****** Pokémon Trading Card Game Deck List ******
##Pokémon - 13
* 3 Zorua PR-SM SM83
* 3 Zoroark-GX PR-SM SM84
* 1 Cobalion STS 74
* 3 Dusk Mane Necrozma-GX UPR 90
* 1 Solgaleo {*} UPR 89
* 2 Tapu Lele-GX GRI 60
##Trainer Cards - 34
* 3 Beast Ring FLI 102
* 2 Ultra Space FLI 115
* 2 Choice Band GRI 121
* 2 Mt. Coronet UPR 130
* 1 Float Stone BKT 137
* 4 Guzma BUS 115
* 2 Field Blower GRI 125
* 2 Mallow GRI 127
* 4 Ultra Ball FCO 113
* 4 Max Elixir BKP 102
* 4 Professor Sycamore BKP 107
* 2 N NVI 92
* 2 Cynthia UPR 119
##Energy - 13
* 3 Double Colorless Energy SUM 136
* 10 Metal Energy 8
Total Cards - 60
****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
Basically the idea is that Zoro gives you amazing control so that you can set up early game and just strong arm through the mid/ late game with Beast Ring spam.
I thought about adding in Dialga GX, but honestly he doesn't seem to ever be in a good spot to use his GX attack. At best he's a pretty good start for Overclock, at worst he clogs up the bench. I'm playing a 2/2 stadium split because honestly I don't know whats better for the deck. Mt Coronet synergizes really well with Zoroark GX, but Ultra Space is a strong search for my main attacker.
I'm playing Cobalion here because it can be a really strong play late game. Prism Solgaleo is just great acceleration. Not sure on the energy counts. I wanted some DCE for Zoroark, but I don't feel like I'm hitting Elixirs as often as I should, which is weird because Buzz normally runs less basic energy and still hits them pretty consistently.
##Pokémon - 13
* 3 Zorua PR-SM SM83
* 3 Zoroark-GX PR-SM SM84
* 1 Cobalion STS 74
* 3 Dusk Mane Necrozma-GX UPR 90
* 1 Solgaleo {*} UPR 89
* 2 Tapu Lele-GX GRI 60
##Trainer Cards - 34
* 3 Beast Ring FLI 102
* 2 Ultra Space FLI 115
* 2 Choice Band GRI 121
* 2 Mt. Coronet UPR 130
* 1 Float Stone BKT 137
* 4 Guzma BUS 115
* 2 Field Blower GRI 125
* 2 Mallow GRI 127
* 4 Ultra Ball FCO 113
* 4 Max Elixir BKP 102
* 4 Professor Sycamore BKP 107
* 2 N NVI 92
* 2 Cynthia UPR 119
##Energy - 13
* 3 Double Colorless Energy SUM 136
* 10 Metal Energy 8
Total Cards - 60
****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
Basically the idea is that Zoro gives you amazing control so that you can set up early game and just strong arm through the mid/ late game with Beast Ring spam.
I thought about adding in Dialga GX, but honestly he doesn't seem to ever be in a good spot to use his GX attack. At best he's a pretty good start for Overclock, at worst he clogs up the bench. I'm playing a 2/2 stadium split because honestly I don't know whats better for the deck. Mt Coronet synergizes really well with Zoroark GX, but Ultra Space is a strong search for my main attacker.
I'm playing Cobalion here because it can be a really strong play late game. Prism Solgaleo is just great acceleration. Not sure on the energy counts. I wanted some DCE for Zoroark, but I don't feel like I'm hitting Elixirs as often as I should, which is weird because Buzz normally runs less basic energy and still hits them pretty consistently.