Hi everyone! You have probably seen me around the Forums, and now I'm here, because I've decided to start making text-based minidecks, a la the Japanese Mega Audino or the Zygarde decks! Each deck will have ~14 Pokémon cards, and 1-2 new trainers!
The first deck will be the: Crobat-EX + Uxie BREAK Combo Deck and will be in this post
I'll try to update with a minideck once or twice a week, but due to homework etc, there migth be more time in between decks
The first deck will be the: Crobat-EX + Uxie BREAK Combo Deck and will be in this post
[Basic] Venonat / HP: 50 [P]
[P] Toxic Roll 20
Flip a coin. If heads, your opponent's Active Pokémon is now Poisoned.
Weakness: [R] x2 / Resistance: / Retreat: [C] / [1/16]
[P] Toxic Roll 20
Flip a coin. If heads, your opponent's Active Pokémon is now Poisoned.
Weakness: [R] x2 / Resistance: / Retreat: [C] / [1/16]
[Stage 1 - Evolves from Venonat] Venomoth / HP: 90 [P]
[Ability] Toxic Spikes
Whenever your opponent switches his or her Active Pokémon out with one of his or her Benched Pokémon, flip a coin. If heads, the new Active Pokémon is now Poisoned.
[P] Sleep Poison 20
Flip a coin. If heads, your opponent's Active Pokémon is now Asleep and Poisoned.
Weakness: [R] x2 / Resistance: / Retreat: [C] / [2/16]
[Ability] Toxic Spikes
Whenever your opponent switches his or her Active Pokémon out with one of his or her Benched Pokémon, flip a coin. If heads, the new Active Pokémon is now Poisoned.
[P] Sleep Poison 20
Flip a coin. If heads, your opponent's Active Pokémon is now Asleep and Poisoned.
Weakness: [R] x2 / Resistance: / Retreat: [C] / [2/16]
[Basic] Abra / HP: 60 [P]
[C] Sudden Teleport
Your opponent's Active Pokémon is now Confused. Switch this Pokémon with one of your Benched Pokémon.
Weakness: [P] x2 / Resistance: / Retreat: None / [3/16]
[C] Sudden Teleport
Your opponent's Active Pokémon is now Confused. Switch this Pokémon with one of your Benched Pokémon.
Weakness: [P] x2 / Resistance: / Retreat: None / [3/16]
[Basic] Crobat-EX / HP: 170 [P]
[P][C] Ultra-Toxic Fang 40
Your opponent's Active Pokémon is now Poisoned. Put 4 damage counters instead of 1 on that Pokémon between turns.
[C][C][C] Poisonous Winds 60x
This attack does 60 damage times the number of [P] Energy attached to this Pokémon.
Weakness: [P] x2 / Resistance: / Retreat: None / [4/16]
[P][C] Ultra-Toxic Fang 40
Your opponent's Active Pokémon is now Poisoned. Put 4 damage counters instead of 1 on that Pokémon between turns.
[C][C][C] Poisonous Winds 60x
This attack does 60 damage times the number of [P] Energy attached to this Pokémon.
Weakness: [P] x2 / Resistance: / Retreat: None / [4/16]
[Basic] Meditite / HP: 70 [P]
[C] Detect
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon, during your opponent's next turn.
[P] Psykick 30
Weakness: [P] x2 / Resistance: / Retreat: [C] / [5/16]
[C] Detect
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon, during your opponent's next turn.
[P] Psykick 30
Weakness: [P] x2 / Resistance: / Retreat: [C] / [5/16]
[Basic] Chimecho / HP: 90 [P]
[P] Heal Bell
Heal 30 damage from each of your benched Pokémon.
[P][C] Eerie Screech 20
Weakness: [P] x2 / Resistance: / Retreat: None / [6/16]
[P] Heal Bell
Heal 30 damage from each of your benched Pokémon.
[P][C] Eerie Screech 20
Weakness: [P] x2 / Resistance: / Retreat: None / [6/16]
[Basic] Skorupi / HP: 70 [P]
[P] Toxic Claws 10
Your opponent's Active Pokémon is now Poisoned. Put 2 damage counters instead of 1 on that Pokémon between turns.
Weakness: [R] x2 / Resistance: / Retreat: [C] / [7/16]
[P] Toxic Claws 10
Your opponent's Active Pokémon is now Poisoned. Put 2 damage counters instead of 1 on that Pokémon between turns.
Weakness: [R] x2 / Resistance: / Retreat: [C] / [7/16]
[Stage 1 - Evolves from Skorupi] Drapion / HP: 130 [P]
[P][C] Toxic Claws 30
Your opponent's Active Pokémon is now Poisoned. Put 3 damage counters instead of 1 on that Pokémon between turns.
[P][P][C] Grab N' Drop 100
Your opponent's Active Pokémon can't retreat during his or her next turn.
Weakness: [P] x2 / Resistance: / Retreat: [C][C][C] / [8/16]
[P][C] Toxic Claws 30
Your opponent's Active Pokémon is now Poisoned. Put 3 damage counters instead of 1 on that Pokémon between turns.
[P][P][C] Grab N' Drop 100
Your opponent's Active Pokémon can't retreat during his or her next turn.
Weakness: [P] x2 / Resistance: / Retreat: [C][C][C] / [8/16]
[Basic] Uxie / HP: 100 [P]
[Ability] Recoverer
Once during your turn, you may search your discard pile for a Basic [P]-Energy and attach it to one of your Benched Pokémon.
[P] Hypnotizing Gem
Your opponent's Active Pokémon is now Asleep.
Weakness: [P] x2 / Resistance: / Retreat: [C] / [9/16]
[Ability] Recoverer
Once during your turn, you may search your discard pile for a Basic [P]-Energy and attach it to one of your Benched Pokémon.
[P] Hypnotizing Gem
Your opponent's Active Pokémon is now Asleep.
Weakness: [P] x2 / Resistance: / Retreat: [C] / [9/16]
[BREAK - Evolves from Uxie] Uxie BREAK / HP: 150 [P]
[P][C] Damage Control
Move all damage counters from your opponent's Active Pokémon to one of his or her Benched Pokémon.
[10/16]
[P][C] Damage Control
Move all damage counters from your opponent's Active Pokémon to one of his or her Benched Pokémon.
[10/16]
[Basic] Woobat / HP: 60 [P]
[P] Heart Smack 30
Weakness: [L] x2 / Resistance: [F] - 20 / Retreat: [C] / [11/16]
[P] Heart Smack 30
Weakness: [L] x2 / Resistance: [F] - 20 / Retreat: [C] / [11/16]
[Basic] Sigilyph / HP: 100 [P]
[P] Air Cutter 30
[P][C] Mysterious Signal
Flip a coin. If heads, your opponent's Active Pokémon is now Confused. If your opponent flips tails during his or her next turn, put 1 more damage counter on that Pokémon.
Weakness: [L] x2 / Resistance: [F] - 20 / Retreat: [C] / [12/16]
[P] Air Cutter 30
[P][C] Mysterious Signal
Flip a coin. If heads, your opponent's Active Pokémon is now Confused. If your opponent flips tails during his or her next turn, put 1 more damage counter on that Pokémon.
Weakness: [L] x2 / Resistance: [F] - 20 / Retreat: [C] / [12/16]
[Basic] Trubbish / HP: 60 [P]
[P] Poison Spit 20
Your opponent's Active Pokémon is now Poisoned.
Weakness: [P] x2 / Resistance: / Retreat: [C][C] / [13/16]
[P] Poison Spit 20
Your opponent's Active Pokémon is now Poisoned.
Weakness: [P] x2 / Resistance: / Retreat: [C][C] / [13/16]
[Basic] Espurr / HP: 60 [P]
[Ability] Don't Look at the Ears!
If this Pokémon is damaged by your opponent's Stage 1 Pokémon, Stage 2 Pokémon or Pokémon-EX (even if this Pokémon is Knocked Out), put 4 damage counters on the attacking Pokémon.
[P] Meow
During your opponent's next turn, reduce all damage done to this Pokémon by 20.
Weakness: [P] x2 / Resistance: / Retreat: [C]/ [14/16]
[Ability] Don't Look at the Ears!
If this Pokémon is damaged by your opponent's Stage 1 Pokémon, Stage 2 Pokémon or Pokémon-EX (even if this Pokémon is Knocked Out), put 4 damage counters on the attacking Pokémon.
[P] Meow
During your opponent's next turn, reduce all damage done to this Pokémon by 20.
Weakness: [P] x2 / Resistance: / Retreat: [C]/ [14/16]
[Trainer/Supporter] Roxie
Your opponent's Active Pokémon is now Poisoned.
You may play only 1 Supporter card during your turn (before your attack).
Your opponent's Active Pokémon is now Poisoned.
You may play only 1 Supporter card during your turn (before your attack).
Energy [Special Energy] - [P]
This card can only be attached to [P] Pokémon. This card provides [P]-Energy only while this card is attached to a [P] Pokémon.
If the Pokémon this card is attached to, is damaged by an attack, flip a coin. If heads, the attacking Pokémon is now Poisoned.
(If this card is attached to anything other than a [P] Pokémon, discard this card.)
This card can only be attached to [P] Pokémon. This card provides [P]-Energy only while this card is attached to a [P] Pokémon.
If the Pokémon this card is attached to, is damaged by an attack, flip a coin. If heads, the attacking Pokémon is now Poisoned.
(If this card is attached to anything other than a [P] Pokémon, discard this card.)
I'll try to update with a minideck once or twice a week, but due to homework etc, there migth be more time in between decks
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