This is Darkness Toolbox. It has Zoroark and Tornadus as main attackers.
Pokemon: 13
1 Darkrai EX [DE] (free retreat with a {D})
3 Zorua [DE] 69/108 (1st turn evolution with attack)
1 Zorua [DE] 70/108 (paralyzes if needed)
4 Zoroark [DE] (main attacker)
3 Tornadus [EP or BLW] (counter to Terrakion and one less prize card than Tornadus EX)
1 Sableye [DE] (confusion and helps get back items from discard)
T/S/S: 33
Supporters: 13
4 Professor Oak's New Theory
4 Sage's Training (discards {D} for Dark Patch to receive)
2 Pokemon Collector (I usually start with very few Pokemon, so this helps me get more)
1 N
1 Professor Juniper
Trainers: 20
4 Pokemon Catcher
2 Random Receiver
3 Dark Patch (to receive {D})
3 Junk Arm (discard {D} and unneeded cards for Dark Patch to get {D} back)
2 Dark Claw (helps Zoroark do 20 more Damage)
2 Eviolite (does 20 less damage to Tornadus to help him counter Terrakion even more)
4 Crushing Hammer (gets rid of opponent's energy)
1 Super Rod (gets Darkrai and Tornadus back if they get knocked out)
Stadium: 0
Energy: 14
10 Dark Energy
4 DCE
That's my Darkness Toolbox! Any comments are welcomed and enjoyed!
Pokemon: 13
1 Darkrai EX [DE] (free retreat with a {D})
3 Zorua [DE] 69/108 (1st turn evolution with attack)
1 Zorua [DE] 70/108 (paralyzes if needed)
4 Zoroark [DE] (main attacker)
3 Tornadus [EP or BLW] (counter to Terrakion and one less prize card than Tornadus EX)
1 Sableye [DE] (confusion and helps get back items from discard)
T/S/S: 33
Supporters: 13
4 Professor Oak's New Theory
4 Sage's Training (discards {D} for Dark Patch to receive)
2 Pokemon Collector (I usually start with very few Pokemon, so this helps me get more)
1 N
1 Professor Juniper
Trainers: 20
4 Pokemon Catcher
2 Random Receiver
3 Dark Patch (to receive {D})
3 Junk Arm (discard {D} and unneeded cards for Dark Patch to get {D} back)
2 Dark Claw (helps Zoroark do 20 more Damage)
2 Eviolite (does 20 less damage to Tornadus to help him counter Terrakion even more)
4 Crushing Hammer (gets rid of opponent's energy)
1 Super Rod (gets Darkrai and Tornadus back if they get knocked out)
Stadium: 0
Energy: 14
10 Dark Energy
4 DCE
That's my Darkness Toolbox! Any comments are welcomed and enjoyed!