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Vilegar (Gengar SF+Trainer Lock) Masters - BR's

Cimurph

Rookie Year
Member
Pokemon - 26:
4-3-3-1 Gengar (SF)
2-1 Uxie Lv. X
2-2-2 Vileplume (UD)
4 Spiritomb (AR)
1 Azelf (LA)
1 Unown Q

T/S/S - 19:
x1 - Palmer's Contribution
x4 - BTS
x4 - Looker's Investigation
x4 - Bebe's Search
x3 - Pokemon Collector
x3 - Copy Cat

Energy - 15:
x9 Psychic Energy
x3 Warp Energy
x3 Call Energy

Strategy: Get a trainer lock going ASAP with Spiritomb and then Vileplume and then get Gengar out and hit for large amounts of dmg with Poltergeist. (If you want more of a strategy LMK)

LMK what you guys think and if there are any changes that I should make.
 
No Judge, the Point is for your Opponent to Have a Hand full.
- 3 Judge
- 2 Pont
-1 Psychic Energy


+1 Bts
+1 Call Energy
+1 Collector
+1 Bebe
+2 Lookers
 
How about i just post my supporter list XD
I'll edit in a Few minutes.


EDIT:
Try this Decklist

Pokemon: 26
4-3-3/1 Gengar SF
4 Spiritomb AR
2-2-2 Vileplume UD
2 Unown Q
1 Azelf LA
3/1 Uxie LA

Energy:
4 Call Energy
2 Warp Energy
6 Psychic Energy

Supporters/Stadiums:
4 Bebe's Search
4 BTS
4 Pokemon Collector
4 Looker's Investigation
2 Palmer's Contribution
2 Cynthia's Feelings
 
theres no point in 2 palmers
and you need 4 call and bebes

-1 Palmers
-1 Psychic

+1 Bebes
+1 Call
 
theres nothing wrong with the deck... its fine, not a lot of the VileGar deck deviate from each other.. yours is exactly the same as others except maybe the energy count.
-1 Palmer's
-1 Psychic Energy

+1 BEbe's Search
+1 Call Energy

if you dont have it than just take the palmer's or psychic for a bebe's search but i highly recommend that you get 1 palmer's out. and i personally dont run 4 call energy as i find it a dead draw late game
 
Ya, I hate having 4 call because it is horrible late game, however I was thinking of pulling a palmer's for a Bebe's.
 
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