Finished Werewolf XXIII-II Trust Issues - D4 ends Nov 26

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Haunted Water

DEFT Lunar
Member
Hi, welcome to Werewolf XXIII-II! I'll be your host, Haunted Water. I'd like to give you a bit of introduction to this game before I give you the flavor and whatnot.
I first got my idea of this game when I saw Team Mafia work. Team Mafia is a variation with little trust for your team. I thought to myself "How could I make a game to ruin more friendships?" Thus, Trust Issues was born. So I made a game where the Scum faction is the only faction, and the Town faction is comprised of allied Indies (little groups of Indies). Since there are differing wincons, who can you trust? How are you sure they won't stab you in the back as soon as they get the chance?
But anyway, c'mon, step inside and enjoy the show! After all, you might just make it out alive...​

Flavor
The World seemed to be displeased with our sad existence. Within the past two decades, it has been catastrophe after catastrophe. It all started with a mutated fungus that came from ants. It started turning the infected insane, and within a few years, wiped out about two-thirds of the world's population. As if that wasn't bad, about 15 years ago, a weird ship landed on the surface of Earth. Those who journeyed in were brave. Most were never seen again, while the rest were carried out with weird spider-like creatures attached to their faces. Strange creatures started appearing after that, and then another ship landed. An alien creature emerged from it, armed to the teeth. Whether friend or foe is unclear, but I hope for everyone's sake he is the former and not the other. To make it worse, within the last decade, strange reddish rocks with a strange shape started to become unearthed. Some idiots formed a religion around these things, called Markers. They are known as Unitologists. I don't quite see their intention, but I don't think I'd like the end result of their plan, either. Those Markers... I've seen them change people. I'm not saying that they seem to act different, I mean literally change people.
As if that wasn't bad enough, now I'm trapped in a small subdivision in Los Angeles with 20 other people. Maybe I can get us to band together, but who knows. I'm going to go out and rally them to find out who's the one who did this to this poor girl. There are only 20 other people here, and one of them have to be guilty of this heinous act. Wish me luck...

The Rules
1. You are not allowed to c+p or screenshot your role. You can, however, paraphrase your role. Punishment is MK13.
2. This is an OC game. However, if you wish to stop your demise from the MK13 or the Replace-inator, you must PM me the Skype Log or add me into the CC bar of the PM.
2.5. You CANNOT send your role to anyone. Doing so means death by MK13.
3. There will be NO EDITING of posts. This also means NO DELETING. You will get one warning, then you will be struck by the MK13.
4. You can like posts.
5. ##UNVERB and ##VERB for voting, as usual.
6. Days will be six days long, nights will be three.
7. [member]Drohn[/member] is co-host for this game. If I can't be reached, you are to contact him. This will be most likely during the weekends, when I have heavily restricted access to the internet.
8. Only three posts in a row. Breaking this rule will result in a verbal warning, breaking it a second time will result in the Replace-inator.

Sample Role
NAME: Modded Water
FRANCHISE/ALIGN: Awesomeness/GM

You are the Game Mod for WWXXIII-II. You are a complete boss, and everyone trembles before your might.

Immunity: GM
You cannot be killed. Like, ever.

Active Effect: All Seeing Eye
You know who has contact with whom, and you know what they're talking about.

Power 1: MK13
Insta-kill anyone who breaks a rule. This has an unlimited use.

Power 2: Replace-inator
You can sub out anyone who broke the rules for another.

WINCON: lolwins

Player list
1. [member]Ice Espeon[/member]
2. [member]Scorched Feathers[/member]
3. [member]Celever[/member] - Dead N1
4. [member]Lenny[/member] - Replaced by Jeremy1026 D3
5. [member]oggthekiller[/member] - Replaced by Blui D2
6. [member]GM Draclord[/member]
7. [member]Chaos Jackal[/member]
8. [member]Keeper of Night[/member] - Dead N3
9. [member]Luispipe8[/member]
10. [member]bigfootaus[/member]
11. [member]Camoclone[/member]
12. [member]TheGuy[/member]
13. [member]grantm1999[/member]
14. [member]Mr.Muffin[/member] - Replaced by Four ArmsMachamp the Champion D4
15. [member]PMJ[/member]
16. [member]spammy[/member]
17. [member]bbninjas[/member]
18. [member]Cinesra[/member]
19. [member]Wailord_2[/member]
20. [member]rev3rsor[/member] - Dead N2

Subs
1. [member]Blui[/member]
2. [member]Jeremy1026[/member]
3. [member]Machamp the Champion[/member]
4. [member]Teal[/member]
5. [member]Omega Soul[/member]

D1: http://www.pokebeach.com/forums/thread-active-werewolf-xxiii-ii-trust-issues-n3-ends-nov-20?pid=2671721#pid2671721
D2: http://www.pokebeach.com/forums/thread-active-werewolf-xxiii-ii-trust-issues-n3-ends-nov-20?pid=2675448#pid2675448
D3: http://www.pokebeach.com/forums/thread-active-werewolf-xxiii-ii-trust-issues-n3-ends-nov-20?pid=2678853#pid2678853
D4: http://www.pokebeach.com/forums/thread-active-werewolf-xxiii-ii-trust-issues-n3-ends-nov-20?pid=2681914#pid2681914
 
RE: Werewolf XXIII-II Trust Issues

Count me in!

Just to be sure, we CAN talk about the game as long as you receive the conversation, correct?
 
RE: Werewolf XXIII-II Trust Issues

Chaos Jackal said:
In it to troll the host.
u wot
Luispipe8 said:
Count me in!

Just to be sure, we CAN talk about the game as long as you receive the conversation, correct?

That is correct. As usual, groups will have their QuickTopic to communicate in.
 
RE: Werewolf XXIII-II Trust Issues

In. Maybe I can create a counter scum scum party.
 
RE: Werewolf XXIII-II Trust Issues

In. How can safe claims be allowed if we're not allowed to cp our roles? If we can't then there's no reason for that rule
 
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