This set is about a parallel world. Pokémons from this world and from the other one fight against each other. This world's Pokémon defend this world, and at the same time, the parallel Pokémons try to invade this realm.
Here are the Holos (#1-#19) and Rares (#20-#35):
1- Aggron/Stage 2 [Evolves from Lairon] - (F/M)
__HP:110
Poké-Body: Stone Barrier
As long as there is at least one energy card attached to Aggron,
prevent all effects, including damage, done to your Benched Pokémon.
(F)(M)(*)(*) Super Pummel -__________- 70
If the Defending Pokémon is knocked out by this attack,
you may draw a card.
Weakness (F)
Resistance (G)
Retreat Cost (*)(*)(*)
______________________________________________________________
2- Azumarill/Stage 1 [Evolves from Marill] - (W)
HP:80
Poké-Body: Ice Aura
Put 1 damage counter on each Active Pokémon (both yours and your
opponent's) between turns, excluding (W) Pokémon.
(W)(*) Bubble Generator
During your next turn, Bubble Snap's base damage is 120
instead of 40.
(W)(W)(*) Bubble Snap -__________- 40
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness (L)
Resistance
Retreat Cost (*)
______________________________________________________________
3- Crobat/Stage 2 [Evolves from Golbat] - (G)
HP:90
(*) Sonic Fly
Flip a coin. If heads, prevent all effects, including damage,
done to Crobat by attacks from your opponent's Pokémon
during your opponent's next turn. If tails, the Defending
Pokémon is now Confused.
(G)(*)(*) Meteor Dive -_________- 50+
If you have used Sonic Fly during your last turn, this attack
does 50 damage plus 50 more damage.
Weakness (P)
Resistance (F) -30
Retreat Cost
______________________________________________________________
4- Dragonite/Stage 2 [Evolves from Dragonair] - (*)
HP:120
Poké-Power: Dragon Fang
Once during your turn, you may discard 1 (L) energy
attached to one of your Pokémon. If you do, put 2 damage
counters on one of your opponent's Pokémon.
(W)(L) Dragon Rage -__________- 30
(*)(*)(*)(*) Wrath -__________- 70+
Does 70 damage plus 10 more damage for each damage
counter on Dragonite. After doing damage, flip a coin. If
tails, Dragonite is now Confused.
Weakness (*)
Resistance (G, F) -30
Retreat Cost (*)(*)
______________________________________________________________
5- Fearow/Stage 1 [Evolves from Spearow] - (*)
(*) Seek for Prey
Search your deck for up to 3 cards and put then into your
hand. Shuffle your deck afterward.
(*)(*)(*) Wind Slicer
Choose 2 of your opponent's Pokémon. This attack does
40 damage to each of them (Do not apply W & R for
Benched Pokémon).
Weakness (L)
Resistance (F) -30
Retreat Cost
______________________________________________________________
6- Gardevoir/Stage 2 [Evolves from Kirlia] - (P)
HP:100
(P)(*) Emotions Manipulator -__________- 20
If the Defending Pokémon has 1 energy card or less
attached to it, the Defending Pokémon is now Confused.
If the Defending Pokémon has 2 energy cards attached to
it, discard the top card of your opponent's deck. If the
Defending Pokémon has 3 or more energy cards attached
to it, this attack does 30 damage to each of your
opponent's Benched Pokémon (Do not apply W & R for
Benched Pokémon).
(P)(P)(*) Psycho Blast -__________- 60
Weakness (P)
Resistance
Retreat Cost (*)(*)
______________________________________________________________
7-Ho-oh/Basic - (R)
HP:80
Poké-Body: Blessed Aura
As long as your opponent has at least 1 Pokémon with Parallel
on its name in play, ignore all effects other than damage of
Ho-oh's Super Blaze attack.
(*) Singe
The Defending Pokémon is now Burned.
(R)(R)(*)(*) Super Blaze -__________- 100
Discard 2 energy cards attached to Ho-oh.
Weakness (L)
Resistance (F)
Retreat Cost
______________________________________________________________
8- Ninjask/Stage 1 [Evolves from Nincada] - (G)
HP:70
(*) Slash -__________- 20
(G)(*)(*) Flying Slashes -__________- 50x
Flip 2 coins. This attack does 50 damage times the number of
heads.
Weakness (L)
Resistance
Retreat Cost
______________________________________________________________
9- Parallel Ampharos/Stage 2 [Evolves from Parallel Flaffy] - (?/L)
HP:100
Poké-Body: Magnectic Activity
As long as Parallel Ampharos is your Active Pokémon, put 1 damage
counter on each Pokémon with a Special Energy card attached to it
between turns.
(*)(*) Spinning Tail
This attack does 20 damage to each of your opponent's Pokémon
(Do not apply W & R for Benched Pokémon).
(L)(L)(*) Giga Thunderbolt -__________- 120
Discard all energies attached to Parallel Ampharos.
Weakness (F)
Resistance (M)
Retreat Cost (*)(*)
______________________________________________________________
11-Parallel Blastoise/Stage 2 [Evolves from Parallel Wartortle] - (?/W)
HP:100
Poké-Power: Parallel Rain
Once during your turn, you may attach a (W) energy from your hand to
one of your Pokémon. If you do, change Parallel Blastoise's (?) type
to any other type.
(W)(W)(*) Hydro Pump -__________- 60+
This attack does 60 damage plus 20 more damage for each (W) energy
attaached to Parallel Blastoise but not used to pay for this attack's
energy cost. You cannot add more than 60 damage by this way.
Weakness (L)
Resistance
Retreat Cost (*)(*)
______________________________________________________________
12-Parallel Charizard/Stage 2 [Evolves from Parallel Charmeleon] - (?/R)
HP:120
Poké-Body: Parallel Burn
All energy attached to all of your Pokémon with Parallel on its name
provides both (R) energy and its normal type energy.
(R)(R)(R) Flame Blast -__________- 90
Discard a (R) energy attached to Parallel Charizard. The Defending
Pokémon is now Burned. Before doing damage, change Parallel
Charizard's (?) type to any other type.
Weakness (W)
Resistance (F)
Retreat Cost (*)
______________________________________________________________
13-Parallel Forretress/Stage 1 [Evolves from Pineco] - (?/M)
HP:70
Poké-Body: Spikes
As long as Parallel Forretress is your Active Pokémon, put 1 damage
counter on each Active Pokémon other than Pàrallel Forretress between
turns.
(M)(*) Metal Smash -__________- 30
After doing damage, you may switch Parallel Forretress with 1 of your
Benched Pokémon.
(M)(M)(*)(*) Spikes Rain
Put 8 damge counters on your opponent's Pokémon as you like.
Weakness (R)
Resistance (G)
Retreat Cost (*)
______________________________________________________________
14- Parallel Golem/Stage 2 [Evolves from Parallel Graveler] - (?/F)
HP:100
Poké-Body: Hard Shell
All damge done to Parallel Golem by attacks is reduced by 20.
(*) Mend
Search your discard pile for a (F) energy card and attach it to
Parallel Golem. If you do, remove 1 damge counter, if any, from
Parallel Golem.
(F)(F)(*)(*)(*) Super Avalanche -__________- 90
Choose 2 of your opponent's Benched Pokémon. This attack does
20 damage to each one of them (Do not apply W & R for Benched
Pokémon).
Weakness (G)
Resistance
Retreat Cost (*)(*)(*)
______________________________________________________________
15-Parallel Lugia/Basic - (?/P)
HP:80
Poké-Body: Parallel Existence
As long as your opponent has no Pokémon with Parallel on their
names in play, each of your Pokémon with parallel on their names
has no weaknesses.
(*) Energy Absorption
Attach an energy card from your discard pile to Parallel Lugia.
(P)(*)(*) Psyblast -__________- 60
Weakness (P)
Resistance (F)
Retreat Cost
______________________________________________________________
16-Parallel Politoed/Stage 2 [Evolves from Parallel Poliwhirl] - (?/W)
HP:110
Poké-Power: Sticky Tongue
Once during your turn, you may switch one of the Defending Pokémon
with 1 of your opponent's Benched Pokémon. Your opponent chooses
the Defending Pokémon to switch. After that, change Parallel
Politoed's (?) type to any other type.
(*)(*) Tongue Wrap -__________- 20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
(W)(*)(*) Frog Punch -__________- 60
Weakness ([color=]G[/color])
Resistance
Retreat Cost (*)(*)
______________________________________________________________
17-Parallel Shedinja/Stage 1 [Evolves from Parallel Nincada] - (?/P)
HP:50
Poké-Body: Parallel Body
All damage done to Shedinja by attacks is reduced by 40. If Shedinja
is Knocked Out, your opponent gets no prize cards.
(P) Fastwave -__________- 30
This attack's damage isn't affected by Resistance, Poké-Powers,
Poké-Bodies or any other effects on the Defending Pokémon.
Weakness
Resistance
Retreat Cost
______________________________________________________________
17-Parallel Venusaur/Stage 2 [Evolves from Parallel Ivysaur] - (?/G)
HP:100
Poké-Power
arallel Trans
As often as you like, you may move 1 energy card attached to 1 of
your Pokémon to another one. If you do, change Parallel Venusaur's (?)
type to any other type.
(G)(G)(*)(*) Reverse Solarbeam -__________- 70
Remove 2 damage counters from Parallel Venusaur.
Weakness (R)
Resistance (W)
Retreat Cost (*)(*)(*)
______________________________________________________________
18-Steelix/Stage 1 [Evolves from Onix] - (M)
HP:100
(*)(*) Drain Dig -__________- 40
Remove 2 damage counters from Steelix.
(M)(*)(*) Iron Tail -__________- 50
Flip a coin. If heads, all damage done to the Defending Pokémon
during your next turn is increased by 30.
(F)(M)(*)(*) Super Rock Tomb -__________- 80
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness (R)
Resistance (G)
Retreat Cost (*)(*)(*)(*)
______________________________________________________________
19-Togetic/Stage 1 [Evolves from Togepi] - (*)
HP:70
Poké-Body: Blessed Shield
As long as Togetic is your Active Pokémon, prevent all effects,
including damage, done to Togetic by your opponent's Pokémon that
has Paralell on its name.
(*) Wing Whap -__________- 20
(*)(*)(*) Super Metronome
Search your deck for a Pokémon card. Then, choose 1 of that
Pokémon's attacks. Togetic performs that attack (metronome effect).
Weakness (L)
Resistance (F)
Retreat Cost
______________________________________________________________
20-Aipom/Basic - (*)
HP:60
(*) Snatcher Move
Search you deck for up to 2 trainer cards (other than Supporters)
and put them in your hand. Shuffle your deck afterward.
(*)(*) Tail Slap -__________- 20+
If Aipom has any pokémon Tool cards attached to it, this attack's
base damage is 50 insteead of 20.
Weakness (F)
Resistance
Retreat Cost (*)
______________________________________________________________
21-Cacturne/Stage 1 [Evolves from Cacnea] - (G)
HP:80
Poké-Body: Poison Payback
As long as Cacturne is your Active Pokémon, and is damaged by an
opponent's attack (even if Cacturne is Knocked Out), the Attacking
Pokémon is now Poisoned.
(G)(*)(*) Spike Hurl -__________- 40+
If the Defending Pokémon is affected by a Special Condition, this
attack does 40 damage plus 20 more damage.
Weakness (R)
Resistance
Retreat Cost (*)(*)
______________________________________________________________
22-Electrode/Stage 1 [Evolves from Voltorb] - (L)
HP:70
(*)(*) Speed Ball -__________- 30
(L)(*)(*) Lightning Tumble -__________- 50+
Flip a coin. If heads, this attack does 50 damage plus 30 more damage.
Weakness (F)
Resistance
Retreat Cost (*)
______________________________________________________________
23-Fearow/Stage 1 [Evolves from Spearow] - (*)
HP:80
Poké-Body: Safeguard
Prevent all effects of attacks, including damage, done to Fearow by your
opponent's Pokémon-ex.
(*)(*) Super Whirlwind -__________- 30
Before doing damage, you may choose 1 of your opponent's Benched
Pokémon and switch it with the Defending Pokémon. If you do, this
attack does 30 damage to the new Defending Pokémon. Your opponent
chooses the Defending Pokémon to switch.
(*)(*)(*) Wing Slash -__________- 50
Weakness (L)
Resistance (F)
Retreat Cost
______________________________________________________________
24-Kangaskhan/Basic - (*)
HP:80
(*) World Defense
This attack does 30 damage to each Pokémon with Parallel on its
name in play (both yours and your oppponent's)(Do not apply W&R
for Benched Pokémon).
(F)(*)(*) Mega Punch -__________- 50+
If the Defending Pokémon is an Evolved Pokémon, this attack does
50 damage plus 20 more damage.
Weakness (F)
Resistance
Retreat Cost (*)(*)(*)
______________________________________________________________
25-Kingler/Stage 1 - (W)
HP:70
Poké-Body: Exoskeleton
All damage done to Kingler by attacks is reduced by 20.
(*) Flail -__________- 10x
This attack does 10 damage times the number of damage counters on
Kingler.
(W)(W)(*) Guillotine -__________- 30+
This attack does 30 damage plus 10 more damage for each damage on
the Defending Pokémon.
Weakness (G)
Resistance
Retreat Cost (*)(*)
______________________________________________________________
26-Mightyena/Stage 1 - (D)
HP:80
Poké-Power: Dark Fang
Once during your turn, you may discard 1 (D) energy attached
to one of your Pokémon. If you do, put damage counters
on one of your opponent's Pokémon until he's 10 HP away from
being knocked out.
(D)(*)(*) Dark Charge -__________- 50
Put 1 damage counter on Mightyena.
Weakness (F)
Resistance (P)
Retreat Cost (*)
______________________________________________________________
27- Parallel Arbok/Stage 1 [Evolves from Parallel Ekans] - (?/G[/color/])
HP:90
(*) Poison Spit
The Defending Pokémon is now Poisoned.
(G)(*) Lethal Reaction -__________- 20+
If the Defending Pokémon is Poisoned, this attack does 20
damage plus 40 more damage.
Weakness (P)
Resistance
Retreat Cost (*)(*)
______________________________________________________________
28-Parallel Camerupt/Stage 1 [Evolves from Parallel Numel] - (?/R)
HP:80
Poké-Body: Dual Armor
As long as Parallel Camerupt has any (F) energy attached to it,
its type becomes both (R) and (F).
(*)(*) Lavaball -__________- 20
(R)(*)(*) Flamethrower -__________- 70
Discard a (R) energy attached to Parallel Camerupt.
Weakness (W)
Resistance
Retreat Cost (*)(*)
______________________________________________________________
29-Parallel Flygon/Stage 2 [Evolves from Parallel Vibrava] - (?/*)
HP:100
Poké-Power: Instant Storm
Once during your turn, you may put 1 damage counter on each
Benched Pokémon (Both yours and your opponent's).
(G)(L)(*) Sandwave -__________- 40
If the Defending Pokémon tries to attack during your opponent's next
turn, your opponent flips a coin. If tails, that attack does nothing.
Weakness (*)
Resistance (L, F)
Retreat Cost (*)
______________________________________________________________
30-Parallel Hypno/Stage 1 [Evolves from Parallel Drowzee] - (?/P)
HP:90
(*) Hypnosis Clock
Each Defending Pokémon is now Asleep. You opponent flips 2 coins
instead of 1 between turns. If either one is tails, that Pokémon
is still asleep.
(P)(*)(*) Dream Eater -__________- 70
If the Defending Pokémon isn't asleep, this attack does nothing.
Weakness (P)
Resistance
Retreat Cost (*)(*)
______________________________________________________________
31-Parallel Magneton/Stage 1 [Evolves from Parallel Magnemite] - (?/L)
HP:70
(*) Lock On
Choose 1 of your opponent's Pokémon. During your next turn, any
damage done to that Pokémon by Parallel Magneton's attacks is
increased by 50.
(L)(L)(*) Targeted Thunder
Choose 1 of your opponent's Pokémon. This attack does 40 damage
to that Pokémon (Do not apply Weakness and Resistance for Benched
Pokémon).
Weakness (F)
Resistance
Retreat Cost (*)
______________________________________________________________
32-Parallel Sharpedo/Stage 1 [Evolves from Parallel Carvanha] - (?/W)
HP:80
Poké-Body: Parallel Aura
As long as Parallel Sharpedo is your Active Pokémon, and your
opponent has at least 4 cards on his or her hand, Parallel
Sharpedo's (?) type is (D).
______________________________________________________________
(W)(D)(*) Strong Bite -__________- 50
The Defending Pokémon can't retreat until the end of your opponent's
next turn.
Weakness (L)
Resistance
Retreat Cost (*)
______________________________________________________________
33- Parallel Xatu/Stage 1 [Evolves from Parallel Natu] - (?/P)
HP:70
Poké-Power: Parallel Mind Games
Once per turn, you may choose a card from your opponent's hand
without looking at it. Then, guess if it's an energy card, a
trainer card or a Pokémon card. Then, look at that card. If you
guessed right, shuffle your hand into your deck and draw up to
6 cards.
(P)(*) Teleknock -__________- 30
Choose a card from your opponent's hand without looking at it
and have your opponent to discard it.
Weakness (L)
Resistance (F)
Retreat Cost
______________________________________________________________
34-Sneasel/Basic - (D)
HP:70
(D)(*) Double Kick -__________- 20x
Flip 2 coins. This attack does 20 damage times the number of heads.
(D)(*)(*) Harsh Strike -__________- 50
This attack's damage isn't affected by Resistance, Poké-Powers,
Poké-Bodies or any other effects on the Defending Pokémon.
Weakness (F)
Resistance (P)
Retreat Cost
______________________________________________________________
35-Venomoth/Stage 1 [Evolves from Venonat] - (G)
HP:70
Poké-Body: Protective Dust
Prevent all effects of attacks, excluding damage, done to Venomoth
by your opponent's Pokémon.
(G)(*) Venom Dust -__________- 10
The Defending Pokémon is now Burned and Poisoned.
(G)(G)(*) Reactive Sting -__________- 20+
This attack does 20 damage plus 20 more damage for each Special
Condition affecting the Defending Pokémon.
Weakness (R)
Resistance
Retreat Cost (*)
______________________________________________________________
Please don't give suggestion for Pokémon spoilers yet. I haven't finished the set yet.
I'll only tell that one there'll be 2 decks, 1 with Ho-oh and other with Parallel Lugia. You can give suggestion for deck names and trainer cards.
Here are the Holos (#1-#19) and Rares (#20-#35):
1- Aggron/Stage 2 [Evolves from Lairon] - (F/M)
__HP:110
Poké-Body: Stone Barrier
As long as there is at least one energy card attached to Aggron,
prevent all effects, including damage, done to your Benched Pokémon.
(F)(M)(*)(*) Super Pummel -__________- 70
If the Defending Pokémon is knocked out by this attack,
you may draw a card.
Weakness (F)
Resistance (G)
Retreat Cost (*)(*)(*)
______________________________________________________________
2- Azumarill/Stage 1 [Evolves from Marill] - (W)
HP:80
Poké-Body: Ice Aura
Put 1 damage counter on each Active Pokémon (both yours and your
opponent's) between turns, excluding (W) Pokémon.
(W)(*) Bubble Generator
During your next turn, Bubble Snap's base damage is 120
instead of 40.
(W)(W)(*) Bubble Snap -__________- 40
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness (L)
Resistance
Retreat Cost (*)
______________________________________________________________
3- Crobat/Stage 2 [Evolves from Golbat] - (G)
HP:90
(*) Sonic Fly
Flip a coin. If heads, prevent all effects, including damage,
done to Crobat by attacks from your opponent's Pokémon
during your opponent's next turn. If tails, the Defending
Pokémon is now Confused.
(G)(*)(*) Meteor Dive -_________- 50+
If you have used Sonic Fly during your last turn, this attack
does 50 damage plus 50 more damage.
Weakness (P)
Resistance (F) -30
Retreat Cost
______________________________________________________________
4- Dragonite/Stage 2 [Evolves from Dragonair] - (*)
HP:120
Poké-Power: Dragon Fang
Once during your turn, you may discard 1 (L) energy
attached to one of your Pokémon. If you do, put 2 damage
counters on one of your opponent's Pokémon.
(W)(L) Dragon Rage -__________- 30
(*)(*)(*)(*) Wrath -__________- 70+
Does 70 damage plus 10 more damage for each damage
counter on Dragonite. After doing damage, flip a coin. If
tails, Dragonite is now Confused.
Weakness (*)
Resistance (G, F) -30
Retreat Cost (*)(*)
______________________________________________________________
5- Fearow/Stage 1 [Evolves from Spearow] - (*)
(*) Seek for Prey
Search your deck for up to 3 cards and put then into your
hand. Shuffle your deck afterward.
(*)(*)(*) Wind Slicer
Choose 2 of your opponent's Pokémon. This attack does
40 damage to each of them (Do not apply W & R for
Benched Pokémon).
Weakness (L)
Resistance (F) -30
Retreat Cost
______________________________________________________________
6- Gardevoir/Stage 2 [Evolves from Kirlia] - (P)
HP:100
(P)(*) Emotions Manipulator -__________- 20
If the Defending Pokémon has 1 energy card or less
attached to it, the Defending Pokémon is now Confused.
If the Defending Pokémon has 2 energy cards attached to
it, discard the top card of your opponent's deck. If the
Defending Pokémon has 3 or more energy cards attached
to it, this attack does 30 damage to each of your
opponent's Benched Pokémon (Do not apply W & R for
Benched Pokémon).
(P)(P)(*) Psycho Blast -__________- 60
Weakness (P)
Resistance
Retreat Cost (*)(*)
______________________________________________________________
7-Ho-oh/Basic - (R)
HP:80
Poké-Body: Blessed Aura
As long as your opponent has at least 1 Pokémon with Parallel
on its name in play, ignore all effects other than damage of
Ho-oh's Super Blaze attack.
(*) Singe
The Defending Pokémon is now Burned.
(R)(R)(*)(*) Super Blaze -__________- 100
Discard 2 energy cards attached to Ho-oh.
Weakness (L)
Resistance (F)
Retreat Cost
______________________________________________________________
8- Ninjask/Stage 1 [Evolves from Nincada] - (G)
HP:70
(*) Slash -__________- 20
(G)(*)(*) Flying Slashes -__________- 50x
Flip 2 coins. This attack does 50 damage times the number of
heads.
Weakness (L)
Resistance
Retreat Cost
______________________________________________________________
9- Parallel Ampharos/Stage 2 [Evolves from Parallel Flaffy] - (?/L)
HP:100
Poké-Body: Magnectic Activity
As long as Parallel Ampharos is your Active Pokémon, put 1 damage
counter on each Pokémon with a Special Energy card attached to it
between turns.
(*)(*) Spinning Tail
This attack does 20 damage to each of your opponent's Pokémon
(Do not apply W & R for Benched Pokémon).
(L)(L)(*) Giga Thunderbolt -__________- 120
Discard all energies attached to Parallel Ampharos.
Weakness (F)
Resistance (M)
Retreat Cost (*)(*)
______________________________________________________________
11-Parallel Blastoise/Stage 2 [Evolves from Parallel Wartortle] - (?/W)
HP:100
Poké-Power: Parallel Rain
Once during your turn, you may attach a (W) energy from your hand to
one of your Pokémon. If you do, change Parallel Blastoise's (?) type
to any other type.
(W)(W)(*) Hydro Pump -__________- 60+
This attack does 60 damage plus 20 more damage for each (W) energy
attaached to Parallel Blastoise but not used to pay for this attack's
energy cost. You cannot add more than 60 damage by this way.
Weakness (L)
Resistance
Retreat Cost (*)(*)
______________________________________________________________
12-Parallel Charizard/Stage 2 [Evolves from Parallel Charmeleon] - (?/R)
HP:120
Poké-Body: Parallel Burn
All energy attached to all of your Pokémon with Parallel on its name
provides both (R) energy and its normal type energy.
(R)(R)(R) Flame Blast -__________- 90
Discard a (R) energy attached to Parallel Charizard. The Defending
Pokémon is now Burned. Before doing damage, change Parallel
Charizard's (?) type to any other type.
Weakness (W)
Resistance (F)
Retreat Cost (*)
______________________________________________________________
13-Parallel Forretress/Stage 1 [Evolves from Pineco] - (?/M)
HP:70
Poké-Body: Spikes
As long as Parallel Forretress is your Active Pokémon, put 1 damage
counter on each Active Pokémon other than Pàrallel Forretress between
turns.
(M)(*) Metal Smash -__________- 30
After doing damage, you may switch Parallel Forretress with 1 of your
Benched Pokémon.
(M)(M)(*)(*) Spikes Rain
Put 8 damge counters on your opponent's Pokémon as you like.
Weakness (R)
Resistance (G)
Retreat Cost (*)
______________________________________________________________
14- Parallel Golem/Stage 2 [Evolves from Parallel Graveler] - (?/F)
HP:100
Poké-Body: Hard Shell
All damge done to Parallel Golem by attacks is reduced by 20.
(*) Mend
Search your discard pile for a (F) energy card and attach it to
Parallel Golem. If you do, remove 1 damge counter, if any, from
Parallel Golem.
(F)(F)(*)(*)(*) Super Avalanche -__________- 90
Choose 2 of your opponent's Benched Pokémon. This attack does
20 damage to each one of them (Do not apply W & R for Benched
Pokémon).
Weakness (G)
Resistance
Retreat Cost (*)(*)(*)
______________________________________________________________
15-Parallel Lugia/Basic - (?/P)
HP:80
Poké-Body: Parallel Existence
As long as your opponent has no Pokémon with Parallel on their
names in play, each of your Pokémon with parallel on their names
has no weaknesses.
(*) Energy Absorption
Attach an energy card from your discard pile to Parallel Lugia.
(P)(*)(*) Psyblast -__________- 60
Weakness (P)
Resistance (F)
Retreat Cost
______________________________________________________________
16-Parallel Politoed/Stage 2 [Evolves from Parallel Poliwhirl] - (?/W)
HP:110
Poké-Power: Sticky Tongue
Once during your turn, you may switch one of the Defending Pokémon
with 1 of your opponent's Benched Pokémon. Your opponent chooses
the Defending Pokémon to switch. After that, change Parallel
Politoed's (?) type to any other type.
(*)(*) Tongue Wrap -__________- 20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
(W)(*)(*) Frog Punch -__________- 60
Weakness ([color=]G[/color])
Resistance
Retreat Cost (*)(*)
______________________________________________________________
17-Parallel Shedinja/Stage 1 [Evolves from Parallel Nincada] - (?/P)
HP:50
Poké-Body: Parallel Body
All damage done to Shedinja by attacks is reduced by 40. If Shedinja
is Knocked Out, your opponent gets no prize cards.
(P) Fastwave -__________- 30
This attack's damage isn't affected by Resistance, Poké-Powers,
Poké-Bodies or any other effects on the Defending Pokémon.
Weakness
Resistance
Retreat Cost
______________________________________________________________
17-Parallel Venusaur/Stage 2 [Evolves from Parallel Ivysaur] - (?/G)
HP:100
Poké-Power
As often as you like, you may move 1 energy card attached to 1 of
your Pokémon to another one. If you do, change Parallel Venusaur's (?)
type to any other type.
(G)(G)(*)(*) Reverse Solarbeam -__________- 70
Remove 2 damage counters from Parallel Venusaur.
Weakness (R)
Resistance (W)
Retreat Cost (*)(*)(*)
______________________________________________________________
18-Steelix/Stage 1 [Evolves from Onix] - (M)
HP:100
(*)(*) Drain Dig -__________- 40
Remove 2 damage counters from Steelix.
(M)(*)(*) Iron Tail -__________- 50
Flip a coin. If heads, all damage done to the Defending Pokémon
during your next turn is increased by 30.
(F)(M)(*)(*) Super Rock Tomb -__________- 80
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Weakness (R)
Resistance (G)
Retreat Cost (*)(*)(*)(*)
______________________________________________________________
19-Togetic/Stage 1 [Evolves from Togepi] - (*)
HP:70
Poké-Body: Blessed Shield
As long as Togetic is your Active Pokémon, prevent all effects,
including damage, done to Togetic by your opponent's Pokémon that
has Paralell on its name.
(*) Wing Whap -__________- 20
(*)(*)(*) Super Metronome
Search your deck for a Pokémon card. Then, choose 1 of that
Pokémon's attacks. Togetic performs that attack (metronome effect).
Weakness (L)
Resistance (F)
Retreat Cost
______________________________________________________________
20-Aipom/Basic - (*)
HP:60
(*) Snatcher Move
Search you deck for up to 2 trainer cards (other than Supporters)
and put them in your hand. Shuffle your deck afterward.
(*)(*) Tail Slap -__________- 20+
If Aipom has any pokémon Tool cards attached to it, this attack's
base damage is 50 insteead of 20.
Weakness (F)
Resistance
Retreat Cost (*)
______________________________________________________________
21-Cacturne/Stage 1 [Evolves from Cacnea] - (G)
HP:80
Poké-Body: Poison Payback
As long as Cacturne is your Active Pokémon, and is damaged by an
opponent's attack (even if Cacturne is Knocked Out), the Attacking
Pokémon is now Poisoned.
(G)(*)(*) Spike Hurl -__________- 40+
If the Defending Pokémon is affected by a Special Condition, this
attack does 40 damage plus 20 more damage.
Weakness (R)
Resistance
Retreat Cost (*)(*)
______________________________________________________________
22-Electrode/Stage 1 [Evolves from Voltorb] - (L)
HP:70
(*)(*) Speed Ball -__________- 30
(L)(*)(*) Lightning Tumble -__________- 50+
Flip a coin. If heads, this attack does 50 damage plus 30 more damage.
Weakness (F)
Resistance
Retreat Cost (*)
______________________________________________________________
23-Fearow/Stage 1 [Evolves from Spearow] - (*)
HP:80
Poké-Body: Safeguard
Prevent all effects of attacks, including damage, done to Fearow by your
opponent's Pokémon-ex.
(*)(*) Super Whirlwind -__________- 30
Before doing damage, you may choose 1 of your opponent's Benched
Pokémon and switch it with the Defending Pokémon. If you do, this
attack does 30 damage to the new Defending Pokémon. Your opponent
chooses the Defending Pokémon to switch.
(*)(*)(*) Wing Slash -__________- 50
Weakness (L)
Resistance (F)
Retreat Cost
______________________________________________________________
24-Kangaskhan/Basic - (*)
HP:80
(*) World Defense
This attack does 30 damage to each Pokémon with Parallel on its
name in play (both yours and your oppponent's)(Do not apply W&R
for Benched Pokémon).
(F)(*)(*) Mega Punch -__________- 50+
If the Defending Pokémon is an Evolved Pokémon, this attack does
50 damage plus 20 more damage.
Weakness (F)
Resistance
Retreat Cost (*)(*)(*)
______________________________________________________________
25-Kingler/Stage 1 - (W)
HP:70
Poké-Body: Exoskeleton
All damage done to Kingler by attacks is reduced by 20.
(*) Flail -__________- 10x
This attack does 10 damage times the number of damage counters on
Kingler.
(W)(W)(*) Guillotine -__________- 30+
This attack does 30 damage plus 10 more damage for each damage on
the Defending Pokémon.
Weakness (G)
Resistance
Retreat Cost (*)(*)
______________________________________________________________
26-Mightyena/Stage 1 - (D)
HP:80
Poké-Power: Dark Fang
Once during your turn, you may discard 1 (D) energy attached
to one of your Pokémon. If you do, put damage counters
on one of your opponent's Pokémon until he's 10 HP away from
being knocked out.
(D)(*)(*) Dark Charge -__________- 50
Put 1 damage counter on Mightyena.
Weakness (F)
Resistance (P)
Retreat Cost (*)
______________________________________________________________
27- Parallel Arbok/Stage 1 [Evolves from Parallel Ekans] - (?/G[/color/])
HP:90
(*) Poison Spit
The Defending Pokémon is now Poisoned.
(G)(*) Lethal Reaction -__________- 20+
If the Defending Pokémon is Poisoned, this attack does 20
damage plus 40 more damage.
Weakness (P)
Resistance
Retreat Cost (*)(*)
______________________________________________________________
28-Parallel Camerupt/Stage 1 [Evolves from Parallel Numel] - (?/R)
HP:80
Poké-Body: Dual Armor
As long as Parallel Camerupt has any (F) energy attached to it,
its type becomes both (R) and (F).
(*)(*) Lavaball -__________- 20
(R)(*)(*) Flamethrower -__________- 70
Discard a (R) energy attached to Parallel Camerupt.
Weakness (W)
Resistance
Retreat Cost (*)(*)
______________________________________________________________
29-Parallel Flygon/Stage 2 [Evolves from Parallel Vibrava] - (?/*)
HP:100
Poké-Power: Instant Storm
Once during your turn, you may put 1 damage counter on each
Benched Pokémon (Both yours and your opponent's).
(G)(L)(*) Sandwave -__________- 40
If the Defending Pokémon tries to attack during your opponent's next
turn, your opponent flips a coin. If tails, that attack does nothing.
Weakness (*)
Resistance (L, F)
Retreat Cost (*)
______________________________________________________________
30-Parallel Hypno/Stage 1 [Evolves from Parallel Drowzee] - (?/P)
HP:90
(*) Hypnosis Clock
Each Defending Pokémon is now Asleep. You opponent flips 2 coins
instead of 1 between turns. If either one is tails, that Pokémon
is still asleep.
(P)(*)(*) Dream Eater -__________- 70
If the Defending Pokémon isn't asleep, this attack does nothing.
Weakness (P)
Resistance
Retreat Cost (*)(*)
______________________________________________________________
31-Parallel Magneton/Stage 1 [Evolves from Parallel Magnemite] - (?/L)
HP:70
(*) Lock On
Choose 1 of your opponent's Pokémon. During your next turn, any
damage done to that Pokémon by Parallel Magneton's attacks is
increased by 50.
(L)(L)(*) Targeted Thunder
Choose 1 of your opponent's Pokémon. This attack does 40 damage
to that Pokémon (Do not apply Weakness and Resistance for Benched
Pokémon).
Weakness (F)
Resistance
Retreat Cost (*)
______________________________________________________________
32-Parallel Sharpedo/Stage 1 [Evolves from Parallel Carvanha] - (?/W)
HP:80
Poké-Body: Parallel Aura
As long as Parallel Sharpedo is your Active Pokémon, and your
opponent has at least 4 cards on his or her hand, Parallel
Sharpedo's (?) type is (D).
______________________________________________________________
(W)(D)(*) Strong Bite -__________- 50
The Defending Pokémon can't retreat until the end of your opponent's
next turn.
Weakness (L)
Resistance
Retreat Cost (*)
______________________________________________________________
33- Parallel Xatu/Stage 1 [Evolves from Parallel Natu] - (?/P)
HP:70
Poké-Power: Parallel Mind Games
Once per turn, you may choose a card from your opponent's hand
without looking at it. Then, guess if it's an energy card, a
trainer card or a Pokémon card. Then, look at that card. If you
guessed right, shuffle your hand into your deck and draw up to
6 cards.
(P)(*) Teleknock -__________- 30
Choose a card from your opponent's hand without looking at it
and have your opponent to discard it.
Weakness (L)
Resistance (F)
Retreat Cost
______________________________________________________________
34-Sneasel/Basic - (D)
HP:70
(D)(*) Double Kick -__________- 20x
Flip 2 coins. This attack does 20 damage times the number of heads.
(D)(*)(*) Harsh Strike -__________- 50
This attack's damage isn't affected by Resistance, Poké-Powers,
Poké-Bodies or any other effects on the Defending Pokémon.
Weakness (F)
Resistance (P)
Retreat Cost
______________________________________________________________
35-Venomoth/Stage 1 [Evolves from Venonat] - (G)
HP:70
Poké-Body: Protective Dust
Prevent all effects of attacks, excluding damage, done to Venomoth
by your opponent's Pokémon.
(G)(*) Venom Dust -__________- 10
The Defending Pokémon is now Burned and Poisoned.
(G)(G)(*) Reactive Sting -__________- 20+
This attack does 20 damage plus 20 more damage for each Special
Condition affecting the Defending Pokémon.
Weakness (R)
Resistance
Retreat Cost (*)
______________________________________________________________
Please don't give suggestion for Pokémon spoilers yet. I haven't finished the set yet.
I'll only tell that one there'll be 2 decks, 1 with Ho-oh and other with Parallel Lugia. You can give suggestion for deck names and trainer cards.