All 101 “Mask of Change” Main Set Cards Revealed!

All 101 cards from Mask of Change‘s main set have just been revealed by the official Japanese TCG website!

The set features the debut of Ogerpon, the star of The Teal Mask DLC. She can don different masks to change her type.

Four secret rare cards were also revealed:

Mask of Change will release in Japan next Friday, April 26th. We first discovered the set’s trademark last September, meaning it released six months later.

This set will combine with March’s Crimson Haze to form our Twilight Masquerade set in May.


“Mask of Change” Cards


“Mask of Change” Card Translations

Thanks goes to JustInBasil and Toine L. for the translations!

Sunkern – Grass – HP40
Basic Pokémon

[G] Bullet Seed: 10x damage. Flip 4 coins. This attack does 10 damage for each heads.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


Sunflora – Grass – HP10
Stage 1 – Evolves from Sunkern

[G] Sunshine Return: 60x damage. This attack does 60 damage for each [R] Energy attached to all of your opponent’s Pokémon.

[G][C] Mega Drain: 50 damage. Heal 30 damage from this Pokémon.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


Heracross – Grass – HP120
Basic Pokemon

[G][C][C] Body Slam: 60 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

[G][C][C][C] Seismic Toss: 130 damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 2


Volbeat – Grass – HP70
Basic Pokémon

[C] Fast Sign: If you go first, you can use this attack during your first turn. Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.

[C][C] Coordinated Strike: 20+ damage. If Illumise is on your Bench, this attack does 60 more damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


Illumise – Grass – HP70
Basic Pokémon

[C] Slowing Perfume: You can use this attack only if you go second, and only during your first turn. Shuffle 1 of your opponent’s Benched Pokémon and all attached cards into their deck.

[G][C] Glide: 30 damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


Phantump – Grass – HP70
Basic Pokemon

[G][C] Leech Seed: 20 damage. Heal 20 damage from this Pokémon.

Weakness: Fire (x2)
Resistance: None
Retreat: 2


Heracross – Grass – HP120
Stage 1 – Evolves from Phantump

[G][C] Giga Drain: 50 damage. Heal from this Pokémon the same amount of damage you did to your opponent’s Active Pokémon.

[G][G][C] Forest Dump: 160 damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 3


Grookey – Grass – HP70
Basic Pokemon

[G] Smack Kick: 10 damage.

[G][G] Branch Poke: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Thwackey – Grass – HP100
Stage 1 – Evolves from Grookey

Ability: Bang Bang Drum
If your Active Pokemon has the Ability “Festival Lead,” you may use this Ability. Search your deck for a card and put it into your hand. Then, shuffle your deck.

[G][G] Slap: 50 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Rillaboom – Grass – HP180
Stage 2 – Evolves from Thwackey

[G] Drum Attack: 60 damage. During your opponent’s next turn, the Defending Pokemon’s attacks and Retreat Costs are [C] more.

[G][G] Wood Hammer: 180 damage. This Pokemon does 50 damage to itself.

Weakness: Fire (x2)
Resistance: none
Retreat: 4


Applin – Grass – HP40
Basic Pokemon

[G] Rolling Attack: 10+ damage. Flip a coin. If heads, this attack does 20 more damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Dipplin – Grass – HP80
Stage 1 – Evolves from Applin

Ability: Festival Lead
If Festival Grounds is in play, this Pokemon may use an attack it has twice. If the first attack Knocks Out your opponent’s Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.

[G] Do the Wave: 20x damage. This attack does 20 damage for each of your Benched Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Poltchageist – Grass – HP40
Basic Pokemon

[G] Tea Prep: Put a Basic [G] Energy card from your discard pile into your hand.

[G] Surprise Attack: 30 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Sinistcha – Grass – HP70
Stage 1 – Evolves from Poltchageist

[G] Cursed Droplets: Put 4 damage counters on your opponent’s Pokémon in any way you like.

[G] Match’all-Out: 70x damage. Discard up to 3 Basic [G] Energy cards from your Pokémon in play. This attack does 70 damage for each card discarded this way.

Weakness: Fire (x2)
Resistance: none
Retreat: 1



Darumaka – Fire – HP80
Basic Pokemon

[R] Strength: 10 damage.

[R][R] Fire Tackle: 50 damage. This Pokémon also does 20 damage to itself.

Weakness: Water (x2)
Resistance: None
Retreat: 2


Darmanitan – Fire – HP140
Stage 1 – Evolves from Darumaka

[R][R] Rolling Tackle: 60 damage.

[R][R][R] Inferno Onrush: 210 damage. This Pokémon also does 70 damage to itself.

Weakness: Water (x2)
Resistance: None
Retreat: 3


Litwick – Fire – HP60
Basic Pokémon

[R] Call for Family: Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

[R][C] Live Coal: 20 damage.

Weakness: Water (x2)
Resistance: None
Retreat: 1


Lampent – Fire – HP80
Stage 1 – Evolves from Litwick

[R] Live Coal: 20 damage.

[R][C] Burn Out: 60 damage. Discard all Energy from this Pokémon.

Weakness: Water (x2)
Resistance: None
Retreat: 1


Chandelure – Fire – HP130
Stage 2 – Evolves from Lampent

Ability: Inviting Light
Once during your turn, you may use this Ability. Each player draws a card.

[R] Mind Ruler: 30x damage. This attack does 30 damage for each card in your opponent’s hand.

Weakness: Water (x2)
Resistance: None
Retreat: 2



Poliwag – Water – HP60
Basic Pokemon

[W] Stampede: 10 damage.

[C][C] Tail Rap: 20x damage. Flip 2 coins. This attack does 20 damage for each heads.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Poliwhirl – Water – HP100
Stage 1 – Evolves from Poliwag

[W] Hypnosis: Your opponent’s Active Pokemon is now Asleep.

[C][C] Double Slap: 30x damage. Flip 2 coins. This attack does 30 damage for each heads.

Weakness: Lightning (x2)
Resistance: None
Retreat: 2


Poliwrath – Water – HP170
Stage 2 – Evolves from Poliwhirl

[W] Hypnosis: Your opponent’s Active Pokemon is now Asleep.

[C][C] Jumping Uppercut: 120+ damage. You may do 120 more damage. If you do, shuffle this Pokemon and all attached cards into your deck.

Weakness: Lightning (x2)
Resistance: None
Retreat: 3


Goldeen – Water – HP50
Basic Pokemon

Ability: Festival Lead
If Festival Grounds is in play, this Pokemon may use an attack it has twice. If the first attack Knocks Out your opponent’s Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.

[C][C] Whirlpool: 10 damage. Flip a coin. If heads, discard an Energy attached to your opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Seaking – Water – HP90
Stage 1 – Evolves from Goldeen

[W] Peck Off: 50 damage. Before doing damage, discard all Pokemon Tools from your opponent’s Active Pokemon.

[C][C][C] Horn Drill: 90 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Jynx – Water – HP90
Basic Pokemon

[C] Inviting Kiss: Search your deck for a Basic Pokémon, put it onto your Bench, and shuffle your deck. Then, move an Energy from this Pokémon to that Pokémon.

[W] Icy Snow: 30 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Feebas – Water – HP30
Basic Pokemon

[W] Flail: 10x damage. This attack does 10 damage times the number of damage counters on this Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Milotic – Water – HP120
Stage 1 – Evolves from Feebas

Ability: Tranquil
Your opponent’s Pokemon in play and the cards attached to those Pokemon can’t be returned to their hand.

[W][C][C] Hydro Splash: 100 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Snorunt – Water – HP60
Basic Pokémon

[W][C] Astonish: 20 damage. Choose a random card from your opponent’s hand. Your opponent reveals that card and shuffles it into their deck.

Weakness: Metal (x2)
Resistance: None
Retreat: 1


Glalie – Water – HP120
Stage 1 – Evolves from Snorunt

[W] Damage Beat: 20x damage. This attack does 20 damage for each damage counter on your opponent’s Active Pokémon.

[W][C][C] Crazy Headbutt: 140 damage. Discard an Energy from this Pokémon.

Weakness: Metal (x2)
Resistance: None
Retreat: 2


Froslass – Water – HP90
Stage 1 – Evolves from Snorunt

Ability: Freezing Curtain
During Pokémon Checkup, put 1 damage counter on each Pokémon in play with an Ability (both yours and your opponent’s), except any Froslass.

[W][C] Frost Smash: 60 damage.

Weakness: Metal (x2)
Resistance: None
Retreat: 1


Finizen – Water – HP70
Basic Pokemon

[W] Aqua Slash: 30 damage. During your next turn, this Pokémon can’t attack.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Palafin – Water – HP100
Stage 1 – Evolves from Finizen

Ability: Zero to Hero
Once during your turn, when this Pokemon moves from the Active Spot to the Bench, you may search your deck for Palafin ex and switch it with this Pokemon. Any attached cards, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokemon. If you switched a Pokemon in this way, shuffle this card into your deck.

[W] Splash: 30 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Palafin ex – Water – HP340
Stage 1 – Evolves from Finizen

Ability: Hero’s Spirit
Put this Pokemon into play only with the effect of Palafin’s Zero to Hero Ability.

[W] Giga Impact: 250 damage. During your next turn, this Pokemon can’t attack.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Iron Bundle – Water – HP90
Basic Pokémon (Future)

[W][C] Interjet: 60 damage. Switch this Pokémon with 1 of your Benched Pokémon. If you do, switch out your opponent’s Active Pokémon to the Bench.(Your opponent chooses the new Active Pokémon.)

Weakness: Lightning (x2)
Resistance: None
Retreat: 1



Shinx – Lightning – HP60
Basic Pokemon

[C] Curiosity: Your opponent reveals their hand.

[L][L] Static Shock: 30 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


Luxio – Lightning – HP90
Stage 1 – Evolves from Shinx

[L][L] Big Bite: 60 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1

 


Luxray ex – Lightning – HP310
Stage 2 – Evolves from Luxio

[C][C]Piercing Glint: 120 damage. Look at your opponent’s hand and discard 1 card your find there.

[L][L] Volt Strike: 250 damage. Discard all Energy from this Pokémon.

Pokemon ex rule: When 1 of your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


Emolga – Lightning – HP60
Basic Pokemon

[C] Sky Wave: 10 damage. This attack also does 10 damage to each Benched Pokémon (both yours and your opponent’s). (Don’t apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting (x2)
Resistance: none
Retreat: 0


Wattrel – Lightning – HP60
Basic Pokemon

[L] Thunder Shock: 10 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Kilowattrel – Lightning – HP120
Stage 1 – Evolves from Wattrel

[C] Wind Charge: 10 damage. During your next turn, this Pokémon’s attacks do 120 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).

[L][C] Strong Volt: 100 damage. Discard an Energy from this Pokémon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Clefairy – Psychic – HP60
Basic Pokemon

[C][C] Moon Kick: 40 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Clefable – Psychic – HP120
Stage 1 – Evolves from Clefairy

[C][C] Metronome: Choose 1 of your opponent’s Active Pokémon’s attacks and use it as this attack.

[P][C][C] Magical Shot: 100 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Abra – Psychic – HP40
Basic Pokémon

Ability: Teleporter
Once during your turn, if this Pokémon is in the Active Spot, you may shuffle it and all cards attached to it into your deck.

[P] Beam: 10 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Kadabra – Psychic – HP40
Stage 1 – Evolves from Abra

[P] Psychic: 10+ damage. This attack does 30 more damage for each Energy attached to your opponent’s Active Pokémon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Alakazam – Psychic – HP140
Stage 2 – Evolves from Kadabra

[P] Strange Hack: Your opponent’s Active Pokémon is now Confused. Move any number of damage counters on your opponent’s Pokémon to their other Pokémon in any way you like.

[P] Psychic: 10+ damage. This attack does 50 more damage for each Energy attached to your opponent’s Active Pokémon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Chimecho – Psychic – HP70
Basic Pokemon

[P] Hyper Voice: 20 damage.

[C][C] Homecoming Chime: Shuffle 1 of your Benched Pokémon, and all cards attached to it, into your deck.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Swirlix – Psychic – HP50
Basic Pokemon

Ability: Festival Lead
If Festival Grounds is in play, this Pokemon may use an attack it has twice. If the first attack Knocks Out your opponent’s Active Pokemon, you may attack again after your opponent chooses a new Active Pokemon.

[P] Sneaky Placement: Put 2 damage counters on 1 of your opponent’s Pokemon.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Slurpuff – Psychic – HP120
Stage 1 – Evolves from Swirlix

[P][C] Licky Lick: 90x damage. Flip 2 coins. This attack does 90 damage times the number of heads. If both are tails, your opponent’s Active Pokemon is now Confused.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Sandygast – Psychic – HP90
Basic Pokemon

[P] Sand Attack: 10 damage. During your opponent’s next turn, if the Defending Pokémon tries to attack, your opponent flips a coin. If tails, that attack doesn’t happen.

[P][C][C] Spooky Shot: 30 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3


Palossand – Psychic – HP150
Stage 1 – Evolves from Sandygast

[P][C][C] Sand Attack: 60 damage. During your opponent’s next turn, if the Defending Pokémon tries to attack, your opponent flips a coin. If tails, that attack doesn’t happen.

[P][C][C][C] Spooky Sand: 150 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 4


Munkidori – Psychic – HP110
Basic Pokemon

Ability: Adrenaline Brain
Once during your turn, if this Pokémon has any Darkness Energy attached to it, you may move up to 3 damage counters from 1 of your Pokémon to 1 of your opponent’s Pokémon.

[P][C] Mind Bend: 60 damage. Your opponent’s Active Pokémon is now Confused.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Fezandipiti – Psychic – HP120
Basic Pokemon

Ability: Adrenaline Pheromones
If this Pokémon has any Darkness Energy attached to it and if any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage.

[P] Energy Feathers: 30x damage. This attack does 30 damage for each Energy attached to this Pokémon.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Sandshrew – Fighting – HP60
Basic Pokemon

[C] Rollout: 10 damage.

[F][C] Double Scratch: 20x damage. Flip 2 coins. This attack does 20 damage for each heads.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Sandslash – Fighting – HP120
Stage 1 – Evolves from Sandshrew

[C] Dig Claws: 30 damage.

[F][C] Earthquake: 120 damage. This attack also does 10 damage to each of your Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Timburr – Fighting – HP80
Basic Pokemon

[F] Best Punch: 40 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Gurdurr – Fighting – HP100
Stage 1 – Evolves from Timburr

[F] Knuckle Punch: 20 damage.

[F][C][C] Superpower: 50+ damage. You may do 30 more damage. If you do, this Pokémon does 30 damage to itself.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Conkeldurr – Fighting – HP180
Stage 2 – Evolves from Gurdurr

[F] Tantrum: 80 damage. This Pokémon is now Confused.

[F][C][C][C] Gutsy Swing: 250 damage. If this Pokemon is affected by a Special Condition, it can use this attack ignoring its Energy cost.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


Glimmet – Fighting – HP60
Basic Pokemon

[F] Rock Shot: 30 damage. Discard an Energy from this Pokémon.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Glimmora – Fighting – HP130
Stage 1 – Evolves from Glimmet

[C] Stun Poison: Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed and Poisoned.

[F] Venoshock: 30+ damage. If your opponent’s Active Pokémon is Poisoned, this attack does 100 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Okidogi – Fighting – HP130
Basic Pokemon

Ability: Adrenaline Power
If this Pokémon has any Darkness Energy attached to it, it gets +100HP and its attacks do 100 more damage to your opponent’s Active Pokémon.

[F][F] Okie-Punchy: 70 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2



Poochyena – Darkness – HP70
Basic Pokemon

[D] Continuous Steps: 10x damage. Flip a coin until you get tails. This attack does 10 damage for each heads.

[D][C] Darkness Fang: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Mightyena – Darkness – HP120
Stage 1 – Evolves from Poochyena

[D] Pack Outing: 30+ damage. This attack does 90 more damage for each of your Benched Mightyena.

[D][C] Corner: 60 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Venipede – Darkness – HP80
Basic Pokemn

[D] Spit Poison: Your opponent’s Active Pokémon is now Poisoned.

[D][C][C] Spinning Attack: 40 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Whirlipede – Darkness – HP100
Stage 1 – Evolves from Venipede

[D] Poison Ring: Your opponent’s Active Pokémon is now Poisoned. During your opponent’s next turn, that Pokémon can’t retreat.

[D][C][C] Spinning Attack: 60 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Scolipede – Darkness – HP170
Stage 2 – Evolves from Whirlipede

[D][C] Unfair Game: Put damage counters on your opponent’s Active Pokémon until its remaining HP is 10.

[D][C][C] Sludge Bomb: 160 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Brute Bonnet – Darkness – HP120
Basic Pokémon (Ancient)

[D] Poison Spray: Your opponent’s Active Pokémon is now Poisoned.

[D][D][D] Rattling Strike: 50+ damage. This attack does 50 more damage for each damage counter on your opponent’s Active Pokémon.

Weakness: Grass (x2)
Resistance: None
Retreat: 3


Skarmory – Metal – HP120
Basic Pokemon

[M] Cutting Wind: 30 damage.

[C][C][C] Big Storm: 90 damage. Discard any Stadium in play.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2


Aron – Metal – HP70
Basic Pokemon

[M] Double-Edge: 20 damage. This Pokémon also does 10 damage to itself.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


Lairon – Metal – HP1110
Stage 1 – Evolves from Aron

[M] Steel Tackle: 40 damage. This Pokémon also does 20 damage to itself.

[M][C][C] Metal Claw: 60 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


Aggron – Metal – HP180
Stage 2 – Evolves from Lairon

[M] Angry Slam: 50x damage. This attack does 50 damage for each of your Pokémon that has any damage counters on it.

[M][C][C] Guard Claw: 120 damage. During your opponent’s next turn, this Pokémon takes 50 less damage from attacks (after applying Weakness and Resistance).

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


Heatran – Metal – HP140
Basic Pokemon

Ability: Incandescent Body
If this Pokémon is in the Active Spot and is damaged by an attack from your opponent’s Pokémon (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Burned.

[M][C][C] Steel Burst: 50x damage. Discard all [M] Energy attached to this Pokémon. This attack does 50 damage for each card you discarded in this way.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4


Varoom – Metal – HP70
Basic Pokémon

[C] Metal Coating: Attach a Basic [M] Energy card from your discard pile to this Pokémon.

[M][C][C] Ram: 50 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


Revavroom – Metal – HP140
Stage 1 – Evolves from Varoom

[C] Rally Back: 30+ damage. If any of your Pokémon were Knocked Out by damage from an attack from your opponent’s Pokémon during their last turn, this attack does 90 more damage.

[M][C][C] Running Charge: 100x damage. Flip a coin until you get tails. This attack does 100 damage for each heads.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


Dreepy – Dragon – HP70
Basic Pokemon

[P] Slight Jealousy: 10 damage.

[R][P] Bite: 40 damage.

Weakness: none
Resistance: none
Retreat: 0


Drakloak – Dragon – HP90
Stage 1 – Evolves from Dreepy

Ability: Telling Spirit
Once during your turn, you may look at the top 2 cards of your deck. Put 1 of them into your hand and put the other 1 on the bottom of your deck.

[R][P] Dragon Headbutt: 70 damage.

Weakness: none
Resistance: none
Retreat: 1


Dragapult ex – Dragon – HP320
Stage 2 – Evolves from Drakloak

Tera: As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks (both yours and your opponent’s).

[C] Jet Headbutt: 70 damage.

[R][P] Phantom Dive: 200 damage. Put 6 damage counters on your opponent’s Benched Pokemon in any way you like.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: none
Resistance: none
Retreat: 1


Tatsugiri – Dragon – HP70
Basic Pokemon

Ability: Attract Customers
Once during your turn, if this Pokémon is in the Active Spot, you may look at the top 6 cards of your deck, reveal a Supporter card you find there, and put it into your hand. Then, shuffle the other cards back into your deck.

[R][W] Surf: 50 damage.

Weakness: none
Resistance: none
Retreat: 1


Farfetch’d – Colorless – HP70
Basic Pokémon

Ability: Sonic Duty
When you play this Pokémon from your hand onto your Bench during your turn, you may search your deck for a Pokémon Tool card and attach it to this Pokémon. Then, shuffle your deck.

[C] Mach Cut: 30 damage. Discard a Special Energy from your opponent’s Active Pokémon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Chansey – Colorless – HP120
Basic Pokémon

[C] Lucky Attachement: Attach a basic Energy card from your hand to 1 of your Pokemon.

[C][C][C] Boundless Power: 80 damage. During your next turn, this Pokemon can’t attack.

Weakness: Fighting (x2)
Resistance: None
Retreat: 2


Blissey ex – Colorless – HP300
Stage 1 – Evolves from Chansey

Ability: Happy Switch
Once during your turn, you may move a basic Energy card from 1 of your Pokemon to another of your Pokemon.

[C][C][C] Return: 180 damage. You may draw cards until you have 6 cards in your hand.

Weakness: Fighting (x2)
Resistance: None
Retreat: 4


Aipom – Colorless – HP60
Basic Pokemon

[C] Hang Down: 10 damage.

[C][C] Playful Kick: 20 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


Ambipom – Colorless – HP110
Stage 1 – Evolves from Aipom

Ability: Wicked Tail
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may flip 2 coins. For each heads, choose a random card from your opponent’s hand. Your opponent reveals that card and shuffles it into their deck.

[C][C][C] Gentle Slap: 100 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


Ducklett – Colorless – HP60
Basic Pokemon

[C] Double Draw: Draw 2 cards.

[C][C] Razor Wing: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Swanna – Colorless – HP110
Stage 1 – Evolves from Ducklett

[C] Fighting Wing: 20+ damage: If your opponent’s Active Pokémon is a Pokémon ex or Pokémon V, this attack does 90 more damage.

[C][C] Gust: 70 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1



Waking Whistle – Trainer
Item

Look at the top 5 cards of your opponent’s deck. Put any number of Basic Pokemon you find there onto your opponent’s Bench. Your opponent shuffles the remaining cards back into their deck.

You may play as many Item cards as you like during your turn.


Secret Box – Trainer
Item (ACE SPEC)

Discard 3 cards from your hand in order to use this card.

Search your deck for 1 Item, 1 Pokémon Tool, 1 Supporter, and 1 Stadium, reveal them, and put them into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn.


Scoop Up Cyclone – Trainer
Item (ACE SPEC)

Put 1 of your Pokemon and all cards attached to it into your hand.

ACE SPEC: You can’t have more than 1 ACE SPEC card in your deck.

You may play as many Item cards as you like during your turn.


Bug Catching Set – Trainer
Item

Look at the top 7 cards of your deck. You may choose up to 2 in any combination of Grass Pokémon and Basic [G] Energy cards you find there, reveal them, and put them into your hand. Then, shuffle the other cards back into your deck.

You may play as many Item cards as you like during your turn.


Handy Fan – Trainer
Pokemon Tool

Whenever the Active Pokémon this card is attached to takes damage from an opponent’s attack, move an Energy from the Attacking Pokémon to 1 of your opponent’s Benched Pokémon.

You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.


Kieran – Trainer
Supporter

Choose 1:

– Switch your Active Pokémon with 1 of your Benched Pokémon.

– During this turn, your Pokémon’s attacks do 30 more damage to your opponent’s Active Pokémon ex or Active Pokémon V (before applying Weakness and Resistance).

You may play only 1 Supporter card during your turn.


Carmine – Trainer
Supporter

If you go first, you may play this card during your first turn. Discard your hand and draw 5 cards.

You may play only 1 Supporter card during your turn.


Hassel – Trainer
Supporter

You can play this card only if any of your Pokémon were Knocked Out during your opponent’s last turn.

Look at the top 8 cards of your deck. Put up to 3 of them into your hand, and shuffle the rest into your deck.


Festival Grounds – Trainer
Stadium

All Pokemon in play that have any Energy attached to them can’t be affected by Special Conditions. Heal all Special Conditions from any Pokemon that have any Energy attached to them.

This Stadium stays in play when you play it. Discard it if another Stadium comes into play. If a Stadium with the same name is in play, you can’t play this card.


Jamming Tower – Trainer
Stadium
Pokemon Tools attached to Pokemon in play (both yours and your opponent’s) have no effect.

You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can’t be played.


Legacy Energy – Special Energy
ACE SPEC

As long as this card is attached to a Pokemon, it provides every type of Energy, but only provides 1 Energy at a time.

As long as this card is attached to a Pokemon, when it is Knocked Out by damage from an opponent’s Pokemon’s attack, your opponent takes 1 less Prize card. You can only use this effect once per game.

ACE SPEC: You can’t have more than 1 ACE SPEC card in your deck.


“Mask of Change” Secret Rares (So Far)

The rest of the set’s secret rares should be revealed by next week, so stay tuned!


“Mask of Change” Pokemon Center TCG Accessories

See this news story.


“Special Jumbo Card Set Ogerpon” Product

See this news story.

>Search your deck for 1 Item, 1 Pokémon Tool, 1 Supporter, and 1 Stadium, reveal them, and put them into your hand. Then, shuffle your deck.

Explain to me why we would use any other Ace Spec now? This seems absolutely cracked, You can set up for pretty much anything off one item card? I see why they printed Jamming tower, Off one arvin, you can get this, 2 tools, another arven and a stadium.
 
>Search your deck for 1 Item, 1 Pokémon Tool, 1 Supporter, and 1 Stadium, reveal them, and put them into your hand. Then, shuffle your deck.

Explain to me why we would use any other Ace Spec now? This seems absolutely cracked, You can set up for pretty much anything off one item card? I see why they printed Jamming tower, Off one arvin, you can get this, 2 tools, another arven and a stadium.
Discarding 3 other cards is a pretty tall order for decks that don't want to discard. The one deck that this is an obvious shoehorn currently is Lugia VStar, and maybe Chien-Pao/Gholdengo. Other decks not so much, because they usually can't afford to discard that much early, or have good enough setup tools that you may want a utility AceSpec instead.
 
Incredible set. From Teal Mask Ogerpon ex which is a more balanced Miraidon, through Tatsugiri, Drakloak, Froslass, Chandelure, all the way to Palafin ex that might end up being the strongest card - but at least it has an interesting concept, not "udhdhsuudhdu my Ability gives me everything for free".
 
Discarding 3 other cards is a pretty tall order for decks that don't want to discard. The one deck that this is an obvious shoehorn currently is Lugia VStar, and maybe Chien-Pao/Gholdengo. Other decks not so much, because they usually can't afford to discard that much early, or have good enough setup tools that you may want a utility AceSpec instead.
i can see a perfect use for this in ancient box
 
looks like a great 1of in Dialga/Metang decks.
Yup. Could either replace Zamazenta or bring it along both, although I don't know what to cut if so. They serve the same purpose with different benefits and drawbacks.

Heatran is definitely preferable after reshuffling all of your energies back to deck via rod/Basculegion, but Zamazenta can almost always hit back for 220 even on early game.
 
>Search your deck for 1 Item, 1 Pokémon Tool, 1 Supporter, and 1 Stadium, reveal them, and put them into your hand. Then, shuffle your deck.

Explain to me why we would use any other Ace Spec now? This seems absolutely cracked, You can set up for pretty much anything off one item card? I see why they printed Jamming tower, Off one arvin, you can get this, 2 tools, another arven and a stadium.
Unfair stamp/catcher is better in most cases. Top decks are already consitent in the set-up (not you, lugia).

I don't think people realizes how unfair stamp is going to change the game