Sirfetch'd is a generic Pokemon with no redeeming qualities. Mono Fighting is one of the most boring types there is. Steadfast is useful in doubles, I'll admit, but you probably won't see it unless there's no better option.
I just realized that Farfetch'd and Sirfetch'd are the same height. :[
As for Farfetch'd carrying Eviolite, even with Farfetch'd gaining 50% more defences, Farfetch'd isn't anything spectacular, with only it's Sp Def of 93 (with Eviolite)
I'm glad we're getting less Pokemon, not more. The quality of the designs has been pretty good (except for the teapot), it's better to end on a high note.We already know this is going to be a pretty small gen based on Melmetal's pokedex number unfortunately
Edit: The number that we got for his file as a placeholder in go, not the officially revealed one that we have now
Also imagine caring about competitive VG like it's not pure coinflips lmao. 99% of players have no interest in that.
Also imagine caring about competitive VG like it's not pure coinflips lmao. 99% of players have no interest in that.
[citation desperately needed]
One thing I didn't pick up on before: After looking at the trailer, the revealed HP values seem to indicate that Sirfetch'd keeps a base HP stat around that of its pre-evolution (52).
I'd be surprised if it got the Scyther -> Scizor treatment (wherein it keeps the same BST but redistributed). If we assume that stat increases are handled similarly to the gen 4 evos (Lickilicky, Misdreavus, Electivire, etc.) then a BST of ~100 seems like reasonable speculation, and it probably loses a little Speed too.
You could with something pretty standard like 52 / 135 / 110 / 58 / 92 / 30... Or maybe you could min-max it to hell and back like Mega Beedrill.
That's because a large chunk of people hate that big legends were avaible. Also I like to play competitive not watch it so I'm sure others are the sameNumber of copies of S&M sold: 16 million.
Peak viewership of VG championship on Twitch: 14 thousand.
(btw TCG got a slightly higher peak, which does make me smile)
That means roughly 0,000875% of all players watched the finals. If competitive players do make 1% of the purchases, then less than 10% watched the finals.
Even though this is all far from scientific, Pokemon is mainly a kids' game. It'd be a significant stretch to say that people interested in competitive "crossing fingers for a random Crit" are more than a blip in the sea of casual players buying Pokemon for the single-player.