3-3-3 Hydriegon
4 Sigilyph(EP #42)
2-2 Mandibuzz
~TRAINERS~
Rare Candy-3
Communication-3
IQ-2
PETM-3
Pokemon Catcher-4
Switch-3
PONT-3
Recycler-2
Collector-3
Prof. Juniper-2
~ENERGIES~
Spec.{D}Energy-4
DCE-3
Regular{D}Energy-8
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Hydriegon-Darkness-150
Stage 2-evolves from Zweilous
Ability
ark Aura:All energy attached to this pokemon becomes Darkness energy.
{D}Dangerous Blade-60:Choose two of the opponent's bench pokemonand this attack does 40 damage to boath of those pokemon.(Don't apply Weakness and Resistance to bench pokemon.)
Weakness:{F}x2 Resistance:-20 Retreat Cost:
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Zweilous - Darkness - HP90
Stage 1 - Evolves from Deino
[C] Double Hit: 20x damage. Flip 2 coins, this attack does 20 damage times the number of heads.
[D][C][C] Strength: 50 damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
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Deino - Darkness - HP60
Basic Pokemon
[C] Headbutt: 10 damage.
[D][C] Bite: 20 damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
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Pokemon Catcher
Trainer’s – Goods
Choose 1 of your opponent’s Benched Pokemon, and switch it with his or her Active Pokemon.
You can use any number of Goods cards during your turn.
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First of all,Hydriegon is there to get things started.It's only attack not only does sixty to the defending pokemon,but I get to choose two of my opponent's pokemon and it does fourty to them.With Hydriegon's Ability,Double Colorless Energy turns into Double Darkness Energy.To answer the "why don't you use Tyranitar Prime" question I'm likely to recieve on this thead,I don't use it because I may not be able to get set up if my opponent uses mainly Dark-types,since Darkness Howl only affects non-Dark types.
One of my options after making sure all of my opponent's pokemon have damage(and incase Hydriegon gets KO'd)is to attack with Mandibuzz.The main picture with this is to use Blindside to choose one of my opponent's pokemon and it does fifty damage to it.Now,let's go ahead and say that I decide to do one of what seems to be(one of) the most feared things in TCG and use Pokemon Catcher on...let's say an Ability Emboar.Mandibuzz's secondary attack Punishment will deal one-hundred damage,since it does fourty plus sixty more damage if the defending pokemon is a Stage two.After already being hit with Blindside,Emboar hits the discard pile,which initially means the main structure of most RDL and Reshiboar decks is gone.
Option number three is to go up with Sigilyph.The main attack I'll be using here is Psychic Assault.It does fourty plus ten more for each damage counter on the defending pokemon,so if Mandibuzz isn't at the ready after Hydriegon's rampage,Sigilyph will.
4 Sigilyph(EP #42)
2-2 Mandibuzz
~TRAINERS~
Rare Candy-3
Communication-3
IQ-2
PETM-3
Pokemon Catcher-4
Switch-3
PONT-3
Recycler-2
Collector-3
Prof. Juniper-2
~ENERGIES~
Spec.{D}Energy-4
DCE-3
Regular{D}Energy-8
--------------------------------------------------------------------------------------------------------------------------------
Hydriegon-Darkness-150
Stage 2-evolves from Zweilous
Ability
{D}Dangerous Blade-60:Choose two of the opponent's bench pokemonand this attack does 40 damage to boath of those pokemon.(Don't apply Weakness and Resistance to bench pokemon.)
Weakness:{F}x2 Resistance:-20 Retreat Cost:
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Zweilous - Darkness - HP90
Stage 1 - Evolves from Deino
[C] Double Hit: 20x damage. Flip 2 coins, this attack does 20 damage times the number of heads.
[D][C][C] Strength: 50 damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
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Deino - Darkness - HP60
Basic Pokemon
[C] Headbutt: 10 damage.
[D][C] Bite: 20 damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2
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Pokemon Catcher
Trainer’s – Goods
Choose 1 of your opponent’s Benched Pokemon, and switch it with his or her Active Pokemon.
You can use any number of Goods cards during your turn.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
First of all,Hydriegon is there to get things started.It's only attack not only does sixty to the defending pokemon,but I get to choose two of my opponent's pokemon and it does fourty to them.With Hydriegon's Ability,Double Colorless Energy turns into Double Darkness Energy.To answer the "why don't you use Tyranitar Prime" question I'm likely to recieve on this thead,I don't use it because I may not be able to get set up if my opponent uses mainly Dark-types,since Darkness Howl only affects non-Dark types.
One of my options after making sure all of my opponent's pokemon have damage(and incase Hydriegon gets KO'd)is to attack with Mandibuzz.The main picture with this is to use Blindside to choose one of my opponent's pokemon and it does fifty damage to it.Now,let's go ahead and say that I decide to do one of what seems to be(one of) the most feared things in TCG and use Pokemon Catcher on...let's say an Ability Emboar.Mandibuzz's secondary attack Punishment will deal one-hundred damage,since it does fourty plus sixty more damage if the defending pokemon is a Stage two.After already being hit with Blindside,Emboar hits the discard pile,which initially means the main structure of most RDL and Reshiboar decks is gone.
Option number three is to go up with Sigilyph.The main attack I'll be using here is Psychic Assault.It does fourty plus ten more for each damage counter on the defending pokemon,so if Mandibuzz isn't at the ready after Hydriegon's rampage,Sigilyph will.