Because alliteration is cool
Introduction
I've had an affinity for underrated Pokemon for a while now. This team showcases a good example of a Pokemon that deserves to be used more than it is. That Pokemon's name is Porygon2. Combine excellent Defenses with Eviolite, a nice base 105 Special Attack, and a fun ability in Trace and you have Porygon2.
Team-Building Process
Introduction
I've had an affinity for underrated Pokemon for a while now. This team showcases a good example of a Pokemon that deserves to be used more than it is. That Pokemon's name is Porygon2. Combine excellent Defenses with Eviolite, a nice base 105 Special Attack, and a fun ability in Trace and you have Porygon2.
Team-Building Process
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I started off with the star of the show, Porygon2.
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Next, Breloom was added to stop Sciztom, check bulky Waters, and absorb status.
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Then, Slowbro was added to be a Physical wall
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Since I have a Physical wall, I need a Special wall, too. That's where Jirachi comes in.
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Next, Dragonite was added to check common Sun Pokemon.
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Then, I decided on Infernape to set up SR, scout, and stall-break.
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Later, I was made aware of how hazards could be a problem, so I needed to add a spinner. Infernape was the most replacable Pokemon on my team, so Donphan was added to not only spin, but set up SR and check Toxicroak. However, I was missing a stall-breaker, so I switched Dragonite for Salamence.
The Team
Donphan (M)
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
Stealth Rock
Rapid Spin
Earthquake
Toxic
Donphan does little besides Spin and set up SR. The only other thing he contributes is checking Toxicroak. Toxic is here to nail common bulky Water switch-ins, especially Jellicent. Plus, Ice Shard is depressingly weak. I ran Infernape before, but it was pointed out to me how much my team would appreciate Spin support, so that's why Donphan is here. I could've run a different spinner, such as Starmie, but then I'd have 2 Water/Psychics on my team, and the only other place I could fit SR on would be Jirachi, and all of his moves are important to me. His Water, Ice, and Grass weaknesses are covered by Salamence, Slowbro, Jirachi, and Breloom.Donphan (M)
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
Breloom (M)
Trait: Poison Heal
EVs: 236 HP / 212 SDef / 60 Spd
Careful Nature (+SDef, -SAtk)
Salamence (M)
Trait: Moxie
EVs: 252 Atk / 4 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
Porygon2
Trait: Trace
EVs: 252 HP / 184 Def / 72 SDef
Bold Nature (+Def, -Atk)
Jirachi
Trait: Serene Grace
EVs: 252 HP / 252 SDef / 4 Spd
Careful Nature (+SDef, -SAtk)
Slowbro (F)
Trait: Regenerator
EVs: 252 HP / 252 Def / 4 SAtk
Relaxed Nature (+Def, -Spd)
Threats
The only thing that I've been unable to handle is Scrafty. Thankfully, he's been dropping in usage, but it still a threat. Nidoking is a troll, too, but he's used about as much as Pory2.
The only thing that I've been unable to handle is Scrafty. Thankfully, he's been dropping in usage, but it still a threat. Nidoking is a troll, too, but he's used about as much as Pory2.