Pokemon VMAX, Sword & Shield Cards, Meowth V MAX Special Collection! By: Water Pokémon Master Posted 1 year ago to TCG 50 comments The Pokemon VMAX mechanic has been revealed! Pokemon VMAX evolve from Pokemon V and will feature Dynamax or Gigantamax Pokemon. Pokemon VMAX have massive HP and powerful attacks, but when a Pokemon VMAX is Knocked Out, your opponent takes three Prize cards! The mechanic was first hinted at Worlds. Snorlax VMAX and Lapras VMAX are the first cards revealed. At 340 HP, Snorlax VMAX features the highest HP ever for a Pokemon allowed in tournaments. They will be available in our Sword & Shield expansion on February 7th. In Japan, the Pokemon VMAX will have a new “RRR” rarity, will not be secret rares, and will use a texture. So ours should have textures too. Several Pokemon V and regular Pokemon have also been revealed from our Sword & Shield set: As you can see on Galarian Ponyta and Indeedee V, Psychic-type Pokemon are now weak to Darkness and resist Fighting! The cards above originate from Japan’s Starter Set V Decks, which are releasing this week, as well as its first Sword and Shield sets, which will release in December. My theory that we will be getting synced worldwide releases continues to hold true. Check out my article if you haven’t read it yet! Pokemon Japan also revealed a few cards from the set that were not shown in English. Translations are thanks to Bangiras! Lapras V – Water – HP210 Basic Pokemon [C] Waveback: Attach 1 Water Energy from your hand to this Pokemon. Then, switch this Pokemon with 1 of your Benched Pokemon. [W][W][W][C] Ocean Loop: 210 damage. Return 2 Water Energy from this Pokemon to your hand. When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards. Weakness: Metal (x2) Resistance: none Retreat: 2 Snorlax V – Colorless – HP220 Basic Pokemon [C][C][C] Swallow Up: 60 damage. Heal from this Pokemon the same amount of damage you did to your opponent’s Active Pokemon. [C][C][C][C] Falling Down: 170 damage. This Pokemon is now Asleep. When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards. Weakness: Fighting (x2) Resistance: none Retreat: 4 Galarian Zigzagoon – Darkness – HP70 Basic Pokemon Ability: Tantrum Head Once during your turn (before your attack), when you play this card from your hand onto your Benched, you may put 1 damage counter on 1 of your opponent’s Pokemon. [D][C] Surprise Attack: 30 damage. Flip a coin. If tails, this attack does nothing. Weakness: Grass (x2) Resistance: none Retreat: 1 The Sword & Shield block continues to shake up Weaknesses and Resistances. Now Darkness is weak to Grass! Metal Saucer – Trainer Item Attach a [M] Energy card from your discard pile to 1 of your Benched [M] Pokemon. You may play as many Item cards as you like during your turn (before your attack). Fishing Rod – Trainer Item Shuffle up to 2 Pokemon and up to 2 Basic Energy cards from your discard pile into your deck. You may play as many Item cards as you like during your turn (before your attack). Update (December 1st): Corrected the translation! Our Sword & Shield set will release on February 7th and feature… More than 50 Pokemon from the Galar region 17 Pokemon V and 12 full-art Pokemon V, including Zacian V and Zamazenta V Four Pokemon VMAX, including Snorlax VMAX and Lapras VMAX 35 Trainer cards, including four full-art Supporter cards One Special Energy card Over 200 cards The set will be available in booster packs, theme decks, Elite Trainer Boxes, and special collections. Update #2: Added more product images, including the blister packs! The promos are Wooloo, Gossifleur, Morpeko, and Galarian Ponyta. The Elite Trainer Boxes now feature dice with the damage amounts written on them (10, 40, 120, etc.). We posted about this a few weeks ago, but we now know that a “Meowth VMAX Special Collection” will release on January 3rd. The collection will contains five booster packs, one Meowth V (SWSH004), one Meowth VMAX (SWSH005), and one jumbo Meowth VMAX card. What do you think of the new VMAX mechanic? Let us know below!
"3 prize cards" No. Three prize card Pokemon are currently making the game absolutely dreadful. I suppose these are marginally better by being evolutions, but they also lack GX attacks, removing a layer of complexity from the game. The health pools have, again, been powercreeped, but I see that damage numbers aren't that high. In theory, that stops the game from being so reliant on OHKOs, but that's not how this works. These attacks can still OHKO regular Pokemon, which powercreeps regular Pokemon to deal with V-MAXes - and high health numbers mean that, if Full Heal or Scoop effects get a reprint, they'll be completely broken.
I absolutely love these V-Max cards, basically combines the raw power of Tag Teams with the option of running their smaller forms like regular GXs. Just love the idea of strategising when is the best time to go V-Max (if at all) based on the power of the V-Max, your opponent's board state etc.
Okay, a lot I want to go over. V-Max looks insane, but with only one attack, and none of the three revealed so far being mindblowingky good, we should be safe for now. The regular Pokemon V seem underpowered, at least compared to the GX cards we got with SM. Zacian and Zamazenta could both end up being good, as it looks like this first set will have plenty of steel support. Of course there are full art V Pokemon. Honestly, like GX cards, we don't really need them, but as long as we don't see the Rainbow Rare or Alternate Art treatment for any of these it should be okay. It's not that those ideas aren't good on their own. It's having up to four prints of a single card, some of which aren't even playable, taking up slots in your pull ratio that could be valuable cards that irked me with Rainbow Rares. It will be fun to look back on them, but I'm relive do they seem to be gone. It's a shame the GX era is over so soon, but I get they wanted something new. 202 cards in one set is massive, and 17 V Pokemon for their debut set I still massive overkill, and those pull rates better be high. 35 trainer cards hosts a lot of new possibilities, and I hope at least 6 of our new unrevaled V cards are good.
At this point there is no point to play any Stage 2 or non Pokémon V at all... Zacian is really nasty and getting even a support trainer card in the same set! I really hoped and wished the power creep in this game would come to a halt or even be turned down a bit (as they tried when S/W started and with HGSS) but they instead just kicked it into overdrive! :/
I spy with my little an...a mother truckin' Evolutions pack. For real though, the cards look REALLY good!
I have one question about the "Meowth VMAX Special Collection". Dos it come with a PTCGO code? It doesn't say anything about that...
So they’re like megas and Tag Teams had a love child. Interesting. But mechanics aside...Can we just take a second to appreciate that the Snorlax and Lapras basic V cards are ACTUALLY 2D ART?! This is huge, the artistic variety is going to be way better this time around compared to the Sun and Moon era. I’m interested in how the Full Arts are going to turn out. I hope they look nice, either make them akin to the BW/XY ones, or do something similar to the Sun and Moon ones where all the types are uniform, but with a little bit more detail. There’s a lot of potential here, I’m hoping they go for something cool. Just please, PLEASE GOD no more rainbows. If they’re gonna do secret rares, make it like... Six at most. Make them unique, like how the BW or late XY eras did it. Of course, they’re probably going to do like... Hyper Metal Chain-V Cards or something, lol. Also after seeing these cards, I am absolutely PUMPED for a Hatterene-V (max). It’s going to be so good.
Meh to it all. Basic photoshop errors on stage 1, 2, V's and V-Max. Rebranded EX/GX's, far too much HP and dear god cut the set size already... ascheCorp is not amused.
VMAX are a lot more straightforward/boring than I was expecting. The "Gigantamax" label clearly hints that there will VMAX cards based on Dynamax (and Eternatus VMAX will of course say Eternamax and have 350+ HP). Obviously Pokemon like Mewtwo, Lucario, Mimikyu, and the Eeveelutions will probably get them. I'm also willing to bet we'll also see Dynamax cards for Pokemon hit by Dexit that are favored by PCL like Darkrai, Zoroark, Buzzwole, etc. Neat that Bug is now properly referenced with the new Darkness weakness to Grass.
Dude if Galar Linoone and Obstagoon have chip damage abilities Just like Zigzagoon it's gonna be XY Crobat shenanigans all over again. I'm absolutely building that deck
Really beautiful cards, particularly V-MAX cards! The Pokemon-V is similar to Pokemon-EX. Only the Pokemon-VMAX has some differences to Mega-Pokémon-EX (After the evolution the turn isn't end, the opponent takes three price cards instead of two...). Actually, I think that the Pokémon-VMAX is better than the Pokémon-Ex-Mega, because it stands on it with an incomprehensible and disturbing Japanese word for us. But I think that the Pokémon-GX is more exciting. Pokémon-V does not have it, really a pity.
I feel similar to how others have posted. The power creep is a little much, and the V mechanic is underwhelming. I thoroughly enjoyed the GX attack because it infused more strategy into the game. I prefer a meta that is defined by a players ability to manipulate the play with skilled decisions executed at the right time. I'd rather a chess feeling than checkers! Nothing is worse than a meta that determines a winner based on who gets the first attack. I'd prefer to see more love for non V cards. I enjoyed when baby buzzowole and baby zapdos had their run at greatness. For me the game is healthy when all types of cards have the potential to win a significant event. I hope that the rest of the set has some goodies that allow littler pokemon to shine as well. The art is gorgeous in the V cards. The Snorlax VMax is to die for