‘Unbroken Bonds’ Official Set List!

We now have a speculative set list for Unbroken Bonds based on revealed cards and early openings on social media! As expected, our set includes cards from Night Unison, Full Metal Wall and Double Blaze, along with a few promo cards.

Update: Thanks to PokeBeach reader Pedro Torres, who supplied us with a photo of the set list two hours after posting, we can now confirm FA Giovanni’s Exile and the special art version of Lucario & Melmetal-GX have been removed from our set (in addition to the special art Reshiram & Charizard-GX, which was already confirmed). We’ll probably get Giovanni’s Exile in August’s Unified Minds since there’s going to be a Jessie & James card in the set. Perhaps Lucario & Melmetal-GX will be in an upcoming promo product. Our set list is now 100% accurate up to the last full art Trainer (and speculative for the rainbow rares).

Unbroken Bonds prereleases will take place April 20th through 28th. You can find them via Pokemon’s event locator.

The set will hit store shelves on May 5th. Its product images (and that one blister) were previously posted here.

Pheromosa & Buzzwole-GX – Grass – HP260
Basic Pokemon (Ultra Beast) (TAG TEAM)

[G] Jet Punch: 30 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[G][G][C] Elegant Sole: 190 damage. During your next turn, this Pokemon’s Elegant Sole attack’s base damage is 60.

[G]+ Beast Game GX: 50 damage. If your opponent’s Active Pokemon is Knocked Out by this attack, take 1 extra Prize card. If this Pokemon has at least 7 extra Energy attached to it (in addition to this attack’s cost), take 3 extra Prize cards instead of 1 extra. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Caterpie – Grass – HP40
Basic Pokemon

Ability: Pupation
Once during your turn (before your attack), you may flip a coin. If heads, search your deck for a card that evolves from this Pokemon and put it onto this Pokemon to evolve it. Then, shuffle your deck.

[C][C] Hook: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Metapod – Grass – HP70
Basic Pokemon

Ability: Emergence
Once during your turn (before your attack), you may flip a coin. If heads, search your deck for a card that evolves from this Pokemon and put it onto this Pokemon to evolve it. Then, shuffle your deck.

[G][C][C] Bug Bite: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Butterfree – Grass – HP130
Stage 2 – Evolves from Metapod

[C] Triple Charge: Search your deck for up to 3 basic Energy cards and attach them to your Pokemon in any way you like. Then, shuffle your deck.

[G][C][C] Solar Beam: 70 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Oddish – Grass – HP50
Basic Pokemon

[C] Stun Spore: Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

[G][C] Seed Bomb: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Oddish – Grass – HP60
Basic Pokemon

[G] Hook: 10 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Gloom – Grass – HP80
Stage 1 – Evolves from Oddish

Ability: Irresistible Scent
Once during your turn (before your attack), you may flip a coin. If heads, your opponent reveals their hand. Put 1 Basic Pokemon you find there onto your opponent’s Bench.

[G][C] Drool: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Vileplume – Grass – HP140
Stage 2 – Evolves from Whatifeeleveryday

Ability: Variety Pollen
Once during your turn (before your attack), you may flip a coin. If heads, you may leave your opponent’s Active Pokemon either Poisoned, Burned, Asleep, or Confused (choose 1).

[G][G][C] Giant Bloom: 90 damage. Heal 30 damage from this Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Venonat – Grass – HP60
Basic Pokemon

[G] Radar Eye: Look at the top 7 cards of your deck and put 1 of them into your hand. Then, shuffle the remaining cards into your deck.

[C][C] Flop: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Venonat – Grass – HP60
Basic Pokemon

[G] Psybeam: 10 damage. Your opponent’s active Pokemon is now Confused.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Venomoth – Grass – HP90
Stage 1 – Evolves from Venonat

[C] Assassin Flight: You can use this attack only if your opponent’s Active Pokemon is affected by a Special Condition. This attack does 90 damage to 1 of your opponent’s benched Pokemon. (Don’t apply weakness or resistance for Benched Pokemon.)

[G] Poison Powder: 30 damage. Your opponent’s Active Pokemon is now Poisoned.

Weakness: Fire (x2)
Resistance: none
Retreat: 0


Venomoth-GX – Grass – HP200
Stage 1 – Evolves from Venonat

[G][C][C] Secret of the Ninja: 110+ damage. If you played Koga’s Trap from your hand this turn, this attack does 90 more damage. If you played Janine from your hand this turn, during your opponent’s next turn, prevent all damage done to this Pokemon from the attacks of your opponent’s Basic Pokemon.

[C] Tenfold Retaliation GX: 60 damage. Shuffle your hand into your deck and draw 10 cards. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Bellsprout – Grass – HP50
Basic Pokemon

[G] Razor Leaf: 20 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Weepinbell – Grass – HP80
Stage 1 – Evolves from Bellsprout

[G] Burning Venom: Your opponent’s Active Pokemon is now Poisoned and Burned.

[C][C] Ram: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Victreebel – Grass – HP140
Stage 2 – Evolves from Weepinbell

[G] Reactive Poison: 10+ damage. This attack does 60 more damage for each Special Condition on your opponent’s Active Pokemon.

[G][C][C] Gastro Acid: 90 damage. Until the end of your next turn, the Defending Pokemon has no Ability.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Tangela – Grass – HP80
Basic Pokemon

[G] Tangle Drag: Switch your opponent’s Active Pokemon with 1 of their Benched Pokemon.

[C][C] Gentle Slap: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Tangrowth – Grass – HP130
Stage 1 – Evolves from Tangela

[G] Bind Down: 30 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

[C][C][C] Chloro Whip: 90 damage. If this Pokemon has 2 [G] Energy attached to it, heal 60 damage from this Pokemon.

Weakness: Fire (x2)
Resistance: none
Retreat: 3


Grubbin – Grass – HP60
Basic Pokemon

[C] Electric Signal: Search your deck for up to 2 [L] Pokemon, reveal them, and put them into your hand. Then, shuffle your deck.

[C][C][C] Corkscrew Punch: 30 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Kartana – Grass – HP70
Basic Pokemon (Ultra Beast)

[G] Big Finish: 10+ damage. If you have exactly 4 Prize card remaining, this attack does 120 more damage.

[G][C][C] False Swipe: Flip a coin. If heads, put damage counters on your opponent’s Active Pokemon until its remaining HP is 10.

Weakness: Fire (x2)
Resistance: none
Retreat: 0


Reshiram & Charizard-GX – Fire – HP270
Basic Pokemon (TAG TEAM)

[R][C] Outrage: 30+ damage. This attack does 10 more damage for each damage counter on this Pokemon.

[R][R][R][C] Flare Strike: 230 damage. This Pokemon can’t use Flare Strike during your next turn.

[R][R][R]+ Double Blaze GX: 200+ damage. If this Pokemon has at least 3 extra [R] Energy attached to it (in addition to this attack’s cost), this attack does 100 more damage and it’s not affected by any effects on your opponent’s Active Pokemon. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Growlithe – Fire – HP80
Basic Pokemon

[R] Live Coal: 10 damage.

[R][R] Combustion: 30 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Arcanine – Fire – HP140
Stage 1 – Evolves from Growlithe

[R][R][R] Grand Flame: 120 damage. Attach 2 Fire Energy cards from your discard pile to 1 of your Benched Pokemon.

[R][R][R][R] Heat Tackle: 190 damage. This Pokemon does 50 damage to itself.

Weakness: Water (x2)
Resistance: none
Retreat: 4


Darumaka – Fire – HP80
Basic Pokemon

[C] Flame Charge: 10 damage. Search your deck for 1 Fire Energy card and attach it to this Pokemon. Then, shuffle your deck.

[C][C] Flop: 20 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Darmanitan – Fire – HP130
Stage 1 – Evolves from Darumaka

[C] Find Wildfire: Search your deck for up to 3 Fire Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

[R][R] Flare Blitz: 110 damage. Discard all Fire Energy attached to this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Volcanion – Fire – HP120
Basic Pokemon

[R] Flare Starter: Search your deck for a Fire Energy card, reveal it, and attach it to 1 of your Pokemon. Then, shuffle your deck. If you’re the player going second, on your first turn you may search your deck for up to 3 Fire Energy cards instead and attach them to your Pokemon in any way you like.

[R][R] High Heat Blow 50+ damage. If 4 or more Fire Energy are attached to your Pokemon in play, this attack does 60 more damage.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Litten – Fire – HP50
Basic Pokemon

[R] Singe: Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Litten – Fire – HP60
Basic Pokemon

[C] Cat Day: Draw a card. This Pokemon is now Asleep.

[R][C][C] Big Bite: 60 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Torracat – Fire – HP80
Stage 1 – Evolves from Litten

[R] Fire Fang: 20 damage. Your opponent’s Active Pokemon is now Burned.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Incineroar – Fire – HP160
Stage 2 – Evolves from Torracat

Ability: Strong Yell
Your Pokemon’s attacks do 30 more damage to your opponent’s Active Pokemon (before applying Weakness and Resistance). You can’t use more than 1 Strong Yell Ability during your turn.

[R][C] Flamethrower: 90 damage. Discard an Energy from this Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Salandit – Fire – HP70
Basic Pokemon

[R] Grass Fire: Discard a Grass Energy from your opponent’s Active Pokemon.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Salazzle – Fire – HP100
Stage 1 – Evolves from Salandit

Ability: Roast Reveal
Once during your turn (before your attack), you may discard a [R] Energy from your hand. If you do, draw 3 cards.

[R][C] Combustion: 60 damage.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Blacephalon – Fire – HP120
Basic Pokemon (Ultra Beast)

[R] Brazier: 10+ damage. Flip over 1 of your face-down Prize cards. If that card is a Fire Energy, this attack does 50 more damage. (That Prize card remains face-up for the rest of the game.)

[R][R][R] Fireball Circus: 50x damage. Discard any number of Fire Energy cards from your hand. This attack does 50 damage for each card discarded in this way.

Weakness: Water (x2)
Resistance: none
Retreat: 2


Squirtle – Water – HP60
Basic Pokemon

[W] Bubble: 10 damage. Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Wartortle – Water – HP70
Stage 1 – Evolves from Squirtle

Ability: Solid Shell
This Pokemon takes 20 less damage from attacks (after applying Weakness and Resistance).

[W][W] Aqua Slash: 60 damage. This Pokemon can’t attack during your next turn.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Blastoise GX – Water – HP240
Stage 2 – Evolves from Wartortle

Ability: Solid Shell
This Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

[W][W] Rocket Splash: 60x damage. Shuffle any amount of [W] Energy attached to your Pokemon into your deck. This attack does 60 damage for each card you shuffled in this way.

[W] Big Geyser GX: Attach as many [W] Energy as you like from your hand to your Pokemon in any way you like. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Poliwag – Water – HP50
Basic Pokemon

Ability: Round and Round
You can only use this Ability if you go second and only on your first turn. Once during your first turn (before your attack), you may leave your opponent’s Active Pokemon Confused.

[W] Watering: 10 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Poliwag – Water – HP60
Basic Pokemon

[C] Call for Family: Search your deck for a Basic Pokemon and put it onto your Bench. Then, shuffle your deck. You can also search for WPM or anyone from the PokeBeach team, because we’re your family. :)

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Poliwhirl – Water – HP90
Stage 1 – Evolves from Poliwag

[W] Bubble: 20 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[C][C] Knuckle Punch: 40 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Poliwrath – Water – HP150
Stage 2 – Evolves from Poliwhirl

[C][C] Knuckle Punch: 50 damage.

[W][C][C] Whirlpool Rush: 90+ damage. If you have Poliwag and Poliwhirl on your Bench, this attack does 90 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Tentacool – Water – HP60
Basic Pokemon

[C] Bubble Technique: 10+ damage. If you used Janine this turn, this attack does 50 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Tentacruel – Water – HP100
Stage 1 – Evolves from Tentakewl

[C] Cruel Tentacles: Move 1 Energy attached to 1 of your opponent’s Pokemon to another 1 of their Pokemon. Then, put 3 damage counters on the Pokemon that the Energy was moved to.

[C][C][C] Wrap: 60 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Slowpoke – Water – HP70
Basic Pokemon

[W] Growl: During your opponent’s next turn, the Defending Pokemon’s attacks do 20 less damage (before applying Weakness and Resistance).

[C][C] Tail Whap: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Slowbro – Water – HP120
Stage 1 – Evolves from Slowpoke

[W] Yawn: Your opponent’s Active Pokemon is now Asleep.

[W][C][C] Brilliant Wager: 100x damage. Flip 3 coins. This attack does 100 damage for each heads. If all of them are tails, you lose the game.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Seel – Water – HP80
Basic Pokemon

[C][C] Horn Attack: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Dewgong – Water – HP120
Stage 1 – Evolves from Seel

[C][C] Tail Whap: 60 damage.

[C][C][C] Dual Blizzard: Discard 2 Energy from this Pokemon. This attack does 60 damage to 2 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Krabby – Water – HP70
Basic Pokemon

[C] Stampede: 10 damage.

[W][C] Vice Grip: 20 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Kingler – Water – HP130
Stage 1 – Evolves from Krabby

[W][C][C] Bubble Beam: 80 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[W][C][C][C] Massive Rend: 130 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Goldeen – Water – HP60
Basic Pokemon

[W] Elegant Swim: 10 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Seaking – Water – HP100
Stage 1 – Evolves from Goldeen

[W] Excited Horn: 30x damage. Flip 2 coins. This attack does 30 damage for each heads. If this Pokemon has a Pokemon Tool attached, flip 6 coins instead.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Kyurem – Water – HP130
Basic Pokemon

[C] Cold Call: Search your deck for a [W] Energy card and attach it to this Pokemon. Then, shuffle your deck.

[W][W][C] Hail Prison: 110 damage. Discard 2 [W] Energy from this Pokemon. Your opponent’s Active Pokemon is now Paralyzed.

Weakness: Metal (x2)
Resistance: none
Retreat: 2


Froakie – Water – HP60
Basic Pokemon

[C] Quick Attack: 10+ damage. Flip a coin. If heads, this attack does 20 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Frogadier – Water – HP80
Stage 1 – Evolves from Froakie

[C] Afterimage Strike: 20 damage. If any damage is done to this Pokemon by attacks during your opponent’s next turn, flip a coin. If heads, prevent that damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Pyukumuku – Water – HP70
Basic Pokemon

[C] Call for Family: Search your deck for up to 2 Basic Pokemon and put them onto your Bench. Then, shuffle your deck.

[W][C][C] Surprised Rock-Paper-Scissors: 60+ damage. You and your opponent play Rock-Paper-Scissors. If you win, this attack does 60 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Pikachu – Water – HP70
Basic Pokemon

[L][C] Pikavolt: 30 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Raichu – Lightning – HP120
Stage 1 – Evolves from Pikachu

[C] Never Give Up: You can use this attack only if you have 3 or more Prize cards remaining than your opponent. Attach all [L] Energy cards from your discard pile to your Pokemon in any way you like.

[L][L][C] Head Bolt: 110 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


Stunfisk – Lightning – HP110
Basic Pokemon

[C] Lightning Strike: 30 damage. This attack does 10 damage to 1 of your Benched Pokemon.

[C][C] Zaptrap: 30x damage. This attack does 30 damage for each of your Pokemon with damage counters on them.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Dedenne-GX – Lightning – HP160
Basic Pokemon

Ability: Dede Change
When you play this Pokemon from your hand to your Bench during your turn, you may discard your hand and draw 6 cards. You can only use 1 Dede Change Ability per turn.

[L][C] Static Shock: 50 damage.

[L][C] Zappy Return GX: 50 damage. Your opponent’s Active Pokemon is now Paralyzed. Return this Pokemon and all cards attached to it to your hand. (You can’t use more than 1 GX attack per game).

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Charjabug – Lightning – HP80
Stage 1 – Evolves from Grubbin

Ability: Battery
Once during your turn (before your attack), if this card is in your hand, you may attach this card as a Special Energy card to Vikavolt or Vikavolt-GX. This card provides 2 [L] Energy to the Pokemon it is attached to.

[C][C][C] Pierce: 60 damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 3


Vikavolt – Lightning – HP150
Stage 2 – Evolves from Charjabug

Ability: Stealth Body
If there is any Stadium card in play, this Pokemon has no Weakness.

[L][L][L][C] Lightning Strike: 120+ damage. You may discard all [L] Energy from this Pokemon. If you do, this attack does 100 more damage.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 2


Zeraora – Electric – HP120
Basic Pokemon

[L] Crushing Claw: 20 damage. Discard a Special Energy from your opponent’s Active Pokemon.

[L][C][C] Discharge: 50x damage. Discard all [L] Energy from this Pokemon. This attack does 50 damage for each card you discarded in this way.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Muk & Alolan Muk-GX – Psychic – HP270
Basic Pokemon (TAG TEAM)

[P][C][C] Bad Poison: Your opponent’s Active Pokemon is now Poisoned. Put 8 damage counters instead of 1 on that Pokemon between turns.

[P][C][C][C] Poison Lick: 120 damage. If your opponent’s Active Pokemon is Poisoned, heal 100 damage from this Pokemon.

[.]+ Sticky Mix GX: Your opponent’s Active Pokemon is now Poisoned and Paralyzed. If this Pokemon has 4 or more Energy attached to it, put 15 damage counters instead of 1 on that Pokemon between turns for Poison. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 4


Ekans – Psychic – HP70
Basic Pokemon

[C] Glare: Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[P][C] Tail Slap: 20 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2<


Arbok – Psychic – HP120
Stage 1 – Evolves from Ekans

[C] Wrap: 30 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

[P][C] Heavy Choke 50+ damage. If this Pokemon used Wrap during your last turn, this attack does 120 more damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Zubat – Psychic – HP50
Basic Pokemon

[P] Bite: 10 damage.

[C][C] Venoshock: 20+ damage. If your opponent’s Active Pokemon is Poisoned, this attack does 50 more damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Golbat – Psychic – HP80
Stage 1 – Evolves from Zubat

[P] Bite: 20 damage.

[C][C][C] Leech Life: 40 damage. Heal from this Pokemon the same amount of damage you did to your opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Crobat – Psychic – HP130
Stage 2 – Evolves from Golbat

Ability: Sound Hide
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may prevent all effects of your opponent’s attacks, including damage, done to this Pokemon until the end of your opponent’s next turn.

[C][C][C] Severe Poison: 60 damage. Your opponent’s Active Pokemon is now Poisoned. Put 4 damage counters instead of 1 on that Pokemon between turns.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 0


Gastly – Psychic – HP40
Basic Pokemon

Ability: Increase Spite
When this Pokémon is Knocked Out, search your deck for up to 2 Haunter and put them onto your Bench. Then, shuffle your deck.

[C][C] Will-O-Wisp: 20 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Gastly – Psychic – HP60
Basic Pokemon

[P] Smog: Your opponent’s Active Pokemon is now Poisoned.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Haunter – Psychic – HP70
Stage 1 – Evolves from Gastly

[P] Sinister Fog: Your opponent’s Active Pokemon is now Poisoned. Put 1 damage counter on each of your opponent’s Benched Pokémon.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Gengar – Psychic – HP130
Stage 2 – Evolves from Haunter

Ability: Shadow Pain
You can use this Ability once during your turn when you play this card from your hand to evolve a Pokemon. Put 6 damage counters on your opponent’s Pokemon-GX and Pokemon-EX in any way you like.

[C][C][C] Twilight Poison: 70 damage. Your opponent’s Active Pokemon is now Poisoned and Asleep.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 0


Drowzee – Psychic – HP70
Basic Pokemon

[P] Hypnosis: Your opponent’s Active Pokemon is now Asleep.

[P][C][C] Psypunch: 30 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Hypno – Psychic – HP110
Stage 1 – Evolves from Drowzee

Ability: Inviting Pendulum
Whenever your opponent’s Active Pokemon is Knocked Out, you may flip a coin. If heads, choose your opponent’s new Active Pokemon from their Bench.

[P][C][C] Rock the Brain: 30+ damage. This attack does 10 more damage for each card in your opponent’s hand.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Koffing – Psychic – HP70
Basic Pokemon

[C] Foul Odor: Both Active Pokemon are now Confused.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Weezing – Psychic – HP120
Stage 1 – Evolves from Koffing

Ability: Detention Gas
At any time between turns, if this Pokemon is your Active Pokemon, put 1 damage counter on each of your opponent’s Basic Pokemon.

[C][C] Scatter Sludge: 40 damage. This attack does 20 damage to each of your opponent’s Benched Pokemon that has any damage counters on it. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


Mewtwo – Psychic – HP120
Basic Pokemon

Ability: Mind Report
When you play this Pokemon from your hand onto your Bench during your turn, you may choose a Supporter card in your discard pile, show it to your opponent, and put it on top of your deck.

[P][C][C] Psychoshock: 70 damage. This attack’s damage isn’t affected by any effects on your opponent’s Active Pokemon.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Mew – Psychic – HP60
Basic Pokemon

Ability: Bench Barrier
Prevent all damage done to your Benched Pokemon by damage from your opponent’s Active Pokemon’s attacks.

[C] Psychopower: Put 3 damage counters on your opponent’s Pokémon in any way you like.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Misdreavus – Psychic – HP60
Basic Pokemon

[P] Ominous Eyes: Put 1 damage counter on 1 of your opponent’s Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Mismagius – Psychic – HP110
Stage 1 – Evolves from Misdreavus

Ability: Mysterious Message
Once during your turn (before your attack), you may Knock Out this Pokemon. If you do, draw cards from your deck until you have 7 cards in your hand.

[P][C][C] Hypnotic Wave: 70 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Espurr – Psychic – HP60
Basic Pokemon

[C] Cat Day: Draw a card. This Pokemon is now Asleep.

[P][C][C] Earkinesis: This attack does 20 damage to 1 of your opponent’s Benched Pokemon for each damage counter on that Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Meowstic – Psychic – HP90
Stage 1 – Evolves from Espurr

[C] Cat Day: Draw 3 cards. This Pokemon is now Asleep.

[P][C][C] Perplexing Eyes: 70 damage. The Defending Pokemon’s Weakness is now Psychic until the end of your next turn. (The amount of Weakness doesn’t change.)

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Marshadow – Psychic – HP80
Basic Pokemon

Ability: Reset Hole
Once during your turn (before your attack), you may discard any Stadium card in play. If you do, put this Pokemon and all cards attached to it in your discard pile.

[C] Red Knuckles: 10+ damage. If your opponent’s Active Pokemon is an Ultra Beast, this attack does 60 more damage.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1


Marshadow & Machamp-GX – Fighting – HP270
Basic Pokemon (TAG TEAM)

[F][C] Revenge: 30+ damage. If any of your Pokemon were Knocked Out by damage from an opponent’s attack during their last turn, this attack does 90 more damage.

[F][F][C] Hundred Impact: 160 damage.

[F][F][C]+ Extremity of Stalwart GX: 200 damage. If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), if this Pokemon would be Knocked Out by damage from an attack during your opponent’s next turn, it is not Knocked Out, and its remaining HP becomes 10. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


Sandshrew – Fighting – HP70
Basic Pokemon

[C] Collect: Draw a card.

[F][C][C] Rolling Tackle: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Sandslash – Fighting – HP110
Stage 1 – Evolves from Sandshrew

[C] Serial Swipes 30x damage. Flip 4 coins. This attack does 30 damage for each heads.

[F][C][C] Sand Tomb: 90 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Diglett – Fighting – HP50
Basic Pokemon

Ability: Underground Work
If this Pokemon is discarded by the effect of Giovanni’s Exile, discard the top card of your opponent’s deck.

[F] Hook: 10 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Dugtrio – Fighting – HP90
Stage 1 – Evolves from Diglett

[F] Home Ground: 30+ damage. If you have a Stadium card in play, this attack does 60 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Geodude – Fighting – HP70
Basic Pokemon

[F] Defense Curl: Flip a coin. If heads, prevent all damage done to this Pokemon by attacks during your opponent’s next turn.

[C][C][C] Rock Throw: 40 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Graveler – Fighting – HP110
Stage 1 – Evolves from Geodude

[C][C][C] Avalanche: 50 damage.

[F][C][C][C] Double-edge: 90 damage. This Pokemon does 30 damage to itself.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Golem – Fighting – HP180
Stage 2 – Evolves from Graveler

[C][C][C] Steamroller: 100 damage. This attack’s damage isn’t affected by Resistance.

[F][C][C][C] Heavy Slam: 180- damage. This attack does 30 less damage for each [C] in your opponent’s Active Pokemon’s Retreat Cost.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Cubone – Fighting – HP60
Basic Pokemon

[C] Focus Energy: During your next turn, this Pokemon’s Beat attack’s base damage is 80.

[C] Beat: 10 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Marowak – Fighting – HP110
Stage 1 – Evolves from Cubone

[F] Bone Rush: 50x damage. Flip a coin until you get tails. This attack does 50 damage for each heads.

[C][C][C] Assault Boom: 70+ damage. If your opponent’s Active Pokemon has a Pokemon Tool card attached to it, this attack does 70 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Rhyhorn – Fighting – HP80
Basic Pokemon

[F] Push Down: 20 damage. Your opponent switches their Active Pokemon with 1 of their Benched Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Rhyhorn – Fighting – HP90
Basic Pokemon

[C][C] Horn Attack: 30 damage.

[F][C][C][C] Boulder Crush: 80 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Rhydon – Fighting – HP110
Stage 1 – Evolves from Rhyhorn

[C][C] Dirty Work: Discard the top card of your opponent’s deck. If you played Gionvanni’s Exile from your hand during this turn, discard the top 5 cards of your opponent’s deck instead of 1.

[F][C][C][C] Horn Attack: 90 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Rhyperior – Fighting – HP170
Stage 2 – Evolves from Rhydon

[F][C][C] Massive Cannon: 90 damage. If your opponent’s Active Pokemon is a Basic Pokemon, it can’t attack during your opponent’s next turn.

[F][C][C][C] Break Ground: 160 damage. This attack does 20 damage to each of your Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Wooper – Fighting – HP70
Basic Pokemon

[W][W] Mud Bomb: 30 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Quagsire – Fighting – HP120
Stage 1 – Evolves from Wooper

[W] Water Gun: 20 damage.

[W][W][W] Surf: 120 damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Gligar – Fighting – HP60
Basic Pokemon

Ability: Free Flight
If this Pokemon has any Energy attached to it, it has no Retreat Cost.

[C][C][C] Ninja Thrust: 30+ damage. If you used Janine this turn, this attack does 90 more damage.

Weakness: Grass (x2)
Resistance: none
Retreat: 2


Gliscor – Fighting – HP110
Basic Pokemon

[C] Collect: Draw 3 cards.

[C][C][C] Poison Jab: 70 damage. Your opponent’s Active Pokemon is now Poisoned.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Tyrogue – Fighting – HP60
Basic Pokemon

Ability: Playful Kick
Once during your turn (before your attack), you may flip a coin. If heads, put 3 damage counters on 1 of your opponent’s Pokemon. Either way, your turn now ends.

Weakness: none
Resistance: none
Retreat: 0


Hitmontop – Fighting – HP90
Basic Pokemon

[F] Finish Combo: This attack can only be used if Hitmonlee used Special Combo during your last turn. This attack does 60 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon).

[C][C] Spinning Attack: 50 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Riolu – Fighting – HP70
Basic Pokemon

[C] Feint: 10 damage. This attack’s damage isn’t affected by Resistance.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1


Landorus – Fighting – HP120
Basic Pokemon

[F] Linear Attack: This attack does 30 damage to 1 of your opponent’s Pokemon (don’t apply Weakness and Resistance for Benched Pokemon).

[F][C] Power Cyclone: 60 damage. Move an Energy from this Pokemon to 1 of your Benched Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 1


Crabrawler – Fighting – HP80
Basic Pokemon

[C][C] Corkscrew Punch: 20 damage.

[F][C][C] Knuckle Bomber: 30+ damage. If you have more Prize cards remaining than your opponent, this attack does 60 more damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Crabominable – Fighting – HP140
Stage 1 – Evolves from Crabrawler

[C][C] Fight Alone: 30+ damage. If you have fewer Pokemon in play than your opponent, this attack does 60 more damage for each Pokemon fewer you have.

[F][C][C] Magnum Punch: 80 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 4


Stakataka – Fighting – HP120
Basic Pokemon (Ultra Beast)

Ability: Stone Fence
If your opponent has 3 or less Prize cards remaining, this Pokemon’s maximum HP is 200.

[F][F][C] Top Down: 110 damage. Flip a coin until you get tails. For each heads, discard a card from the top of your opponent’s deck.

Weakness: Grass (x2)
Resistance: none
Retreat: 4


Greninja & Zoroark-GX – Darkness – HP250
Basic Pokemon (TAG TEAM)

[D][C] Dark Pulse: 30+ damage. This attack does 30 more damage for each [D] Energy attached to your Pokemon.

[D][C]+ Night Unison GX: Put 2 in any combination of [D] Pokemon-GX or Pokemon-EX from your discard pile onto your Bench. If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), attach 2 Energy cards from your discard pile to each of those Pokemon. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2


Murkrow – Darkness – HP70
Basic Pokemon

[D] Surprise: Choose 1 card from your opponent’s hand without looking. Look at the card you chose, then your opponent shuffles that card into their deck.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Honchkrow-GX – Darkness – HP210
Stage 1 – Evolves from Murkrow

Ability: Ruler of the Night
As long as this Pokemon is your Active Pokemon, your opponent can’t play any Pokemon Tool, Special Energy, or Stadium cards from their hand during their next turn.

[D][C][C] Feather Storm: 90 damage. This attack does 30 damage to 2 of your opponent’s Benched Pokemon-GX or Pokemon-EX. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[C][C] Unfair GX: Your opponent reveals their hand. Discard 2 cards from it. (You can’t use more than 1 GX attack in a game).

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Carvanha – Darkness – HP60
Basic Pokemon

[D] Gnaw: 10 damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Sharpedo – Darkness – HP110
Stage 1 – Evolves from Carvanha

Ability: Greedy Evolution
When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may look at the top 6 cards of your deck. Choose any [D] Energy cards you find there and attach them to this Pokemon. Then, shuffle the other cards back into your deck.

[C][C][C] Bad Fang 60+ damage. This attack does 20 more damage times the amount of [D] Energy attached to this Pokemon.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Spiritomb – Darkness – HP60
Basic Pokemon

Ability: Building Spite
Once during your turn (before your attack), you may put 1 damage counter on this Pokemon.

[D] Anguished Scream: 10+ damage. This attack does 30 more damage for each damage counter on this Pokemon.

Weakness: none
Resistance: none
Retreat: 1


Sandile – Darkness – HP60
Basic Pokemon

Ability: Intimidating Fang
As long as this Pokemon is your Active Pokemon, any damage done to your Pokemon by the attacks of your opponent’s Pokemon is reduced by 20.

[D] Gnaw: 10 damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2


Sandile – Darkness – HP70
Basic Pokemon

[C][C][C] Swaggering Fang: 30 damage. If your opponent’s Pokemon is Knocked Out by damage from this attack, during your next turn, this Pokemon’s attacks do an additional 120 damage to your opponent’s Active Pokemon.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2


Krokorok – Darkness – HP90
Stage 1 – Evolves from Sandile

[D] Bite: 20 damage.

[C][C][C] Corner: 50 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2


Krookodile – Darkness – HP150
Stage 2 – Evolves from Krokorok

[C][C][C] Gobble-Gobble Panic: 50x damage. This attack does 50 damage for each Energy in the opponent’s Active Pokemon’s Retreat Cost.

[D][C][C][C] Crunch: 100 damage. Discard 1 Energy from your opponent’s Active Pokemon.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3


Greninja – Darkness – HP130
Stage 2 – Evolves from Frogadier

[C][C] Bring Down: Choose 1 Pokemon (yours or your opponent’s) with the fewest remaining HP (excluding this Pokemon) and that Pokemon is now Knocked Out.

[D][D] Mist Slash: 70 damage. This attack’s damage isn’t affected by Weakness, Resistance, or any other effects on your opponent’s Active Pokemon.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 0


Inkay – Darkness – HP60
Basic Pokemon

[D] Perplex: Your opponent’s Active Pokemon is now Confused.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Malamar – Darkness – HP100
Basic Pokemon

[D] Hypnotic Control: Your opponent reveals their hand. You may discard a Pokemon you may find there and choose 1 of its attacks to use as this attack (except for GX attacks).

[D][C][C] Dark Pressure: 80 damage. Discard the top card of your opponent’s deck.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Lucario & Melmetal-GX – Metal – HP260
Basic Pokemon

[C][C] Metal Fist: 50 damage. Search your deck for a [M] Energy card and attach it to this Pokemon. Then, shuffle your deck.

[M][M][C][C] Heavy Impact: 150 damage.

[C]+ Full Metal Wall GX: Until the end of this game, your [M] Pokemon take 30 less damage from your opponent’s attacks (after applying Weakness and Resistance). If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), discard all Energy from your opponent’s Active Pokemon. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Alolan Diglett – Metal – HP50
Basic Pokemon

[.] Ram: 10 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Alolan Dugtrio – Metal – HP80
Stage 1 – Evolves from Diglett

Ability: Hair Wall
Any damage done to your [M] Pokemon by attacks from your opponent’s Active Pokemon is reduced by 10.

[M][C] Ram: 40 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Aron – Metal – HP60
Basic Pokemon

[M] Rigidify: During your opponent’s next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

[M][C] Metal Claw: 20 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Lairon – Metal – HP90
Stage 1 – Evolves from Aron

[M] Rigidify: During your opponent’s next turn, this Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

[M][M][C] Headbutt: 70 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Aggron – Metal – HP170
Stage 2 – Evolves from Lairon

[M][C][C] Tight Press: 80 damage. During your opponent’s next turn, if this Pokemon is damaged by an attack from your opponent’s Active Pokemon, put 8 damage counters on that Pokemon.

[M][C][C][C] Giga Impact: 160 damage. This Pokemon can’t use Giga Impact during your next turn.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 4


Lucario – Metal – HP130
Stage 1 – Evolves from Riolu

[C] Low Sweep: 40 damage.

[M][M] Rush Up: 60+ damage. If you attached a Pokemon Tool to this Pokemon from your hand during this turn, this attack does 70 more damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


Genesect – Metal – HP130
Basic Pokemon

Ability: High Speed Flight Form
If your opponent has any Pokemon-GX or Pokemon-EX in play, this Pokemon has no Retreat Cost.

[M][C][C] Sprit Beam: 30 damage. This attack does 30 damage to 2 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


Meltan – Metal – HP70
Basic Pokemon

[M] Steel Melt: 10+ damage. If your opponent’s Active Pokemon is a [M] Pokemon, this attack does 40 more damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 1


Melmetal – Metal – HP150
Stage 1 – Evolves from Meltan

Ability: Metal Eater
Once during your turn (before your attack), you may discard a Metal Pokemon card from your hand. Then, heal 100 damage from this Pokemon.

[M][C][C][C] Heavy Impact: 130 damage.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 4


Gardevoir & Sylveon-GX – Fairy – HP260
Basic Pokemon (TAG TEAM)

[C] Fairy Song: Search your deck for up to 2 [Y] Energy and attach them to your Benched Pokemon in any way you like. Then, shuffle your deck.

[Y][Y][C] Kaleidostorm: 150 damage. Choose any number of Energy attached to your Pokemon in play and rearrange them in any way you like.

[Y][Y][Y]+ Miracle Magical GX: 200 damage. If you have 3 extra [Y] Energy attached to this Pokemon (in addition to this attack’s Energy cost), your opponent shuffles their hand into their deck. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Cleffa – Fairy – HP60
Basic Pokemon

Ability: Hustle Draw
Once during your turn (before your attack), you may flip a coin. If heads, shuffle your hand into your deck and draw 6 cards. Either way, your turn now ends.

Weakness: none
Resistance: none
Retreat: 0


Clefairy – Fairy – HP60
Basic Pokemon

[C] Bitch Slap: 10x damage. Flip 2 coins. This attack does 10 damage for each heads.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Clefable – Fairy – HP110
Stage 1 – Evolves from Clefairy

[C] Lunar Dance: 10+ damage. This attack does 30 more damage for each of your Pokemon with [Y] Energy attached.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Jigglypuff – Fairy – HP70
Basic Pokemon

[C][C] Ball Roll: Flip a coin until you get tails. This attack does 20 damage times the number of heads.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Wigglytuff – Fairy – HP110
Stage 1 – Evolves from Jigglypuff

[C] Ball Polish: Choose 3 Energy cards from your discard pile, show them to your opponent, and put them into your hand.

[C][C][C] Sleepy Ball: 80 damage. Your opponent’s Active Pokemon is now Asleep.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Togepi – Fairy – HP50
Basic Pokemon

[C] Daunt: 10 damage. During your opponent’s next turn, any damage from the attacks of your opponent’s Active Pokemon is reduced by 30.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Togetic – Fairy – HP80
Stage 1 – Evolves from Togepi

[C] Energy Present: Attach an Energy card from your hand to 1 of your Benched Pokemon.

[Y][C] Magical Shot: 30 damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Togekiss– Fairy – HP140
Stage 2 – Evolves from Togetic

Ability: Fairy Banquet
Once during your turn (before your attack), you may heal 30 damage from each of your [Y] Pokemon.

[Y][C] Magical Shot: 70 damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Cottonee – Fairy – HP50
Basic Pokemon

[Y] Expand: 10 damage. During your opponent’s next turn, this Pokemon takes 10 less damage from attacks.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Whimsicott-GX – Fairy – HP190
Stage 1 – Evolves from Cottonee

Ability: Fluffy Cotton
If any damage is done to this Pokemon by attacks, flip a coin. If heads, prevent that damage.

[Y] Energy Blow: 10+ damage. This attack does 30 more damage times the amount of Energy attached to this Pokemon.

[Y] Toy Box GX: Search your deck for up to 5 cards and put them into your hand. Then, shuffle your deck. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Spritzee – Fairy – HP60
Basic Pokemon

[C] Nap: Heal 20 damage from this Pokemon

[Y] Fairy Wind: 10 damage.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Aromatisse – Fairy – HP90
Stage 1 – Evolves from Spritzee

[Y] Intense Scent: Flip 2 coins. If either of them is heads, your opponent reveals their hand. For each heads, choose a card you find there. Your opponent shuffles that card into their deck.

[C][C] Miracle Cologne: 30 damage. Flip a coin. If heads, choose a Special Condition. Your opponent’s Active Pokemon is now affected by that Special Condition.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Rattata – Colorless – HP30
Basic Pokemon

[C] Gnaw: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Raticate – Colorless – HP70
Stage 1 – Evolves from Rattata

[C][C] Escape Fang: 70 damage. If the Defending Pokemon is an Evolution Pokemon, switch this Pokemon with 1 of your Benched Pokemon.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Spearow – Colorless – HP60
Basic Pokemon

[C] Glide: 10 damage.

[C][C] Speed Dive: 20 damage.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Fearow – Colorless – HP100
Stage 1 – Evolves from Spearow

[C][C] Double Drill Run: 70 damage. Flip a coin. If heads, discard 2 Energy from your opponent’s Active Pokemon.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Meowth – Colorless – HP60
Basic Pokemon

[C] Cat Day: Draw 2 cards. This Pokemon is now Asleep.

[C][C] Tail Whap: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Persian – Colorless – HP100
Stage 1 – Evolves from Meowth

Ability: Cats’ Gathering
Each of your Pokemon in play with a Cat Day attack pay no Energy to use their attacks.

[C][C][C] Claw Swipe: 90 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 0


Persian-GX – Colorless – HP200
Stage 1 – Evolves from Meowth

Ability: Catwalk
Once during your turn (before your attack), if your Pokemon-GX or Pokemon-EX was Knocked Out by damage from an opponent’s attack during their last turn, you may search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck. You can only use 1 Catwalk Ability during your turn.

[C][C][C] Revenge: 10+ damage. This attack does 20 more damage for each Pokemon in your discard pile (up to a maximum of 9 Pokemon).

[C][C][C] Slashback GX: 150 damage. Switch this Pokemon with 1 of your Benched Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Doduo – Colorless – HP70
Basic Pokemon

[C] Peck: 10 damage.

[C][C] Double Peck: 20x damage. Flip 2 coins. This attack does 20 damage times the number of heads.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Dodrio – Colorless – HP100
Stage 1 – Evolves from Doduo

[C][C] Tri Attack: Flip 3 coins. This attack does 60 damage times the number of heads.

[C][C] Accelerating Stab: 90 damage. This Pokemon can’t use this attack during your next turn.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 0


Lickitung – Colorless – HP90
Basic Pokemon

[C][C] Lick: 30 damage. Flip a coin. If heads, your opponent’s Active Pokemon is now Paralyzed.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Lickilicky – Colorless – HP130
Stage 1 – Evolves from Lickitung

[C][C] Eat Up: 40 damage. Before doing damage, if your opponent’s Active Pokemon has a Pokemon Tool attached to it, discard it. If a Pokemon Tool was discarded in this way, heal all damage from this Pokemon.

[C][C][C] Licky Hurricane: 60x damage. Flip 4 coins. This attack does 60 damage for each heads.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


Porygon – Colorless – HP50
Basic Pokemon

[C] Digicharge: Flip 3 coins. For each heads, search your deck for an Energy card, reveal it, and put it into your hand. Then, shuffle your deck.

[C] Sharp Point: 10 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Porygon – Colorless – HP60
Basic Pokemon

[C] Quick Draw: Draw a card.

[C][C] Ram: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Porygon2 – Colorless – HP80
Stage 1 – Evolves from Porygon

[C] Double Draw: Draw 2 cards.

[C][C] Spinning Attack: 30 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Porygon-Z – Colorless – HP130
Stage 2 – Evolves from Porygon2

Ability: Crazy Code
You may use this Ability as many times as you like during your turn. Attach a Special Energy from your hand to 1 of your Pokemon.

[C][C][C] Tantrum: 120 damage. This Pokemon is now Confused.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Snorlax – Colorless – HP150
Basic Pokemon

Ability: Power Lunch
Between turns, you may heal 10 damage from this Pokemon.

[C][C][C] Big Counter: 60+ damage. If your opponent’s Active Pokemon is a Tag Team, this attack does 120 more damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 4


Glameow – Colorless – HP60
Basic Pokemon

[C] Cat Day: Draw a card. This Pokemon is now Asleep.

[C][C][C] Hopping Tail: This attack does 60 damage to 1 of your opponent’s Pokemon-GX or Pokemon-EX. (Don’t apply Weakness and Resistance for Benched Pokemon.)

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Purugly – Colorless – HP120
Stage 1 – Evolves from Glameow

[C][C] Stray Cat Dash: 30 damage. Discard a random card from your opponent’s hand. If this Pokemon evolved from Glameow during this turn, discard 2 random cards instead of 1.

[C][C][C] Lunge Out: 80 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 3


Happiny – Colorless – HP60
Basic Pokemon

Ability: Playhouse Heal
Once during your turn (before your attack), you may flip a coin. If heads, heal 60 damage from 1 of your Pokemon. Either way, your turn now ends.

Weakness: none
Resistance: none
Retreat: 0


Chatot – Colorless – HP70
Basic Pokemon

[C] Mimic: Shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent’s hand.

[C] Tone-Deaf: 10 damage. Your opponent’s Active Pokemon is now Confused.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1


Celesteela-GX – Metal – HP200
Basic Pokemon (Ultra Beast)

Ability: Force Canceller
As long as this Pokemon is your Active Pokemon, prevent all effects of your opponent’s GX attacks, include damage, done to each of your Pokemon.

[C][C][C] Power Cyclone: 110 damage. Move an Energy from this Pokemon to 1 of your Benched Pokemon.

[C] Discovery GX: Count your Prize cards and put them into your hand. Then, take that many cards from the top of your deck and put them face-down as your Prize cards. (If you can’t put the counted number of cards down as Prize cards, this attack fails.) (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 4


Beast Bringer – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached.

If you have exactly 6 Prize cards remaining, and your opponent’s Pokemon-GX or Pokemon-EX is Knocked Out by damage from an attack of the Ultra Beast this card is attached to, take 1 more Prize card.

You may play as many Item cards as you like during your turn (before your attack).


Crunching Ice Pick – Trainer
Item

Look at the top 3 cards of either player’s deck and choose 1 of them. That player shuffles the other cards back into their deck. Then, put the card you chose on top of that deck.

You may play as many Item cards as you like during your turn (before your attack).


Devolution Spray Z – Trainer
Item

Choose 1 of your Evolved Pokemon. You may remove as many Evolution cards from that Pokemon as you like and shuffle them into your deck. (That Pokemon can’t evolve this turn.)

You may play as many Item cards as you like during your turn (before your attack).


Dusk Stone – Trainer
Item

If you have a Pokemon in play that evolves into Mismagius, Honchcrow, Chandelure, or Aegislash, search your deck for a card that evolves from that Pokemon (including a Pokemon-GX) and put it on that Pokemon to evolve it. Then, shuffle your deck. (You can use this card during your first turn or on a Pokemon that was put into play this turn.)

You may play as many Item cards as you like during your turn (before your attack).


Dust Island – Trainer
Stadium

When a player switches their Poisoned Active Pokemon with the effect of a Trainer card, their new Active Pokemon is now Poisoned. (If there is an effect that alters the amount of damage counters taken from Poison, that effect carries over as well.)

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


Electromagnetic Radar – Trainer
Item

Discard 2 cards from your hand. If you do, search your deck for up to 2 in any combination of [L] Pokemon-GX or [L] Pokemon-EX, reveal them, and put them into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before your attack).


Energetic Fidget Spinner – Trainer
Item

Search your deck for a basic Energy card, reveal it, and put it into your hand. If you go second, on your first turn you may search your deck for up to 3 basic Energy cards instead of 1. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before your attack).


Fairy Charm Ability – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

Prevent all damage done to the [Y] Pokemon this card is attached to by the attacks of your opponent’s Pokemon-GX and Pokemon-EX with Abilities.

You may play as many Item cards as you like during your turn (before your attack).


Fairy Charm [L] – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

Prevent all damage done to the [Y] Pokemon that this card is attached to by the attacks of your opponent’s [L] Pokemon-GX and Pokemon-EX.

You may play as many Item cards as you like during your turn (before your attack).


Fire Crystal – Trainer
Item

Put 3 Fire Energy cards from your discard pile into your hand.

You may play as many Item cards as you like during your turn (before your attack).


Giovanni’s Exile – Trainer
Supporter

Choose up to 2 of your Benched Pokemon with no damage counters on them. Discard those Pokemon and all cards attached to them.

You can play only 1 Supporter during your turn (before your attack).


Green’s Search – Trainer
Supporter

You can’t play this card if you have any Pokemon in play with Abilities.

Search your deck for 2 Trainer cards, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


Janine – Trainer
Supporter

Look at the top 4 cards of your deck. Choose 2 of them and put them into your hand. Shuffle the remaining cards into your deck.

You may play only 1 Supporter card during your turn (before your attack).


Koga’s Trap – Trainer
Supporter

Your opponent’s Active Pokemon is now Poisoned and Confused.

You may play only 1 Supporter card during your turn (before your attack).


Lt. Surge’s Battle – Trainer
Supporter

You can only play this card if you have more Prize cards remaining than your opponent.

You may play up to 3 Supporter cards this turn (including this one).

You may play only 1 Supporter card during your turn (before your attack).


Martial Arts Dojo – Trainer
Stadium

The attacks of Pokemon with basic [F] Energy attached (both yours and your opponent’s) do 10 more damage. If there is a player with more Prize cards remaining, the attacks of their Pokemon with basic [F] Energy attached do 40 more damage instead. (This Stadium does not apply to Ultra Beasts.)

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


Metal Core Barrier – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached.

If this card is attached to a Pokemon, discard this card at the end of your opponent’s turn.

The [M] Pokemon this card is attached to takes 70 less damage from your opponent’s attacks (after applying Weakness and Resistance).


Molayne – Trainer
Supporter

Discard 2 [M] Energy cards from your hand. If you do, shuffle a Trainer card from your discard pile into your deck.

You may play only 1 Supporter card during your turn (before your attack).


PokeGear 3.0 – Trainer
Item

Look at the top 7 cards of your deck. Choose 1 Supporter card you may find there, reveal it, and put it in your hand. Then, shuffle the rest of your cards into your deck.

You may play as many Item cards as you like during your turn (before your attack).


Power Plant – Trainer
Stadium

Each Pokemon-GX and Pokemon-EX in play has no Abilities.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.


Red’s Challenge – Trainer
Supporter

Discard 2 cards from your hand. If you do, search your deck for 1 card and put it into your hand. Then, shuffle your deck.

You can play only 1 Supporter card during your turn (before your attack).


Samson Oak – Trainer
Supporter

Draw 2 cards. If both Active Pokemon are the same type, draw 2 more cards.

You may play only 1 Supporter card during your turn (before your attack).


Secret Hood – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached to it.

Prevent all effects of your opponent’s Pokemon’s Abilities done to the Pokemon this card is attached to.

You may play as many Item cards as you like during your turn (before your attack).


Surprise Box – Trainer
Item

Choose a card from your opponent’s discard pile and put it into their hand.

You may play as many Item cards as you like during your turn (before your attack).


Ultra Forest Kartenvoy – Trainer
Supporter

During this turn, damage from the attacks of your Ultra Beasts isn’t affected by any effects on your opponent’s Active Pokemon.

You may play only 1 Supporter card during your turn (before your attack).


Welder – Trainer
Supporter

Attach up to 2 Fire Energy cards from your hand to 1 of your Pokemon. If you do, draw 3 cards.

You may play only 1 Supporter card during your turn (before your attack).


Triple Acceleration Energy – Special Energy

Triple Acceleration Energy can only be attached to an Evolved Pokemon. Discard Triple Acceleration Energy at the end of the turn it was attached.

Triple Acceleration Energy provides [C][C][C] Energy as long as it’s attached to a Pokemon.

(When the Pokemon Triple Acceleration Energy is attached to is no longer an Evolved Pokemon, discard Triple Acceleration Energy.)


Pheromosa & Buzzwole-GX – Grass – HP260
Basic Pokemon (Ultra Beast) (TAG TEAM)

[G] Jet Punch: 30 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[G][G][C] Elegant Sole: 190 damage. During your next turn, this Pokemon’s Elegant Sole attack’s base damage is 60.

[G]+ Beast Game GX: 50 damage. If your opponent’s Active Pokemon is Knocked Out by this attack, take 1 extra Prize card. If this Pokemon has at least 7 extra Energy attached to it (in addition to this attack’s cost), take 3 extra Prize cards instead of 1 extra. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Pheromosa & Buzzwole-GX – Grass – HP260
Basic Pokemon (Ultra Beast) (TAG TEAM)

[G] Jet Punch: 30 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[G][G][C] Elegant Sole: 190 damage. During your next turn, this Pokemon’s Elegant Sole attack’s base damage is 60.

[G]+ Beast Game GX: 50 damage. If your opponent’s Active Pokemon is Knocked Out by this attack, take 1 extra Prize card. If this Pokemon has at least 7 extra Energy attached to it (in addition to this attack’s cost), take 3 extra Prize cards instead of 1 extra. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Venomoth-GX – Grass – HP200
Stage 1 – Evolves from Venonat

[G][C][C] Secret of the Ninja: 110+ damage. If you played Koga’s Trap from your hand this turn, this attack does 90 more damage. If you played Janine from your hand this turn, during your opponent’s next turn, prevent all damage done to this Pokemon from the attacks of your opponent’s Basic Pokemon.

[C] Tenfold Retaliation GX: 60 damage. Shuffle your hand into your deck and draw 10 cards. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Reshiram & Charizard-GX – Fire – HP270
Basic Pokemon (TAG TEAM)

[R][C] Outrage: 30+ damage. This attack does 10 more damage for each damage counter on this Pokemon.

[R][R][R][C] Flare Strike: 230 damage. This Pokemon can’t use Flare Strike during your next turn.

[R][R][R]+ Double Blaze GX: 200+ damage. If this Pokemon has at least 3 extra [R] Energy attached to it (in addition to this attack’s cost), this attack does 100 more damage and it’s not affected by any effects on your opponent’s Active Pokemon. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Dedenne-GX – Lightning – HP160
Basic Pokemon

Ability: Dede Change
When you play this Pokemon from your hand to your Bench during your turn, you may discard your hand and draw 6 cards. You can only use 1 Dede Change Ability per turn.

[L][C] Static Shock: 50 damage.

[L][C] Zappy Return GX: 50 damage. Your opponent’s Active Pokemon is now Paralyzed. Return this Pokemon and all cards attached to it to your hand. (You can’t use more than 1 GX attack per game).

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Muk & Alolan Muk-GX – Psychic – HP270
Basic Pokemon (TAG TEAM)

[P][C][C] Bad Poison: Your opponent’s Active Pokemon is now Poisoned. Put 8 damage counters instead of 1 on that Pokemon between turns.

[P][C][C][C] Poison Lick: 120 damage. If your opponent’s Active Pokemon is Poisoned, heal 100 damage from this Pokemon.

[.]+ Sticky Mix GX: Your opponent’s Active Pokemon is now Poisoned and Paralyzed. If this Pokemon has 4 or more Energy attached to it, put 15 damage counters instead of 1 on that Pokemon between turns for Poison. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 4


Muk & Alolan Muk-GX – Psychic – HP270
Basic Pokemon (TAG TEAM)

[P][C][C] Bad Poison: Your opponent’s Active Pokemon is now Poisoned. Put 8 damage counters instead of 1 on that Pokemon between turns.

[P][C][C][C] Poison Lick: 120 damage. If your opponent’s Active Pokemon is Poisoned, heal 100 damage from this Pokemon.

[.]+ Sticky Mix GX: Your opponent’s Active Pokemon is now Poisoned and Paralyzed. If this Pokemon has 4 or more Energy attached to it, put 15 damage counters instead of 1 on that Pokemon between turns for Poison. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 4


Marshadow & Machamp-GX – Fighting – HP270
Basic Pokemon (TAG TEAM)

[F][C] Revenge: 30+ damage. If any of your Pokemon were Knocked Out by damage from an opponent’s attack during their last turn, this attack does 90 more damage.

[F][F][C] Hundred Impact: 160 damage.

[F][F][C]+ Extremity of Stalwart GX: 200 damage. If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), if this Pokemon would be Knocked Out by damage from an attack during your opponent’s next turn, it is not Knocked Out, and its remaining HP becomes 10. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


Marshadow & Machamp-GX – Fighting – HP270
Basic Pokemon (TAG TEAM)

[F][C] Revenge: 30+ damage. If any of your Pokemon were Knocked Out by damage from an opponent’s attack during their last turn, this attack does 90 more damage.

[F][F][C] Hundred Impact: 160 damage.

[F][F][C]+ Extremity of Stalwart GX: 200 damage. If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), if this Pokemon would be Knocked Out by damage from an attack during your opponent’s next turn, it is not Knocked Out, and its remaining HP becomes 10. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


Greninja & Zoroark-GX – Darkness – HP250
Basic Pokemon (TAG TEAM)

[D][C] Dark Pulse: 30+ damage. This attack does 30 more damage for each [D] Energy attached to your Pokemon.

[D][C]+ Night Unison GX: Put 2 in any combination of [D] Pokemon-GX or Pokemon-EX from your discard pile onto your Bench. If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), attach 2 Energy cards from your discard pile to each of those Pokemon. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2


Greninja & Zoroark-GX – Darkness – HP250
Basic Pokemon (TAG TEAM)

[D][C] Dark Pulse: 30+ damage. This attack does 30 more damage for each [D] Energy attached to your Pokemon.

[D][C]+ Night Unison GX: Put 2 in any combination of [D] Pokemon-GX or Pokemon-EX from your discard pile onto your Bench. If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), attach 2 Energy cards from your discard pile to each of those Pokemon. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2


Honchkrow-GX – Darkness – HP210
Stage 1 – Evolves from Murkrow

Ability: Ruler of the Night
As long as this Pokemon is your Active Pokemon, your opponent can’t play any Pokemon Tool, Special Energy, or Stadium cards from their hand during their next turn.

[D][C][C] Feather Storm: 90 damage. This attack does 30 damage to 2 of your opponent’s Benched Pokemon-GX or Pokemon-EX. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[C][C] Unfair GX: Your opponent reveals their hand. Discard 2 cards from it. (You can’t use more than 1 GX attack in a game).

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Lucario & Melmetal-GX – Metal – HP260
Basic Pokemon

[C][C] Metal Fist: 50 damage. Search your deck for a [M] Energy card and attach it to this Pokemon. Then, shuffle your deck.

[M][M][C][C] Heavy Impact: 150 damage.

[C]+ Full Metal Wall GX: Until the end of this game, your [M] Pokemon take 30 less damage from your opponent’s attacks (after applying Weakness and Resistance). If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), discard all Energy from your opponent’s Active Pokemon. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Gardevoir & Sylveon-GX – Fairy – HP260
Basic Pokemon (TAG TEAM)

[C] Fairy Song: Search your deck for up to 2 [Y] Energy and attach them to your Benched Pokemon in any way you like. Then, shuffle your deck.

[Y][Y][C] Kaleidostorm: 150 damage. Choose any number of Energy attached to your Pokemon in play and rearrange them in any way you like.

[Y][Y][Y]+ Miracle Magical GX: 200 damage. If you have 3 extra [Y] Energy attached to this Pokemon (in addition to this attack’s Energy cost), your opponent shuffles their hand into their deck. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Gardevoir & Sylveon-GX – Fairy – HP260
Basic Pokemon (TAG TEAM)

[C] Fairy Song: Search your deck for up to 2 [Y] Energy and attach them to your Benched Pokemon in any way you like. Then, shuffle your deck.

[Y][Y][C] Kaleidostorm: 150 damage. Choose any number of Energy attached to your Pokemon in play and rearrange them in any way you like.

[Y][Y][Y]+ Miracle Magical GX: 200 damage. If you have 3 extra [Y] Energy attached to this Pokemon (in addition to this attack’s Energy cost), your opponent shuffles their hand into their deck. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Whimsicott-GX – Fairy – HP190
Stage 1 – Evolves from Cottonee

Ability: Fluffy Cotton
If any damage is done to this Pokemon by attacks, flip a coin. If heads, prevent that damage.

[Y] Energy Blow: 10+ damage. This attack does 30 more damage times the amount of Energy attached to this Pokemon.

[Y] Toy Box GX: Search your deck for up to 5 cards and put them into your hand. Then, shuffle your deck. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Persian-GX – Colorless – HP200
Stage 1 – Evolves from Meowth

Ability: Catwalk
Once during your turn (before your attack), if your Pokemon-GX or Pokemon-EX was Knocked Out by damage from an opponent’s attack during their last turn, you may search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck. You can only use 1 Catwalk Ability during your turn.

[C][C][C] Revenge: 10+ damage. This attack does 20 more damage for each Pokemon in your discard pile (up to a maximum of 9 Pokemon).

[C][C][C] Slashback GX: 150 damage. Switch this Pokemon with 1 of your Benched Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Celesteela-GX – Metal – HP200
Basic Pokemon (Ultra Beast)

Ability: Force Canceller
As long as this Pokemon is your Active Pokemon, prevent all effects of your opponent’s GX attacks, include damage, done to each of your Pokemon.

[C][C][C] Power Cyclone: 110 damage. Move an Energy from this Pokemon to 1 of your Benched Pokemon.

[C] Discovery GX: Count your Prize cards and put them into your hand. Then, take that many cards from the top of your deck and put them face-down as your Prize cards. (If you can’t put the counted number of cards down as Prize cards, this attack fails.) (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 4


Green’s Search – Trainer
Supporter

You can’t play this card if you have any Pokemon in play with Abilities.

Search your deck for 2 Trainer cards, reveal them, and put them into your hand. Then, shuffle your deck.

You may play only 1 Supporter card during your turn (before your attack).


Janine – Trainer
Supporter

Look at the top 4 cards of your deck. Choose 2 of them and put them into your hand. Shuffle the remaining cards into your deck.

You may play only 1 Supporter card during your turn (before your attack).


Koga’s Trap – Trainer
Supporter

Your opponent’s Active Pokemon is now Poisoned and Confused.

You may play only 1 Supporter card during your turn (before your attack).


Molayne – Trainer
Supporter

Discard 2 [M] Energy cards from your hand. If you do, shuffle a Trainer card from your discard pile into your deck.

You may play only 1 Supporter card during your turn (before your attack).


Red’s Challenge – Trainer
Supporter

Discard 2 cards from your hand. If you do, search your deck for 1 card and put it into your hand. Then, shuffle your deck.

You can play only 1 Supporter card during your turn (before your attack).


Welder – Trainer
Supporter

Attach up to 2 Fire Energy cards from your hand to 1 of your Pokemon. If you do, draw 3 cards.

You may play only 1 Supporter card during your turn (before your attack).


Pheromosa & Buzzwole-GX – Grass – HP260
Basic Pokemon (Ultra Beast) (TAG TEAM)

[G] Jet Punch: 30 damage. This attack does 30 damage to 1 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[G][G][C] Elegant Sole: 190 damage. During your next turn, this Pokemon’s Elegant Sole attack’s base damage is 60.

[G]+ Beast Game GX: 50 damage. If your opponent’s Active Pokemon is Knocked Out by this attack, take 1 extra Prize card. If this Pokemon has at least 7 extra Energy attached to it (in addition to this attack’s cost), take 3 extra Prize cards instead of 1 extra. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 2


Venomoth-GX – Grass – HP200
Stage 1 – Evolves from Venonat

[G][C][C] Secret of the Ninja: 110+ damage. If you played Koga’s Trap from your hand this turn, this attack does 90 more damage. If you played Janine from your hand this turn, during your opponent’s next turn, prevent all damage done to this Pokemon from the attacks of your opponent’s Basic Pokemon.

[C] Tenfold Retaliation GX: 60 damage. Shuffle your hand into your deck and draw 10 cards. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Reshiram & Charizard-GX – Fire – HP270
Basic Pokemon (TAG TEAM)

[R][C] Outrage: 30+ damage. This attack does 10 more damage for each damage counter on this Pokemon.

[R][R][R][C] Flare Strike: 230 damage. This Pokemon can’t use Flare Strike during your next turn.

[R][R][R]+ Double Blaze GX: 200+ damage. If this Pokemon has at least 3 extra [R] Energy attached to it (in addition to this attack’s cost), this attack does 100 more damage and it’s not affected by any effects on your opponent’s Active Pokemon. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 3


Blastoise GX – Water – HP240
Stage 2 – Evolves from Wartortle

Ability: Solid Shell
This Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

[W][W] Rocket Splash: 60x damage. Shuffle any amount of [W] Energy attached to your Pokemon into your deck. This attack does 60 damage for each card you shuffled in this way.

[W] Big Geyser GX: Attach as many [W] Energy as you like from your hand to your Pokemon in any way you like. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 3


Dedenne-GX – Lightning – HP160
Basic Pokemon

Ability: Dede Change
When you play this Pokemon from your hand to your Bench during your turn, you may discard your hand and draw 6 cards. You can only use 1 Dede Change Ability per turn.

[L][C] Static Shock: 50 damage.

[L][C] Zappy Return GX: 50 damage. Your opponent’s Active Pokemon is now Paralyzed. Return this Pokemon and all cards attached to it to your hand. (You can’t use more than 1 GX attack per game).

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Muk & Alolan Muk-GX – Psychic – HP270
Basic Pokemon (TAG TEAM)

[P][C][C] Bad Poison: Your opponent’s Active Pokemon is now Poisoned. Put 8 damage counters instead of 1 on that Pokemon between turns.

[P][C][C][C] Poison Lick: 120 damage. If your opponent’s Active Pokemon is Poisoned, heal 100 damage from this Pokemon.

[.]+ Sticky Mix GX: Your opponent’s Active Pokemon is now Poisoned and Paralyzed. If this Pokemon has 4 or more Energy attached to it, put 15 damage counters instead of 1 on that Pokemon between turns for Poison. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 4


Marshadow & Machamp-GX – Fighting – HP270
Basic Pokemon (TAG TEAM)

[F][C] Revenge: 30+ damage. If any of your Pokemon were Knocked Out by damage from an opponent’s attack during their last turn, this attack does 90 more damage.

[F][F][C] Hundred Impact: 160 damage.

[F][F][C]+ Extremity of Stalwart GX: 200 damage. If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), if this Pokemon would be Knocked Out by damage from an attack during your opponent’s next turn, it is not Knocked Out, and its remaining HP becomes 10. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Psychic (x2)
Resistance: none
Retreat: 3


Greninja & Zoroark-GX – Darkness – HP250
Basic Pokemon (TAG TEAM)

[D][C] Dark Pulse: 30+ damage. This attack does 30 more damage for each [D] Energy attached to your Pokemon.

[D][C]+ Night Unison GX: Put 2 in any combination of [D] Pokemon-GX or Pokemon-EX from your discard pile onto your Bench. If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), attach 2 Energy cards from your discard pile to each of those Pokemon. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 2


Honchkrow-GX – Darkness – HP210
Stage 1 – Evolves from Murkrow

Ability: Ruler of the Night
As long as this Pokemon is your Active Pokemon, your opponent can’t play any Pokemon Tool, Special Energy, or Stadium cards from their hand during their next turn.

[D][C][C] Feather Storm: 90 damage. This attack does 30 damage to 2 of your opponent’s Benched Pokemon-GX or Pokemon-EX. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[C][C] Unfair GX: Your opponent reveals their hand. Discard 2 cards from it. (You can’t use more than 1 GX attack in a game).

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 2


Lucario & Melmetal-GX – Metal – HP260
Basic Pokemon

[C][C] Metal Fist: 50 damage. Search your deck for a [M] Energy card and attach it to this Pokemon. Then, shuffle your deck.

[M][M][C][C] Heavy Impact: 150 damage.

[C]+ Full Metal Wall GX: Until the end of this game, your [M] Pokemon take 30 less damage from your opponent’s attacks (after applying Weakness and Resistance). If this Pokemon has at least 1 extra Energy attached to it (in addition to this attack’s cost), discard all Energy from your opponent’s Active Pokemon. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 3


Gardevoir & Sylveon-GX – Fairy – HP260
Basic Pokemon (TAG TEAM)

[C] Fairy Song: Search your deck for up to 2 [Y] Energy and attach them to your Benched Pokemon in any way you like. Then, shuffle your deck.

[Y][Y][C] Kaleidostorm: 150 damage. Choose any number of Energy attached to your Pokemon in play and rearrange them in any way you like.

[Y][Y][Y]+ Miracle Magical GX: 200 damage. If you have 3 extra [Y] Energy attached to this Pokemon (in addition to this attack’s Energy cost), your opponent shuffles their hand into their deck. (You can’t use more than 1 GX attack in a game.)

When your TAG TEAM is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 2


Whimsicott-GX – Fairy – HP190
Stage 1 – Evolves from Cottonee

Ability: Fluffy Cotton
If any damage is done to this Pokemon by attacks, flip a coin. If heads, prevent that damage.

[Y] Energy Blow: 10+ damage. This attack does 30 more damage times the amount of Energy attached to this Pokemon.

[Y] Toy Box GX: Search your deck for up to 5 cards and put them into your hand. Then, shuffle your deck. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1


Persian-GX – Colorless – HP200
Stage 1 – Evolves from Meowth

Ability: Catwalk
Once during your turn (before your attack), if your Pokemon-GX or Pokemon-EX was Knocked Out by damage from an opponent’s attack during their last turn, you may search your deck for up to 2 cards and put them into your hand. Then, shuffle your deck. You can only use 1 Catwalk Ability during your turn.

[C][C][C] Revenge: 10+ damage. This attack does 20 more damage for each Pokemon in your discard pile (up to a maximum of 9 Pokemon).

[C][C][C] Slashback GX: 150 damage. Switch this Pokemon with 1 of your Benched Pokemon. (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Celesteela-GX – Metal – HP200
Basic Pokemon (Ultra Beast)

Ability: Force Canceller
As long as this Pokemon is your Active Pokemon, prevent all effects of your opponent’s GX attacks, include damage, done to each of your Pokemon.

[C][C][C] Power Cyclone: 110 damage. Move an Energy from this Pokemon to 1 of your Benched Pokemon.

[C] Discovery GX: Count your Prize cards and put them into your hand. Then, take that many cards from the top of your deck and put them face-down as your Prize cards. (If you can’t put the counted number of cards down as Prize cards, this attack fails.) (You can’t use more than 1 GX attack in a game.)

When your Pokemon-GX is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 4


Beast Bringer – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached.

If you have exactly 6 Prize cards remaining, and your opponent’s Pokemon-GX or Pokemon-EX is Knocked Out by damage from an attack of the Ultra Beast this card is attached to, take 1 more Prize card.

You may play as many Item cards as you like during your turn (before your attack).


Electromagnetic Radar – Trainer
Item

Discard 2 cards from your hand. If you do, search your deck for up to 2 in any combination of [L] Pokemon-GX or [L] Pokemon-EX, reveal them, and put them into your hand. Then, shuffle your deck.

You may play as many Item cards as you like during your turn (before your attack).


Fire Crystal – Trainer
Item

Put 3 Fire Energy cards from your discard pile into your hand.

You may play as many Item cards as you like during your turn (before your attack).


Metal Core Barrier – Trainer
Item

Pokemon Tool: Attach a Pokemon Tool to 1 of your Pokemon that doesn’t already have a Pokemon Tool attached.

If this card is attached to a Pokemon, discard this card at the end of your opponent’s turn.

The [M] Pokemon this card is attached to takes 70 less damage from your opponent’s attacks (after applying Weakness and Resistance).


PokeGear 3.0 – Trainer
Item

Look at the top 7 cards of your deck. Choose 1 Supporter card you may find there, reveal it, and put it in your hand. Then, shuffle the rest of your cards into your deck.

You may play as many Item cards as you like during your turn (before your attack).


Triple Acceleration Energy – Special Energy

Triple Acceleration Energy can only be attached to an Evolved Pokemon. Discard Triple Acceleration Energy at the end of the turn it was attached.

Triple Acceleration Energy provides [C][C][C] Energy as long as it’s attached to a Pokemon.

(When the Pokemon Triple Acceleration Energy is attached to is no longer an Evolved Pokemon, discard Triple Acceleration Energy.)

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  1. Ashblaze Full Art Supporter Hunter
    Ashblaze

    Member

    GIOVANNI NOOOOOO!!! FIRST LADY NOW THIS, OH THE PAIN, THE PAAAAIIINNNN!!!
     
  2. AngryBokoblin Guzzlord is fun
    AngryBokoblin

    Member

    Meowstic/persian?
     
  3. GymLdrJesse @jparkertcg
    GymLdrJesse

    Member

    those green search secrets bout to be $$$$$$
     
  4. TheKangaskhanKid Runs Alolan Ninetales
    TheKangaskhanKid

    Advanced Member Member

    Celesteela GX is a Normal type, not a Metal type.
     
  5. The Fish Smells very fishy
    The Fish

    Member

    Someone please read Clefairy's attack and tell me I'm not hallucinating.
     
  6. Water Pokémon Master I like Pokemon more than you. :D
    Water Pokémon Master

    Webmaster News Head Activities Head Elite Member Advanced Member Member

  7. iGeek256 I only use Electric types
    iGeek256

    Member

    Where is the Venasaur-GX?
     
  8. NicoNoo Meta/budget player
    NicoNoo

    Member

    Waiting until the set where they focus on grass mons once again.

    Also Fighting Dojo will be crazy good for those Hitmon family decks that have been making the rounds lately, alongside Garchomp (that bless God keeps everything post-rotation) and Lucario/Lycanroc decks.
     
    Lord Goomy likes this.
  9. MystikX Aspiring Trainer
    MystikX

    Member

    Chilling with Celebi
     
  10. starg09 Aspiring Trainer
    starg09

    Member

    Pure speculating, but i wouldn't be surprised if that Japanese remix set coming in a couple months brings it. I'd be weird to only get charizard and blastoise as gxs, but no venusaur (and I think the same with blaziken and sceptile having a gx, but no swampert)
     
  11. Lord Goomy Got Goomies?
    Lord Goomy

    Member

    Ah, I forgot that Magnezone/Zeraora is a thing, especially with Electropower nowadays.
    Blastoise GX is underwhelming. A 60x as the modifier is super good, but the deck isn’t the most accessible place to have to pull Energy from again.
    Whimsicott GX, while being a big meme, also has a really good GX attack. Beware!
    How ironic that the Dusk Stone is going to be giving me nightmares.
    Martial Arts Dojo? Eh, Fighting Dojo was better. I LOVE that Buzzwole can’t use this. That’s the best clause I’ve ever seen on any card ever.
    Welder is going to be making an influence in the Blacephalon and other Fire decks meta for sure. If this card was for another type, say Fighting, I wouldn’t have stopped ranting by now.
    Ah, TCE brings Evolution Pokémon back onto the scene! Silvally GX will surely be pumped up. Lickilicky can now meme for a single attachment. Awrodactyl can subvert the regular GX meta for a single attachment. Even Gardevoir GX can utilize this for an extra 90 damage! That’s a lot. So can baby Gardy from who knows what set can end up attacking for a single energy.
    TCE is by far one of the most exciting cards in a while.
     
  12. Lord Goomy Got Goomies?
    Lord Goomy

    Member

    Honestly Baby Swampert almost fills the GX slot because of its making waves in the meta.
     
  13. TeamAqua4Life #HEYNICK The Phazing Spider-Man
    TeamAqua4Life #HEYNICK

    Member

    You aren't hallucinating but it's just a gag on the site
     
    Number51x likes this.
  14. boyishgoodlooks Aspiring Trainer
    boyishgoodlooks

    Member

    Does welder move the Charizard from Team Up up a tier? With the Roaring Resolve ability and Welder it can hit some big numbers. Or are stage 2 decks just too slow?
     
  15. Frost Amethyst AMAB-NB
    Frost

    Member

    The translators missing that "Martial Arts Dojo" was supposed to be a location from the games and naming it something different for the TCG... some choices were made!
     
  16. Poke_collector Aspiring Trainer
    Poke_collector

    Member

    Could whimsicott be the new lele?
     
  17. Catastrophia PokéBeach Articles Editor
    Catastrophia

    Articles Staff Member

    It's likely in my opinion - fire will be getting very strong in this new set, Blacephalon-GX will be getting the buff it needed to be a tier 1 deck in my books. It might just be worth playing water again.
     
  18. NicoNoo Meta/budget player
    NicoNoo

    Member

    How exactly? Tapu Lele wasn't used for its attack 99% of the times (and I only say that because I used her to KO a Ditto this morning ha).
     
  19. NicoNoo Meta/budget player
    NicoNoo

    Member

    Is Blacephalon GX really getting that good though? I would say that baby Blacephalon is a much better contender, because while Welder allows for some crazy extra damage output (150 extra), you're only adding damage. Blacephalon usual problems (bricking with energy, dying to Judge/Marshadow plays since they really need big hands, needing time to up their damage output), are still as present as ever. Blacephalon is still a tier 1 deck anyway, simply by number of event points and tops.

    I can see Baby Blacephalon variants actually overtaking the GX simply by virtue of it being a 1-prize attacker, synergizing well with Fire Crystal, Fiery Flint, Energy Recycler and also not needing to setup multiple Naganadels on bench, while also still being Beast Ring/Beast Energy compatible, and most important of all, lowering the ammount of Fire Energy needed on deck since you don't banish it. I guess we will end up seeing which variant does better.
     
  20. Catastrophia PokéBeach Articles Editor
    Catastrophia

    Articles Staff Member

    Don't get me wrong - I agree with all those problems the deck has (which is why I don't play it). The new cards in SM10 Unbroken Bonds (including the new Volcanion coming as a pre-release promo) just mean that it can get set up way faster, which makes it that bit stronger. It definitely won't be the new bdif though ;).