Finished Fog of War 2 - Game Over - The Winner Crowned!

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##FIRE: M4

##FIRE: B14


unloading the cannons...

Hydriegon again blasted out a few more cannonballs, slowly narrowing down the board further. The shot at B14 hit nothing of interest, however after the shot of M4, Pancham shouted out in surprise. Pancham was then sent careening in a random direction not far from M4, since his boat was that light.


Plasma Dragon used ##LOCKON: TheAnticipationEevee. It somehow failed!
TheAnticipationEevee used ##FRAG: J13. It hit nothing but water.
A Giant Kraken has moved to I11.
Plasma Dragon used ##FIRE: M4. It hit scattered mind!
scattered mind was sent careening in a random direction!
Plasma Dragon used ##FIRE: B14. It hit nothing but water.
VbcBsy2.png
Players may now post ##DAYEND. If 3 players post this, the Day will end early.
@scattered mind @Luispipe8 @Plasma Dragon @TheAnticipationEevee
 
##NUKE: G6

##FIRE:B15
"Ack, this ain't good!" mumbled Pancham. "I better make good use of this Nuclear Cannonball! Nuke G6!"

Pancham launched a large warhead at G6, which exploded above the coordinate. Gallade never saw it coming, as nuclear energy consumed his ship.

Username: Luispipe8
Team: Team 4
Ship: Privateer (Size 3)
Ability 1: Privatize II – Whenever you or one of your teammates destroy another ship and salvage its cargo, you (or your teammates) may collect ALL of its cargo (gold and items).
Ability 2: Spacious Hold – You may hold up to 100k gold and 20 Items at any time.
Gold: 13700
Items:
- Echo Cannonball - During the Day Phase, instead of using the command ##FIRE: coordinates to shoot another ship, you may use the command ##ECHO: coordinates. If you don’t hit a ship with this shot, you will learn whether there is a ship in a 3-point radius of your shot instead.
Current Coordinates: G5, G6, G7
Current Damage: [X][X][X]

Pancham then fired at B15 for good measure, however it hit nothing of interest.

Team 4 has been defeated!


Plasma Dragon used ##LOCKON: TheAnticipationEevee. It somehow failed!
TheAnticipationEevee used ##FRAG: J13. It hit nothing but water.
A Giant Kraken has moved to I11.
Plasma Dragon used ##FIRE: M4. It hit scattered mind!
scattered mind was sent careening in a random direction!
Plasma Dragon used ##FIRE: B14. It hit nothing but water.
A Giant Kraken has moved to I13.
scattered mind used ##NUKE: G6. Luispipe8 was damaged!
Luispipe8 was sunk by scattered mind.
scattered mind salvaged an Echo Cannonball and 6850 gold from Luispipe8's defeat.
scattered mind used ##FIRE: B15. It hit nothing but water.
A Giant Kraken has moved to I14.
The Giant Kraken has resided.
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Players may now post ##DAYEND. If 2 players post this, the Day will end early.
 
Fog Of War - Night 15

nqInVnk.png


This phase ends on the 25th of October, 2:00am GMT by default.
Countdown: [link]

You may:
- Post in this thread during this Night Phase.
- Trade any Items or gold with other players but only in this thread.
- Only PM me with commands for Abilities or Items if said Ability or Item specifies to do this.
- PM me to purchase Items and Abilities (list of available Items and Abilities are below)
- Communicate with your team in your team quicktopic.
- Purchase more than one of the same Item or Ability - eg. You cannot buy 2 Midas' Cannonball.

You may not:
- Use a shooting command during the Night phase.
- Move your ship unless you have an Ability or Item that lets you do so.

Items and Abilities are sold on a first-come-first-serve basis - I will post a log of purchases and actions at the end of the phase that will look something like this:
??? purchased Midas's Cannonball
??? used ##BOOTLEG and gained 1 Item.
??? purchased Midas' Cannonball - INVALID: Out of stock.
You will be informed of any invalid commands you make before the end of the Night Phase, and any commands you make during the Night Phase will make you appear as ??? in the processing log.

Stock List will look is in the following format:
- (Item/Ability name) - (Item/Ability quantity available) - (Item/Ability Flavour) - (Item/Ability cost)

Purchasable Items:
- Spyglass - 3 - Peering through this spyglass will gain you the not-so-specific knowledge of a specified coordinate. - 500
- Sounding Scope - 2 - Using this apparatus, one can send waves of sound across rows or columns, to detect whether a ship (if any) lies on a coordinate of that line. - 2000
- Fragmentation Cannonball - 2 - On impact, this cannonball will explode into fragments of glass and wood-cutting metal, damaging the shot coordinate and those close to it! - 4000
- Nuclear Cannonball - 1 - It is a just like a regular cannonball, but it is packed with nuclear radiation that will damage a 2-point radius on impact. - 8000
- Echo Cannonball - 3 - It's just like a normal cannonball, except that it can detect whether there is a ship in the shot vicinity if it would miss. - 2500
- Artillery Cannonball - 4 - This special cannonball is not affected by any of the target’s Abilities or Items. Satisfaction guaranteed! - 3000

Purchasable Abilities:
- Cannonball Hoarder - 1 - Learn the secret location of the cannonball hoard to obtain two fresh cannonballs each Night. - 3000
- Mirage Cannon II - 1 - Add an extra cannon to your ship with this Ability, so you can fire twice during the Day! From this cannon, no cannonball fired will be as it seems, and rather will morph into a Mirage Cannonball. - 7500
- Cannon Salvo - 1 - Adding a third cannon to your ship, so you can fire three times during the Day! Three times the power, three times the destruction! - 12500
- Phantom Veil - 1 - Combine the skills of man and the powers of the spirits to render your ship invincible to practically anything but traditional cannonballs! - 15000 ~ SOLD OUT

Flavour does not provide instructions on how to use Abilities/Items - you will receive those instructions after making your purchase.


Event - Blacksmith
A blacksmith has kindly offered to hammer together two Items that a captain has on hand into one Item, with a free trial for each captain! Any subsequent services will cost 1000 gold. Some Items are incompatible, but as a general rule, merging cannonballs or two of the same Item will work. (You will use the free trial or have to pay 1000 gold only if the merge is successful.)
 
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Fog Of War - Day 16

??? merged a Homing Cannonball with an Artillery Cannonball with an Ability-Blocking Cannonball for 1000 gold.
??? used ##BOOTLEG. It was successful!
??? purchased Phantom Veil, discarded Light Boat and now has 5450 gold remaining.
??? merged a Ability-Blocking Artillery Homing Cannonball with an Ability-Blocking Cannonball for 1000 gold.
??? used ##GEOSWITCH. It was successful.

nqInVnk.png


This phase ends on the 29th of October, 2:00am GMT by default.
Countdown: [link]

You may:
- Fire your cannon at coordinates, unless an Ability or Item specifies otherwise.
- Trade Items and gold with other players but only in this thread and only if you have not been damaged this Day Phase.
- Shoot other teammates.
- Use Abilities that can be activated during the Day Phase.
- Choose to not shoot at all.
- Choose to not use any commands at all.
- PM me to purchase Items and Abilities (list of available Items and Abilities are below), but only if you have not been damaged this Day Phase.

You may not:
- Move your ship unless you have an Ability or Item that lets you do so.
- Use the Day End command until I give the a-okay.

During the Day Phase, a variety of Items and Abilities can still be sold! They are still sold on a first-come-first-serve basis, however they will be immediately logged much like using the ##FIRE command. (Any purchases you make will still make you appear as ??? in the processing log.)

Stock List will appear in the following format:
- (Item/Ability name) - (Item/Ability quantity available) - (Item/Ability Flavour) - (Item/Ability cost)

Purchasable Items:
- Spyglass - 3 - Peering through this spyglass will gain you the not-so-specific knowledge of a specified coordinate. - 500
- Sounding Scope - 2 - Using this apparatus, one can send waves of sound across rows or columns, to detect whether a ship (if any) lies on a coordinate of that line. - 2000
- Fragmentation Cannonball - 2 - On impact, this cannonball will explode into fragments of glass and wood-cutting metal, damaging the shot coordinate and those close to it! - 4500
- Echo Cannonball - 3 - It's just like a normal cannonball, except that it can detect whether there is a ship in the shot vicinity if it would miss. - 2500

Purchasable Abilities:
- Cannon Salvo - 1 - Adding a third cannon to your ship, so you can fire three times during the Day! Three times the power, three times the destruction! - 13000
- Cannonball Hoarder - 2 - Learn the secret location of the cannonball hoard to obtain two fresh cannonballs each Night. - 2500
 
I have a present for someone special! :)

##AABLOCKONSHELL: Plasma Dragon
Eevee had spent all of the last night preparing a cannonball made especially for one captain. "Enjoy my present!" shouted Eevee out in glee.

From somewhere within the fog, Hydreigon shouted out in terror.

##ECHO:B3

"Scout out B3!" roared Pancham. The Echo Cannonball soared towards B3, and hit nothing but water. Then, an electronic "ping" sounded, as information was relayed to the captain.


TheAnticipationEevee used ##AABLOCKONSHELL: Plasma Dragon. Plasma Dragon was damaged!
Two of Plasma Dragon's Abilities were blocked!
scattered mind used ##ECHO: B3. It hit nothing but water.
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Sorry about the delayed update! I got sidetracked earlier. Also, tags: @scattered mind @Plasma Dragon @TheAnticipationEevee
 
##FIRE:L15
##FIRE: I15

##FIRE: J15

##FIRE: K15

...

Pancham and Hydreigon steered their cannons towards row 15, intent on mowing down a ship that was surely in that vicinity. The shot at L15 and K15 both hit nothing but water, but the shot at I15 struck wood. As the shot at J15 fell, newfound terror filled his eyes. Wood splintered once more, and as water hurriedly filled the ship, Eevee realised his mistake in hunting down Hydreigon...

Username: xDoggerx TheAnticipationEevee
Team: Team 1
Ship: Caravel (Size 2)
Ability 1: Phantom Veil - This ship does not take damage from any shooting command except ##FIREor ##SHELL or ##SHELL hybrids.
Ability 2: Black Market III - Once during each Night Phase, you may PM the Host with the command##BOOTLEG and your choice of a large random amount of gold, three random Items or a smaller random amount of gold and one random Item. You will then receive the gold, items or both, depending on your choice.
Ability 3: Line of Fire - This Ability starts with 1 charge and can’t be used if there are no charges left. Instead of using the command ##FIRE: coordinates to shoot another ship, you may use the command ##OBLITERATE: row or ##OBLITERATE: column. All ships (including you and your allies) that lie on a coordinate part of that row or column will be damaged. During the Night, you may choose to buy another charge for your ship for 30k gold.
CHARGES REMAINING: 0
Gold: 12230
Items:
- Sounding Scope - During either Phase you may PM the Host with the command ##SCOUT: row or ##SCOUT: column. You will be privately told if any ships lie on a coordinate part in that row or column.
- Mini Propeller - During the Night Phase, you may PM the Host with the direction (N, S, E, W) you would like to move. In the following Day Phase, you will have moved to a random coordinate in that direction.
- Artillery Fragmentation Cannonball - During the Day Phase, instead of using the command ##FIRE: coordinates to shoot another ship, you may use the command ##FRAGSHELL: coordinates. This shot has an area-effect, which means it will damage the coordinate and all coordinates adjacent to it (excluding diagonals). This cannonball is also not affected by the target’s Abilities or Items.
- Artillery Fragmentation Cannonball - During the Day Phase, instead of using the command ##FIRE: coordinates to shoot another ship, you may use the command ##FRAGSHELL: coordinates. This shot has an area-effect, which means it will damage the coordinate and all coordinates adjacent to it (excluding diagonals). This cannonball is also not affected by the target’s Abilities or Items.
- Gold Whirler - Every player gets all of their gold randomly swapped with another player.
- Chest-in-a-Bottle - During the Night Phase, you may choose up to 50% of gold you have on hand and hide it in a chest. Then, name a player of your choice. If you would be sunk during the next Day Phase, you will pass the gold you specified to that player. (The player who sunk you will still salvage the normal amount of gold from your sunk ship).
- Purging Cannonball - During the Day Phase, instead of using the command ##FIRE: coordinates to shoot another ship, you may use the command ##PURGE: coordinates. If you don’t hit a ship with this shot, all Environmental Hazards within a 1-point radius from wherever this shot landed will be destroyed.
- Rocky Cannonball - During the Day Phase, instead of using the command ##FIRE: coordinates to shoot another ship, you may use the command ##ROCK: coordinates. If you don’t hit a ship or Environmental Hazard with this shot, a rock will be generated from wherever this shot landed.
Current Coordinates: I15, J15
Current Damage: [X][X]

Team 1 has been defeated!


TheAnticipationEevee used ##AABLOCKONSHELL: Plasma Dragon. Plasma Dragon was damaged!
Two of Plasma Dragon's Abilities were blocked!
scattered mind used ##ECHO: B3. It hit nothing but water.
scattered mind used ##FIRE: L15. It hit nothing but water.
Plasma Dragon used ##FIRE: I15. TheAnticipationEevee was damaged!
Plasma Dragon used ##FIRE: J15. TheAnticipationEevee was damaged!
TheAnticipationEevee was sunk by Plasma Dragon!
Plasma Dragon salvaged 6115 gold and a Rocky Cannonball, Sounding Scope, Artillery Fragmentation Cannonball and Purging Cannonball from TheAnticipationEevee's defeat.
Plasma Dragon used ##FIRE: K15. It hit nothing but water.
61SBdfO.png
 
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Fog Of War - Night 16

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This phase ends on the 31st of October, 2:00am GMT by default.
Countdown: [link]

You may:
- Post in this thread during this Night Phase.
- Trade any Items or gold with other players but only in this thread.
- Only PM me with commands for Abilities or Items if said Ability or Item specifies to do this.
- PM me to purchase Items and Abilities (list of available Items and Abilities are below)
- Communicate with your team in your team quicktopic.
- Purchase more than one of the same Item or Ability - eg. You cannot buy 2 Midas' Cannonball.

You may not:
- Use a shooting command during the Night phase.
- Move your ship unless you have an Ability or Item that lets you do so.

Items and Abilities are sold on a first-come-first-serve basis - I will post a log of purchases and actions at the end of the phase that will look something like this:
??? purchased Midas's Cannonball
??? used ##BOOTLEG and gained 1 Item.
??? purchased Midas' Cannonball - INVALID: Out of stock.
You will be informed of any invalid commands you make before the end of the Night Phase, and any commands you make during the Night Phase will make you appear as ??? in the processing log.

Stock List will look is in the following format:
- (Item/Ability name) - (Item/Ability quantity available) - (Item/Ability Flavour) - (Item/Ability cost)

Purchasable Items:
- Spyglass - 3 - Peering through this spyglass will gain you the not-so-specific knowledge of a specified coordinate. - 1000
- Sounding Scope - 2 1 - Using this apparatus, one can send waves of sound across rows or columns, to detect whether a ship (if any) lies on a coordinate of that line. - 4000
- Fragmentation Cannonball - 3 - On impact, this cannonball will explode into fragments of glass and wood-cutting metal, damaging the shot coordinate and those close to it! - 6500
- Echo Cannonball - 3 2 - It's just like a normal cannonball, except that it can detect whether there is a ship in the shot vicinity if it would miss. - 4000

Purchasable Abilities:
- Cannonball Hoarder - 1 - Learn the secret location of the cannonball hoard to obtain two fresh cannonballs each Night. - 5000
- Mirage Cannon II - 1 - Add an extra cannon to your ship with this Ability, so you can fire twice during the Day! From this cannon, no cannonball fired will be as it seems, and rather will morph into a Mirage Cannonball. - 7500
- Cannon Salvo - 1 - Adding a thirdcannon to your ship, so you can fire three times during the Day! Three times the power, three times the destruction! - 11000

Flavour does not provide instructions on how to use Abilities/Items - you will receive those instructions after making your purchase.


Event - Final Night
Day 17 will be the final battle, so stock up on this final night! After tonight, there will be no more night phases.
 
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Fog Of War - Day 17

??? purchased an Echo Cannonball and now has 1450 gold remaining.
??? purchased a Sounding Scope and now has 2315 gold remaining.

61SBdfO.png


This phase will end once a winner has been decided.

You may:
- Fire your cannon at coordinates, unless an Ability or Item specifies otherwise.
- Trade Items and gold with other players but only in this thread and only if you have not been damaged this Day Phase.
- Shoot other teammates.
- Use Abilities that can be activated during the Day Phase.
- Choose to not shoot at all.
- Choose to not use any commands at all.
- PM me to purchase Items and Abilities (list of available Items and Abilities are below), but only if you have not been damaged this Day Phase.

You may not:
- Move your ship unless you have an Ability or Item that lets you do so.
- Use the Day End command until I give the a-okay.

During the Day Phase, a variety of Items and Abilities can still be sold! They are still sold on a first-come-first-serve basis, however they will be immediately logged much like using the ##FIRE command. (Any purchases you make will still make you appear as ??? in the processing log.)

Stock List will appear in the following format:
- (Item/Ability name) - (Item/Ability quantity available) - (Item/Ability Flavour) - (Item/Ability cost)

Purchasable Items:
none

Purchasable Abilities:
none


Event - Final Showdown
It's the final showdown between scattered mind and Plasma Dragon! This day will end only when a winner has been decided. Once players have used up all their available shots, their shots will then be "renewed", as if it was a new day. I will write in the update when shots have been renewed.
 
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