cards back into your deck.

[Item Rule: You may as many Item cards as you like during your turn (before your attack).]

| U |
Bright Stars: ???/120+
Aura Barrier Team Solar Hyper Gear / Item / Trainer
[Solar Hyper Gear: You can't have more than 1 Solar Hyper Gear in play at a time.]

[Pokémon Tool: Attach a Pokémon Tool to 1 of your opponent's Crystal or Star Pokémon that doesn't already have a Pokémon Tool card attached to it.]

The Pokémon this card is attached to doesn't have any Abilities.

When this card is removed from a Pokémon for any reason, put this card in its owner's discard pile.

[Item Rule: You may as many Item cards as you like during your turn (before your attack).]

| U |
Bright Stars: ???/120+

----------

And here's the setlist!
[G] - Grass
Caterpie / Basic / HP: 30 / Grass

caterpie.gif


[~] Repel Antenna [10]
Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost:

| C |
Bright Stars: 001/120+
Metapod / Stage1 / HP: 70 / Grass
~ Evolves from Caterpie

metapod.gif


[Ability] Green Shield
Each of your [G] Pokémon has no Weakness.

[C][C] Bug Block
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon by opponent's attacks during your opponent's next turn.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]

| U |
Bright Stars: 002/120+
[Solar] Butterfree / Stage2 / HP: 120 / Grass
~ Evolves from Metapod

butterfree.gif

[Solar Trait: At any time between turns, heal 10 damage from this Pokémon.]

[~] Honey Search
Search your deck for up to 4 'Honey', reveal them, and put them into your hand. Then, shuffle your deck.

[G][C] Sleep Powder [30]
Your opponent's Active Pokémon is now Asleep.

[C][C][C] Strong Gust [60]
You may discard an Energy from this Pokémon. If you do, this attack does 40 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [R] x2
Resistance:
Retreat Cost:

| R |
Bright Stars: 003/120+
[Crystal] Butterfree / Stage2 / HP: 130 / Grass
~ Evolves from Metapod

butterfree.gif

[Crystal Evolution Rule: This Pokémon can only be played from your hand if there's a Crystal card in play.]

[Ability] Tinted Lens
Each of this Pokémon's attacks do 40 more damage to your opponent's Solar-Pokémon (before applying Weakness and Resistance).

[G] U-Turn [40]
Switch this Pokémon with 1 of your Benched Pokémon.

[C][C] Acrobatics [40+]
If this Pokémon doesn't have a Pokémon Tool card attached to it, this attack does 40 more damage.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]

| R |
Bright Stars: 004/120+
Hoppip / Basic / HP: 30 / Grass

hoppip.gif


[G] Cotton Spore [10]
Flip a coin. If heads, each of your opponent's Active Pokémon's attacks cost [C] more during your opponent's next turn.

[G] Stun Spore [10]
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

Weakness: [R] x2
Resistance:
Retreat Cost:

| C |
Bright Stars: 005/120+
Skiploom / Stage1 / HP: 60 / Grass
~ Evolves from Hoppip

skiploom.gif


[Ability] Helping Winds
When you play this Pokémon from your hand to evolve 1 of your Pokémon, each of your Active Pokémon's attacks do 20 more damage to your opponent's Active Pokémon (after applying Weakness and Resistance).

[G] Sunlight Charging
Search your deck for an Energy card and attach it to this Pokémon. Then, shuffle your deck.

Weakness: [R] x2
Resistance:
Retreat Cost: [C]

| U |
Bright Stars: 006/120+
Jumpluff / Stage2 / HP: 90 / Grass
~ Evolves from Skiploom

jumpluff.gif


[Ability] Light Cotton
Each of your Pokémon's attacks costs [G] less.

[G][C][C] Giga Drain [40]
Heal 40 damage from this Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C]

| HR |
Bright Stars: 007/120+
Jumpluff / Star Pokémon / HP: 90 / Grass
~ Evolves from Jumpluff

jumpluff.gif

[Star Pokémon Rule: You can't have more than 1 Star Pokémon in your deck.]

[Ability] Fluff Exchange
Once during your turn (before your attack), you may move 2 damage counters from 1 of your Pokémon to 1 of your opponent's Pokémon.

[G] U-Turn [60]
Switch this Pokémon with 1 of your Benched Pokémon.

[Star Rule: You can only play 1 Star card from your hand during your turn (before your attack).]
Weakness: [R] x2
Resistance:
Retreat Cost: [C][C]

| UR |
Bright Stars: 008/120+
[Crystal] Tropius / Basic / HP: 90 / Grass

tropius.gif

[Crystal Evolution Rule: This Pokémon can only be played from your hand if there's a Crystal card in play.]

[Ability] Harvest
When you play this Pokémon from your hand onto your Bench during your turn, you may discard the top 2 cards of your deck. If you do, you may attach a [G] Energy from your discard pile to your Active Pokémon.

[G][C] Slam [30]
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

[G][G][C][C][C] Leaf Storm [130]
Discard 2 [G] Energy from this Pokémon.

Weakness: [R] x2
Resistance:
Retreat Cost: [C][C][C][C]

| U |
Bright Stars: 009/120+

[R] - Fire
Charmander / Basic / HP: 60 / Fire

charmander.gif


[~] Smokescreen
Flip 2 coins. If both are heads, prevent all effects of attacks, including damage, done to this Pokémon by attacks during your opponent's next turn.

[R] Strong Flare [10]
Flip a coin. If heads, discard all Pokémon Tool cards attached to each Pokémon in play (both yours and your opponent's).

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]

| C |
Bright Stars: 010/120+
Charmeleon / Stage1 / HP: 80 / Fire
~ Evolves from Charmander

charmeleon.gif


[R][C] Flame Burst [30]
This attack does 10 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

[R][C][C] Fire Fang [40]
Flip 2 coins. If any of them are heads, your opponent's Active Pokémon is now Burned.

Weakness: [W] x2
Resistance:
Retreat Cost: [C]

| U |
Bright Stars: 011/120+
Charmeleon / Stage1 / HP: 80 / Fire
~ Evolves from Charmander

charmeleon.gif


[Ability] Burning Tail
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may discard a Pokémon Tool card attached to 1 of your opponent's Pokémon.

[R][R][C] Inferno [90]
Flip a coin. If tails, this attack does nothing.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]

| U |
Bright Stars: 012/120+
[Crystal] Charizard / Stage2 / HP: 150 / Fire
~ Evolves from Charmeleon

charizard.gif

[Crystal Evolution Rule: This Pokémon can only be played from your hand if there's a Crystal card in play.]

[Ability] Fiery Tail
Once during your turn (before your attack), you may attach a [R] Energy from your discard pile to your Active [R] Pokémon.

[R][C] Sky Swipe [40]
Move a basic Energy from the Defending Pokémon to 1 of your opponent's Benched Pokémon.

[R][C][C] Backfire [110]
This attack does 50 damage to 1 of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C][C]

| HR |
Bright Stars: 013/120+
Magmar / Basic / HP: 70 / Fire

magmar.gif


[C] Smog
Your opponent's Active Pokémon is now Poisoned.

[R][R] Overheat [50]
Discard all [R] Energy from this Pokémon.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]

| C |
Bright Stars: 014/120+
[Solar] Magmortar / Stage1 / HP: 110 / Fire
~ Evolves from Magmar


magmortar.gif

[Solar Trait: At any time between turns, heal 10 damage from this Pokémon.]

[R] Flare Bomb
This attack does 30 damage to 1 of your opponent's Pokémon. Also apply Weakness and Resistance for Benched Pokémon. Then, discard a [R] Energy from this Pokémon.

[R][C][C] Burst Punch [40]
Flip a coin. If heads, your opponent's Active Pokémon is now Burned and Paralyzed.

[R][R][R][C] Ultra Heat [110]
Discard 2 [R] Energy from this Pokémon.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C][C]

| R |
Bright Stars: 015/120+
Flareon / Stage1 / HP: 80 / Fire
~ Evolves from Eevee

flareon.gif


[C] Last Resort [20+]
If this Pokémon is your only Pokémon in play, this attack does 70 more damage.

[R][C] Flare Dash [40]
Your opponent's Active Pokémon is now Burned.

Weakness: [W] x2
Resistance:
Retreat Cost:

| U |
Bright Stars: 016/120+
Ho-oh / Basic / HP: 110 / Fire

ho-oh.gif


[C][C] Colorful Wings [20]
Search your deck for a basic Energy and attach it to 1 of your Benched Basic Pokémon.

[R][C][C][C] Sky Burn [60]
If the Defending Pokémon is a Basic Pokémon, you may leave that Pokémon Burned.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C][C]

| HR |
Bright Stars: 017/120+
Ho-oh / Star Pokémon / HP: 110 / Fire
~ Evolves from Ho-oh

ho-oh.gif

[Star Pokémon Rule: You can't have more than 1 Star Pokémon in your deck.]

[Ability] Golden Wings
When you play this Pokémon from your hand to evolve 1 of your Benched Pokémon, you may attach a Special Energy from your discard pile to your Active Pokémon.

[C][C] Sky Drop [30]
Your opponent's Active Pokémon can't attack during their next turn.

[Star Rule: You can only play 1 Star card from your hand during your turn (before your attack).]
Weakness: [W] x2
Resistance:
Retreat Cost: [C][C][C]

| UR |
Bright Stars: 018/120+

[W] - Water
Psyduck / Basic / HP: 60 / Water

psyduck.gif


[C] Confusion
Both Active Pokémon are now Confused.

Weakness: [G] x2
Resistance:
Retreat Cost: [C]

| C |
Bright Stars: 019/120+
Golduck / Stage1 / HP: 90 / Water
~ Evolves from Psyduck

golduck.gif


[W] Reverse Soak
Each of your opponent's Pokémon's Weakness is now [W] until the end of your next turn. (The amount of Weakness doesn't change.)

[W][C] Dual Waves
This attack does 20 damage to 2 of your opponent's Pokémon. Also apply Weakness and Resistance for Benched Pokémon.

Weakness: [G] x2
Resistance:
Retreat Cost: [C]

| U |
Bright Stars: 020/120+

Staryu / Basic / HP: 50 / Water

staryu.gif


[C] Rapid Spin [10]
You may discard a Stadium card in play. If you do, switch this Pokémon with 1 of your Benched Pokémon.

Weakness: [G] x2
Resistance:
Retreat Cost: [C]

| C |
Bright Stars: 021/120+
Starmie / Stage1 / HP: 80 / Water
~ Evolves from Staryu

starmie.gif


[Ability] Illuminate
Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may search your deck for a Basic Pokémon, reveal it, and put it into your hand.

[W][C][C] Revival Beam [50]
Shuffle 3 cards from your discard pile into your deck.

Weakness: [G] x2
Resistance:
Retreat Cost: [C]

| R |
Bright Stars: 022/120+

Vaporeon / Stage1 / HP: 80 / Water
~ Evolves from Eevee

vaporeon.gif


[C] Last Resort [20+]
If this Pokémon is your only Pokémon in play, this attack does 70 more damage.

[W][C] Aqua Control [40]
Move all [W] Energy from 1 of your Pokémon to another of your Pokémon.

Weakness: [G] x2
Resistance:
Retreat Cost:

| U |
Bright Stars: 023/120+

[Solar] Mantine / Basic / HP: 80 / Water

mantine.gif

[Solar Trait: At any time between turns, heal 10 damage from this Pokémon.]

[C] Aerial Ace [20]
This attack isn't affected by Weakness, Resistance or any other effects on the Defending Pokémon.

[W][C] Solar Wave [30]
Attach a basic Energy from your discard pile to 1 of your Solar-Pokémon.

[W][W][W] Giant Wave [80]
Return 2 [W] Energy from this Pokémon to your hand.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C][C]

| R |
Bright Stars: 024/120+
[Crystal] Mantine / Basic / HP: 90 / Water

mantine.gif

[Crystal Evolution Rule: This Pokémon can only be played from your hand if there's a Crystal card in play.]

[Ability] Aqua Jump
When you attach a [W] Energy from your hand to this Pokémon, you may switch this Pokémon with 1 of your Benched Pokémon.

[W][C] Surf [30]
This attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

[W][C][C] Twister [50]
You may discard a [W] Energy from this Pokémon. If you do, have your opponent shuffle their hand into their deck and draw 3 cards.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C][C]

| U |
Bright Stars: 025/120+
026
027
028
029
030
031

[L] - Lightning
032
033
034
035
036
037
038
039
040
041

[P] - Psychic
042
043
044
045
046
047
048
049
050
051
052
053
054
055
056
057
058
059
060

[F] - Fighting
061
062
063
064
065
066
067
068
069
070
071
072
073
074
075
076

[D] - Darkness
077
078
079
080
081
082
083

[M] - Metal
084
085
086
087
088
089
090
091

[Y] - Fairy
092
093
094
095
096
097
098
099

[N] - Dragon
100
101
102
103
104
105
106

[C] - Colorless
107
108
109
110
111
112
113
114
115
116
117
118
119
120

Trainer cards & other cards
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
???

Cards currently without a set number
Honey / Item / Trainer

Reveal the top 5 cards of your deck, and put all Basic Energy cards and Basic Pokémon you find in there into your hand. Shuffle the other cards back into your deck.

[Item Rule: You may as many Item cards as you like during your turn (before your attack).]

| U |
Bright Stars: ???/120+
Full Heal / Item / Trainer

Remove all Special Conditions affecting your Active Pokémon.

[Item Rule: You may as many Item cards as you like during your turn (before your attack).]

| U |
Bright Stars: ???/120+

Aura Barrier Team Solar Hyper Gear / Item / Trainer
[Solar Hyper Gear: You can't have more than 1 Solar Hyper Gear in play at a time.]

[Pokémon Tool: Attach a Pokémon Tool to 1 of your opponent's Crystal or Star Pokémon that doesn't already have a Pokémon Tool card attached to it.]

The Pokémon this card is attached to doesn't have any Abilities.

When this card is removed from a Pokémon for any reason, put this card in its owner's discard pile.

[Item Rule: You may as many Item cards as you like during your turn (before your attack).]

| U |
Bright Stars: ???/120+

Team Solar Grunt / Supporter / Trainer

If you don't have a Team Solar Hyper Gear in play, you may search your deck for a Team Solar Hyper Gear and attach it to 1 of your opponent's Pokémon that doesn't already have a Pokémon Tool card attached to it.

[Supporter Rule: You may play only 1 Supporter card during your turn (before your attack).]

| U |
Bright Stars: ???/120+

Team Solar's giant Park / Stadium / Trainer

At any time between turns, both players may choose to heal 10 damage from each of their Solar-Pokémon.

[Stadium Rule: This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.]

| U |
Bright Stars: ???/120+

Rainbow Energy / Special Energy

This card provides [C] Energy. While in play, this card provides every type of Energy but provides only 1 Energy at a time. When you attach this card from your hand to 1 of your Pokémon, put 1 damage counter on that Pokémon.

| U |
Bright Stars: ???/120+

Turbo Star / Star

Attach an Energy from your discard pile to 1 of your Star Pokémon.

[Star Rule: You may play only 1 Star card during your turn (before your attack).]

| U |
Bright Stars: ???/120+
 
Last edited:
The Fire types!

Charmander / Basic / HP: 60 / Fire

charmander.gif


[~] Smokescreen
Flip 2 coins. If both are heads, prevent all effects of attacks, including damage, done to this Pokémon by attacks during your opponent's next turn.

[R] Strong Flare [10]
Flip a coin. If heads, discard all Pokémon Tool cards attached to each Pokémon in play (both yours and your opponent's).

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]

| C |
Bright Stars: 010/120+
Charmeleon / Stage1 / HP: 80 / Fire
~ Evolves from Charmander

charmeleon.gif


[R][C] Flame Burst [30]
This attack does 10 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

[R][C][C] Fire Fang [40]
Flip 2 coins. If any of them are heads, your opponent's Active Pokémon is now Burned.

Weakness: [W] x2
Resistance:
Retreat Cost: [C]

| U |
Bright Stars: 011/120+
Charmeleon / Stage1 / HP: 80 / Fire
~ Evolves from Charmander

charmeleon.gif


[Ability] Burning Tail
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may discard a Pokémon Tool card attached to 1 of your opponent's Pokémon.

[R][R][C] Inferno [90]
Flip a coin. If tails, this attack does nothing.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]

| U |
Bright Stars: 012/120+
[Crystal] Charizard / Stage2 / HP: 150 / Fire
~ Evolves from Charmeleon

charizard.gif

[Crystal Evolution Rule: This Pokémon can only be played from your hand if there's a Crystal card in play.]

[Ability] Fiery Tail
Once during your turn (before your attack), you may attach a [R] Energy from your discard pile to your Active [R] Pokémon.

[R][C] Sky Swipe [40]
Move a basic Energy from the Defending Pokémon to 1 of your opponent's Benched Pokémon.

[R][C][C] Backfire [110]
This attack does 50 damage to 1 of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C][C]

| HR |
Bright Stars: 013/120+

Magmar / Basic / HP: 70 / Fire

magmar.gif


[C] Smog
Your opponent's Active Pokémon is now Poisoned.

[R][R] Overheat [50]
Discard all [R] Energy from this Pokémon.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C]

| C |
Bright Stars: 014/120+
[Solar] Magmortar / Stage1 / HP: 110 / Fire
~ Evolves from Magmar


magmortar.gif

[Solar Trait: At any time between turns, heal 10 damage from this Pokémon.]

[R] Flare Bomb
This attack does 30 damage to 1 of your opponent's Pokémon. Also apply Weakness and Resistance for Benched Pokémon. Then, discard a [R] Energy from this Pokémon.

[R][C][C] Burst Punch [40]
Flip a coin. If heads, your opponent's Active Pokémon is now Burned and Paralyzed.

[R][R][R][C] Ultra Heat [110]
Discard 2 [R] Energy from this Pokémon.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C][C]

| R |
Bright Stars: 015/120+

Flareon / Stage1 / HP: 80 / Fire
~ Evolves from Eevee

flareon.gif


[C] Last Resort [20+]
If this Pokémon is your only Pokémon in play, this attack does 70 more damage.

[R][C] Flare Dash [40]
Your opponent's Active Pokémon is now Burned.

Weakness: [W] x2
Resistance:
Retreat Cost:

| U |
Bright Stars: 016/120+

Ho-oh / Basic / HP: 110 / Fire

ho-oh.gif


[C][C] Colorful Wings [20]
Search your deck for a basic Energy and attach it to 1 of your Benched Basic Pokémon.

[R][C][C][C] Sky Burn [60]
If the Defending Pokémon is a Basic Pokémon, you may leave that Pokémon Burned.

Weakness: [W] x2
Resistance:
Retreat Cost: [C][C][C]

| HR |
Bright Stars: 017/120+
Ho-oh / Star Pokémon / HP: 110 / Fire
~ Evolves from Ho-oh

ho-oh.gif

[Star Pokémon Rule: You can't have more than 1 Star Pokémon in your deck.]

[Ability] Golden Wings
When you play this Pokémon from your hand to evolve 1 of your Benched Pokémon, you may attach a Special Energy from your discard pile to your Active Pokémon.

[C][C] Sky Drop [30]
Your opponent's Active Pokémon can't attack during their next turn.

[Star Rule: You can only play 1 Star card from your hand during your turn (before your attack).]
Weakness: [W] x2
Resistance:
Retreat Cost: [C][C][C]

| UR |
Bright Stars: 018/120+

----------

More Trainer/other cards!
Full Heal / Item / Trainer

Remove all Special Conditions affecting your Active Pokémon.

[Item Rule: You may as many Item cards as you like during your turn (before your attack).]

| U |
Bright Stars: ???/120+
Team Solar Grunt / Supporter / Trainer

If you don't have a Team Solar Hyper Gear in play, you may search your deck for a Team Solar Hyper Gear and attach it to 1 of your opponent's Pokémon that doesn't already have a Pokémon Tool card attached to it.

[Supporter Rule: You may play only 1 Supporter card during your turn (before your attack).]

| U |
Bright Stars: ???/120+
Team Solar's giant Park / Stadium / Trainer

At any time between turns, both players may choose to heal 10 damage from each of their Solar-Pokémon.

[Stadium Rule: This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.]

| U |
Bright Stars: ???/120+
 
Last edited:
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