All 62 “Raging Surf” Cards Revealed!

All 62 regular cards from SV3a Raging Surf have just been revealed by the official Japanese TCG website! The set releases in Japan next Friday, September 22nd.

Only a small portion of the secret rares have been revealed over the past few weeks. The rest will follow suit next week, so stay tuned!

We expect Raging Surf to be incorporated into Paradox Rift, our November set.


‘Raging Surf’ Main Set Cards


‘Raging Surf’ Main Set Card Translations

Thanks goes to JustInBasil, Arantxa T., Toine L., and Bangiras for the translations!

Froslass ex – Grass – HP250
Stage 1 – Evolves from Snorunt

Tera: As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks (both yours and your opponent’s).

Ability: Just Out of Reach
When this Pokémon is in the Active Spot and is Knocked Out, flip a coin. If heads, your opponent takes 1 less Prize card for that Knock Out.

[W][W] Frost Bullet: 140 damage. This attack does 20 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Lapras – Water – HP110
Basic Pokemon

[C] Into the Deep: Put up to 3 Basic Energy cards from your discard pile into your hand.

[W][C] Freeze-Dry: 50 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Remoraid – Water – HP70
Basic Pokemon

[C] Sprinkle Water: 20 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Octillery – Water – HP110
Stage 1 – Evolves from Remoraid

Ability: Suction Draw
Once during your turn, when you play this card from your hand to evolve 1 of your Pokemon, you may draw 3 cards.

[W][C] Smoke Bomb: 60 damage. During your opponent’s next turn, if the Defending Pokemon tries to attack, your opponent flips a coin. If tails, that attack fails.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Snorunt – Water – HP60
Basic Pokemon

[W] Ice Shard: 10+ damage. If your opponent’s Active Pokémon is a [F] Pokémon, this attack does 30 more damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


Garchomp ex – Water – HP320
Stage 2 – Evolves from Gabite

Tera: As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks (both yours and your opponent’s).

[F] Hydro Lander: 160 damage. Attach up to 3 [F] Energy from your discard pile to your Benched Pokemon in any way you like.

[C][C] Sonic Dive: Discard 2 Energy from this Pokémon. This attack does 120 damage to 1 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: none
Retreat: 0


Mantyke – Water – HP30
Basic Pokemon

[.] Fluffy Healing: Heal 120 damage from 1 of your Benched Pokémon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 0


Palkia – Water – HP130
Basic Pokémon

[C][C] Teleportation Burst: 30 damage. You may switch this Pokémon with 1 of your Benched Pokémon.

[W][C][C] Prize Count: 80+ damage. If you have more Prize cards remaining than your opponent, this attack does 80 more damage.

Weakness: Lightning (x2)
Resistance: None
Retreat: 2


Wimpod – Water – HP70
Basic Pokemon

[W] Hide: Flip a coin. If heads, during your opponent’s next turn, prevent all damage from and effects of attacks done to this Pokémon.

[W][C] Gnaw: 20 damage.

Weakness: Lightning (x2)
Resistance: None
Retreat: 2


Golisopod – Water – HP140
Stage 1 – Evolves from Wimpod

[W] Power Cross: 20x damage. This attack does 20 damage for each card in your opponent’s hand.

[W][W][C] Waterfall: 130 damage.

Weakness: Lightning (x2)
Resistance: None
Retreat: 2


Dondozo – Water – HP160
Basic Pokemon

[C] Replenishing Gulp: Look at the top 5 cards of your deck, choose any number of Basic Energy cards you find there, and attach them to this Pokemon. Shuffle the other cards into your deck.

[W][C][C][C][C] Hydro Splash: 180 damage.

Weakness: Lightning (x2)
Resistance: None
Retreat: 4


Chinchou – Lightning – HP60
Basic Pokemon

[C] Illuminate: Look at the top card of your deck. You may put it back on top of your deck or put it at the bottom of your deck.

[L][C] Tiny Charge: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Lanturn – Lightning – HP120
Stage 1 – Evolves from Chinchou

[C][C] Lightning Ball: 50 damage.

[L][L][C] Aqua Spark: 80+ damage. If this Pokemon has any [W] Energy attached, this attack does 120 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Plusle – Lightning – HP70
Basic Pokemon

[C][C] Damage Plus: 10+ damage. This attack does 10 more damage for each damage counter on your opponent’s Active Pokémon.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Minun – Lightning – HP70
Basic Pokemon

Ability: Buddy Pulse
If you have Plusle in play, whenever your opponent attaches an Energy from their hand to 1 of their Pokémon, put 2 damage counters on that Pokémon. You can’t apply more than 1 Buddy Pulse Ability at a time.

[L] Speed Ball: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Joltik – Lightning – HP40
Basic Pokemon

[L] Flail Around: 10x damage. Flip 3 coins. This attack does 10 damage for each heads.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Galvantula – Lightning – HP100
Stage 1 – Evolves from Joltik

[L] Electrobullet: 50 damage. This attack also does 30 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


Zekrom – Lightning – HP130
Basic Pokémon

[C] Shorting Crash: 20 damage. Before doing damage, discard all Pokémon Tools from your opponent’s Active Pokémon.

[L][L][C] Raging Thunder: 130 damage. This attack does 40 damage to 1 of your Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Weakness: Fighting (x2)
Resistance: None
Retreat: 2


Tapu Koko ex – Lightning – HP210
Basic Pokemon

[L][C] Revenge Shock: 30+ damage. If any of your Pokemon were Knocked Out by damage from an attack during your opponent’s last turn, this attack does 90 more damage and your opponent’s Active is now Paralyzed.

[L][L][C] Extreme Current: 180 damage. Discard 1 Energy from this Pokemon.

Pokemon ex rule: When 1 of your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Gimmighoul – Metal – HP50
Basic Pokemon

[C] Call for Family: Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.

[C][C] Corkscrew Punch: 20 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Gimmighoul – Metal – HP70
Basic Pokemon

[C] Continuous Coin Toss: 20x damage. Flip a coin until you get tails. This attack does 20 damage for each heads.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


Gligar – Fighting – HP70
Basic Pokemon

[C] Toxic: Your opponent’s Active Pokémon is now Poisoned. Put 2 damage counters instead of 1 on that Pokémon between turns.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Gliscor – Fighting – HP120
Stage 1 – Evolves from Gligar

[C] Pierce: 40 damage.

[C][C][C] Throbbing Needle: 80 damage. Flip a coin. If heads, your opponent’s Active Pokémon is now Poisoned. Put 2 damage counters instead of 1 on that Pokémon between turns.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Phanpy – Fighting – HP80
Basic Pokemon

[C][C] Strength: 30 damage.

[F][F][C] Rolling Tackle: 60 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Donphan – Fighting – HP150
Stage 1 – Evolves from Phanpy

[C][C] Cragalanche: 30 damage. Discard the top 2 cards of your opponent’s deck.

[F][F][C] Powerful Spin: 160 damage. During your next turn, this Pokémon can’t attack.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Groudon – Fighting – HP130
Basic Pokemon

[C] Overflowing Power: Attach a Basic Fighting Energy from your hand to 1 of your Pokémon.

[F][F][C] Magma Purge: 60x damage. You may discard up to 4 Energy from your Pokémon. This attack does 60 damage for each card discarded in this way.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Gible – Fighting – HP70
Basic Pokemon

[F] Bite: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Gabite – Fighting – HP100
Stage 1 – Evolves from Gible

[F] Power Blast: 50 damage. Discard an Energy from this Pokémon.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Hoopa ex – Fighting – HP220
Basic Pokemon

Tera: As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks (both yours and your opponent’s).

[D][D] Energy Crush: 50x damage. This attack does 50 damage for each Energy attached to all of your opponent’s Pokémon in play.

[D][D][D] Scoundrel Fist: 200 damage. This Pokémon can’t use Scoundrel Fist during your next turn.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Minior – Fighting – HP70
Basic Pokémon

Ability: Flying Meteor
Once during your turn, if this Pokémon is on your Bench, when you attach an Energy card from your hand to this Pokémon, you may switch this Pokémon with your Active Pokémon.

[C] Gravity Tackle: 20x damage. This attack does 20 more damage for each [C] in your opponent’s Active Pokémon’s Retreat Cost.

Weakness: Grass (x2)
Resistance: None
Retreat: 2


Klawf – Fighting – HP120
Basic Pokemon

[C][C] Hysterical Scissors: 30+ damage. If this Pokémon is affected by a Special Condition, this attack does 160 more damage.

[F][F] Boiled Press: 80 damage. This Pokemon is now Burned.

Weakness: Grass (x2)
Resistance: None
Retreat: 3


Flamigo – Fighting – HP110
Basic Pokemon

[F] Peck: 30 damage.

[F][C] Combat Beak: 20+ damage. This attack does 20 more damage for each of your opponent’s Benched Pokémon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Gastly – Darkness – HP50
Basic Pokémon

[C] Allure: Draw a card.

[D][C] Will-O-Wisp: 20 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


Haunter – Darkness – HP80
Stage 1 – Evolves from Gastly

[D][C] Dark Slumber: 40 damage. Your opponent’s Active Pokémon is now Asleep.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


Gengar – Darkness – HP130
Stage 2 – Evolves from Haunter

Ability: Night Gate
Once during your turn, you may switch your Active Pokémon with 1 of your Benched Pokémon.

[D][C] Nightmare: 100 damage. Your opponent’s Active Pokémon is now Asleep.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


Absol – Darkness – HP100
Basic Pokémon

[C] Draw Sense: You may discard any number of cards from your hand. Then, draw cards until you have 5 cards in your hand.

[C][C] Enhanced Slash: 20+ damage. If this Pokémon has a Pokémon Tool attached, this attack does 60 more damage.

Weakness: Grass (x2)
Reeistance: None
Retreat: 1


Scraggy – Darkness – HP60
Basic Pokemon

[C] Low Kick: 10 damage.

[D][D][C] Headbutt: 50 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Scrafty – Darkness – HP120
Stage 1 – Evolves from Scraggy

[C] Beating: 30 damage. If your opponent’s Active Pokemon is a Basic Pokemon, it can’t attack during your opponent’s next turn.

[D][D][C] Headbang: 130 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Yveltal – Darkness – HP130
Basic Pokemon

[C][C] Cross-Cut: 30+ damage. If your opponent’s Active Pokémon is an Evolution Pokémon, this attack does 60 more damage.

[D][D][C] Dark Edge: 120 damage. Discard an Energy from this Pokémon.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2


Nickit – Darkness – HP70
Basic Pokemon

[C] Surprise Attack: 30 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Thievul – Darkness – HP110
Stage 1 – Evolves from Nickit

Ability: Sneaky Snatch
Once during your turn, when you play this card from your hand to evolve 1 of your Pokémon, you may look at your opponent’s hand, choose 2 Energy cards you find there, and have your opponent shuffle them into their deck.

[C][C] Slash: 70 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Jirachi – Metal – HP70
Basic Pokemon

Ability: Stellar Veil
Attacks from your opponent’s Basic Pokemon can’t put damage counters on your Benched Pokemon.

[C] Charge Energy: Search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


Ferrothorn – Metal – HP70
Basic Pokemon

[M][C] Spike Sting: 30 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


Ferrothorn – Metal – HP140
Stage 1 – Evolves from Ferrothorn

Ability: Solid Body
This Pokémon takes 30 less damage from attacks.

[M][C] Spinning Needle: 50 damage. If this Pokémon uses Spinning Needle during your next turn, it does 100 more damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


Honedge – Metal – HP60
Basic Pokémon

[M] Cut Up: 20 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


Doublade – Metal – HP90
Stage 1 – Evolves from Honedge

[C] Slash: 20 damage.

[M][C] Slashing Strike: 80 damage. During your next turn, this Pokémon can’t use Slashing Strike.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


Aegislash – Metal – HP150
Stage 2 – Evolves from Doublade

Ability: Sacred Shield
Prevent all damage done to this Pokémon by attacks from your opponent’s Pokémon ex and Pokémon V.

[M][C] Hard Bash: 120 damage. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokémon.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


Zacian – Metal – HP120
Basic Pokémon

[M] Iron Howl: 30 damage. Attach a Basic [M] Energy from your discard pile to 1 of your Benched Pokémon.

[M][M][C] Brave Blade: 130 damage. During your next turn, this Pokémon can’t attack.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


Orthworm – Metal – HP140
Basic Pokemon

[M] Hit and Draw: 20 damage. Draw 2 cards.

[M][C][C] Sudden Rush: 90+ damage. If there’s 3 or less cards remaining in your deck, this attack does 150 more damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


Gholdengo ex – Metal – HP260
Stage 1 – Evolves from Gimmighoul

Ability: Bonus Coins
Once during your turn, you may draw 1 card. If this Pokémon is in the Active Spot, draw 2 cards instead.

[M] Make It Rain: 50x damage. Discard any number of Basic Energy cards from your hand. This attack does 50 damage for each card discarded in this way.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


Bombirdier ex – Colorless – HP200
Basic Pokemon

[C] Fast Carry: If you go first, you can use this attack on your first turn. Search your deck for up to 3 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.

[C][C][C] Shadow Wind: 130 damage. You may shuffle this Pokémon and all attached cards into your deck.

Pokemon ex rule: When your Pokemon ex is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Cyclizar – Colorless – HP120
Basic Pokemon

[C] Ram: 30 damage.

[C][C][C] Buddy Driving: 70+ damage. If you played a Supporter card from your hand during this turn, this attack does 70 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Rare Candy – Trainer
Item

Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card onto the Basic Pokémon to evolve it, skipping the Stage 1. You can’t use this card during your first turn or on a Basic Pokémon that was put into play this turn.

You may play as many Item cards as you like during your turn.


Switch – Trainer
Item Card

Switch your opponent with another opponent.

You may play as many Item cards as you like during your turn.


Gorgeous Mantle – Trainer
Tool

If the Pokémon this card is attached to does not have a Rule Box, it gets +100 HP and when it is Knocked Out by damage from your opponent’s attacks, your opponent takes 1 more Prize card for it. (Pokémon ex, Pokémon V have Rule Boxes.)

You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.


Technical Machine Turbo Energize – Trainer
Tool

Attach this card to 1 of your Pokémon in play. That Pokémon may use this card’s attack instead of its own. Discard this card at the end of your turn.

[C] Turbo Energize: Search your deck for up to 2 Basic Energy cards and attach them to your Benched Pokémon in any way you like.

You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.


Technical Machine Blindside – Trainer
Tool

Attach this card to 1 of your Pokémon in play. That Pokémon may use this card’s attack instead of its own. Discard this card at the end of your turn.

[C][C][C] Blindside: This attack does 100 damage to 1 of your opponent’s Pokemon with any damage counters on it. (Don’t apply Weakness and Resistance for Benched Pokemon.)

You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.


Larry – Trainer
Supporter

Flip a coin. If heads, search your deck for up to 2 Pokemon and put them into your hand. If tails, search your deck for a Basic Pokemon and put it into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn.


Shauntal – Trainer
Supporter

Flip a coin. If heads, switch in 1 of your opponent’s Benched Pokémon to the Active Spot. If tails, switch your Active Pokémon with 1 of your Benched Pokémon.

You may play only 1 Supporter card during your turn.


Rika – Trainer
Supporter

Look at top 4 cards of your deck and put 2 of them into your hand. Then, shuffle the cards and put them on the bottom of your deck.

You may play only 1 Supporter card during your turn.


Parasol Lady – Trainer
Supporter

Shuffle your hand into your deck and draw 4 cards. If you go second and it’s your first turn, draw until you have 8 cards instead.

You may play only 1 Supporter card during your turn.


Medical Energy – Special Energy

As long as this card is attached to a Pokemon, it provides [C] Energy.

When you attach this card from your hand to 1 of your Pokemon, heal 30 damage from that Pokemon.

“Raging Surf” Secret Rares

Only a small portion of the secret rares have been revealed over the past few weeks. The rest will follow suit next week, so stay tuned!