RE: Celebi's Fake Spoiler Competition. First round ends 12/14/2008!
Username: Pokemaniac (Seriously, why is this part of the form?)
How often you're on the Forums: I'm always on. =P
A sample card:
Shuckle - 70 HP - {G}
Basic
[Poke-Body] Cautious
Reduce all damage done to Shuckle by attacks by 10 damage for each damage counter on Shuckle.
{G}{C} Flying Spikes
If there is no Spikes Dice in play, place a dice next to Shuckle with the number 1 facing up(this is now known as a Spike Dice). If there is a Spike Dice in play, show the side of that Spike Dice equal to the current number plus 1. (you can't go past 6) If Shuckle is your active Pokemon and the Defending Pokemon retreats, place damage counters on that Pokemon equal to the number on the Spike Dice. Then, if the Spike Dice is showing a number that is 3 or more, show the side of the dice equal to the shown number minus 2.
Weakness: {R} +30
Resistance: None
Retreat Cost: {C}{C}
Username: Pokemaniac (Seriously, why is this part of the form?)
How often you're on the Forums: I'm always on. =P
A sample card:
Shuckle - 70 HP - {G}
Basic
[Poke-Body] Cautious
Reduce all damage done to Shuckle by attacks by 10 damage for each damage counter on Shuckle.
{G}{C} Flying Spikes
If there is no Spikes Dice in play, place a dice next to Shuckle with the number 1 facing up(this is now known as a Spike Dice). If there is a Spike Dice in play, show the side of that Spike Dice equal to the current number plus 1. (you can't go past 6) If Shuckle is your active Pokemon and the Defending Pokemon retreats, place damage counters on that Pokemon equal to the number on the Spike Dice. Then, if the Spike Dice is showing a number that is 3 or more, show the side of the dice equal to the shown number minus 2.
Weakness: {R} +30
Resistance: None
Retreat Cost: {C}{C}