Gengar, Croagunk, and More from ‘Sword & Shield,’ Poison Changed to Darkness!

Several cards from Japan’s Sword & Shield sets have just been revealed in the same rulebook as the Cinccino seen a couple days ago.

Among the revealed cards is a Darkness-type Croagunk, meaning Poison-type Pokemon are now represented as Darkness in the TCG! Poison-type Pokemon were originally Grass, then changed to Psychic in Diamond & Pearl, and now they’re Darkness!

All the revealed Pokemon are available in the Sword and Shield games. So the TCG may only be sticking to Pokemon in the Galar Pokedex for now.

Update: Translations added thanks to Bangiras!

Croagunk – Darkness – HP70
Basic Pokemon

[C] Stampede: 10 damage.

[D][C] Lunge Out: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Hoothoot – Colorless – HP70
Basic Pokemon

[C] Send Back: Switch your opponent’s Active Pokemon with 1 of their Benched Pokemon (your opponent chooses the Benched Pokemon to switch).

[C][C] Wing Attack: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Noctowl – Colorless – HP110
Stage 1 – Evolves from Hoothoot

[C][C] Wing Attack: 40 damage.

[C][C][C] Spirit Off Into the Mountains: (Illegible, probably lets you shuffle Noctowl and one of the opponent’s Benched Pokemon into the respective player’s deck.)

Weakness: Lightning (x2)
Resistance: Fighting (-30)
Retreat: 1


Qwilfish – Water – HP90
Basic Pokemon

Ability: Poison Barb
If this Pokemon is your Active Pokemon and is damaged by an opponent’s attack, the Attacking Pokemon is now Poisoned.

[C] Venom Shock: 10+ damage. If your opponent’s Active Pokemon is Poisoned, this attack does 60 more damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Gastly – Psychic – HP60
Basic Pokemon

[P] Fade Out: 20 damage. Return this Pokemon and all cards attached to it to your hand.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Haunter – Psychic – HP70
Stage 1 – Evolves from Gastly

[C] Nightmare: 20 damage. Your opponent’s Active Pokemon is now Asleep.

[P][C] Spooky Shot: 40 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1


Gengar – Psychic – HP110
Stage 2 – Evolves from Haunter

Ability: Life Shaker
As often as you like during your turn (before your attack), you may move a damage counter from 1 of your [P] Pokemon to another 1 of your [P] Pokemon.

[P][P][C] Hypnoblast: 90 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2


Musharna – Psychic – HP120
Stage 1 – Evolves from Munna

[C] Hibernation Blast: Your opponent’s Active Pokemon is now Asleep. Your opponent flips 2 coins instead of 1 between turns. If either of them is tails, that Pokemon is still Asleep.

[P][C] Super Hypnoblast: 10+ damage. If your opponent’s Active Pokemon is Asleep, this attack does 120 more damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat 3


Hitmonlee – Fighting – HP120
Basic Pokemon

[C][C] Low Sweep: 40 damage.

[F][F][C] Link Attack: 80+ damage. If Hitmonchan is on your Bench, this attack does 80 more damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Pawniard – Metal – HP70
Basic Pokemon

[C] Sever: 10 damage.

[M][C] Metal Claw: 20 damage.

Weakness: Fire (x2)
Resistance: Grass (-30)
Retreat: 1

Changing Poison-type Pokemon to Darkness is just one of several changes this generation. Psychic-type Pokemon are now weak to Darkness and resist Fighting, Darkness is now weak to Grass, Metal-types now resist Grass instead of Psychic, and Resistance is now -30 instead of -20.

Finally, while we saw a sneak peek on the redesign to Basic Energy cards the other day, all nine cards have now been revealed!

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  1. Chrswrites Aspiring Trainer
    Chrswrites

    Member

    But still no Fairy type cards :/ Do I need to worry
     
  2. TatsuyaOrimuta Aspiring Trainer
    TatsuyaOrimuta

    Member

    wow, what's poison gonna be next? fairy?
     
    Serperior and OVERGRO like this.
  3. Kyle J. Asplund Some birb boi
    Kyle J. Asplund

    Member

    That makes no sense. Just make a Poison Type
     
    srsrox likes this.
  4. xTITAN Training Aspirer
    xTITAN

    Member

    In a trading card game, it's not a great idea to have multiple types that are the same color. As the player (or viewer) is looking through the deck and at the board, the different cards and card types need to be easily distinguishable. It would really only make sense for them to add poison if they were to add all the other types, but that would be logistically problematic and would clutter the game.

    Still, it is odd that they chose to give poison dark type, as its relationships with fighting, psychic, and fairy will be different from the video game now.
     
    Last edited: Dec 1, 2019
    Nyan and ICEdaddy like this.
  5. Rozureido Aspiring Trainer
    Rozureido

    Member

    Why move Poison to Dark? Why not Ghost? Ghost seems to make more sense...
     
    Nyan likes this.
  6. taigercub Aspiring Trainer
    taigercub

    Member

    nah they have fairy energy
     
  7. Kashvinder Mann Aspiring Trainer
    Kashvinder Mann

    Member

    Woohoo, there's a new Hitmonlee card and I don't have to depend on Hitmonchan this time!
     
  8. GM DracLord Shadow of Death
    GM DracLord

    Member

    Agree on this, I even planned making my own Fake Set where Ghost is moved to Darkness.. . . Now Ghost n Psychic are identical (they could have atleast make Ghost resist to Colorless) while doing that they should have moved bug weakness to colorless.
    They atleast could have make type that share energy to have some extent of different

    I also just noticed that Dark lost their resistance
    I would have been interesting if Rock was moved to Metal seing both Metal n Dark were introduced together
     
    Nyan likes this.
  9. The Fish Smells very fishy
    The Fish

    Member

    THE ARTWORK IS SO GOOOOOOOD
     
  10. Kangaflora Aspiring Trainer
    Kangaflora

    Member

    Poison types are Dark types now? Makes perfect sense now on why Metal types have Grass Resistance again. I predict that in May's Sword and Shield set (March's Sword and Shield set in Japan), Fairy type Pokémon will lose their Dark Resistance. I can see Sableye, Spiritomb and Mimikyu getting a Weakness in this era of the Trading Card Game.
     
  11. 7master Aspiring Trainer
    7master

    Member

    card type | Pokémon type

    grass -> grass, bug
    fire -> fire
    water -> water, ice
    lightning -> lightning
    psychic -> psychic, ghost, poison*
    fighting -> rock, ground, fighting
    darkness -> darkness, poison*
    steel -> steel
    fairy -> fairy
    dragon -> dragon
    colorless ->flying, normal

    *the type poison was moved to darkness

    Currently the card-type 'fighting' has three types of the Pokémon. Rock is also very similar to the metal. Therefore the type 'rock' should come in card-type 'steel'.
     
    GM DracLord likes this.
  12. The Rhyperior I am still Mr. Rhyperior
    The Rhyperior

    Member

    If you wonder why Croagunk is weak to Fighting because Poison is weak to Ground.

    Secondly, SWSH1 may only focused more on Pokémon that are in Galar dex, maybe in the next set, they'll include things like Zoroark and Skarmory.

    I will guess that the Fairy in the set is the Zacian Hero of Many Battles form. Because accg to this site, they'll be a Zacian and Zamazenta card that may help their Vs
     
  13. EonStjan16 Aspiring Trainer
    EonStjan16

    Member

    Honestly, if they don't want to add all types from the video games (which is understandable), they should at least add Ground type (which would also include Pokémon that are Rock types in the video games). I can get behind the other type conversions in the TCG, but having Ground and Rock type Pokémon be Fighting type makes absolutely NO sense.
     
  14. Grass-Type Farm Owner Aspiring Trainer
    Grass-Type Farm Owner

    Member

    Darkness does honestly fit Poison best of the existing TCG types, seeing as how Poison and Dark Pokemon are both the obligatory "bad guy fodder." Though I agree with others that Ghost makes even more sense with Dark, since they hit the same things for weakness and have some thematic overlap.

    I get the feeling this was mostly done so Eternatus can have a cool black card. lol EDIT: Also just realized that, unless Dragon's weakness has changed, Eternatus cards will always be weak to either Fighting (Zamazenta) or Fairy (Zacian).
     
    Last edited: Dec 1, 2019
    OVERGRO likes this.
  15. Gameguard Aspiring Trainer
    Gameguard

    Member

    U mean resistance -30 not -20 now
     
  16. Gameguard Aspiring Trainer
    Gameguard

    Member

    Does this mean no blastoise vmax
     
  17. jo94 Gen 3 lover
    jo94

    Member

    I'm trying to think to all the poison pokemon that will have a cool kickass black card. GIMME THAT VMAX BLACK VILEPLUME ASAP!
     
    The-Kaiser likes this.
  18. zzzeraora Aspiring Trainer
    zzzeraora

    Member

    Okay, they seriously need to make Ghost types and Ground types. People usually say the colors would be too similar but that's coming from a normal person. They can just make them darker than Fighting and Psychic Pokemon. It's not that hard to realize that.
     
  19. OVERGRO Pokemon is lyfe.
    OVERGRO

    Member

    Okay.... this is silly. Unless it's something about the Japanese word for the poison type that I'm not understanding.

    Grass made the most sense given poisonous plants and insects, Psychic at least they were purple, but this is just whack. Oh well, we'll get used to it I'm sure...

    Edit: guess it was too much work to just make a new type, eh? If anything Rock/Ground should be priority for having a type of their own ("Earth?") away from Fighting.
     
  20. SableyeGuy Creating the future big brian BDIF...
    SableyeGuy

    Member

    Why are lots of the attacks and abilities blank?