‘Battle Styles’ English Set List!

We now have the full English set list for Battle Styles!

As expected, most of the cards come from Japan’s Single & Rapid Strike Master.

Full art Marnie is not in the set. Her card was cut from Shining Fates. Perhaps it will release in fall’s special 25th anniversary set?

Battle Styles “Build & Battle Deck Boxes” will be sold at hobby stores beginning this weekend. Each will come with one of the four prerelease promos below. We posted all the Battle Styles products several months ago.

The set will officially hit store shelves on March 19th.

#1 Bellsprout – Grass – HP50
Basic Pokemon

[C] Venoshock: If your opponent’s Active Pokemon is Poisoned, this attack does 40 more damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 1


#2 Weepinbell – Grass – HP80
Stage 1 – Evolves from Bellsprout

Ability: Dangerous Slime
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may leave your opponent’s Active Pokemon Burned and Poisoned.

[G][C][C] Vine Whip: 40 damage.

Weakness: Fire (x2)
Resistance: None
Retreat: 2


#3 Victreebel – Grass – HP150
Stage 2 – Evolves from Weepinbell

[C] Panic Vine: 40 damage. Your opponent’s Active Pokemon is now Confused. During your opponent’s next turn, the Defending Pokemon can’t retreat.

[G][C][C] Solar Beam: 120 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#4 Cacnea – Grass – HP70
Basic Pokemon

[C] Zzzt: 10 damage.

[G][C] Beat: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#5 Cacturne – Grass – HP120
Stage 1 – Evolves from Cacnea

[C] Pull: Switch your opponent’s Active Pokemon with 1 of their Benched Pokemon.

[G][C] Thorny Punch: 60+ damage. If this Pokemon has any [D] Energy attached to it, this attack does 70 more damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#6 Kricketune V – Grass – HP180
Basic Pokemon

Ability: Stage Elation
Once during your turn, you may draw cards until you have 3 cards in your hand. If this Pokemon is in the Active Spot, you may draw cards until you have 4 cards in your hand. You can’t use this Ability if you’ve used another Stage Elation this turn.

[G][C][C] X-Scissor 80+ damage. Flip a coin. If heads, this attack does 80 more damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#7 Cherubi – Grass – HP50
Stage 1 – Evolves from Cherubi

[G] Leafage: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#8 Cherrim – Grass – HP80
Stage 1 – Evolves from Cherubi

Ability: Spring Bloom
As often as you like during your turn, you may attach a [G] Energy card from your hand to 1 of your Pokemon (except Pokemon with a Rule Box).

[G][C][C] Seed Bomb: 70 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#9 Carnivine – Grass – HP110
Basic Pokemon (Rapid Strike)

[C][C] Big Bite: 30 damage. During your opponent’s next turn, the Defending Pokemon can’t retreat.

[G][C][C] Triple Whip: 60x damage. Flip 3 coins. This attack does 60 damage for each heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#10 Durant – Grass – HP90
Basic Pokemon

[G] Vise Grip: 20 damage.

[C][C] Devour: For each of your Durant in play, discard the top card of your opponent’s deck.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#11 Scatterbug – Grass – HP40
Basic Pokemon

[C] Surprise Attack: Flip a coin. If tails, this attack fails.

Weakness: Fire
Resistance: none
Retreat: 1


#12 Spewpa – Grass – HP80
Stage 1 – Evolves from Scatterbug

[C] Grass Cocooning: Heal 40 damage from this Pokemon.

[G][C][C] Bug Bite: 40 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#13 Vivillon – Grass – HP120
Stage 1 – Evolves from Spewpa

[C] Vital Powder: Heal all damage from 2 of your Benched Pokemon.

[G][C][C] Gust: 90 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#14 Fomantis – Grass – HP60
Basic Pokemon

[G] Continuous Slice: 20x damage. Flip a coin until you get tails. This attack does 20 damage times the number of heads.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#15 Lurantis – Grass – HP120
Stage 1 – Evolves from Fomantis

[G] Leaf Drain: 30 damage. Heal 30 damage from this Pokemon.

[G][C] Solar Cutter: 70 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#16 Tapu Bulu – Grass – HP130
Basic Pokemon

[G] Push Down: 20 damage. Your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

[G][G][C] Nature’s Judgment: 80+ damage. You may discard all Energy attached to this Pokemon. If you do, this attack does 80 more damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


#17 Blipbug – Grass – HP50
Basic Pokemon

[C] Stampede: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#18 Flapple V – Grass – HP190
Basic Pokemon

[G] Sour Saliva: 20 damage. During your opponent’s next turn, the Defending Pokemon’s attacks cost [C][C] more.

[G][C][C] Wing Attack: 120 damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#19 Flapple VMAX – Grass – HP320
VMAX Pokemon – Evolves from Flapple V

[G][C][C] G-Max Roll: 250- damage. This attack does 10 less damage for each damage counter on this Pokemon.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


#20 Entei – Fire – HP130
Basic Pokemon

[R] Heat Dash: 30 damage. You may attach 1 [R] Energy from your hand to this Pokemon.

[R][R][C] Fire Fang: 90 damage. Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#21 Victini V – Fire – HP190
Basic Pokemon

[R] V Bullet: 10+ damage. If your opponent’s Active Pokemon is a Pokemon V, this attack does 50 more damage.

[R][C] Flare Shot: 120 damage. Discard all Energy from this Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#22 Victini VMAX – Fire – HP310
VMAX Pokemon – Evolves from Victini V

[C] Spreading Flames: Attach up to 3 [R] Energy from your discard pile to your Pokemon in any way you like.

[R][C] Victory Max: 100+ damage. If your opponent’s Active Pokemon is a Pokemon V, this attack does 120 more damage.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#23 Tepig – Fire – HP80
Basic Pokemon (Single Strike)

[C][C] Ram: 20 damage.

[R][R][C] Combustion: 50 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#24 Pignite – Fire – HP100
Stage 1 (Single Strike) – Evolves from Tepig

[C][C] Ram: 30 damage.

[R][R][C] Combustion: 90 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 3


#25 Emboar


#26 Heatmor – Fire – HP120
Basic Pokemon

[F] Flame: 20 damage

[C][C][C] Bellow Bellow Burner: 70 damage. Flip 2 coins. For each heads, discard an Energy attached to your opponent’s Active Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#27 Salandit – Fire – HP70
Basic Pokemon

[R] Call Sign: Search your deck for 1 Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#28 Salazzle – Fire – HP90
Stage 1 – Evolves from Salandit

[R] Perplex: Your opponent’s Active Pokemon is now Confused.

[C][C] Taunt and Burn: 90x damage. This attack does 90 damage for each Special Condition affecting your opponent’s Active Pokemon.

Weakness: Water (x2)
Resistance: None
Retreat: 1


#29 Sizzlipede – Fire – HP70
Basic Pokemon

[R][C] Searing Flame: 20 damage. Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#30 Centiskorch – Fire – HP130
Stage 1 – Evolves from Sizzlipede

Ability: Overheater
As long as this Pokemon is in play, whenever your opponent flips heads for a Burned Pokemon between turns, that Pokemon remains Burned.

[R][R][R][C] Bursting Inferno: 130 damage. Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#31 Horsea – Water – HP60
Basic Pokemon

[W] Smokescreen: If the Defending Pokemon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, that attack does nothing.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#32 Seadra – Water – HP90
Stage 1 – Evolves from Horsea

[W] Water Gun: 40 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#33 Kingdra – Water – HP150
Stage 1 – Evolves from Seadra

Ability: Lord of the Ocean Depths
When your Active Pokemon is Knocked Out by damage from an opponent’s attack, you may choose any number of [W] Energy attached to that Pokemon and move them to this Pokemon.

[W] Aqua Burst: This attack does 40 damage times the number of [W] Energy attached to this Pokemon.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#34 Galarian Mr. Mime – Water – HP80
Basic Pokemon

[W] Pound: 10 damage.

[C][C] Find: Search your deck for an Item card, reveal it, and put it in your hand. Then, shuffle your deck.

Weakness: Metal (x2)
Resistance: none
Retreat: 1


#35 Galarian Mr. Rime – Water – HP110
Stage 1 – Evolves from Galarian Mr. Mime

[C][C] Ball Juggling: 10+ damage. You may discard any number of Item cards from your hand with “Ball” in their name. This attack does 40 more damage for each card discarded in this way.

[W][C][C] Frost Smash: 80 damage.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


#36 Remoraid – Water – HP60
Basic Pokemon (Multi Strike)

[W] Water Gun: 10 damage.

[C][C] Razor Fin: 20 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#37 Octillery


#38 Corphish – Water – HP70
Basic Pokemon

[W][C][C] Bubblebeam: 30 damage. Flip a coin. If heads, your  opponent’s Active Pokemon is now Paralyzed.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#39 Crawdaunt – Water – HP130
Stage 1 – Evolves from Corphish

[W][C][C] Knock Off: 60 damage. Discard a card from your opponent’s hand without looking.

[W][W][C][C] Crabhammer: 140 damage

Weakness: Lightning (x2)
Resistance: none
Retreat: 3


#40 Empoleon V


#41 Frillish – Water – HP80
Basic Pokemon

[C] Recover: Discard an Energy attached to this Pokemon, and heal all damage from this Pokemon.

[W] Rain Splash: 10 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


#42 Jellicent – Water – HP120
Stage 1 – Evolves from Frillish

[W][W] Sink: This attack does 10 damage times the number of [W] Energy in your discard pile.

Weakness: Lightning (x2)
Resistance: none
Retreat: 3


#43 Bruxish – Water – HP110
Basic Pokemon

[C] Bite: 20 damage.

[W][W][C] Surf: 110 damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


#44 Electabuzz – Lightning – HP80
Basic Pokemon

[L] Big Punch: This Pokémon cannot use Big Punch during your next turn.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#45 Electivire – Lightning – HP140
Stage 1 – Evolves from Electabuzz

[C][C][C] Tumbling Attack: Flip a coin. If heads, this attack does 30 more damage.

[L][L][L][C] Lightning Slam: This Pokémon cannot use Lightning Slap during your next turn.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#46 Shinx – Lightning – HP60
Basic Pokemon (Rapid Strike)

[L] Rear Kick: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#47 Luxio – Lightning – HP80
Stage 1 (Rapid Strike) – Evolves from Shinx

[L] Jump Kick: This attack does 30 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[L][C] Head Bolt: 50 damage

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#48 Luxray – Lightning – HP150
Stage 2 – Evolves from Luxray

[L] Electric Slide: This attack does 40 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.) Then, switch this Pokemon with 1 of your Benched Pokemon.

[L][C] Scar Beat: 100+ damage. If your opponent’s Active Pokemon has any damage counters on it, this attack does 100 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#49 Pachirisu – Lightning – HP70
Basic Pokemon

[C] Find a Friend: Search your deck for a Pokemon, reveal it, and put it in your hand. Then, shuffle your deck.

[C][C] Gnaw: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#50 Tapu Koko V – Lightning – HP210
Basic Pokemon

[L] Electro Ball: 40 damage.

[L][L][C] Spiral Thunder: 20+ damage. This attack does 40 more damage for each Energy attached to all of your opponent’s Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#51 Tapu Koko VMAX – Lightning – HP320
VMAX Pokemon – Evolves from Tapu Koko V

[L][L][C] Max Shock: 180 damage. If you have more Prize cards remaining than your opponent, your opponent’s Active Pokemon is now Paralyzed.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#52 Yamper – Lightning – HP60
Basic Pokemon

Ability: Fetch the Ball
Once during your turn, when you play this card from your hand onto your Bench, you may put 1 Poké Ball and 1 Great Ball from your discard pile into your hand.

[C][C] Flop: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#53 Boltund – Lightning – HP130
Stage 1 – Evolves from Yamper

[L] Corner: 30 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

[L][L][C] Defiant Spark: 130 damage. If this Pokemon has any damage counters on it, the cost for this attack is [L].

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#54 Galarian Slowpoke – Psychic – HP70
Basic Pokemon

[C] Tempting Tail: Flip a coin. If heads, switch your opponent’s Active Pokemon with 1 of their Benched Pokémon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#55 Spoink – Psychic – HP60
Basic Pokemon

[P] Headbutt Bounce: 10 damage.

[P][C] Power Gem: 30 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#56 Grumpig – Psychic – HP130
Stage 1 – Evolves from Spoink

[P][C] Dazzle Dance: The Defending Pokémon is now Confused.

[P][P][C] Power Gem: 120 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3


#57 Baltoy – Psychic – HP60
Basic Pokemon

[P][C] Self Destruct: 60 damage. This Pokemon does 60 damage to itself.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#58 Claydol – Psychic – HP120
Stage 1 – Evolves from Baltoy

[C] Power Split: Attach [P] Energy from your discard pile to your Pokemon in any way you like, until the total number of Energy attached to your Pokemon is the same as the total number of Energy attached to your opponent’s Pokemon.

[P][P][C] Psyshot: 100 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#59 Chimecho – Psychic – HP70
Basic Pokemon

[C] Minor Errand-Running: Search your deck for up to 2 Basic Energy, reveal them, and put them into your hand. Then, shuffle your deck.

[C] Gentle Chime: Your opponent’s Active Pokemon is now Asleep.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#60 Espurr – Psychic – HP60
Basic Pokemon

[P][C] Focused Wish: 20+ damage. Flip a coin. If heads, this attack does 20 more damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#61 Meowstic – Psychic – HP90
Stage 1 – Evolves from Espurr

Ability: Ear Movement
Once during your turn (before your attack), you may move 1 damage counter from 1 of your Pokemon to 1 of your opponent’s Pokemon.

[P][C] Psychic Sphere: 50 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#62 Mimikyu V – Psychic – HP160
Basic Pokemon

Ability: Dummy Doll
You may use this Ability once during your turn, when you play this card from your hand onto your Bench. Until the end of your opponent’s next turn, prevent all damage done to this Pokemon by attacks from your opponent’s Pokemon.

[P] Envying Eyes: Put 3 damage counters on your opponent’s Active Pokemon for each Prize card your opponent have taken.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#63 Necrozma V – Psychic – HP220
Basic Pokemon

[P] Prism Ray: 20 damage. This attack does 20 damage to 2 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[P][P][C] Special Laser: 100+ damage. If this Pokemon has any Special Energy attached to it, this attack does 120 more damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3


#64 Dottler – Psychic – HP70
Stage 1 – Evolves from Blipbug

[P] Radar: Look at the top 4 cards of your deck and return them to the top of your deck in any order.

[C][C] Ram: 20 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#65 Orbeetle – Psychic – HP110
Stage 2 – Evolves from Dottler

[C] Evo Control: For each Energy attached to this Pokémon, you may search your deck for a Stage 2 Pokémon (excluding Orbeetle) and put it onto your bench. Then, shuffle your deck.

[P][C][C] Zen Headbutt: 100 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


#66 Mankey – Fighting – HP60
Basic Pokemon (Single Strike)

[F][C] Focus Fist: 50 damage. Flip a coin. If tails, this attack does nothing.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#67 Primeape – Fighting – HP120
Stage 1 (Single Strike) – Evolves from Mankey

[C] Field Crush: 20 damage. Discard any Stadium card in play.

[F][F] Frenzy Bomb: 50x damage. This attack does 50 damage for each of your Benched Pokemon with any damage counters on them.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#68 Onix – Fighting – HP110
Basic Pokemon

[C][C][C] Rock Throw: 60 damage.

[F][C][C][C][C] Rocky Tackle: 170 damage. This Pokemon does 60 damage to itself.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


#69 Cubone – Fighting – HP70
Basic Pokemon

[F] Beat: 10 damage.

[F][C] Headbutt: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#70 Marowak – Fighting – HP110
Stage 1 – Evolves from Cubone

Ability: Battle Armor
Damage done to this Pokemon by attacks is reduced by 30.

[F][C] Bonemerang: 90x damage. Flip 2 coins. This attack does 90 damage times the number of heads.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#71 Gligar – Fighting – HP70
Basic Pokemon

[C][C] Slash: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#72 Gliscor – Fighting – HP120
Stage 1 – Evolves from Gligar

[C][C] Acrobatics: 20+ damage. Flip 2 coins. This attack does 40 more damage for each heads.

[F][C][C] Guillotine: 90 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#73 Timburr – Fighting – HP80
Basic Pokemon

[C][C] Pound: 20 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#74 Gurdurr – Fighting – HP100
Stage 1 – Evolves from Timburr

[C][C] Pound: 30 damage.

[F][C][C] Hammer In: 60 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


#75 Conkeldurr – Fighting – HP160
Stage 2 – Evolves from Gurdurr

[F][C][C] Hammer Pressure: 90 damage. If the Defending Pokemon is an Evolved Pokemon, it can’t attack during your opponent’s next turn.

[F][F][C][C] Mega Punch: 150 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


#76 Mienfoo – Fighting – HP60
Basic Pokemon (Multi Strike)

[F][C] Double Stab: Flip 2 coins. This attack does 30 damage times the number of heads.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


#77 Mienshao


#78 Rolycoly – Fighting – HP70
Basic Pokemon

[F] Reckless Charge: This Pokemon does 10 damage to itself.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#79 Carkol – Fighting – HP100
Stage 1 – Evolves from Rolycoly

[C][C][C] Tackle: 50 damage.

[F][C][C][C] Wild Tackle: This Pokemon does 10 damage to itself.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#80 Coalossal – Fighting – HP180
Stage 2 – Evolves from Carkol

[C] Coal Cannon: 90x damage. Flip a coin for each Energy attached to this Pokemon. This attack does 90 damage for each heads.

[F][C][C][C] Wild Tackle: 200 damage. This Pokemon does 50 damage to itself.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


#81 Silicobra – Fighting – HP80
Basic Pokemon

[F] Tail Whap: 10 damage.

[F][F][C] Mud Shot: 60 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


#82 Sandaconda – Fighting – HP130
Stage 1 – Evolves from Silicobra

[F] Sand Cannon: Discard 6 cards from the top of your deck. This attack does 60 damage for each [F] Energy card discarded in this way.

[F][F][C] Skull Bash: 120 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


#83 Falinks – Fighting – HP110
Basic Pokemon (Rapid Strike)

[F][C] Rapid Strike Formation: 20x damage. This attack does 20 damage for each of your Rapid Strike Pokemon in play.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#84 Stonjourner – Fighting – HP130
Basic Pokemon (Single Strike)

[F][C] Earth Beat: 30+ damage. If there is a Stadium in play, this attack does 30 more damage.

[F][F][C] Giga Hammer: 120 damage. This Pokemon can’t use Giga Hammer during your next turn.

Weakness: Grass (x2)
Resistance: None
Retreat: 3


#85 Single Strike Urshifu V


#86 Single Strike Urshifu VMAX


#87 Rapid Strike Urshifu V


#88 Rapid Strike Urshifu VMAX


#89 Zubat – Darkness – HP50
Basic Pokemon

[C] Hide in Shadows: Switch this Pokemon with one of your Benched Pokemon.

[C][C] Dive: 20 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#90 Golbat – Darkness – HP80
Stage 1 – Evolves from Zubat

Ability: Stealthy Draw
Once during your turn, when you play this card from your hand to Evolve a Pokemon, you may draw 2 cards.

[C][C] Air Slash: 50 damage. Discard an Energy attached to this Pokemon.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#91 Crobat – Darkness – HP130
Stage 2 – Evolves from Golbat

Ability: Hefty Draw
Once during your turn, when you play this card from your hand to Evolve a Pokemon, you may draw 3 cards.

[C][C] Wing Attack: 100 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 0


#92 Galarian Slowbro – Darkness – HP130
Stage 1 – Evolves from Galarian Slowpoke

[D] Scatter Poison: Both this Pokemon and your opponent’s Active Pokemon are now Poisoned.

[D][C][C] Frenzy Hammer: 100+ damage. If this Pokemon is affected by a Special Condition, this attack does 120 more damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 3


#93 Murkrow – Darkness – HP70
Basic Pokemon

[C] Scout: Look at your opponent’s hand.

[D][C] Peck: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#94 Honchkrow – Darkness – HP130
Stage 1 – Evolves from Murkrow

Ability: Insomnia
This Pokemon can’t be Asleep.

[D][C][C] Excited Dive: 80+ damage. If your opponent’s Active Pokemon has any Special Energy attached to it, this attack does 80 more damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 2


#95 Houndour – Darkness – HP60
Basic Pokemon (Single Strike)

[C] Bite: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


#96 Houndoom


#97 Tyranitar V


#98 Morpeko – Darkness – HP80
Basic Pokemon

[C] Snack Grab: Choose an Item card from your discard pile, reveal it, and put it in your hand.

[D] Hunger Tackle: 20+ damage. If you have no cards in your hand, this attack does an additional 90 damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 1


#99 Steelix – Metal – HP190
Stage 1 – Evolves from Onix

[C][C][C] Steel Swing: 80x damage. Flip 2 coins. This attack does 80 damage times the number of heads.

[M][M][M][C][C] Heavy Impact: 200 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 4


#100 Mawile – Metal – HP90
Basic Pokemon

[M] Clamping Vice: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[C][C][C] Piercing Punch: 100 damage. Damage from this attack isn’t affected by Weakness, Resistance, or any other effects on the Defending Pokemon.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#101 Bronzor – Metal – HP60
Basic Pokemon

[M][C] Ram: 30 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#102 Bronzong – Metal – HP110
Stage 1 – Evolves from Bronzor

Ability: Metal Trans
As often as you like during your turn, you may move a [M] Energy from 1 of your Pokemon to another.1 of your Pokemon.

[M][C][C] Zen Headbutt: 70 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


#103 Pawniard – Metal – HP60
Basic Pokemon

[C] Swords Dance: During your next turn, this Pokemon’s Slash attack does 70 more damage.

[M] Slash: 10 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#104 Bisharp – Metal – HP110
Stage 1 – Evolves from Pawniard

[C] Slash: 30 damage.

[M][C][C] Steel Cut: 90+ damage. If your opponent’s Active Pokemon is [M], this attack does 90 more damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#105 Honedge – Metal – HP60
Basic Pokemon

[M] Ambush: 10+ damage. Flip a coin. If heads, this attack does 30 more damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


#106 Doublade – Metal – HP80
Stage 1 – Evolves from Honedge

[M][C] Cut Down: 40 damage. Flip a coin. If heads, discard 1 Energy attached to your opponent’s Active Pokemon.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 2


#107 Aegislash – Metal – HP150
Stage 2 – Evolves from Doublade

Ability: Stance Change
Once during your turn (before your attack), you may switch this Pokemon with an Aegislash in your hand. (Any cards attached to this Pokemon, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokemon.)

[M][M][C] Full Metal Blade: 210 damage. Discard 2 [M] Energy from this Pokemon.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


#108 Aegislash – Metal – HP150
Stage 2 – Evolves from Doublade

Ability: Stance Change
Once during your turn (before your attack), you may switch this Pokemon with an Aegislash in your hand. (Any cards attached to this Pokemon, damage counters, Special Conditions, turns in play, and any other effects remain on the new Pokemon.)

[M][C] Gigantobash: 70 damage. During your opponent’s next turn, prevent all damage done to this Pokemon by attacks from Pokemon VMAX.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 3


#109 Corviknight V – Metal – HP210
Basic Pokemon

[M] Clutch: The Defending Pokemon can’t retreat during your ppponent’s next turn.

[M][M][C] Sky Hurricane: 190 damage. This Pokemon can’t use Sky Hurricane during your next turn.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#110 Corviknight VMAX – Metal – HP320
VMAX Pokemon – Evolves from Corviknight V

Ability: Luster Body
Prevent all effects of your opponent’s Abilities done to this Pokémon.

[M][M][C] G-Max Hurricane: 240 damage. This Pokemon can’t use G-Max Hurricane during your next turn.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 0


#111 Spearow – Colorless – HP50
Basic Pokemon

[C] Peck: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


#112 Fearow – Colorless – HP90
Stage 1 – Evolves from Spearow

[C] Drill Peck: 70 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 0


#113 Lickitung – Colorless – HP110
Basic Pokemon

[C][C][C] Tongue Slap: 50 damage.

[C][C][C][C] Hammer In: 80 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


#114 Lickilicky – Colorless – HP140
Stage 1 – Evolves from Lickitung

[C][C][C] Licky Choice: Your opponent discards the top 3 cards from their deck. Alternatively, they choose three cards from their hand and discard them instead.

[C][C][C][C] Pitch: 100 damage. Your opponent switches their Active Pokemon with 1 of their Benched Pokémon.

Weakness: Fighting (x2)
Resistance: None
Retreat: 4


#115 Glameow – Colorless – HP60
Basic Pokemon

[C] Cat Kick: 10 damage.

[C][C][C] Claw Slash: 40 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 1


#116 Purugly – Colorless – HP120
Stage 1 – Evolves from Glameow

[C] Caturday: Draw 3 cards. If you do, this Pokémon is now Asleep.

[C][C][C][C] Claw Slash: 120 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 3


#117 Stoutland V – Colorless – HP210
Basic Pokemon

[C][C][C] Second Bite: 40 damage. If the Defending Basic Pokemon is Knocked Out by damage from this attack, take 1  more Prize card.

[C][C][C][C] Wild Tackle: 200 damage. This Pokemon does 30 damage to itself.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#118 Bouffalant – Colorless – HP120
Basic Pokemon

Ability: Sap Sipper
This Pokemon’s attacks do an additional 60 damage to your opponent’s [G] Pokemon.

[C][C][C] Head Charge: 120 damage. This Pokemon does 30 damage to itself.

Weakness: Fighting (x2)
Resistance: None
Retreat: 2


#119 Drampa – Colorless – HP120
Basic Pokemon

[C] Call for Family: Search your deck for up to 2 Basic Pokemon and put them on your Bench. Then, shuffle your deck.

[C][C] Spiral Rush: 30+ damage. Flip a coin until you get tails. This attack does 30 more damage times the number of heads.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


#120 Indeedee – Colorless – HP90
Basic Pokemon

[C] Collect: Draw 2 cards.

[C][C] Hand Kinesis: 10x damage. This attack does 10 damage times the number of cards in your hand.

Weakness: Fighting (x2)
Resistance: None
Retreat: 2


#121 Bruno – Trainer
Supporter (Single Strike)

Shuffle your hand into your deck, then draw 4 cards. If any of your Pokemon were Knocked Out during your opponent’s last turn, draw 7 cards instead.

You may play only 1 Supporter card during your turn.


#122 Camping Gear – Trainer
Item

If you play this card, your turn ends.

Search your deck for a card and put it into your hand. Then, shuffle your deck.

You may play any number of Item cards during your turn.


#123 Cheryl – Trainer
Supporter

Heal all damage from each of your Evolution Pokemon. Then, discard all Energy attached to the Pokemon you healed in this way.

You may play only 1 Supporter card during your turn.


#124 Energy Recycler – Trainer
Item

Shuffle 5 basic Energy cards from your discard pile into your deck.

You may play any number of Item cards during your turn.


#125 Escape Rope – Trainer
Item

Each player switches their Active Pokemon with 1 of their Benched Pokemon. Your opponent switches first. (If a player does not have a Benched Pokemon, that player doesn’t switch Pokemon.)

You may play any number of Item cards during your turn.


#126 Exp. Share – Trainer
Item

Pokemon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn’t already have a Pokémon Tool attached.

When your Active Pokemon is Knocked Out by damage from an opponent’s attack, you may move 1 basic Energy card from that Pokemon to the Pokemon this card is attached to.

You may play any number of Item cards during your turn.


#127 Fan of Waves – Trainer
Item (Rapid Strike)

Return a Special Energy attached to 1 of your opponent’s Pokemon to the bottom of your opponent’s deck.

You may play any number of Item cards during your turn.


#128 Korrina’s Focus – Trainer
Supporter (Rapid Strike)

Draw cards until you have 6 cards in your hand.

You may play only 1 Supporter card during your turn.


#129 Level Ball – Trainer
Item

Search your deck for a Pokemon with 90 HP or less, reveal it, and put it into your hand. Then, shuffle your deck.

You may play any number of Item cards during your turn.


#130 Phoebe – Trainer
Supporter

During this turn, damage from the attacks of your Pokemon VMAX aren’t affected by any effects on your opponent’s Active Pokemon.

You may play only 1 Supporter card during your turn.


#131 Rapid Strike Scroll of Swirls – Trainer
Item (Rapid Strike)

Pokemon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn’t already have a Pokémon Tool attached.

The Rapid Strike Pokemon this card is attached to can use the attack on this card. (You still need the necessary Energy to use this attack.)

[F][C][C] Whirlpool Dream: This attack does 30 damage to each of your opponent’s Pokemon.

You may play any number of Item cards during your turn.


#132 Rapid Strike Stance Mustard – Trainer
Supporter (Rapid Strike)

You can only play this card if it’s the only card in your hand. Put a Rapid Strike Pokemon from your discard pile onto your Bench. Then, draw 5 cards.

You may play only 1 Supporter card during your turn.


#133 Single Strike Scroll of Scorn– Trainer
Item (Single Strike)

Pokemon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn’t already have a Pokémon Tool attached.

The Single Strike Pokemon this card is attached to can use the attack on this card. (You still need the necessary Energy to use this attack.)

[F] Fury: 10+ damage. This attack does 10 more damage for each damage counter on this Pokémon.

You may play any number of Item cards during your turn.


#134 Single Strike Stance Mustard – Trainer
Supporter (Single Strike)

You can only play this card if it’s the last card in your hand. Search your deck for a Single Strike Pokemon and put it onto your Bench. Then, draw 5 cards.

You may play only 1 Supporter card during your turn.


#135 Sordward and Shielbert – Trainer
Supporter

Choose a Trainer card from your discard pile and ask your opponent if you can put it into your hand. If they say yes, put that card into your hand. If they say no, return that card to your discard pile and draw 3 cards.

You may play only 1 Supporter card during your turn.


#136 Tool Jammer – Trainer
Item

Pokemon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn’t already have a Pokémon Tool attached.

As long as the Pokemon this card is attached to is in the Active Spot, Pokemon Tool cards attached to your opponent’s Active Pokemon (excluding Tool Jammer) have no effect.

You may play any number of Item cards during your turn.


#137 Tower of Darkness – Trainer
Stadium (Single Strike)

Once during their turn, each player may discard a Single Strike card from their hand and draw 2 cards.

This Stadium stays in play when you play it. Discard it if another Stadium comes into play. If a Stadium with the same name is in play, you can’t play this card.


#138 Tower of Waters – Trainer
Stadium (Rapid Strike)

The Retreat Cost of each Rapid Strike Pokemon in play is [C][C] less.

This Stadium stays in play when you play it. Discard it if another Stadium comes into play. If a Stadium with the same name is in play, you can’t play this card.


#139 Urn of Vitality – Trainer
Item (Single Strike)

Choose up to 2 Single Strike Energy cards from your discard pile, reveal them, and shuffle them into your deck.

You may play any number of Item cards during your turn.


#140 Rapid Strike Energy
Special Energy (Rapid Strike)

This card can only be attached to a Rapid Strike Pokemon.

While this card is attached to a Pokemon, it provides [W] and [F] Energy, but provides only 2 Energy at a time.

(If this card is attached to anything other than a Rapid Strike Pokémon, discard this card.)


#141 Single Strike Energy
Special Energy (Single Strike)

This card can only be attached to a Single Strike Pokemon.

While attached to a Pokemon, this card provides [D] and [F] Energy, but provides only 1 Energy at a time. Attacks from the Pokemon this card is attached to do 20 more damage to your opponent’s Active Pokemon.

(If this card is attached to anything other than a Single Strike Pokémon, discard this card.)


#142 Kricketune V – Grass – HP180
Basic Pokemon

Ability: Stage Elation
Once during your turn, you may draw cards until you have 3 cards in your hand. If this Pokemon is in the Active Spot, you may draw cards until you have 4 cards in your hand. You can’t use this Ability if you’ve used another Stage Elation this turn.

[G][C][C] X-Scissor 80+ damage. Flip a coin. If heads, this attack does 80 more damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#143 Flapple V – Grass – HP190
Basic Pokemon

[G] Sour Saliva: 20 damage. During your opponent’s next turn, the Defending Pokemon’s attacks cost [C][C] more.

[G][C][C] Wing Attack: 120 damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#144 Victini V – Fire – HP190
Basic Pokemon

[R] V Bullet: 10+ damage. If your opponent’s Active Pokemon is a Pokemon V, this attack does 50 more damage.

[R][C] Flare Shot: 120 damage. Discard all Energy from this Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 1


#145 Empoleon V – Water – HP210
Basic Pokemon

Ability: Emporer’s Eyes
As long as this Pokemon is in the Active Spot, your opponent’s Basic Pokemon in play have no Abilities, except for Pokemon with a Rule Box (Pokemon V, Pokemon-GX, etc. have Rules Boxes).

[W][C][C] Swirling Slice: 130 damage. Move an Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: Lightning (x2)
Resistance: None
Retreat: 2


#146 Empoleon V – Water – HP210
Basic Pokemon

Ability: Emporer’s Eyes
As long as this Pokemon is in the Active Spot, your opponent’s Basic Pokemon in play have no Abilities, except for Pokemon with a Rule Box (Pokemon V, Pokemon-GX, etc. have Rules Boxes).

[W][C][C] Swirling Slice: 130 damage. Move an Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: Lightning (x2)
Resistance: None
Retreat: 2


#147 Tapu Koko V – Lightning – HP210
Basic Pokemon

[L] Electro Ball: 40 damage.

[L][L][C] Spiral Thunder: 20+ damage. This attack does 40 more damage for each Energy attached to all of your opponent’s Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#148 Mimikyu V – Psychic – HP160
Basic Pokemon

Ability: Dummy Doll
You may use this Ability once during your turn, when you play this card from your hand onto your Bench. Until the end of your opponent’s next turn, prevent all damage done to this Pokemon by attacks from your opponent’s Pokemon.

[P] Envying Eyes: Put 3 damage counters on your opponent’s Active Pokemon for each Prize card your opponent have taken.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


#149 Necrozma V – Psychic – HP220
Basic Pokemon

[P] Prism Ray: 20 damage. This attack does 20 damage to 2 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[P][P][C] Special Laser: 100+ damage. If this Pokemon has any Special Energy attached to it, this attack does 120 more damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3


#150 Single Strike Urshifu V – Fighting – HP220
Basic Pokemon

[F] Laser Focus: Search your deck for up to 2 [F] Energy cards and attach them to this Pokemon. Then, shuffle your deck.

[F][F][C] Impact Blow: During your next turn, this Pokemon can’t use Impact Blow.

Weakness: Psychic (x2)
Resistance: None
Retreat: 2


 #151 Single Strike Urshifu V – Fighting – HP220
Basic Pokemon

[F] Laser Focus: Search your deck for up to 2 [F] Energy cards and attach them to this Pokemon. Then, shuffle your deck.

[F][F][C] Impact Blow: During your next turn, this Pokemon can’t use Impact Blow.

Weakness: Psychic (x2)
Resistance: None
Retreat: 2


#152 Rapid Strike Urshifu V – Fighting – HP220
Basic Pokemon

[F] Strafe: 30 damage. You may switch this Pokemon with 1 of your Benched Pokemon.

[F][C][C] Hundred Furious Blows: 150 damage.

Weakness: Psychic (x2)
Resistance: None
Retreat: 2


#153 Rapid Strike Urshifu V – Fighting – HP220
Basic Pokemon

[F] Strafe: 30 damage. You may switch this Pokemon with 1 of your Benched Pokemon.

[F][C][C] Hundred Furious Blows: 150 damage.

Weakness: Psychic (x2)
Resistance: None
Retreat: 2


#154 Tyranitar V – Darkness – HP220
Basic Pokemon

[D][C][C] Cragalanche: 60 damage. Discard the top 2 cards of your opponent’s deck.

[D][D][C][C] Single Strike Crush: 240 damage. Discard the top 4 cards of your deck.

Weakness: Grass (x2)
Resistance: None
Retreat: 3


#155 Tyranitar V – Darkness – HP220
Basic Pokemon

[D][C][C] Cragalanche: 60 damage. Discard the top 2 cards of your opponent’s deck.

[D][D][C][C] Single Strike Crush: 240 damage. Discard the top 4 cards of your deck.

Weakness: Grass (x2)
Resistance: None
Retreat: 3


#156 Corviknight V – Metal – HP210
Basic Pokemon

[M] Clutch: The Defending Pokemon can’t retreat during your ppponent’s next turn.

[M][M][C] Sky Hurricane: 190 damage. This Pokemon can’t use Sky Hurricane during your next turn.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1


#157 Stoutland V – Colorless – HP210
Basic Pokemon

[C][C][C] Second Bite: 40 damage. If the Defending Basic Pokemon is Knocked Out by damage from this attack, take 1  more Prize card.

[C][C][C][C] Wild Tackle: 200 damage. This Pokemon does 30 damage to itself.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


#158 Bruno – Trainer
Supporter (Single Strike)

Shuffle your hand into your deck, then draw 4 cards. If any of your Pokemon were Knocked Out during your opponent’s last turn, draw 7 cards instead.

You may play only 1 Supporter card during your turn.


#159 Cheryl – Trainer
Supporter

Heal all damage from each of your Evolution Pokemon. Then, discard all Energy attached to the Pokemon you healed in this way.

You may play only 1 Supporter card during your turn.


#160 Korrina’s Focus – Trainer
Supporter (Rapid Strike)

Draw cards until you have 6 cards in your hand.

You may play only 1 Supporter card during your turn.


#161 Phoebe – Trainer
Supporter

During this turn, damage from the attacks of your Pokemon VMAX aren’t affected by any effects on your opponent’s Active Pokemon.

You may play only 1 Supporter card during your turn.


#162 Rapid Strike Stance Mustard – Trainer
Supporter (Rapid Strike)

You can only play this card if it’s the only card in your hand. Put a Rapid Strike Pokemon from your discard pile onto your Bench. Then, draw 5 cards.

You may play only 1 Supporter card during your turn.


#163 Single Strike Stance Mustard – Trainer
Supporter (Single Strike)

You can only play this card if it’s the last card in your hand. Search your deck for a Single Strike Pokemon and put it onto your Bench. Then, draw 5 cards.

You may play only 1 Supporter card during your turn.


#164 Flapple VMAX – Grass – HP190
Basic Pokemon

[G] Sour Saliva: 20 damage. During your opponent’s next turn, the Defending Pokemon’s attacks cost [C][C] more.

[G][C][C] Wing Attack: 120 damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


#165 Victini VMAX – Fire – HP310
VMAX Pokemon – Evolves from Victini V

[C] Spreading Flames: Attach up to 3 [R] Energy from your discard pile to your Pokemon in any way you like.

[R][C] Victory Max: 100+ damage. If your opponent’s Active Pokemon is a Pokemon V, this attack does 120 more damage.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 2


#166 Tapu Koko VMAX – Lightning – HP320
VMAX Pokemon – Evolves from Tapu Koko V

[L][L][C] Max Shock: 180 damage. If you have more Prize cards remaining than your opponent, your opponent’s Active Pokemon is now Paralyzed.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


#167 Single Strike Urshifu VMAX – Fighting – HP330
VMAX Pokemon – Evolves from Single Strike Urshifu V

[C][C][C] Beatdown: 100 damage.

[F][F][F][C] G-Max One Blow: 270 damage. Discard all Energy from this Pokemon. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


#168 Single Strike Urshifu VMAX – Fighting – HP330
VMAX Pokemon – Evolves from Single Strike Urshifu V

[C][C][C] Beatdown: 100 damage.

[F][F][F][C] G-Max One Blow: 270 damage. Discard all Energy from this Pokemon. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


  #169 Rapid Strike Urshifu VMAX – Fighting – HP330
VMAX Pokemon – Evolves from Rapid Strike Urshifu V

[F] Gale Thrust: 30+ damage. If this Pokemon moved from your Bench to the Active Spot this turn, this attack does 120 more damage.

[F][F][C] G-Max Rapid Flow: Discard all Energy from this Pokemon. This attack does 120 damage to 2 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#170 Rapid Strike Urshifu VMAX – Fighting – HP330
VMAX Pokemon – Evolves from Rapid Strike Urshifu V

[F] Gale Thrust: 30+ damage. If this Pokemon moved from your Bench to the Active Spot this turn, this attack does 120 more damage.

[F][F][C] G-Max Rapid Flow: Discard all Energy from this Pokemon. This attack does 120 damage to 2 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


#171 Corviknight VMAX – Metal – HP320
VMAX Pokemon – Evolves from Corviknight V

Ability: Luster Body
Prevent all effects of your opponent’s Abilities done to this Pokémon.

[M][M][C] G-Max Hurricane: 240 damage. This Pokemon can’t use G-Max Hurricane during your next turn.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 0


#172 Bruno – Trainer
Supporter (Single Strike)

Shuffle your hand into your deck, then draw 4 cards. If any of your Pokemon were Knocked Out during your opponent’s last turn, draw 7 cards instead.

You may play only 1 Supporter card during your turn.


#173 Cheryl – Trainer
Supporter

Heal all damage from each of your Evolution Pokemon. Then, discard all Energy attached to the Pokemon you healed in this way.

You may play only 1 Supporter card during your turn.


#174 Korrina’s Focus – Trainer
Supporter (Rapid Strike)

Draw cards until you have 6 cards in your hand.

You may play only 1 Supporter card during your turn.


#175 Phoebe – Trainer
Supporter

During this turn, damage from the attacks of your Pokemon VMAX aren’t affected by any effects on your opponent’s Active Pokemon.

You may play only 1 Supporter card during your turn.


#176 Rapid Strike Stance Mustard – Trainer
Supporter (Rapid Strike)

You can only play this card if it’s the only card in your hand. Put a Rapid Strike Pokemon from your discard pile onto your Bench. Then, draw 5 cards.

You may play only 1 Supporter card during your turn.


#177 Single Strike Stance Mustard – Trainer
Supporter (Single Strike)

You can only play this card if it’s the last card in your hand. Search your deck for a Single Strike Pokemon and put it onto your Bench. Then, draw 5 cards.

You may play only 1 Supporter card during your turn.


#178 Octillery – Water – HP110
Stage 1 (Rapid Strike) – Evolves from Remoraid

Ability: Rapid Strike Search
Once during your turn, you may search your deck for a Rapid Strike card, reveal it, and put it into your hand. Then, shuffle your deck. You can’t use more than 1 Rapid Strike Search Ability each turn.

[W][C][C] Waterfall: 50 damage.

Weakness: Lightning (x2)
Resistance: None
Retreat: 2


#179 Houndoom – Darkness – HP130
Stage 1 (Single Strike) – Evolves from Houndour

Ability: Single Strike Roar
Once during your turn, you may search your deck for a Single Strike Energy card and attach it to 1 of your Single Strike Pokemon. Then, shuffle your deck. If you attached Energy to a Pokemon in this way, put 2 damage counters on that Pokemon.

[D][C] Darkness Fang: 50 damage.

Weakness: Grass (x2)
Resistance: None
Retreat: 2


#180 Exp. Share – Trainer
Item

Pokemon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn’t already have a Pokémon Tool attached.

When your Active Pokemon is Knocked Out by damage from an opponent’s attack, you may move 1 basic Energy card from that Pokemon to the Pokemon this card is attached to.

You may play any number of Item cards during your turn.


#181 Level Ball – Trainer
Item

Search your deck for a Pokemon with 90 HP or less, reveal it, and put it into your hand. Then, shuffle your deck.

You may play any number of Item cards during your turn.


#182 Rapid Strike Energy
Special Energy (Rapid Strike)

This card can only be attached to a Rapid Strike Pokemon.

While this card is attached to a Pokemon, it provides [W] and [F] Energy, but provides only 2 Energy at a time.

(If this card is attached to anything other than a Rapid Strike Pokémon, discard this card.)


#183 Single Strike Energy
Special Energy (Single Strike)

This card can only be attached to a Single Strike Pokemon.

While attached to a Pokemon, this card provides [D] and [F] Energy, but provides only 1 Energy at a time. Attacks from the Pokemon this card is attached to do 20 more damage to your opponent’s Active Pokemon.

(If this card is attached to anything other than a Single Strike Pokémon, discard this card.)