New ACE SPEC, Pokevital A, Revealed from “Night Wanderer!”

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Pokemon has revealed its first daily card for Night Wanderer! The set will release in Japan on June 7th. In English, we expect its cards to become part of our special August set.
Thanks goes to Jake C. for the translation!
Pokevital A – Trainer
Item
Heal 150 damage from 1 of your Pokemon.
If this card is in your discard pile, it can’t be put into your hand or deck.
ACE SPEC: You can’t have more than 1 ACE SPEC card in your deck.
You may play as many Item cards as you like during your turn.

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Maybe there'll be a new ex that does +120 damage or something if you healed it this turn, like the old Gardevour V, or the current Miltank in standard. 🤔🥤It could even do an amount of additional damage equal to the amount of damage recovered.
 
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This card just sucks. Can't Pokestop into it and doesn't impact you in a positive way most of the time when you would realistically need this. IMO if you want to justify this card to be non-recyclable, make it a max potion that doesn't discard energies, or even better, make it a heal all damage and remove all effects on the active pokemon, but it can't be recycled.
 
This card just sucks. Can't Pokestop into it and doesn't impact you in a positive way most of the time when you would realistically need this. IMO if you want to justify this card to be non-recyclable, make it a max potion that doesn't discard energies, or even better, make it a heal all damage and remove all effects on the active pokemon, but it can't be recycled.
Ooh, yikes, I didn't even think about Pokéstop. It's when people notice little interactions like this that you're glad to have as many people analyzing a card as possible.
 
I can design a better card in 3 minutes.

Choose 1:

- Heal 200 damage from any of your pokemon
- Remove 15 damage counters from your pokemon in anyway you like
- Remove all damage from 1 of your pokemon, if you do: discard all energies from that pokemon

If you played Pokevital A before in this game: you can't play this card or use any of its effects again for the rest of the game.

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Is still bad, as it competes with better ace specs, but it allows you to recycle it in case it gets discarded or something (you just can't use it twice). It also gets you more bang for your buck by providing multiple healing options.

Man, they seem to release half assed cards that won't see play because they don't playtest them enough. There was no harm in making hiper aroma a "grab any number of stage 1 pokemon from your deck and put them into your hand" or item box being so weak.
 
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are there any ways or loopholes to bypass the permagraveyard rule? i know lost zone stuff is getting phased out but would this somehow work to be reused? just me overthinking it lol
 
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