Back to Standard — A Crash Course in Preparing for Your Next Event By: Caleb Gedemer Posted 6 months ago to Premium Article 5 comments Of the roughly 17 decks in Standard there are only so many that you should concern yourself with in preparation for a tournament. Some decks are more important to prioritize: Tier One Zoroark-GX / Lucario-GX / Lycanroc-GX Malamar / Ultra Necrozma-GX Pikachu and Zekrom-GX / Zapdos Zapdos Zapdos / Ultra Beasts Tier Two Blacephalon-GX Lusamine / Control Pikachu & Zekrom-GX Turbo Zapdos / Lycanroc-GX Zoroark-GX / Lycanroc-GX Zoroark-GX / Lycanroc-GX / Weavile Tier Three Buzzwole / Garbodor Celebi and Venusaur-GX Gardevoir-GX Lost March Malamar / Spread Tapu Koko / Spread This article will focus on the tier one decks, their strengths and weakness, and the like. These are the decks you should focus on beating or just play yourself. Knowing a deck is the first step to beating it, so this article will be helpful regardless of if you decide to play one of these. Let’s get started. Contents1. Buncha Dogs (Zoroark-GX / Lucario-GX / Lycanroc-GX)2. Ultra Squids (Malamar / Ultra Necrozma-GX)3. Slow Pika (Pikachu & Zekrom-GX / Zapdos)4. Nothin’ But Zap (Zapdos)5. Zappy with Beasts (Zapdos / Ultra Beast)6. Whacky Smackey (Hoopa / Regigigas Stall)Conclusion 1. Buncha Dogs (Zoroark-GX / Lucario-GX / Lycanroc-GX) This deck has been discussed to death, so I’ll try to skim over it a beat. Here’s the best list for the deck right now and the one I would use at a tournament. Pokemon (21)4x Zoroark-GX (SHL #53)4x Zorua (SHL #52)2x Lucario-GX (PRSM #SM100)2x Riolu (ULP #66)2x Lycanroc-GX (GUR #74)1x Rockruff (GUR #73)1x Rockruff (FOL #75)1x Alolan Muk (SM #58)1x Alolan Grimer (TEU #83)2x Tapu Lele-GX (GUR #60)1x Ditto Prism Star (LOT #154)Trainers (31)4x Lillie (ULP #125)2x Professor Kukui (SM #128)2x Guzma (BUS #115)1x Mallow (GUR #127)1x Judge (FOL #108)1x Cynthia (ULP #119)1x Acerola (BUS #112)4x Ultra Ball (SHL #68)4x Nest Ball (SM #123)3x Pokémon Communication (TEU #152)2x Choice Band (GUR #121)1x Rescue Stretcher (GUR #130)1x Pal Pad (ULP #132)1x Field Blower (GUR #125)1x Counter Gain (LOT #170)2x Devoured Field (CRI #93)Energy (8)4x Double Colorless Energy (SHL #69)3x Fighting Energy (EVO #96)1x Rainbow Energy (CES #151) Techs for Hire Sudowoodo Roadblock can limit the Bench of an opposing Malamar deck while you target Malamar down, giving them less maneuverability to set up more Malamar after you take Knock Outs on them Weavile Weavile is nice to have against Malamar as another Pokemon that can one-shot Pokemon-GX like Ultra Necrozma-GX which are currently difficult to take out with anything other than Dangerous Rogue GX. Even a single Weavile and a Ditto Prism Star can be enough to help in that matchup. Keep in mind you’ll want to switch to Unit Energy FDY if you do this Viridian Forest Normally I would play this Stadium, but Devoured Field takes the cake right now since it gives you a chance to beat Blacephalon-GX. It is decent against other decks when you need to Riotous Beating for 130, or 180 with a Professor Kukui and Choice Band Strengths Lycanroc-GX’s Bloodthirsty Eyes is one of the best Abilities in the game and this deck uses it the best Consistent when set up Fighting Pokemon are good right now with Pikachu and Zekrom-GX doing well Weaknesses Malamar can be difficult to beat because of how hard Ultra Necrozma-GX can swing for Must devote space to techs and weaken the deck or take annoying losses to fringe decks like Blacephalon-GX Weak to Marshadow‘s Let Loose, although Lillie mitigates that slightly Counters Buzzwole in Zapdos decks Control decks (Oranguru can be played to counter those, though) Weakness Policy in Pikachu and Zekrom-GX (although Field Blower is a counter to that) Overall I love Zoroark-GX and I played this deck in my last Standard-format Regional with a similar list. I lost my win-and-in to miss Day Two, but my teammate Daniel Altavilla placed second with the deck. As you may know, he lost to Blacephalon-GX in the finals. It was something we didn’t expect, and that was unfortunate as we had no counter to the deck. I think moving forward, this deck can afford to spread itself a little thinner and have more answers to fringe meta decks like Blacephalon-GX for instance — it isn’t a huge price to pay. There is some space in this deck but it’s a little more inconsistent than other Zoroark-GX / Lycanroc-GX lists because of the inclusion of Lucario-GX. Lucario-GX is a necessary evil with Pikachu and Zekrom-GX so prominent in the format; you need a better counter to it than Lycanroc-GX itself. This deck can be tweaked in a few directions, most notably the inclusion of Lycanroc-GX from Team Up for the Energy denial option and two more unique and strong attacks. Weavile is another direction you can go with, but I believe this list will give you the best overall chance against everything, particularly against Pikachu and Zekrom-GX. Professor Elm's Lecture is inferior to Lillie because Lillie sets you up for a stronger second turn. With Pokémon Communication offering another reliable way to fetch Pokemon on the first turn other than Nest Ball and Ultra Ball, it’s imperative that you play the Lillie engine over anything else. The deck is great when Zoroark-GX sets up, but Marshadow’s Let Loose is the bane of its existence right now. I prefer decks that can attack the first turn unless there’s a lock deck that is hard to beat — I like those too. This deck is solid, it can do well, but I wouldn’t expect dominant greatness with it because of all the unpredictability of Marshadow and general opening turn consistency. If you'd like to continue reading PokeBeach's premium articles, consider purchasing a premium membership! It grants you full access to PokeBeach's premium articles and allows you to submit your deck lists and questions to our writers for advice! 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