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"Rofldonk" (Sableye FTK) - Battle Roads, MD-on

DNA

Goodbye, everyone. I'll miss you all.
Advanced Member
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My next Battle Roads is on June 11th, so I want to see if I can make a decision on what to run before then. Either I could run my usual deck (Gigas toolbox) or this.

Pokemon: 15
4 Sableye SF (Overeager)
4 Crobat G
3 Uxie
1 Azelf LA
1 Rotom UD (Mischievous Trick)
1 Regice LA (Regi Move)
1 Unown [DARK]

Energy: 3
2 Darkness Energy [Special]
1 Warp Energy

T/S/S: 42
4 Dual Ball
2 Expert Belt
3 Junk Arm
1 Luxury Ball
4 PlusPower
4 Poke Blower +
4 Poke Drawer +
4 Pokedex Handy910is
4 Pokemon Communication
1 Seeker
4 Super Scoop Up
4 TGI G-105 [Poke Turn]
3 Warp Point

~~~~~

Deck strategy: Relatively self-explanatory. Get up and running with Sableye and get rid of your opponent's bench (if any), ultimately performing the coveted FTK (Overconfident donk), and to prove to TPCI that the rotation has to happen before Nationals, or everyone loses.

Running 1 Regice is a necessity - Trainer Lock is somewhat common (though not overpowering) in my area, and so the looming threat of Spiritomb start exists - therefore I'll need to get rid of the Tomb before setting up. Just in case I get a Regice start, though, I'll run 1 Warp Energy (in case of failure, break glass). Another possibility involves running 1 Department Store Girl to quickly search out an Expert Belt to KO those peskier higher-HP basics (Overconfident will do 70 with just Belt and Spec Dark, or 40 without the bonus). Thing is, Reshiboar is ALSO relatively common in my area, so I'm not sure whether or not I want to run this at all. So do I run this to make a statement, or go with my usual and get as much play out of Gigas-toolbox as I can?
 
hmm...I'm trying to figure out a place to squeeze unown q for the free retreat. because if you don't start with sableye out at start, you're in a big mess. only thing I can think of it taking out rotom but that owuld be very helpful after playing azelf to see prize cards. maybe take out a dual ball? or a poke comm....
 
DNA said:
My next Battle Roads is on June 11th, so I want to see if I can make a decision on what to run before then. Either I could run my usual deck (Gigas toolbox) or this.

Pokemon: 15
4 Sableye SF (Overeager)
4 Crobat G
3 Uxie
1 Azelf LA
1 Rotom UD (Mischievous Trick)
1 Regice LA (Regi Move)
1 Unown [DARK]

Energy: 4
4 Darkness Energy [Special]

T/S/S: 41
3 Dual Ball
2 Expert Belt
3 Junk Arm
1 Luxury Ball
4 PlusPower
4 Poke Blower +
4 Poke Drawer +
3 Pokedex Handy910is
2 Pokemon Collector
3 Pokemon Communication
2 Seeker
3 Super Scoop Up
4 TGI G-105 [Poke Turn]
3 Warp Point

~~~~~

Deck strategy: Relatively self-explanatory. Get up and running with Sableye and get rid of your opponent's bench (if any), ultimately performing the coveted FTK (Overconfident donk), and to prove to TPCI that the rotation has to happen before Nationals, or everyone loses.

Running 1 Regice is a necessity - Trainer Lock is somewhat common (though not overpowering) in my area, and so the looming threat of Spiritomb start exists - therefore I'll need to get rid of the Tomb before setting up. Another possibility involves running 1 Department Store Girl to quickly search out an Expert Belt to KO those peskier higher-HP basics (Overconfident will do 70 with just Belt and Spec Dark, or 40 without the bonus). Thing is, Reshiboar is ALSO relatively common in my area, so I'm not sure whether or not I want to run this at all. So do I run this to make a statement, or go with my usual and get as much play out of Gigas-toolbox as I can?

Hmph. There will be PLENTY of people attempting to run Sabledonk, and you don't need to add to it. Sabledonk is cheap, overpowered, and ultimately, completely unnecessary. There's no way TPCi won't rotate in June to prevent this madness from overtaking our meta.

Gigas is a fairly decent deck that can hold it's own against most of the meta(save for maybe Macheap) so I'd go Gigas. It can also tank off whatever can't kill it, and heal it all back. So it has plenty of staying power(as I'm sure you know).

Besides, Sabledonk can probably also take care of Reshiboar as well(that's how cheap it really is) unless the Reshiboar player gets very lucky and starts 3-4 Reshi's. Just smack the active Reshi with bat drops, PokeBlower+'s, Seeker the benched manz, and then Overconfident FTK.
 
Hmph. There will be PLENTY of people attempting to run Sabledonk, and you don't need to add to it.
At my last BRs there was zero Sabledonk out of 24 Masters. Your statement isn't entirely correct.
Although, thanks for the honest opinion about telling me to run Gigas.
 
DNA said:
Hmph. There will be PLENTY of people attempting to run Sabledonk, and you don't need to add to it.
At my last BRs there was zero Sabledonk out of 24 Masters. Your statement isn't entirely correct.
Although, thanks for the honest opinion about telling me to run Gigas.

Guess it depends on the area...but my meta is FLOODED with Sabledonk. I've faced a total of 13 times and lost a total of 13 times so sorry if i'm a bit annoyed at the Deck, the deck idea, and the mere existence of the deck in general. The only good thing Sabledonk does for me is allow me to sell my Rev. Holo Sableyes at a premium.
 
Why do you have Rotom and Azelf? o_O
You should probably drop Rotom, and drop 1 or 2 Darkness energies.
And drop Regice. Not really needed if you're using Warp Point (Which again, you could fore go for speed(Just slows down Sabledonk anyways))
You should only need 1 Seeker. (Point of the deck is to draw the whole entire deck first turn and donk ;p)
That's 4 free slots. Take out 2 Collector as well. You don't need it.
7 free slots.

Max out Dual Ball, Junk Arm, Communication, SSU and Pokedex Handy910is

2 slots left. ;D




EDIT

Just read the Regice thing, so you do need it for your area I suppose. So 1 free slot.
 
Rotom is in there in case I need a T/S/S which is prized and need to draw in to it. For example, Seeker. (Azelf's there in case I need Crobat or something.) It probably won't happen but I want to be prepared for any eventuality, especially since the deck has very few key cards in it and I have room to put in almost anything else. Although, I do take your point about not needing the Collector.

Tweaked some stuff, like maxing out them trainers and junk.
 
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