Tera Dragapult ex, Palafin ex, Legacy Energy ACE SPEC from “Mask of Change” Revealed!

Several new cards have just revealed from SV6 Mask of Change!

Three of the cards share a “Festival Lead” Ability that allows them to attack twice in one turn, including Dipplin, Goldeen, and Swirlix. Thwackey also syncs with a Pokemon that has the Ability.

Thanks goes to Jake C. for the translations!

Grookey – Grass – HP70
Basic Pokemon

[G] Smack Kick: 10 damage.

[G][G] Branch Poke: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Thwackey – Grass – HP100
Stage 1 – Evolves from Grookey

Ability: Bang Bang Drum
If your Active Pokemon has the Ability “Festival Lead,” you may use this Ability. Search your deck for a card and put it into your hand. Then, shuffle your deck.

[G][G] Slap: 50 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Rillaboom – Grass – HP180
Stage 2 – Evolves from Thwackey

[G] Drum Attack: 60 damage. During your opponent’s next turn, the Defending Pokemon’s attacks and Retreat Costs are [C] more.

[G][G] Wood Hammer: 180 damage. This Pokemon does 50 damage to itself.

Weakness: Fire (x2)
Resistance: none
Retreat: 4


Applin – Grass – HP40
Basic Pokemon

[G] Rolling Attack: 10+ damage. Flip a coin. If heads, this attack does 20 more damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Dipplin – Grass – HP80
Stage 1 – Evolves from Applin

Ability: Festival Lead
If Festival Grounds is in play, this Pokemon may use an attack it has twice. If the first attack Knocks Out your opponent’s Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.

[G] Do the Wave: 20x damage. This attack does 20 damage for each of your Benched Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Goldeen – Water – HP50
Basic Pokemon

Ability: Festival Lead
If Festival Grounds is in play, this Pokemon may use an attack it has twice. If the first attack Knocks Out your opponent’s Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.

[C][C] Whirlpool: 10 damage. Flip a coin. If heads, discard an Energy attached to your opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Seaking – Water – HP90
Stage 1 – Evolves from Goldeen

[W] Peck Off: 50 damage. Before doing damage, discard all Pokemon Tools from your opponent’s Active Pokemon.

[C][C][C] Horn Drill: 90 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Finizen – Water – HP70
Basic Pokemon

[W] Aqua Slash: 30 damage. During your next turn, this Pokémon can’t attack.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Palafin – Water – HP100
Stage 1 – Evolves from Finizen

Ability: Zero to Hero
Once during your turn, when this Pokemon moves from the Active Spot to the Bench, you may search your deck for Palafin ex and switch it with this Pokemon. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokemon. If you switched a Pokemon in this way, shuffle this card into your deck.

[W] Splash: 30 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Palafin ex – Water – HP340
Stage 1 – Evolves from Finizen

Ability: Hero’s Spirit
Put this Pokemon into play only with the effect of Palafin’s Zero to Hero Ability.

[W] Giga Impact: 250 damage. During your next turn, this Pokemon can’t attack.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Swirlix – Psychic – HP50
Basic Pokemon

Ability: Festival Lead
If Festival Grounds is in play, this Pokemon may use an attack it has twice. If the first attack Knocks Out your opponent’s Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.

[P] Sneaky Placement: Put 2 damage counters on 1 of your opponent’s Pokemon.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Slurpuff – Psychic – HP120
Stage 1 – Evolves from Swirlix

[P][C] Licky Lick: 90x damage. Flip 2 coins. This attack does 90 damage times the number of heads. If both are tails, your opponent’s Active Pokemon is now Confused.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Dreepy – Dragon – HP70
Basic Pokemon

[P] Slight Jealousy: 10 damage.

[R][P] Bite: 40 damage.

Weakness: none
Resistance: none
Retreat: 0


Drakloak – Dragon – HP90
Stage 1 – Evolves from Dreepy

Ability: Telling Spirit
Once during your turn, you may look at the top 2 cards of your deck. Put 1 of them into your hand and put the other 1 on the bottom of your deck.

[R][P] Dragon Headbutt: 70 damage.

Weakness: none
Resistance: none
Retreat: 1


Dragapult ex – Dragon – HP320
Stage 2 – Evolves from Drakloak

Tera: As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks (both yours and your opponent’s).

[C] Jet Headbutt: 70 damage.

[R][P] Phantom Dive: 200 damage. Put 6 damage counters on your opponent’s Benched Pokemon in any way you like.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: none
Resistance: none
Retreat: 1


Festival Grounds – Trainer
Stadium

All Pokemon in play that have any Energy attached to them can’t be affected by Special Conditions. Heal all Special Conditions from any Pokemon that have any Energy attached to them.

This Stadium stays in play when you play it. Discard it if another Stadium comes into play. If a Stadium with the same name is in play, you can’t play this card.


Waking Whistle – Trainer
Item

Look at the top 5 cards of your opponent’s deck. Put any number of Basic Pokemon you find there onto your opponent’s Bench. Your opponent shuffles the remaining cards back into their deck.

You may play as many Item cards as you like during your turn,


Legacy Energy – Special Energy
ACE SPEC

As long as this card is attached to a Pokemon, it provides every type of Energy, but only provides 1 Energy at a time.

As long as this card is attached to a Pokemon, when it is Knocked Out by damage from an opponent’s Pokemon’s attack, your opponent takes 1 less Prize card. You can only use this effect once per game.

ACE SPEC: You can’t have more than 1 ACE SPEC card in your deck.

The English promo version of Palafin ex was revealed earlier today as part of the Palafin ex Box. It has different artwork than the one from Mask of Change.

Mask of Change will release in Japan on April 26th. It should combine with March’s Crimson Haze to form our Twilight Masquerade set in May.

Hope baby Palafin won't be promo exclusive but ):
Edit: isn't the same art. So baby palafin in the set +_+

Edit 2: first dragon type dreepy line. I liked when they used both types in the tcg. Really wanted some colorless flying ones, or bug/poison mon with grass type in tcg, for example.
 
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No because Palafin ex has own ability which states you can't. You could if you had one that blocks abilities also in your hand. Then you could do it
Also no because Palafin ex needs to be in the deck. You can't evolve it from your hand.
 
Something that blocks Abilities of Pokemon in your hand would allow Finizen to evolve into Palafin ex. It still says "Evolves from Finizen". Currently, this would only work in Expanded.
Ability: Zero to Hero
Once during your turn, when this Pokemon moves from the Active Spot to the Bench, you may search your deck for Palafin ex and switch it with this Pokemon. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokemon. If you searched for a Pokemon in this way, put this card into your hand and shuffle your deck.


No, you would need something that blocks abilities in the deck and I don't think that ever existed, not even Garbotoxin affects the deck.
 
Gold star and a free Garbotoxin in Standard for @ZekromFan and @Asrialys for being the only ones who know how to play this game.

Ability: Zero to Hero
Once during your turn, when this Pokemon moves from the Active Spot to the Bench, you may search your deck for Palafin ex and switch it with this Pokemon. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokemon. If you searched for a Pokemon in this way, put this card into your hand and shuffle your deck.



No, you would need something that blocks abilities in the deck and I don't think that ever existed, not even Garbotoxin affects the deck.

He's not talking about using Zero to Hero to get Palafin ex in play, he means just evolving it directly from your hand like a normal evolution.
 
Ability: Zero to Hero
Once during your turn, when this Pokemon moves from the Active Spot to the Bench, you may search your deck for Palafin ex and switch it with this Pokemon. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokemon. If you searched for a Pokemon in this way, put this card into your hand and shuffle your deck.



No, you would need something that blocks abilities in the deck and I don't think that ever existed, not even Garbotoxin affects the deck.
It doesn't matter if you can block Palafin ex's Hero's Spirit ability when it's in your hand. Then you can evolve from Finizen to Palafin ex without baby Palafin
 
Apparently Legacy Energy reduces your opponent's claimed Prize Cards by one, once per game, which it has to specify because otherwise you could cycle it over and over
 
Ability: Zero to Hero
Once during your turn, when this Pokemon moves from the Active Spot to the Bench, you may search your deck for Palafin ex and switch it with this Pokemon. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokemon. If you searched for a Pokemon in this way, put this card into your hand and shuffle your deck.


No, you would need something that blocks abilities in the deck and I don't think that ever existed, not even Garbotoxin affects the deck.
Yes. That's on PALAFIN. Not on FINIZEN. I made the mistake earlier today since they look the same.
 
If a card that block abilities is in the field, can we evolve Palafin ex without the baby Palafin?
Palafin ex is essentially the Pokemon equivalent to Yu-Gi-Oh's "Garnet" - a card important to a strategy, but does nothing meaningful if it ends up in your hand. The Palafin ex must be in the deck for baby Palafin to switch into it.