“Wild Force” and “Cyber Judge” Main Sets Fully Revealed!

All 142 cards from Wild Force and Cyber Judge‘s main sets have just been revealed by the official Japanese TCG website! The dual sets release in Japan next Friday, January 26th.

These sets introduce Pokemon that debuted in The Indigo Disk in December. This is a relatively fast turnaround to see new Pokemon turned into cards.

Our upcoming Temporal Forces set will be comprised of cards from these two sets, their associated Miraidon ex and Koraidon ex decks, and a handful of unreleased promo cards. Temporal Forces releases internationally on March 22nd.

As posted before, these sets will reintroduce the ACE SPEC mechanic from the Black & White era. ACE SPEC cards are powerful Item cards, so you can only have one in a deck. The new ACE SPEC cards feature a new style of holofoil as well as pink backgrounds. They can also be Special Energy this time.

Only a handful of secret rares have been revealed so far. The rest will come by next week — stay tuned!

Thanks goes to JustInBasil and Toine L. for the translations!


SV5K “Wild Force” Cards


SV5K “Wild Force” Card Translations

Roselia – Grass – HP60
Basic Pokemon

Ability: Poison Point
If this Pokémon is your Active Pokémon and is damaged by an opponent’s attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned.

[C] Leaf Step: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Roserade – Grass – HP130
Stage 1 – Evolves from Roselia

Ability: Poison Point
If this Pokémon is your Active Pokémon and is damaged by an opponent’s attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Poisoned.

[C][C] Bind Down: 70 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Turtwig – Grass – HP80
Basic Pokemon

Ability: Solid Shell
This Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).

[G][C][C] Leafage: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Grotle – Grass – HP120
Stage 1 – Evolves from Turtwig

[G] Cut: 20 damage.

[G][C][C] Ramming Shell: 50 damage. During your opponent’s next turn, this Pokémon takes 20 less damage from attacks (after applying Weakness and Resistance).

Weakness: Fire (x2)
Resistance: none
Retreat: 4


Torterra ex – Grass – HP340
Stage 2 – Evolves from Grotle

[G] Forest March: 30x damage. This attack does 30 damage for each [G] Pokémon you have in play.

[G][C][C] Jungle Hammer: 150 damage. Heal 50 damage from this Pokémon.

Pokemon ex: When 1 of your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 4


Shaymin – Grass – HP70
Basic Pokemon

[G] Pinpoint Dive: This attack does 60 damage to 1 of your opponent’s Benched Pokémon ex or Benched Pokémon V. (Don’t apply Weakness and Resistance for Benched Pokémon.)

[C][C] Rear Kick: 50 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 0


Cottonee – Grass – HP60
Basic Pokemon

[G] Triple Spin: 10x damage. Flip 3 coins. This attack does 10 damage for each heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Whimsicott – Grass – HP100
Stage 1 – Evolves from Cottonee

Ability: Lifting Heal
Once during your turn, when you play this Pokemon to evolve 1 of your Pokemon, you may use this Ability. Heal all damage from your Active Grass Pokemon. If you do, discard all Energy from that Pokemon.

[G] Seed Bomb: 40 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Heatmor – Fire – HP110
Basic Pokemon

[R] Live Coal: 20 damage.

[R][R][C] Licking Fire: 130 damage. Flip 3 coins. For each tails, discard an Energy from this Pokémon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Sizzlipede – Fire – HP80
Basic Pokemon

[R] Heat Dive: 30 damage. This Pokémon also does 10 damage to itself.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Centiskorch – Fire – HP140
Stage 1 – Evolves from Sizzlipede

[R] Singe: Your opponent’s Active Pokémon is now Burned.

[R][R] Charring Breath: 180 damage. If your opponent’s Active Pokémon isn’t Burned, this attack does nothing.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Gouging Fire ex – Fire – HP230
Basic Pokemon (Ancient)

[R][C] Heat Blast: 60 damage.

[R][R][C] Exploding Flare: 260 damage. This Pokémon can’t use Exploding Flare again until it leaves the Active Spot.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Totodile – Water – HP70
Basic Pokemon

[W] Big Bite: 10 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Croconaw – Water – HP90
Stage 1 – Evolves from Totodile

[W] Reverse Thrust: 30 damage. Switch this Pokemon with 1 of your Benched Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Feraligatr – Water – HP180
Stage 2 – Evolves from Croconaw

Ability: Torrent Heart
Once during your turn, you may put 5 damage counters on this Pokemon. If you do, this Pokemon’s attacks do 120 more damage to your opponent’s Active Pokemon during this turn.

[W][W] Great Wave: 160 damage. During your next turn, this Pokemon can’t use Great Wave.

Weakness: Lightning (x2)
Resistance: none
Retreat: 3


Carvanah – Water – HP150
Basic Pokemon

[C][C] Wave Splash: 30 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Sharpedo – Water – HP120
Stage 1 – Evolves from Carvannah

[C][C] Flip 3 coins. For each heads, discard a random card from your opponent’s hand.

[W][C][C] Jet Headbutt: 100 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Keldeo – Water – HP110
Basic Pokemon

[W] Rapid Draw: 20 damage. Draw 2 cards.

[W][W][C] Aqua Blade: 110 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Snom – Water – HP50
Basic Pokemon

[W] Powder Snow: 10 damage. Your opponent’s Active Pokémon is now Asleep.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Frosmoth – Water – HP110
Stage 1 – Evolves from Snom

[W][W] Freezing Cold: 100 damage. During your opponent’s next turn, the Defending Pokémon can’t attack.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Wiglett – Water – HP60
Basic Pokemon

[W] Item Dig: Search your deck for an Item card, reveal it, and put it into your hand. Then, shuffle your deck.

[W][W] Aquaball: 40 damage. This Pokemon does 20 damage to itself.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Finizen – Water – HP80
Basic Pokemon

[W] Rain Splash: 10 damage.

[W][C][C] Sharp Fin: 50 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Palafin – Water – HP150
Stage 1 – Evolves from Finizen

[W] Vanguard Punch: 130 damage. This Pokémon also does 10 damage to itself for each damage counter on it.

[W][C][C] Double Hit: 90x damage. Flip 2 coins. This attack does 90 damage for each heads.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Walking Wake ex – Water – HP220
Basic Pokemon (Ancient)

Ability: Cerulean Pulse
Damage from this Pokémon’s attacks is not affected by any effects on your opponent’s Active Pokémon.

[W][C][C] Catharsis Roar: 120+ damage. If your opponent’s Active Pokémon is affected by any Special Condition, this attack does 120 more damage.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Wugtrio ex – Lightning – HP250
Stage 1 – Evolves from Wiglett

Tera: As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks (both yours and your opponent’s).

[W] Troika Pump: Discard up to 3 Energy cards from your hand and choose 1 of your opponent’s Pokémon. This attack does 60 damage to that Pokémon for each Energy card you discarded in this way.

[W][W] Tingly Bolt: 120 damage. During your opponent’s next turn, the Defending Pokémon can’t retreat.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Marill – Psychic – HP70
Basic Pokemon

[C] Ball Roll: 10x damage. Flip a coin until you get tails. This attack does 10 damage for each heads.

[P][C][C] Magical Shot: 40 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 2

(A Psychic-type Marill! To represent its Fairy typing.)


Azumarill – Psychic – HP130
Stage 1 – Evolves from Marill

[C] Play Rough: 30+ damage. Flip a coin. If heads, this attack does 30 more damage.

[P][C][C] Power Tackle: 140 damage. During your next turn, this Pokémon can’t attack.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Bronzor – Psychic – HP80
Basic Pokemon

[P] Mirror Attack: 10+ damage. If your opponent’s Active Pokémon is a [P] Pokémon, this attack does 30 more damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3


Bronzong – Psychic – HP110
Stage 1 – Evolves from Bronzor

[P] Evolution Jammer: 30 damage. Your opponent can’t play any Pokémon from their hand to evolve their Pokémon during their next turn.

[P][C][C] Super Psy Bolt: 100 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Solosis – Psychic – HP40
Basic Pokémon

[C] Surprise Attack: 30 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Duosion – Psychic – HP80
Stage 1 – Evolves from Solosis

[C] Double Trick: 30x damage. Flip 2 coins. This attack does 30 damage for each heads.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


Reuniclus – Psychic – HP120
Stage 2 – Evolves from Duosion

[C] Summoning Gate: Look at the top 8 cards of your deck and put any number of Pokémon you find there onto your Bench. Shuffle the other cards into your deck.

[P][C] Brain Shake: 100 damage. Your opponent’s Active Pokémon is now Confused.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


Flutter Mane – Psychic – HP90
Basic Pokemon (Ancient)

Ability: Fluttering Dusk
As long as this Pokémon is in the Active Spot, your opponent’s Active Pokémon has no Abilities, except for Fluttering Dusk.

[C][C][C] Flying Curse: 90 damage. Put 2 damage counters on your opponent’s Benched Pokémon in any way you like.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Relicanth – Fighting – HP100
Basic Pokemon

Ability: Deep in Memories
Each of your Evolved Pokémon can use any attacks from its previous Evolutions. (You still need the necessary Energy to use each attack.)

[F][C] Fin Cutter: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Golett – Fighting – HP90
Basic Pokemon

[F] Iron Defense: Flip a coin. If heads, during your opponent’s next turn, prevent all damage done to this Pokémon by attacks.

[C][C][C] Punch: 40 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Golurk – Figthing – HP160
Stage 1 – Evolves from Golett

[F] Iron Defense: Flip a coin. If heads, during your opponent’s next turn, prevent all damage done to this Pokémon by attacks.

[C][C][C][C] Fighting Fist: 120+ damage. If your opponent’s Active Pokémon is a Pokémon ex or Pokémon V, this attack does 120 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Mudbray – Fighting – HP80
Basic Pokemo

[F] Smash Kick: 10 damage.

[F][C][C] Mud-Slap: 50 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Mudsdale – Fighting – HP150
Stage 1 – Evolves from Mudbray

[F] Mud Stock: Attach a Basic [F] Energy card from your discard pile to each of your Benched Pokémon.

[F][C][C] High Horsepower: 140 damage. This Pokémon also does 40 damage to itself.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Rolycoly – Fighting – HP80
Basic Pokemon

[F] Rolling Tackle: 10 damage.

[F][C] Power Gem: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Carkol – Fighting – HP110
Stage 1 – Evolves from Rolycoly

[F] Knock Away: 20+ damage. Flip a coin. If heads, this attack does 40 more damage.

[F][C][C][C] Boulder Crush: 80

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Coalossal – Fighting – HP180
Stage 2 – Evolves from Carkol

[F] Gatling Tar: 40+ damage. This attack does 80 more damage for each [R] Energy attached to this Pokémon.

[F][C][C][C] Cragalanche: 150 damage. Discard the top 2 cards of your opponent’s deck.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Great Tusk – Fighting – HP140
Basic Pokemon (Ancient)

[C][C] Crust Collapse: Discard the top card of your opponent’s deck. If you played an Ancient Supporter card from your hand during this turn, discard 3 more cards from the top of their deck.

[F][F][C][C] Giant Tusks: 160 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


Ekans – Darkness – HP60
Basic Pokemon

[D] Mixed Poison: Flip a coin. If heads, your opponent’s Active Pokémon is now Confused and Poisoned.

[D][D] Bite: 50 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Arbok – Darkness – HP130
Stage 1 – Evolves from Ekans

[D] Panic Poison: Your opponent’s Active Pokémon is now Burned, Confused, and Poisoned.

[D][D] Darkness Fang: 70 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Gastly – Darkness – HP60
Basic Pokemon

[D] Mysterious Beam: Flip a coin. If heads, discard an Energy attached to your opponent’s Active Pokémon.

[D][D] Suffocating Gas: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Haunter – Darkness – HP90
Stage 1 – Evolves from Gastly

[D][D] Super Poison Breath: 30 damage. Your opponent’s Active Pokémon is now Poisoned.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Gengar ex – Darkness – HP310
Stage 2 – Evolves from Haunter

Ability: Corroding Curse
Whenever your opponent attaches an Energy from their hand to 1 of their Pokémon, put 2 damage counters on that Pokémon.

[D][D] Trick Step: 160 damage. You may move 1 Energy from your opponent’s Active Pokémon to 1 of their Benched Pokémon.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Poochyena – Darkness – HP70
Basic Pokemon

[D][C] Gnaw Off: 30+ damage. Flip a coin. If heads, this attack does 20 more damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


Mightyena – Darkness – HP120
Stage 1 – Evolves from Poochyena

[D][C] Kick Away: 50 damage. Switch out your opponent’s Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)

[D][D][C] Sharp Fang: 130 damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 2


Sableye – Darkness – HP70
Basic Pokémon

[D] Claw Slash: 20 damage.

[C][C] Damage Collector: Move any number of damage counters from your opponent’s Benched Pokémon to their Active Pokémon.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


Roaring Moon – Darkness – HP140
Basic Pokemon (Ancient)

[D][D] Vengeful Feathers: 70+ damage. This attack does 10 more damage for each Ancient card in your discard pile.

[D][C][C][C] Speed Wing: 120 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Koraidon – Dragon – HP140
Basic Pokemon (Ancient)

[F][C] Primeval Battering: 30x damage. This attack does 30 damage for each of your Ancient Pokémon in play.

[R][F][C] Shred: 130 damage. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokémon.

Weakness: none
Resistance: none
Retreat: 2


Raging Bolt ex – Dragon – HP240
Basic Pokemon (Ancient)

[C] Bursting Roar: Discard your hand and draw 6 cards.

[L][F] Extreme Ascent: 70x damage. You may discard any amount of Basic Energy attached to your Pokémon in play. This attack does 70 damage for each card your discarded this way.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: none
Resistance: none
Retreat: 3


Hoothoot – Colorless – HP70
Basic Pokemon

[C][C] Silent Wing: 20 damage. Your opponent reveals their hand.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Noctowl – Colorless – HP110
Stage 1 – Evolves from Hoothoot

[C][C] Talon Hunt: 70 damage. You may search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Dunsparce – Colorless – HP60
Basic Pokémon

[C] Gnaw: 10 damage.

[C][C] Dig: 30 damage. Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.

Weakness: Fighting (x2)
Resistance: None
Retreat: None


Dudunsparce – Colorless – HP140
Stage 1 – Evolves from Dunsparce

Ability: Dashing Draw
Once during your turn, you may draw 3 cards. If you do, shuffle this Pokémon and all attached cards into your deck.

[C][C][C]  Land Crush: 90 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 3


Chatot – Colorless – HP70
Basic Pokemon

[C] Acapella: Search your deck for up to 3 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.

[C] Gust: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Minccino – Colorless – HP70
Basic Pokemo

[C] Beat: 10 damage.

[C][C] Cleaning Up: Discard up to 2 Pokémon Tool cards attached to your opponent’s Pokémon.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Cinccino – Colorless – HP110
Stage 1 – Evolves from Minccino

[C] Gentle Slap: 30 damage.

[C][C] Special Roll: 70x damage. This attack does 70 damage for each Special Energy card attached to this Pokémon.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Order Box – Trainer
Item

If you use this card, your turn ends.

Search your deck for 2 Item cards, reveal them, and put them into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn.


Awakening Drum – Trainer
Item (Ancient) (ACE SPEC)

Draw a card for each of your Ancient Pokémon in play.

You may play as many Item cards as you like.

ACE SPEC: You can’t have more than 1 ACE SPEC card in your deck.


Buddy Poffin – Trainer
Item

Search your deck for up to 2 Basic Pokémon with 70 HP or less and put them onto your Bench. Then, shuffle your deck.

You may play as many Item cards as you like during your turn.


Emergency Board – Trainer
Pokemon Tool

The Pokemon this card is attached to pays 1 [C] less to retreat. If that Pokemon has 30 HP or less, it has no retreat.

You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.


Ancient Booster Energy Capsule – Trainer
Pokémon Tool

The Ancient Pokémon this card is attached to gets +60 HP, recovers from all Special Conditions, and can’t be affected by any Special Conditions.

You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.


Maximum Belt – Trainer
Pokémon Tool (ACE SPEC)

Attacks used by the Pokémon this card is attached to do 50 more damage to your opponent’s Active Pokémon ex (before applying Weakness and Resistance.)

You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.


Explorer’s Guidance – Trainer
Supporter (Ancient)

Look at the top 6 cards of your deck and put 2 of them into your hand. Discard the other cards.

You may play only 1 Supporter card during your turn.


Eri – Trainer
Supporter

Look at your opponent’s hand, choose 2 Item cards you find there, and discard them.

You may play only 1 Supporter card during your turn.


Morty’s Conviction – Trainer
Supporter

You can use this card only if you discard another card from your hand.

Draw a card for each of your opponent’s Benched Pokémon.

You may play only 1 Supporter card during your turn.


Dangerous Jungle – Trainer
Stadium

During Pokémon Checkup, put 2 more damage counters on each Poisoned Pokémon (except any [D] Pokémon).

You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can’t be played.


Neo Upper Energy – Special Energy (ACE SPEC)

As long as this card is attached to a Pokémon, it provides [C] Energy.

As long as this card is attached to a Stage 2 Pokémon, this card provides every type of Energy but provides only 2 Energy at a time.

ACE SPEC: You can’t have more than 1 ACE SPEC card in your deck.


SV5M “Cyber Judge” Cards


SV5K “Cyber Judge” Card Translations

Scyther – Grass – HP90
Basic Pokémon

[C] Cut Up: 10 damage.

[C][C] Slashing Strike: 60 damage. During your next turn, this Pokémon can’t use Slashing Strike.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


Pineco – Grass – HP70
Basic Pokémon

[C][C][C] Ram: 50 damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 2


Seedot – Grass – HP60
Basic Pokemon

[G] Rigidity: During your opponent’s next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

[C][C] Low Kick: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Nuzleaf – Grass – HP90
Stage 1 – Evolves from Seedot

[G] Corkscrew Punch: 20 damage.

[C][C] Continuous Slap: Flip 3 coins. This attack does 30 damage for each heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Shiftry – Grass – HP150
Stage 2 – Evolves from Nuzleaf

[G] Expelling Tornado: Choose 3 of your opponent’s Benched Pokemon. Shuffle all of your opponent’s other Benched Pokemon and all attached cards into their deck.

[C][C] Enerloop: 140 damage. Return 1 Energy from this Pokemon to your hand.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Shroomish – Grass – HP60
Basic Pokemon

[C] Double Headbutt: 10x damage. Flip 2 coins. This attack does 10 damage for each heads.

[G][C] Seed Bomb: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Breloom – Grass – HP120
Stage 1 – Evolves from Shroomish

[C] Punch: 30 damage. Your opponent is also Knocked Out. Call the judge!

[G][C] Knuckle Impact: 120 damage. During your next turn, this Pokémon can’t attack.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Deerling – Grass – HP70
Basic Pokemon

[C] Flop: 10 damage.

[G][C][C] Autumn Tackle: 40 damage. Discard a [G] Energy from this Pokémon.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Sawsbuck – Grass – HP130
Stage 1 – Evolves from Deerling

Ability: Seasonal Change
Once during your turn, you may search your deck for a Stadium card, reveal it, and put it into your hand. Then, shuffle your deck.

[G][C][C] Superpowered Horns: 110 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Grubbin – Grass – HP70
Basic Pokemon

[C] Flock: Search your deck for up to 2 Grubbin and put them onto your Bench. Then, shuffle your deck.

[C][C] Vise Grip: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Dhelmise – Grass – HP130
Basic Pokemon

[C][C] Spinning Attack: 30 damage.

[G][G][C] Steel Anchor: 80+ damage. If you have any Benched [M] Pokémon, this attack does 80 more damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Bramblin – Grass – HP50
Basic Pokemon

[C][C] Spike Sting: 30 damage

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Brambleghast – Grass – HP100
Stage 1 – Evolves from Bramblin

Ability: Weed Spirit
For each Prize card your opponent has taken, this Pokémon gets +50 HP.

[G][C][C] Powerful Needles: 80x damage. Flip a coin for each Energy attached to this Pokémon. This attack does 80 damage for each heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Rellor – Grass – HP50
Basic Pokémon

[C] Slight Intrusion: 30 damage. This Pokémon also does 10 damage to itself.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


Rabsca – Grass – HP70
Stage 1 – Evolves from Rellor

Ability: Spherical Shield
Prevent all damage from and effects of attacks done to your Benched Pokémon by attacks from your opponent’s Pokémon.

[G] Psychic: 10+ damage. This attack does 30 more damage for each Energy attached to your opponent’s Active Pokémon.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


Iron Leaves ex – Grass – HP220
Basic Pokemon (Future)

Ability: Rapid Vernier
Once during your turn, when you play this Pokémon from your hand onto your Bench, you may switch this Pokémon with your Active Pokémon. If you do, you may move any number of Energy from your Benched Pokémon to this Pokémon.

[G][G][C] Prismatic Edge: 180 damage. During your next turn, this Pokémon can’t attack.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Slugma – Fire – HP80
Basic Pokemon

[R] Torch Sear: 10+ damage. If your opponent’s Active Pokémon is Burned, this attack does 40 more damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Magcargo – Fire – HP120
Stage 1 – Evolves from Slugma

Ability: Lava Pools
Whenever your opponent’s Active Pokémon moves to the Bench during their turn, the new Active Pokémon is now Burned.

[R][C][C] Heat Blast: 100 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 4


Victini – Fire – HP80
Basic Pokemon

[C] Flippity Flap: Shuffle your hand into your deck. Then, draw 6 cards.

[R] Burn Away: 30 damage. Discard a Special Energy from your opponent’s Active Pokémon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Litten – Fire – HP70
Basic Pokemon

[R] Fake Out: 10 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Torracat – Fire – HP100
Stage 1 – Evolves from Litten

[R] Bite: 30 damage.

[R][C][C] Flare Strike: 80 damage. This Pokemon can’t use Flare Strike during your next turn.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Incineroar ex – Fire – HP320
Stage 2 – Evolves from Torracat

Ability: Adversity Act
Attacks used by this Pokémon cost 1 [C] less for each of your opponent’s Benched Pokémon.

[R][C][C][C][C] Blazing Bomb: 240 damage. Your opponent’s Active Pokémon is now Burned.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Pikachu – Lightning – HP70
Basic Pokemon

[L] Random Spark: This attack does 10 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Raichu – Lightning – HP130
Stage 1 – Evolves from Pikachu

[L][C] Winding Bolt: This attack does 50 damage to each Pokemon with damage counters on it, other than this Pokemon.

[L][C][C] Lightning Ball: 120 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Electabuzz – Lightning – HP90
Basic Pokemon

[L] Chop: 20 damage.

[L][C][C] Electric Punch: 50 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Electivire – Lightning – HP140
Stage 1 – Evolves from Electabuzz

[C][C] Short Circuit Knuckle: 40+ damage. If your opponent has any [W] Pokémon in play, this attack does 120 more damage.

[L][L][C][C] Electroslug: 140 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Charjabug – Lightning – HP100
Stage 1 – Evolves from Grubbin

[L][L] Static Shock: 60 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 2


Vikavolt – Lightning – HP160
Stage 2 – Evolves from Charjabug

[L] Mach Bolt: 50 damage.

[L][L] Serial Cannon: 120+ damage. This attack does 80 more damage for each of your Benched Charjabug.

Weakness: Fighting (x2)
Resistance: None
Retreat: 2


Zeraora – Lightning – HP120
Basic Pokemon

[C] Shocking Knuckle: 20 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

[L][L][C] Strong Volt: 120 damage. Discard an Energy from this Pokémon.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


Iron Thorns – Lightning – HP140
Basic Pokemon (Future)

[L][C] Destropress: 70x damage. Reveal the top 5 cards of your deck. This attack does 70 damage for each Future card you find there. Discard the Future cards you revealed in this way, and shuffle the other cards back into your deck.

[L][L][L][C] Megaton Lariat: 140 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Mr. Mime – Psychic – HP90
Basic Pokemon

[C] Mime Show: Your opponent reveals their hand. You may use the effect of a Supporter card you find there as the effect of this attack.

[P] Eerie Wave: 20 damage. Your opponent’s Active Pokémon is now Confused.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Girafarig – Psychic – HP90
Basic Pokemon

[P][C] Psy Damage: 20+ damage. This attack does 10 more damage for each damage counter already on your opponent’s Active Pokémon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Cutiefly – Psychic – HP30
Basic Pokemon

[C] Mini Drain: 10 damage. Heal 10 damage from this Pokémon.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Ribombee – Psychic – HP70
Stage 1 – Evolves from Cutiefly

[C] Bzzz-ness Wages: 30 damage. If the Defending Pokémon is Knocked Out during your next turn, take 2 more Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Iron Valiant – Psychic – HP130
Basic Pokemon (Future)

[P] Calculation: Look at the top 4 cards of your deck and put them back on top of your deck in any order.

[P][P][C] Majesty Sword: 100+ damage. If you played a Future Supporter card from your hand during this turn, this attack does 100 more damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Iron Crown ex – Psychic – HP220
Basic Pokemon (Future)

Ability: Cobalt Commander
Your Future Pokemon’s attacks (excluding any Iron Crown ex) do 20 more damage to your opponent’s Active Pokemon.

[P][C][C] Twin Shotels: This attack does 50 damage to 2 of your opponent’s Pokémon. This attack’s damage isn’t affected by Weakness or Resistance, or by any effects on those Pokémon.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


Meditite – Fighting – HP70
Basic Pokemon

[F] Slap: 10 damage.

[C][C] Kick: 30 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Medicham – Fighting – HP120
Stage 1 – Evolves from Meditite

[F] Low Sweep: 40 damage.

[C][C][C] High Jump Kick: 110 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Drilbur – Fighting – HP70
Basic Pokemon

Ability: Dig About
When you play this Pokémon from your hand onto your Bench during your turn, you may search your deck for up to 3 Basic [F] Energy and discard them. Then, shuffle your deck.

[F][C] Sand Spray: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Excadrill – Fighting – HP130
Stage 1 – Evolves from Drilbur

[C] Mud Shot: 20 damage.

[F][F][C] Wild Tackle: 180 damage. This Pokémon also does 50 damage to itself.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Iron Boulder ex – Fighting – HP240
Basic Pokemon (Future)

[F][C] Repulsor Axe: 60 damage. If this Pokémon takes damage from an attack during your opponent’s next turn, put 8 damage counters on the Attacking Pokémon.

[F][F][C] Power Stamp: 200 damage. Discard 2 Energy from this Pokémon.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Farigiraf ex – Darkness – HP260
Stage 1 – Evolves from Girafarig

Ability: Armor Tail
Prevent all damage done to this Pokémon by attacks from your opponent’s Basic Pokémon ex.

[P][C][C] Sneaky Beam: 160 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokémon.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Forretress – Metal – HP130
Stage 1 – Evolves from Pineco

[M] Spike Cannon: 30x damage. Flip 3 coins. This attack does 30 damage for each heads.

[C][C][C] Steel Tackle: 130 damage. This Pokémon does 40 damage to itself.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


Scizor ex – Metal – HP270
Stage 1 – Evolves from Scyther

[C][C] Steel Wing: 70 damage. During your opponent’s next turn, this Pokémon takes 50 less damage from attacks (after applying Weakness and Resistance).

[M][M] Cross Breaker: 120x damage. Discard up to 2 [M] Energy from this Pokémon. This attack does 120 damage for each Energy card discarded in this way.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


Mawile – Metal – HP90
Basic Pokemon

[C][C] Teasing Invitation: Switch in 1 of your opponent’s Benched Pokémon to the Active Spot. This attack does 30 damage to the new Active Pokémon.

[M][M][C] Sharp Fang: 100 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


Beldum – Metal – HP70
Basic Pokemon

[M] Dig Claws: 10 damage.

[M][C][C] Iron Tackle: 50 damage. This Pokémon also does 10 damage to itself.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


Metang – Metal – HP100
Stage 1 – Evolves from Beldum

Ability: Metal Maker
Once during your turn, you may look at the top 4 cards of your deck. Choose any number of Basic Metal Energy you find there and attach them to your Pokemon in any way you like. Shuffle the other cards and put them on the bottom of your deck.

[M][C][C] Beam: 60 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


Metagross – Metal – HP180
Stage 2 – Evolves from Metang

[M] Meteor Mash: 60 damage. During your next turn, this Pokemon’s Meteor Mash does 60 more damage.

[M][C][C][C] Luster Blast: 200 damage. Discard 2 Energy from this Pokemon.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


Meltan – Metal – HP80
Basic Pokemon

[M][M] Headbutt: 50 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


Melmetal – Metal – HP160
Stage 1 – Evolves from Meltan

[M][M][C] Hammer In: 120 damage.

[M][M][M][M][C] Iron Bash: 230 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4


Iron Treads – Metal – HP130
Basic Pokemon (Future)

Ability: Dual Core
While this Pokémon has a “Future Booster Energy Capsule” attached, it is both Fighting and Metal type.

[M][C] Passing Wheel: 60 damage. Move 1 Energy from this Pokémon to 1 of your Benched Pokémon.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


Miraidon – Dragon – HP110
Basic Pokemon (Future)

[C] Speed Peak: 40 damage. Search your deck for up to 2 Basic Energy and attach them to your Future Pokémon in any way you like.

[L][L][P] Sparking Attack: 160 damage.

Weakness: none
Resistance: none
Retreat: 2


Lickitung – Colorless – HP100
Basic Pokemon

[C] Tongue Reel: Your opponent reveals their hand. Put up to 2 Basic Pokémon you find there onto your opponent’s Bench.

[C][C][C] Strength: 50 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Lickilicky – Colorless – HP150
Stage 1 – Evolves from Lickitung

[C][C] Body Slam: 50 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

[C][C][C][C] Tonguenado: 70x damage. Flip 4 coins. This attack does 70 damage for each heads.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


Skitty – Colorless – HP60
Basic Pokemon

[C] Call for Family: Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

[C][C] Tackle: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Delcatty – Colorless – HP110
Stage 1 – Evolves from Skitty

[C] Tail Trickery: 30 damage. Your opponent’s Active Pokémon is now Confused.

[C][C][C] Energy Mixer: 110 damage. You may move any amount of Energy from your Pokémon to your other Pokémon in any way you like.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Pidove – Colorless – HP50
Basic Pokemon

Ability: Emergency Evolution
Once during your turn, if this Pokémon’s remaining HP is 30 or less, you may search your deck for an Unfezant or Unfezant ex and put it on this Pokémon to evolve it. Then, shuffle your deck.

[C] Gust: 10 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Tranquill – Colorless – HP80
Stage 1 – Evolves from Pidove

[C] Speed Dive: 20 damage.

[C][C] Jet Wing: 70 damage. During your next turn, this Pokémon can’t attack.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 0


Unfezant – Colorless – HP150
Stage 2 – Evolves from Tranquill

[C][C] Reverse Wind: 70 damage. You may put 2 Energy attached to your opponent’s Active Pokémon into their hand.

[C][C][C] Boundless Power: 180 damage. During your next turn, this Pokémon can’t attack.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 0


Drampa – Colorless – HP120
Basic Pokemon

[C] Gentle Slap: 20 damage.

[C][C][C] Raging Charge: If all of your Benched Pokémon have at least 1 damage counter on them, this attack does 120 more damage.

Weakness: none
Resistance: none
Retreat: 2


Hand Clippers – Trainer
Item

Both players discard cards in their hand until they both have 5 cards. (Your opponent discards first. Players don’t discard if they have 5 or less cards in their hand.)

You may play as many Item cards as you like during your turn.


Prime Catcher – Trainer
Item (ACE SPEC)

Switch in 1 of your opponent’s Benched Pokémon to the Active Spot. If you do, switch your Active Pokémon with 1 of your Benched Pokémon.

You may play as many Item cards as you like during your turn.

ACE SPEC: You can’t have more than 1 ACE SPEC card in your deck.


Reboot Pod – Trainer
Item (Future) (ACE SPEC)

For each of your Future Pokémon in play, choose 1 Basic Energy from your discard pile and attach it to that Pokémon.

You may play as many Item cards as you like.

ACE SPEC: You can’t have more than 1 ACE SPEC card in your deck.


Hero’s Cape – Trainer
Pokémon Tool (ACE SPEC)

The Pokémon this card is attached to gets +100 HP.

You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.

ACE SPEC: You can’t have more than 1 ACE SPEC card in your deck.


Future Booster Energy Capsule – Trainer
Pokémon Tool

The Future Pokémon this card is attached to has no Retreat Cost, and the attacks it uses do 20 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance).

You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.


Heavy Baton – Trainer
Pokemon Tool

If the Pokémon with a Retreat Cost of exactly 4 this card is attached to is your Active Pokémon and is Knocked Out by damage from an opponent’s attack, move up to 3 Basic Energy cards from that Pokémon to your Benched Pokémon in any way you like.

You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.


Cryptomaniac’s Deciphering – Trainer
Supporter (Future)

Search your deck for 2 cards, shuffle your deck, then put those cards on top of it in any order.

You may play only 1 Supporter card during your turn.


Salvatore – Trainer
Supporter

Search your deck for a Pokémon, except any Pokémon with Abilities, that evolves from 1 of your Pokémon in play and put it on that Pokémon to evolve it. Then, shuffle the deck. (You can use this card on a Pokémon that was put into play when setting up to play or on the turn it was put into play.)

You may play only 1 Supporter card during your turn.


Bianca’s Sincerity – Trainer
Supporter

Heal all damage from 1 of your Pokemon with 30 HP or less remaining.

You may play only 1 Supporter card during your turn.


Full Metal Lab – Trainer
Stadium

[M] Pokémon (both yours and your opponent’s) take 30 less damage from the attacks from the opponent’s Pokémon (after applying Weakness and Resistance).

You may play only 1 Stadium card during your turn. Put it next to the Active Spot, and discard it if another Stadium comes into play. A Stadium with the same name can’t be played.


Mist Energy – Special Energy

As long as this card is attached to a Pokémon, it provides [C] Energy.

Prevent all effects of attacks from your opponent’s Pokémon done to the Pokémon this card is attached to. (Existing effects are not removed. Damage is not an effect.)


Secret Rares

Only a handful of secret rares have been revealed so far. The rest will come by next week — stay tuned!

Update: More secret rares were revealed while we were working on this news story!

Man, the Torterra line has it really good.

A tanky Turtwig (granted it can't be searched by Buddy Poffin), a stupidly good Grotle that searches any grass Pokemon once per turn, and a solid single and decent multiprize Torterra. Shame Cheryl is rotating, because this Torterra would be ripe for abusing it.
 
TORTERRRRRRRRAAAAAA!!!

*Cries for joy in Celestic* My people need me!

Seriously, my first partner Pokémon from the video games featured on an Ultra Rare for the first time since Torterra Lv. X? Do you know how distraught I was when I realized the 25th anniversary set with all the starters featured in it as V’s was just Pokébeach’s 2021 April Fools Day prank? I haven’t been this excited about a card in months, perhaps years! This is more exciting than pulling the $20 Squirtle Illustration Rare from my 151 binder collection!
 
Also that stadium is like Virbank, except against dark-types? That's nice, considering how much Virbank goes for to use in Expanded/GLC. Also pretty sweet with Radiant Sneasler.
 
First Autumn Sawsbuck card ever. Now we have the four seasons in the tcg.
@Pone Let the Sawsbuck fans rejoice.
(Also, I’m really loving the illustration on that Deerling.)

Pokémon also featured every Minior core on the Illustration Rare. I don’t hold much hope out for Vivillon, but at this point I think we still have a shot at getting more Furfrou forms in the TCG.
 
@Pone Let the Sawsbuck fans rejoice.
(Also, I’m really loving the illustration on that Deerling.)

Pokémon also featured every Minior core on the Illustration Rare. I don’t hold much hope out for Vivillon, but at this point I think we still have a shot at getting more Furfrou forms in the TCG.
I have 3 different Vivillon from the XY base set. Wanted all of the released ones, but now it's like impossible. Would be nice nice have all furfrou, we had already the rotoms and castforms a few sets back. Also all Unowns and Arceus had their time in the past.
 
Um, if that translation for Maximum Belt is correct, that card is insane!
Edit: It's the last Ace Spec. Good, but idk if it's worth playing over prime catcher for most decks. Gholdengo might play it?
 
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They have Roselia and Roserade in a set in this era where baby Pokemon exist again and they still ignored Budew? The Pokemon who has gone the longest without receiving a card?? I mean, alright...

5aabf690d48c7.gif


It took them only THIRTEEN YEARS but at least they finally got all the Deerling and Sawsbuck forms out. That's something!
 
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I have 3 different Vivillon from the XY base set. Wanted all of the released ones, but now it's like impossible. Would be nice nice have all furfrou, we had already the rotoms and castforms a few sets back. Also all Unowns and Arceus had their time in the past.
I recently discovered the foreign prints of XY Vivillon, but they don’t form a comprehensive set, and the Brazilian and Russian ones cost a fortune. The other European ones would cost about $10 to import. Fortunately we got one additional form in our English release (I assumed that one was a blister promo or something until something made me check Bulbapedia for possible additional forms).

We have several Furfrou too, and they’re more accessible, but again, not a comprehensive set. On the bright side, they don’t all share a single illustration. This isn’t a problem with Vivillon, per se, but it does dampen my enthusiasm for buying more than just my favorite variant (which, in the case of the featured patterns, was Marine).
 
I recently discovered the foreign prints of XY Vivillon, but they don’t form a comprehensive set, and the Brazilian and Russian ones cost a fortune. The other European ones would cost about $10 to import. Fortunately we got one additional form in our English release (I assumed that one was a blister promo or something until something made me check Bulbapedia for possible additional forms).
I have the regular one, the American and the Brazilian. Didn't know that the Brazilian one is expensive.
 
They have Roselia and Roserade in a set in this era where baby Pokemon exist again and they still ignored Budew? The Pokemon who has gone the longest without receiving a card?? I mean, alright...

5aabf690d48c7.gif


It took them only THIRTEEN YEARS but at least they finally got all the Deerling and Sawsbuck forms out. That's something!
Pokémon Card Labs haven’t been featuring baby Pokémon in the same eastern sets as their evolved forms (with only Cleffa having any evolved forms in the same English set thanks the the decks lumped in with Ruler of the Black Flame in Obsidian Flames). I would be more worried about the fact they didn’t include a different baby Pokémon instead… nor did they include a baby Pokémon in Cyber Judge. This may merely signify that PCL doesn’t want to hold itself to a “baby Pokémon quota,” but it could potentially mean that baby Pokémon were just making a brief appearance, in which case, Budew, Chingling, and Smoochum will have to keep waiting for their first cards since generation 4.
 
Heavy Baton tool could be attached to Iron Hands ex. He has 4 retreat cost and likely Will be ohkoed easily