TCG Fakes TFP's Text-Based Fakes!

The last update for this set!
Rhyhorn δ / Basic / 80 / Grass
rhyhorn.png

[G] Megahorn 10+
If you have any M Pokémon-EX on your Bench, this attack does 40 more damage.

[C][C][C] Stomp 40+
Flip a coin. If heads, this attack does 30 more damage.

Weakness: [R] / Resistance: - / Retreat Cost: [C][C] / C / ???
Rhydon δ / Stage-1 / 120 / Grass
rhydon.png

[C][C] Rock Press 30
The Defending Pokémon can't attack during your opponent's next turn.

[G][G][C] Megahorn 70+
This attack does 30 more damage for each M Pokémon-EX you have on your Bench.

Weakness: [R] / Resistance: - / Retreat Cost: [C][C][C] / U / ???
Rhyperior δ / Stage-2 / 160 / Grass-Fairy
rhyperior.png

Ability: Break Aroma
Once during your turn, you may discard the top card of your deck. If you do, you may heal 20 damage from each of your Pokémon.

[G][Y][C][C] Dazzling Trap 110
The Defending Pokémon can't Retreat during your opponent's next turn. Flip a coin. If heads, the Defending Pokémon is also Confused.

Weakness: [R] / Resistance: - / Retreat Cost: [C][C][C] / HR / 097

Litwick δ / Basic / 50 / Metal
litwick.png

[M] Metal Burn 10+
If this Pokémon has any [R] Energy attached to it, this attack does 10 more damage and the Defending Pokémon is now Burned.

[C][C] Deck Fire
Discard the top 2 cards of your opponent's deck.

Weakness: [R] / Resistance: [P] / Retreat Cost: [C] / C / ???
Lampent δ / Stage-1 / 80 / Metal
lampent.png

[C] Fiery Smog
The Defending Pokémon is now Poisoned and Burned.

[M][C][C] Iron Drop 50
You may discard a [M] Energy attached to this Pokémon. If you do, discard an Energy attached to the Defending Pokémon.

Weakness: [R] / Resistance: [P] / Retreat Cost: [C] / U / ???
Chandelure δ / Stage-2 / 140 / Metal-Fairy
chandelure.png

Ability: Iron Spirit
Prevent all effects of attacks, including damage, done to this Pokémon by your opponent's Pokémon that have any Special Energy attached to them.

[M][Y] Spiritual Dance 30x
This attack does 30 damage times the number of Energy cards in your discard pile.

Weakness: [R] / Resistance: [D] / Retreat Cost: [C][C][C] / HR / 099

Absol EX / Basic / 170 / Darkness
absol.png

[D] Punishment 30x
This attack does 30 damage times the number of Special Energy your opponent has in play.

[D][C] Disaster Cage 30

Flip a coin. If heads, search your deck for a Stadium card and put it into play. Shuffle your deck afterward. If tails, the Defending Pokémon can't Retreat during your opponent's next turn.

Weakness: [F] / Resistance: [P] / Retreat Cost: - / UR / 051
M Absol EX / Mega Evolution / 220 / Darkness
absol-mega.png

[D][D] Spite 80
Your opponent shuffles his or her hand into his or her deck, then he or she may draw 2 cards.

Weakness: [F] / Resistance: [P] / Retreat Cost: - / UR / 052


I hope you liked my set! :p
Grass - Finished
Goldeen δ / Basic / 60 / Grass
goldeen.png

[G] Megahorn 30
Flip a coin. If tails, this attack does nothing.

[G][C] Signal Beam 20
The Defending Pokémon is now Confused.

Weakness: [R] / Resistance: - / Retreat Cost: [C] / C / 001
Seaking δ / Stage-1 / 90 / Grass
seaking.png

[G] Megahorn 60
Flip a coin. If tails, this attack does nothing.

[G][C][C] Last King 50+
If this Pokémon is your only Pokémon in play, this attack does 100 more damage.

Weakness: [R] / Resistance: - / Retreat Cost: [C][C] / HR / 002
Eevee δ / Basic / 60 / Grass
eevee.png

[G] Floral Dance
Heal 10 damage and remove all Special Conditions from each Pokémon you have in play.

[G][C][C] Stored Power 10x
This attack does 10 damage times the number of Energy cards you have in play.

Weakness: [R] / Resistance: None / Retreat Cost: [C] / C / 003
Swablu δ / Grass / 50 / Basic

[C] Cotton Spore
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

[G][C] Solar Wing 30
Heal 20 damage from this Pokémon.

Weakness: [R] / Resistance: None / Retreat Cost: 0 / C / 004
Altaria δ / Grass / 80 / Stage-1

Ability: Cotton Wall
Any damage done to this Pokémon is reduced by 10 for each [G] Energy attached to this pokémon.

[G][C] Solar Song 40
Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, heal 30 damage from this Pokémon.

Weakness: [R] / Resistance: None / Retreat Cost: 2 / U / 005
Buizel δ / Basic / 60 / Grass
buizel.png

[C][C] Double Hit 20x
Flip 2 coins. This attack does 20 damage times the number of heads.

[G][C] Flower Tail 20+
This attack does 10 more damage for each Prize Card you have taken.

Weakness: [R] / Resistance: - / Retreat Cost: [C] / C / 006
Floatzel δ / Stage-1 / 90 / Grass
floatzel.png

Ability: Floatation Healing
At any time between turns, you may heal 10 damage from this Pokémon.

[G][C] Storm Tail 30x
This attack does 30 damage times the number of Prize Cards your opponent has taken.

Weakness: [R] / Resistance: - / Retreat Cost: [C] / R / 007

Fire - Finished
Jolteon δ / Stage-1 / 90 / Fire
jolteon.png

[R] Fire Shock 20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

[R][C][C] Flame Charge 70
If you have Flareon on your Bench, you may draw 2 cards.

Weakness: [W] / Resistance: - / Retreat Cost: [C][C] / U / 008
Skarmory δ / Fire / 100 / Basic

[R] Burn Jet
Discard a [R] Energy attached to this Pokémon, then draw 3 cards.

[R][C] Fiery Tornado 50
Flip a coin. If heads, the Defending Pokémon is now Burned. If tails, this attack does nothing.

Weakness: [W] / Resistance: None / Retreat Cost: 2 / U / 009
Shroomish δ / Basic / 50 / Fire
shroomish.png

[C] Solar Dance
The Defending Pokémon is now Confused. Heal 10 damage from this Pokémon.

[R] Flare Powders
Flip a coin. If heads ,the Defending Pokémon is now Burned. If tails, the Defending Pokémon is now Poisoned.

Weakness: [W] / Resistance: - / Retreat Cost: [C] / C / 010
Breloom δ / Stage-1 / 90 / Fire
breloom.png

Ability: Effect Spore
Once during your turn, if this Pokémon has any damage counters on it, you may flip a coin. If heads, the Defending Pokémon is now Poisoned.

[R][C] Special Punch 20+
This attack does 40 more damage times the number of Special Conditions affecting the Defending Pokémon.

Weakness: [W] / Resistance: - / Retreat Cost: [C][C] / U / 011
Carnivine δ / Basic / 90 / Fire
carnivine.png

[R] Burn Seed
The Defending Pokémon is now Burned.

[R][C] Solar String 30+
If the Defending Pokémon is affected by a Special Condition, this attack does 30 more damage. If not, heal 30 damage from this Pokémon.

Weakness: [W] / Resistance: - / Retreat Cost: [C][C] / U / 012
Pyroar EX / Basic / 170 / Fire
pyroar.png

Ability: Rivalry
Each of this Pokémon's attacks do 20 more damage to your opponent's Pokémon-EX.

[R][C][C] Fire Fang 70+
Flip a coin. If heads, this attack does 30 more damage. If tails, the Defending Pokémon is now Burned.

Weakness: [W] / Resistance: None / Retreat Cost: [C][C] / UR / 013

Water - Finished

Zubat δ / Water / 50 / Basic

[W] Hypno Wave 10
The Defending Pokémon is now Asleep.

[W][C] Blind Dive 30
Search your deck for a card and discard it.

Weakness: [G] / Resistance: None / Retreat Cost: 1 / C / 014
Golbat δ / Water / 80 / Stage-1

[C] Rain Drop
Put up to 3 damage counters on your opponent's Benched Pokémon in any way you like.

[W][C] Aqua Loop 40
Flip a coin. If heads, draw a card. If tails, switch this Pokémon with 1 of your Benched Pokémon.

Weakness: [G] / Resistance: None / Retreat Cost: 1 / U / 015
Crobat δ / Water / 130 / Stage-2

Ability: Echoed Locating
Once during your turn, you may look at the top 3 cards of your deck. Put a Trainer card you find in there in your hand. Shuffle your deck afterward.

[W][C] Tornado Dive 60
The Defending Pokémon is now Confused.

Weakness: [G] / Resistance: None / Retreat Cost: 2 / R / 016
Lapras-EX / Basic / 170 / Water
lapras.png

[W] Ice Shard 30
If you go first, you can use this attack on your first turn.

[W][C][C] Avalanche 70
Flip a coin. If heads, discard 2 cards from your opponent's hand without looking.

Weakness: [M] / Resistance: None / Retreat Cost: [C] / UR / 017
Flareon δ / Stage-1 / 90 / Water
flareon.png

[W] Scald 20
The Defending Pokémon is now Burned.

[W][C][C] Aqua Pool 70
If you have Vaporeon on your Bench, you may heal 20 damage from each of your Benched Pokémon.

Weakness: [L] / Resistance: - / Retreat Cost: [C][C] / U / 018
Pineco δ / Basic / 50 / Water
pineco.png

[C] Rapid Spin 10
Discard the Stadium Card in play.

[W][C] Crystal Spin 30
Flip a coin. If heads, this attack does 30 damage to 1 of your opponent's Benched Pokémon instead.

Weakness: [M] / Resistance: None / Retreat Cost: [C] / C / 019
Forretress δ / Stage-1 / 100 / Water
forretress.png

[C] Rapid Spin 30
Discard the Stadium Card in play.

[W][C] Icy Spikes 10
Discard all Special Energy attached to all of your opponent's Pokémon in play.

Weakness: [M] / Resistance: None / Retreat Cost: [C][C] / U / 020
Shinx δ / Basic / 60 / Water
shinx.png

[C] Roar
Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon.

[W][C] Ice Fang 20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: [M] / Resistance: - / Retreat Cost: [C] / C / 021
Luxio δ / Stage-1 / 90 / Water
luxio.png

[C] Leer 10
Move an Energy attached to the Defending Pokémon to 1 of your opponent's Benched Pokémon.

[W][C] Ice Fang 40
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: [M] / Resistance: - / Retreat Cost: [C] / U / 022
Luxray δ / Stage-2 / 140 / Water
luxray.png

Ability: Cold Fur
Prevent all effects of attacks, excluding damage, done to this Pokémon by attacks from your opponent's Active Pokémon.

[W][W][C] Frost Shock 100
You may discard all [W] Energy attached to this Pokémon. If you do, the Defending Pokémon is now Paralyzed.

Weakness: [M] / Resistance: - / Retreat Cost: [C][C] / HR / 023
Petitil δ / Basic / 50 / Water
petilil.png

[C] Growth
Draw a card.

[W] Mineral Drain 10
If the Defending Pokémon has any Energy cards attached to it, heal all damage from this Pokémon.

Weakness: [G] / Resistance: - / Retreat Cost: [C] / C / 024
Lilligant δ / Stage-1 / 90 / Water
lilligant.png

[W] Teether Dance 30
The Defending Pokémon is now Confused.

[C][C] Wash Up
Put up to 6 cards from your discard pile back into your deck.

Weakness: [G] / Resistance: - / Retreat Cost: [C] / U / 025

Lightning - Finished
Vaporeon δ / Stage-1 / 110 / Lightning
vaporeon.png

[L] Shock Wave
Put 1 damage counter on each of your opponent's Pokémon.

[L][C][C] Voltage Rain 70
If you have Jolteon on your Bench, you may do 20 damage to 2 of your opponent's Benched Pokémon.

Weakness: [F] / Resistance: [M] / Retreat Cost: [C][C] / U / 026
Drifloon δ / Basic / 70 / Lightning
drifloon.png

[C] Flash
Discard a Special Energy attached to the Defending Pokémon.

[L][C] Thunderbolt 40
Discard an Energy attached to this Pokémon.

Weakness: [F] / Resistance: [M] / Retreat Cost: - / C / 027
Drifblim δ / Stage-1 / 110 / Lightning
drifblim.png

Ability: Aftermath
When this Pokémon is Knocked Out, you may discard an Energy attached to the attacking Pokémon.

[L][C][C] Ominous Shock 70
Flip a coin. If heads, put 1 damage counter on each of your opponent's Pokémon.

Weakness: [F] / Resistance: [M] / Retreat Cost: - / U / 028
Dwebble δ / Basic / 70 / Lightning
dwebble.png

[C] Distance Spikes
Put 1 damage counter on 2 of your opponent's Pokémon.

[L] Home Search
If this Pokémon already has any damage counters on it, you may draw 3 cards.

Weakness: [F] / Resistance: [M] / Retreat Cost: [C] / C / 029
Crustle δ / Stage-1 / 110 / Lightning
crustle.png

Ability: Weak Armor
If this Pokémon gets damaged by an attack from your opponent's Active Pokémon, you may draw 2 cards.

[L][C] Stone Collection 30x
This attack does 30 damage times the number of Prize Cards you have taken.

Weakness: [F] / Resistance: [M] / Retreat Cost: [C][C][C] / R / 030
Klefki δ / Lightning / 70 / Basic

Ability: Lightning Key
Each of your Pokémon that has any [L] Energy attached to it has no Retreat Cost.

[C][C] Metal Sound 20
The Defending Pokémon is now Confused.

Weakness: [F] / Resistance: [M] / Retreat Cost: 2 / U / 031
Noibat δ / Basic / 60 / Lightning
noibat.png

Ability: Sound Wave
Once during your turn, you may use this Ability. Both Active Pokémon are now Confused.

[L][C] Shock Wing 20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: [F] / Resistance: [M] / Retreat Cost: [C] / C / 032
Noivern δ / Stage-1 / 100 / Lightning
noivern.png

Ability: Sonic Wall

This Pokémon can't be affected by any Special Conditions. (Remove any Special Conditions affecting this Pokémon.

[L][C] Special Hurricane 40+

This attack does 30 more damage for each Special Condition that is affecting the Defending Pokémon.

Weakness: [F] / Resistance: [M] / Retreat Cost: [C][C] / R / 033

Psychic - Finished
Taillow δ / Psychic / 50 / Basic

[P] Zen Flight
Draw a card. You may switch this Pokémon with 1 of your Benched Pokémon.

[P][C] Tornado Twist 20+
Flip a coin. If heads, this attack does 20 more damage. If tails, discard the top card of your opponent's deck.

Weakness: [P] / Resistance: None / Retreat Cost: 1 / C / 034
Swellow δ / Psychic / 90 / Stage-1

[C] Defog 20
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon by your opponent's Active Pokémon during your opponent's next turn.

[P][P][C] Brave Bird 100
This Pokémon does 20 damage to itself.

Weakness: [P] / Resistance: None / Retreat Cost: 1 / U / 035
Druddigon δ / Basic / 110 / Psychic
druddigon.png

[P] Poison Tail 10+
Flip a coin. If heads, this attack does 40 more damage.

[P][C][C] Fling 80
Discard a Pokémon Tool card attached to this Pokémon.

Weakness: [P] / Resistance: - / Retreat Cost: [C][C] / U / 036
Clauncher δ / Basic / 60 / Psychic
clauncher.png

[P] Sludge Wave 10
This attack does 10 damage to each of your opponent's Benched Pokémon.

[P][C] Toxic Claw 20
The Defending Pokémon is now Poisoned.

Weakness: [P] / Resistance: - / Retreat Cost: [C] / C / 037
Clawitzer δ / Stage-1 / 110 / Psychic
clawitzer.png

[P] Crush Claw 10+
If the Defending Pokémon is a Pokémon with 90 HP or less, this attack does 50 more damage.

[P][C] Venoshock 30
If the Defending Pokémon is Poisoned, you may discard an Energy attached to it.

Weakness: [P] / Resistance: - / Retreat Cost: [C][C] / U / 038

Fighting - Finished
Tauros δ / Fighting / 120 / Basic

[F][C] Rampage Horn 20
Discard the top 2 cards of your opponent's deck.

[F][C][C] Double Kick 60x
Flip 2 coins. This attack does 60 damage times the number of heads.

Weakness: [P] / Resistance: None / Retreat Cost: 2 / U / 039
Murkrow δ / Basic / 70 / Fighting
murkrow.png

[F] Sand Bomber 10
Flip a coin. If heads, your opponent can't play any Energy cards during his or her turn.

[F][C] Misfortune Wing 20
Flip a coin. If heads, discard the top 2 cards of your opponent's deck. If tails, discard the top card of your deck.

Weakness: [G] / Resistance: - / Retreat Cost: [C] / C / 040
Honchkrow δ / Stage-1 / 110 / Fighting
honchkrow.png

Ability: Night's cry
Once during your turn, you may search your deck for a [D] Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.

[F][C] Critical Slash 30+
Flip 2 coins. If both are heads, this attack does 70 more damage.

Weakness: [G] / Resistance: - / Retreat Cost: [C][C][C] / R / 041
Poochyena δ / Basic / 60 / Fighting
poochyena.png

[C] Roar
Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon.

[F][C] Speed Jaw 20+
If this Pokémon has more Energy attached to it than the Defending Pokémon, this attack does 30 more damage.

Weakness: [G] / Resistance: - / Retreat Cost: [C] / C / 042
Mightyena δ / Stage-1 / 90 / Fighting
mightyena.png

Ability: Night Intimidation
Any damage from attacks from your opponent's Active Pokémon done to your [F] Pokémon is reduced by 10.

[F] Embargo 10
Your opponent can't play any Item cards from his or her hand during your opponent's next turn.

Weakness: [G] / Resistance: - / Retreat Cost: [C][C] / R / 043
Excadrill EX / Basic / 170 / Fighting
excadrill.png

[F] Mud Sport 10
Discard a Stadium card in play, then search your deck for a Stadium card and put it into play. Shuffle your deck afterward.

[F][C][C] Metal Claw 80
This attack isn't affected by Resistance.

Weakness: [G] / Resistance: - / Retreat Cost: [C][C] / UR / 044
Vullaby δ / Basic / 60 / Fighting
vullaby.png

[F] Bone Rush 20x
Flip a coin until you get tails, this attack does 20 damage times the number of heads.

[C][C] Punishment 20+
This attack does 20 more damage for each Special Energy attached to the Defending Pokémon.

Weakness: [P] / Resistance: - / Retreat Cost: [C] / C / 045
Mandibuzz δ / Stage-1 / 100 / Fighting
mandibuzz.png

[F] Knock Off 30
Discard a Pokémon Tool card attached to the Defending Pokémon.

[F][C][C] Cruel Dive 70
Discard a random card from your opponent's hand. If that card was an Energy card, discard the top 2 cards of your opponent's deck.

Weakness: [P] / Resistance: - / Retreat Cost: [C] / U / 046
Yanma δ / Basic / 70 / Fighting
yanma.png

Ability: Frisk
When you play this Pokémon from your hand onto your Bench you may discard up to 3 Pokémon Tool cards in play (both yours and your opponent's).

[F] U-Turn 20
Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: [W] / Resistance: [L] / Retreat Cost: [C] / C / 047
Yanmega δ / Stage-1 / 110 / Fighting
yanmega.png

Ability: Compound Eyes
If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage.

[C][C][C] Ancient Power 30+
You may reveal as many cards from your hand as you like, this attack does 20 more damage for each card you revealed in this way.

Weakness: [W] / Resistance: [L] / Retreat Cost: [C][C] / HR / 048

Dark - Finished
Seel δ / Basic / 80 / Darkness
seel.png

[C] Ice Break 10
Search your deck for any Energy card and put it into your hand.

[D] Fling 10+
You may discard a Pokémon Tool card attached to this Pokémon. If you do, this attack does 20 more damage.

Weakness: [F] / Resistance: [P] / Retreat Cost: [C][C] / C / 049
Dewgong δ / Stage-1 / 120 / Darkness
dewgong.png

[D] Shadow Freeze 10
Flip a coin. If heads, your opponent can't draw a card at the beginning of his or her turn.

[D][C][C] Aurora Beam 60+
This attack does 20 more damage for each Special Energy you have in play.

Weakness: [F] / Resistance: [P] / Retreat Cost: [C][C] / U / 050
Absol EX / Basic / 170 / Darkness
absol.png

[D] Punishment 30x
This attack does 30 damage times the number of Special Energy your opponent has in play.

[D][C] Disaster Cage 30

Flip a coin. If heads, search your deck for a Stadium card and put it into play. Shuffle your deck afterward. If tails, the Defending Pokémon can't Retreat during your opponent's next turn.

Weakness: [F] / Resistance: [P] / Retreat Cost: - / UR / 051
M Absol EX / Mega Evolution / 220 / Darkness
absol-mega.png

[D][D] Spite 80
Your opponent shuffles his or her hand into his or her deck, then he or she may draw 2 cards.

Weakness: [F] / Resistance: [P] / Retreat Cost: - / UR / 052
Sewaddle δ / Dark / 50 / Basic

[C] Leaf Eater
Discard a [G] Energy from your hand, then draw 2 cards.

[D] Fashion Show
Search your deck for up to 3 Pokémon Tool cards and put them into your hand. Shuffle your deck afterward.

Weakenss: [F] / Resistance: [P] / Retreat Cost: 0 / C / 053
Swadloon δ / Dark / 80 / Stage-1

[C] Leaf Coating
Put a Basic Pokémon from your discard pile onto your Bench, you may attach an Basic Energy from your hand to that Pokémon. If you do, put 1 damage counter on this Pokémon.

[D] Signal Beam 30
Flip a coin. If heads, the Defending Pokémon is now Confused.

Weakness: [F] / Resistance: [P] / Retreat Cost: 1 / U / 054
Leavanny δ / Dark / 130 / Stage-2

[C] Slash Boost 20
Attach up to 2 [D] Energy cards from your discard pile to 1 of your Benched Pokémon.

[D] Night Blade 50
Discard a [D] Energy attached to this Pokémon.

Weakness: [F] / Resistance: [P] / Retreat Cost: 2 / R / 055
Scatterbug δ / Basic / 40 / Darkness
scatterbug.png

[D] Dust Powder 10
Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Poisoned.

[D][C] Bug Bite 20
Discard a Pokémon Tool Card attached to the Defending Pokémon.

Weakness: [F] / Resistance: [P] / Retreat Cost: - / C / 056
Spewpa δ / Stage-1 / 70 / Darkness
spewpa.png

[D] Harden
During your opponent’s next turn, if this Pokemon would be damaged by an attack, prevent that attack’s damage done to this Pokemon if that damage is 60 or less.

[D] Electro Web 10
Each of the Defending Pokémon's attacks cost 1 [C] more until the end of your opponent's next turn.

Weakness: [F] / Resistance: [P] / Retreat Cost: [C] / U / 057
Vivillon δ / Stage-2 / 120 / Darkness
vivillon.png

Ability: Scatter Spores
Once during your turn, you may discard an Energy attached to this Pokémon. If you do, your opponent's Active Pokémon is now Poisoned and Asleep.

[D] Psybeam 40
The Defending Pokémon is now Confused.

Weakness: [F] / Resistance: [P] / Retreat Cost: [C][C] / R / 058

Metal - Finished

Hoothoot δ / Metal / 50 / Basic

[M] Night Vision
Turn all of your Prize Cards face up. (those Prize Cards stay face up for the rest of the game)

[M][C] Round 20x
This attack does 20 damage times the amount of Pokémon with the Round attack in play. (both yours and your opponent's)

Weakness: [R] / Resistance: [P] / Retreat Cost: 1 / C / 059
Noctowl δ / Metal / 90 / Stage-1

[M] Armor Wing 20
Search your discard pile for a [M] Energy and attach it to this Pokémon.

[M][M][C] Techno Gust 60+
This attack does 10 more damage for each Energy attached to the Defending Pokémon. If this attack did 20 more damage in this way, switch the Defending Pokémon with 1 of your opponent's Benched Pokémon.

Weakness: [R] / Resistance: [P] / Retreat Cost: 2 / R / 060
Deoxys δ / Basic / 110 / Metal
deoxys.png

Ability: Recovery Orb

As often as you like during your turn, you may discard a card from your hand. Heal 20 damage from this Pokémon for each card your discarded in this way.

[C][C] Iron Cannon 10x

This attack does 10 damage times the number of [M] Energy attached to your Pokémon.

Weakness: [R] / Resistance: [P] / Retreat Cost: [C][C] / R / 061
Tympole δ / Basic / 60 / Metal
tympole.png

[M] Metal Sound

The Defending Pokémon is now Confused.

[C][C] Round 20x

This attack does 20 damage times the number of Pokémon with the Round attack in play (both yours and your opponent's).

Weakness: [R] / Resistance: [P] / Retreat Cost: [C] / C / 062
Palpitoad δ / Stage-1 / 90 / Metal
palpitoad.png

[C] Vibration 10

Move an Energy attached to 1 of your opponent's Pokémon to another 1 of your opponent's Pokémon.

[M][C] Earth Power 30+

If the Defending Pokémon has a Weakness to [W] Pokémon, this attack does 40 more damage.

Weakness: [R] / Resistance: [P] / Retreat Cost: [C] / U / 063
Seismitoad δ / Stage-2 / 140 / Metal
seismitoad.png

[M] Vibration 10

Move all Energy attached to 1 of your opponent's Pokémon to another 1 of your opponent's Pokémon.

[M][C][C] Iron Punch 100

This attack isn't affected by any effects on the Defending Pokémon.

Weakness: [R] / Resistance: [P] / Retreat Cost: [C][C] / R / 064
Cubchoo δ / Basic / 70 / Metal
cubchoo.png

[C] Yawn

The Defending Pokémon is now Asleep.

[C][C] Iron Hail 20x

This attack does 20 damage times the number of [M] Energy attached to this Pokémon.

Weakness: [R] / Resistance: [P] / Retreat Cost: [C] / C / 065
Beartic δ / Stage-1 / 120 / Metal
beartic.png

Ability: Metallic Hail

Each Stage 1 and Stage 2 Pokémon in play (both yours and your opponent's) has no Weakness.

[M][C] Drag Off 60

Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon.

Weakness: [R] / Resistance: [P] / Retreat Cost: [C][C][C] / HR / 066


Fairy - Finished
Vulpix δ / Fairy / 60 / Basic

[Y] Captivate
Put a Basic Pokémon from your opponent's discard pile onto his or her Bench.

[Y][C] Round 20x
This attack does 20 damage times the amount of Pokémon with the Round attack in play. (both yours and your opponent's)

Weakness: [M] / Resistance: [D] / Retreat Cost: 1 / C / 067
Ninetales δ / Fire / 100 / Stage-1

Ability: Mystery Guard
Prevent all effects of attacks, excluding damage, done to your Pokémon by your opponent's [N] Pokémon.

[C] Pain Split
Move up to 3 damage counters on this Pokémon to your opponent's Active Pokémon.

Weakness: [M] / Resistance: [D] / Retreat Cost: 2 / HR / 068
Tropius δ / Basic / 110 / Fairy
tropius.png

Ability: Harvest
Once during your turn, you may put a Basic Energy from your discard pile into your hand.

[Y] Growth
Draw 2 cards.

Weakness: [M] / Resistance: [D] / Retreat Cost: [C][C] / U / 069
Klink δ / Basic / 60 / Fairy
klink.png

[C] Gear Removal 10
Flip a coin. If heads, discard an Energy attached to the Defending Pokémon. If tails, this Pokémon does 10 damage to itself.

[Y][C] Energy Gear 20
Attach an Energy card from your discard pile to 1 of your Benched [Y] Pokémon.

Weakness: [M] / Resistance: [D] / Retreat Cost: [C] / C / 070
Klang δ / Stage-1 / 90 / Fairy
klang.png

[Y] Gear Shift 30
Flip a coin. If heads, switch the Defending Pokémon with 1 of your opponent's Benched Pokémon. If tails, switch this Pokémon with 1 of your Benched Pokémon.

[Y][C][C] Signal Beam 60
The Defending Pokémon is now Confused.

Weakness: [M] / Resistance: [D] / Retreat Cost: [C] / U / 071
klinklang.png

Ability: Fair Recycle
Once during your turn, you may shuffle up to 3 Energy cards back into your deck.

[Y][C] Moon Switch 60+

You may discard 2 cards from your hand. If you do, this attack does 60 more damage. If you don't, switch this Pokémon with 1 of your Benched Pokémon.

Weakness: [M] / Resistance: [D] / Retreat Cost: [C][C][C] / HR / 072

Dragon - Finished

Carvanha δ / Basic / 60 / Dragon
carvanha.png

Ability: Rough Skin
If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even is this Pokémon is Knocked Out), put 1 damage counter on the attacking Pokémon.

[W] Water Pulse 10
The Defending Pokémon is now Confused.

Weakness: [Y] / Resistance: - / Retreat Cost: [C] / C / 073
Sharpedo δ / Stage-1 / 100 / Dragon
sharpedo.png

Ability: Rough Skin
If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even is this Pokémon is Knocked Out), put 2 damage counter on the attacking Pokémon.

[W][D][C] Snarl 50
Your opponent reveals his or her hand, you may discard up to 3 Energy cards you find in there.

Weakness: [Y] / Resistance: - / Retreat Cost: [C][C] / U / 074
Cacnea δ / Basic / 60 / Dragon
cacnea.png

[G] Spike Swing
Put 2 damage counters on 1 of your opponent's Benched Pokémon.

[G][D] Dragon Knock 30+
You may discard the top card of your deck. If you do, and that card was an Energy card, this attack does 30 more damage.

Weakness: [Y] / Resistance: - / Retreat Cost: [C] / C / 075
Cacturne / Stage-1 / 100 / Dragon
cacturne.png

[D] Night's Scare 10
Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon. The new Active Pokémon is now Confused.

[G][D] Storm Needle 20+
This attack does 20 more damage for each card in your opponent's hand.

Weakness: [Y] / Resistance: - / Retreat Cost: [C][C] / U / 076
Honedge δ / Basic / 70 / Dragon
honedge.png

[M] Cross Blade 10+
If the Defending Pokémon has any Resistance, this attack does 20 more damage.

[P][M] Haunt
Put a Basic Pokémon from your opponent's discard pile onto his or her Bench. Then, put 3 damage counters on that Pokémon.

Weakness: [Y] / Resistance: - / Retreat Cost: [C][C] / C / 077
Doublade δ / Stage-1 / 100 / Dragon
doublade.png

[P][C] Vortex Fear 30
You may discard all Energy attached to the Defending Pokémon. If you do, this Pokémon is now Knocked Out.

[P][M][C] Dragon's Curse 60+
If the Defending Pokémon isn't an [N] Pokémon, this attack does 20 more damage and the Defending Pokémon can't Retreat during your opponent's next turn.

Weakness: [Y] / Resistance: - / Retreat Cost: [C][C] / U / 078
Aegislash δ / Stage-2 / 140 / Dragon
aegislash-blade.png

[P] Shadow Drop
Put 5 damage counters on 1 of your opponent's Pokémon.

[P][M][C] King's Edge 140
This Pokémon can't attack during your next turn.

Weakness: [Y] / Resistance: - / Retreat Cost: [C][C][C] / HR / 079
Dragalge-EX / Dragon / 170 / Basic

[P][C] Poison Tail 40+
Flip a coin. If heads, this attack does 30 more damage. If tails, the Defending Pokémon is now Poisoned.

[W][P][C] Twisted Venom 100
If the Defending Pokémon is Poisoned, you may discard a Special Energy attached to the Defending Pokémon.

Weakness: [Y] / Resistance: None / Retreat Cost: 2 / UR / 080

Colorless - Finished

Pidgeot EX / Basic / 170 / Colorless
pidgeot.png

[C][C] Roost
Heal 60 damage from this Pokémon. This Pokémon has no Weakness until the end of your opponent's next turn.

[C][C][C] Aero Wing 80
Flip a coin. If heads, discard an Energy attached to the Defending Pokémon.

Weakness: [L] / Resistance: [F] / Retreat Cost: [C][C] / UR / 081
M Pidgeot EX / Mega Evolution / 220 / Colorless
pidgeot-mega.png

[C][C][C] Tornado Dive 80+
If the Defending Pokémon is a Basic Pokémon, this attack does 80 more damage.

Weakness: [L] / Resistance: [F] / Retreat Cost: [C][C] / UR / 082
Koffing δ / Basic / 70 / Colorless
koffing.png

[C] Poison Gas
The Defending Pokémon is now Poisoned.

[C][C] Smokescreen 20
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.

Weakness: [F] / Resistance: None / Retreat Cost: [C] / C / 083
Weezing δ / Stage-1 / 110 / Colorless
weezing.png

[C] Deep Smog 20
Both Active Pokémon are now Poisoned.

[C][C][C] Facade 70+
If this Pokémon is affected by a Special Condition, this attack does 60 more damage.

Weakness: [F] / Resistance: None / Retreat Cost: [C][C][C] / U / 084
Sneasel δ / Basic / 70 / Colorless
sneasel.png

[C] Quick Scratch 20
If you go first, you can use this attack on your first turn.

[C][C] Feint 30
This attack isn't affected by any effects on the Defending Pokémon.

Weakness: [F] / Resistance: - / Retreat Cost: [C] / C / 085
Weavile δ / Stage-1 / 100 / Colorless
weavile.png

Ability: Tool Steal
Once during your turn, you may search your deck for a Pokémon Tool card, reveal it, and put it into your hand. Shuffle your deck afterward.

[C][C] Embargo 50
Your opponent can't play any Pokémon Tool cards during your opponent's next turn.

Weakness: [F] / Resistance: - / Retreat Cost: [C][C] / R / 086
Electrike δ / Basic / 60 / Colorless
electrike.png

[C] Roar
Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon.

[C][C] Shock Wave 20
Flip a coin. If heads, your opponent can't attach any Energy cards to his or her Pokémon during his or her next turn.

Weakness: [F] / Resistance: - / Retreat Cost: [C] / C / 087
Manectric δ / Stage-1 / 90 / Colorless
manectric.png

Ability: Wide Sight
Each Pokémon your opponent has in play has no Resistance as long as this Pokémon is in play.

[C][C] Lightning Run 30
Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, draw 2 cards. Switch this Pokémon with 1 of your Benched Pokémon.

Weakness: [F] / Resistance: - / Retreat Cost: - / U / 088
Croagunk δ / Basic / 60 / Colorless
croagunk.png

[C] Toxic Punch 10
The Defending pokémon is now Poisoned.

[C][C] Taunt
Your opponent can't play any Item cards during his or her next turn.

Weakness: [F] / Resistance: - / Retreat Cost: [C] / C / 089
Toxicroak δ / Stage-1 / 90 / Colorless
toxicroak.png

[C] Poison Hop 20+
Flip a coin. If heads, this attack does 20 more damage and the Defending Pokémon is now Poisoned. If tails, this Pokémon does 20 damage to itself.

[C][C][C] Brick Break 70
This attack isn't affected by any effects on the Defending Pokémon.

Weakness: [F] / Resistance: - / Retreat Cost: [C] / U / 090

Dual Types - Finished
Victreebell δ / Stage-2 / 130 / Darkness-Fairy
victreebel.png

[D] Sleep Inject 30

The Defending Pokémon is now Asleep. Flip a coin. If heads, the Defending Pokémon is also Poisoned.

[D][Y][C] Pixie Storm 80+

If the Defending Pokémon is a Pokémon-EX, this attack does 70 more damage.

Weakness: [F] / Resistance: [D] / Retreat Cost: [C][C][C] / HR / 091
Zapdos δ / Metal-Dragon / 120 / Basic

[M] Iron Drill 20
Discard a Special Energy attached to the Defending Pokémon.

[L][M][C] Dragon Shocker 70+
This attack does 10 more damage for each [N] Pokémon on your Bench.
Weakness: [Y] / Resistance: [P] / Retreat Cost: 2 / HR / 092
Typhlosion δ / Stage-2 / 140 / Water-Fairy
typhlosion.png

Ability: Curing Hot Spring

Each of your Pokémon in play can't be Paralyzed or Burned.

[W][Y] Shining Waterfall 60

Put up to 6 cards from your discard pile back into your deck.

Weakness: [G] / Resistance: [D] / Retreat Cost: [C][C] / HR / 093

Sceptile δ / Stage-2 / 130 / Fire-Fairy
sceptile.png

Ability: Unburden
If this Pokémon doesn't have any Pokémon Tool cards attached to it, each of this Pokémon's attacks cost 1 [C] less.

[R][Y][C] Effect Blade 100
Flip a coin. If heads, discard an Energy attached to the Defending Pokémon. If tails, discard a Special Energy attached to the Defending Pokémon.

Weakness: [W] / Resistance: [D] / Retreat Cost: 2 / [C][C] / 094
Exploud δ / Stage-2 / 140 / Psychic-Fairy
exploud.png

Ability: Mighty Sound
At any time between turns, you may flip a coin. If heads, discard a card from your opponent's hand.

[P][Y][C] Haunted Sound
Put 8 damage counters on 1 of your opponent's Pokémon.

Weakness: [D] / Resistance: - / Retreat Cost: [C][C][C] / HR / 095
Walrein δ / Stage-2 / 150 / Fire-Fairy
walrein.png

Ability: Thick Fat
Prevent all effects of attacks, including damage, done to this Pokémon by attacks from your opponent's Pokémon-EX.

[R][Y][C] Dazzling Burn 100
Flip a coin. If heads, the Defending Pokémon is now Burned. If tails, the Defending Pokémon is now Confused.

Weakness: [W] / Resistance: - / Retreat Cost: [C][C][C] / HR / 096
Rhyperior δ / Stage-2 / 160 / Grass-Fairy
rhyperior.png

Ability: Break Aroma
Once during your turn, you may discard the top card of your deck. If you do, you may heal 20 damage from each of your Pokémon.

[G][Y][C][C] Dazzling Trap 110
The Defending Pokémon can't Retreat during your opponent's next turn. Flip a coin. If heads, the Defending Pokémon is also Confused.

Weakness: [R] / Resistance: - / Retreat Cost: [C][C][C] / HR / 097
Samurott δ / Stage-2 / 140 / Grass-Fairy
samurott.png

Ability: Battle Aroma

Each of your Pokémon's attacks do 10 more damage to the Defending Pokémon for each [G] Energy and [Y] Energy attached to it.

[G][Y][C] Floral Sword 90

Flip a coin. If heads, this attack does 20 damage to each of your opponent's Benched Pokémon. If tails, heal 20 damage from each of your Benched Pokémon.

Weakness: [R] / Resistance: - / Retreat Cost: [C][C] / HR / 098
Chandelure δ / Stage-2 / 140 / Metal-Fairy
chandelure.png

Ability: Iron Spirit

Prevent all effects of attacks, including damage, done to this Pokémon by your opponent's Pokémon that have any Special Energy attached to them.

[M][Y] Spiritual Dance 30x

This attack does 30 damage times the number of Energy cards in your discard pile.

Weakness: [R] / Resistance: [D] / Retreat Cost: [C][C][C] / HR / 099

Bisharp δ / Stage-1 / 100 / Water-Fairy
bisharp.png

Ability: Bisharp's Command

Each of this Pokémon's attacks do 10 more damage for each Pawniard you have in play.

[W][Y] Team Play 10x

This attack does 10 damage times the number of [W] Pokémon and [Y] Pokémon there is in play (both yours and your opponent's).

Weakness: [G] / Resistance: [D] / Retreat Cost: [C][C] / HR / 100
 
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Time for some random ideas!

What about Non Pokémon-EX Mega Pokémon!
[Stage-1] Banette / HP: 90 / Psychic

banette.gif


Ability: Ominous Curse
As long as this Pokémon is your Active Pokémon, the Retreat Cost of each of your opponent's Pokémon is now [C][C][C] instead of their actual Retreat Cost.

[P][C][C] Shadow Block 40
Your opponent can't evolve any of his or her Pokémon until the end of his or her next turn.

Weakness: [D] x2
Resistance: [C] -20
Retreat Cost: [C][C]
[Mega Evolution] Mega Banette / HP: 140 / Psychic

banette-mega.gif


Ability: Prankster
When you play this card from your hand to evolve 1 of your Pokémon, you may switch your opponent's Active Pokémon with 1 of your opponent's Benched Pokémon. The new Active Pokémon can't Retreat until the end of your opponent's next turn.

[P][C] Shadows Revenge 30x
This attack does 30 damage times the number of Supporter cards in your discard pile.

Weakness: [D] x2
Resistance: [C] -20
Retreat Cost: [C][C]
[Stage-1] Slowbro / HP: 100 /Water

slowbro.gif


Ability: Defensive Confusion

Prevent all effects, excluding damage, done to this Pokémon by your opponent's Active Pokémon's attacks.

[W] Current Confusion 30
Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon. The new Active pokémon is now Confused.

Weakness:
[G] x2
Resistance: -
Retreat Cost:
[C][C]
[Mega Evolution] Mega Slowbro / HP: 160 /Water

latest


Ability: Shell Armor
Any damage done to this Pokémon is reduced by 20 for each Special Energy attached to this Pokémon.

[W][C][C][C] Special Wave 90+
This attack does 20 more damage for each Special Energy you have in play.

Weakness: [G] x2
Resistance: -
Retreat Cost:
[C][C][C]

Uh oh.. Looks like the spoilers aren't working properly..
 
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That Banette is really powerful! It makes any form of Pokemon attacking based on Retreat Cost probably OP, and can increase the Retreat Cost of a free-retreat Pokemon by three, which is pretty crazy. :p

Also fixed up your spoilers. It's a glitch caused by the [COLOR] tag being before the [SPOILER] tag, meaning for the color to change to, say, blue, it needs to end the Spoiler, change the color and then reenter a spoiler, if that makes sense. :p
 
More non Pokémon-EX megas!

I also changed Banette's Ability so the Ability only activates when it is the Active Pokémon. Wich makes it more balanced.

[Stage-1] Glalie / HP: 100 / Water

glalie.gif


[W] Shatter 30
Discard the Stadium card in play.

[W][C][C] Frost Breath 60+
If your opponent discarded a card from his or her hand during his or her last turn, this attack does 50 more damage.

Weakness: [M] x2
Resistance: None
Retreat Cost: [C][C]
[Mega Evolution] Mega Glalie / HP: 150 / Water

glalie-mega.gif


Ability: Refrigerate
Once during your turn, you may put up to 4 [W] Energy cards from your discard pile into your deck. If you do, put 1 damage counter on this Pokémon.


[W] Cold Crush 30+
You may discard as many
[W] Energy cards from your hand as you like. This attack does 30 more damage for each [W] Energy you discarded in this way.


Weakness: [M] x2
Resistance: None
Retreat Cost: [C][C]

[Stage-2] Venusaur / HP: 150 / Grass

venusaur.gif


Ability: Magical Scent
Prevent all effects of attacks, excluding damage, done to your Pokémon that have any [G] Energy attached to them by your opponent's Pokémon.

[G][C][C] Petal Dance 60+
This attack does 10 more damage for each [G] Energy you have in play.

Weakness:
[R] x2
Resistance: None
Retreat Cost:
[C][C][C]
[Mega Venusaur] Mega Venusaur / HP: 210 / Grass

venusaur-mega.gif


Ability: Thick Fat
Any damage done to this Pokémon by attacks from your opponent's [R] and [W] Pokémon is reduced by 40.

[G][G][C] Petal Whistle 120
Each of your opponent's Pokémon in play, in your opponent's hand, and in your opponent's discard pile has no abilities until the end of your opponent's next turn.

Weakness: [R] x2
Resistance: None
Retreat Cost: [C][C][C]

[Stage-2] Aggron / HP: 150 / Metal

aggron.gif


Ability: Mega Armor
Prevent all effects of attacks, including damage, done to this Pokémon by Mega Evolution Pokémon.

[M][M][C] Bedrock Breaker 80
Discard the top 3 cards of your opponent's deck.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C][C]
[Mega Evolution] Mega Aggron / HP: 210 / Metal

aggron-mega.gif


Ability: Filter
As long as this Pokémon has any [M] Energy attached to it, this Pokémon has no Weakness.

[M][M][C] Rage Hammer 70+
This attack does 10 more damage for each damage counter on this Pokémon.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: [C][C][C][C]
 
Here are 4 random cards I've made!
[Basic] Ho-oh / HP: 130 / Fire

ho-oh.gif


Ability: Rainbow Feather
When you play this card from your hand onto your Bench, you may put up to 3 basic Energy cards from your discard pile back into your hand.

[R][C][C] Glorious Scorch 70
You may discard an Energy attached to this Pokémon. If you do, this attack does 20 more damage and the Defending Pokémon is now Burned.

Weakness: [W] x2
Resistance: -
Retreat Cost: [C][C]

[Stage-1] Lumineon / HP: 90 / Water

lumineon-female.gif


Ability: Neon Attracting
If this Pokémon Retreats for any reason, you may switch your opponent's Active Pokémon with 1 of his or her Benched Pokémon.

[C][C] Silver Wind 30+
This attack does 20 more damage for each Pokémon-EX there is in play. (both yours and your opponent's)

Weakness: [G] x2
Resistance: -
Retreat Cost: [C]

[Stage-2] Poliwrath / HP: 140 / Fighting

poliwrath.gif


Ability: Damp
Prevent all effects of attacks, including damage, done to this Pokémon by attacks from your opponent's Active Pokémon that has any Special Energy attached to it.

[F][C] Circle Throw 60
Switch your opponent's Active Pokémon with 1 of your opponent's Benched Pokémon.

[F][F][C] Dynamic Punch 100
If your opponent's Active Pokémon has any Special Energy attached to it, that Pokémon is now Confused.

Weakness: [P] x2
Resistance: -
Retreat Cost: [C][C]

[Stage-1] Liepard / HP: 90 / Darkness

liepard.gif


Ability: Trick Chamber

As long as this Pokémon is your Active Pokémon, your opponent's Active Pokémon can't Retreat.

[C][C] Assist
Flip a coin. If heads, choose 1 of your Benched Pokémon's attacks and use it as this attack.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C]
 
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I really like the use of colors on your recent fakes. Makes them really easy to read. :)

The most recent batch is really cool. I take it you've gone the bb route and used Random.org? :p It certainly gave you some interesting Pokémon to make cards out of. I think my favorite is the Poliwrath, maybe because it's a different type than the Pokémon is usually portrayed as.

On Poliwrath, however, the first two instances of "Defending Pokémon" (in Circle Throw and Dynamic Punch) should ideally say "your opponent's Active Pokémon". I think this is mainly because if they ever print a card that allows damage normally done to an Active Pokémon to instead hit the Bench, they need to clarify that you're switching the Active Pokémon, not whichever Pokémon you're targeting. Hope that makes sense. >.>

Same thing with Dynamic Punch. A Benched Pokémon can't be Confused; only the Active can. So you Confuse the Active, not whichever Pokémon you're targeting.

I also think "the defending Pokémon is now Confused" -> "that Pokémon is now Confused," since you're talking about the same Pokémon.

Hope that helps. :) Your fakes are getting really good, and I actually wonder if you might be able to make a pair of text-based cards for me? I've been feeling for a while that it might be nice to try Sun and Moon promos. Would you be willing to make spoilers for Solrock and Lunatone? :)
 
The most recent batch is really cool. I take it you've gone the bb route and used Random.org? :p It certainly gave you some interesting Pokémon to make cards out of. I think my favorite is the Poliwrath, maybe because it's a different type than the Pokémon is usually portrayed as.
Thanks! But I haven't use Random.org for any of these though. :p

On Poliwrath, however, the first two instances of "Defending Pokémon" (in Circle Throw and Dynamic Punch) should ideally say "your opponent's Active Pokémon". I think this is mainly because if they ever print a card that allows damage normally done to an Active Pokémon to instead hit the Bench, they need to clarify that you're switching the Active Pokémon, not whichever Pokémon you're targeting. Hope that makes sense. >.>

Same thing with Dynamic Punch. A Benched Pokémon can't be Confused; only the Active can. So you Confuse the Active, not whichever Pokémon you're targeting.
Fixed them!

Hope that helps. :) Your fakes are getting really good, and I actually wonder if you might be able to make a pair of text-based cards for me? I've been feeling for a while that it might be nice to try Sun and Moon promos. Would you be willing to make spoilers for Solrock and Lunatone? :)
Sure! Thanks for the request! Looking forward to those promos already :p
 
The requests for @Jabberwock
[Basic] Solrock / HP: 90 / Psychic

solrock.gif


Ability: Solar Gift
When you play this Pokémon from your hand onto your Bench, each of your Active Pokémon's attacks do 10 more damage to your opponent's Active Pokémon. This ability can't be activated more than once during your turn.

[P] Bright Ray 10
Put 1 of your Benched Pokémon that has 4 or less damage counters on it and all cards attached to it back into your hand.

Weakness: [P] x2
Resistance: -
Retreat Cost: [C][C]
[Basic] Lunatone / HP: 90 / Psychic

lunatone.gif


Ability: Lunar Gift
When you play this Pokémon from your hand onto your Bench, heal 20 damage from your Active Pokémon. This ability can't be activated more than once during your turn.

[P] Wonder Room 10
Switch this Pokémon with 1 of your Benched Pokémon, then you may attach a Basic Energy from your hand to your new Active Pokémon.

Weakness: [P] x2
Resistance: -
Retreat Cost: [C][C]

And some other cards!
[Stage-1] Fearow / HP: 100 / Colorless

fearow.gif


[C][C] Strike of Fear 30
If your opponent's Active Pokémon has 70 HP or less, that Pokémon can't attack during your opponent's next turn.

[C][C][C] Deep Peck 50
During your opponent's next turn, your opponent can't attach any Energy cards to the Defending Pokémon.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C][C][C]

[Stage-1] Mothim / HP: 90 / Grass

mothim.gif


Ability: Tinted Lens
Each of this Pokémon's attacks can be done to 1 of your opponent's Benched Pokémon instead of his or her Active Pokémon.

[C][C] Energy Scatter 20
Put up to 4 Energy cards from your discard pile into your hand.

[G][C][C] Giga Drain 60
Heal 40 damage from this Pokémon.

Weakness: [R] x2
Resistance: -
Retreat Cost: [C][C]

[Stage-1] Pangoro / HP: 110 / Darkness

pangoro.gif


Ability: Bonus Fist
When you play this Pokémon from your hand to evolve 1 of your Pokémon that already has any damage counters on it, you may search your deck for a Basic Energy and attach it to this Pokémon.

[D] Panda Punch 30
Draw a card.

[D][C] Drain Punch 40
Heal from this Pokémon the same amount as you did to the Defending Pokémon.

Weakness: [F] x2
Resistance: [P] -20
Retreat Cost: [C][C]

[Stage-1] Gorebyss / HP: 80 / Water

gorebyss.gif


Ability: Water Sport
As often as you like during your turn (before you attack), you may move a [W] Energy attached to 1 of your Pokémon to another 1 of your Pokémon.

[W] Aqua Ring
Heal 20 damage from each of your [W] Pokémon.

Weakness: [G] x2
Resistance: -
Retreat Cost: [C]
 
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Solrock is a bit too powerful. I'd reduce the damage increase to 10 and ideally add a form of handicap to the effect, such as a "If you have a Stadium card in play" type of thing.

Otherwise some really neat ideas and concepts here!
 
Solrock is a bit too powerful. I'd reduce the damage increase to 10 and ideally add a form of handicap to the effect, such as a "If you have a Stadium card in play" type of thing.

Otherwise some really neat ideas and concepts here!
Is this better?

"When you play this Pokémon from your hand onto your Bench, each of your Active Pokémon's attacks do 10 more damage to your opponent's Active Pokémon. This ability can't be activated more than once during your turn."

Here are some more!
[Stage-1] Parasect / HP: 100 / Grass

parasect.gif


[G] Disrupt Powder 10
If your opponent's Active Pokémon has any Special Energy attached to it, that Pokémon is now Paralyzed.

[G][C] Fury Cutter 30+
Flip a coin until you get tails. This attack does 30 more damage for each heads.

Weakness: [R] x2
Resistance: -
Retreat Cost: [C][C]

[Stage-2] Kingdra / HP: 140 / Dragon

kingdra.gif


Ability: Startling Whirlpool
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may switch your opponent's Active Pokémon with 1 of your opponent's Benched Pokémon.

[C] Critical Scope
Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon, then put 4 damage counters on the new Active Pokémon.

[W][L] Twister 30+
This attack does 10 more damage for each Pokémon in play. (both yours and your opponent's.)

Weakness: [Y] x2
Resistance: -
Retreat Cost: [C]

[Basic] Deoxys D-F / HP: 130 / Psychic

deoxys-defense.gif


Ability: Psychic Wall
Prevent all effects of attacks, including damage, done to your Benched Pokémon by your opponent's Active Pokémon.

[P] Space Laser 10
Your opponent shuffles his or her into his or her deck, then he or she draws 4 cards.

[P][C][C] Cell Recovery 50
Put a card from your discard pile back into your hand.

Weakness: [P] x2
Resistance: -
Retreat Cost: [C][C][C]

[Stage-2] Togekiss / HP: 130 / Fairy

togekiss.gif


Ability: Fairy Gift
As often as you like during your turn (before you attack), you may attach a [Y] Energy from your hand to 1 of your Pokémon.

[Y] Damage Flight 50
Heal 50 damage from this Pokémon.

[C][C] Energy Blessing 60
Attach 2 Energy cards from your discard pile to 1 of your Benched Pokémon.

Weakness: [M] x2
Resistance: [D] -20
Retreat Cost: [C][C]
 
[Basic] Mantine / HP: 100 / Water

mantine.gif


Ability: Swift Swim
As long as this Pokémon has no Pokémon Tool Card attached to it, each of this Pokémon's attacks cost 1 [W] Energy less.

[W] Special Ray 20
Discard a Special Energy attached to the Defending Pokémon.

[W][C][C] Hydro Flight 50
This attack does 40 damage to 1 of your opponent's Pokémon. Flip a coin. If tails, this Pokémon does 20 damage to itself.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C][C]

[Stage-1] Vespiquen / HP: 90 / Grass

vespiquen.gif


Ability: Boost Order
Each of your Pokémon's attacks do 20 more damage to your opponent's Benched Defending Pokémon.

[G] Regroup
Search your deck for up to 3 [G] Pokémon, reveal them, and put them into your hand. Shuffle your deck afterward.

[C][C][C] Honey Shot 60
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: [R] x2
Resistance: -
Retreat Cost: [C][C][C]
Vespiquen's ability probably needs better wording..

[Basic] Landorus / HP: 120 / Fighting

landorus.gif


[F] Harvest
Flip a coin. If heads, search your deck for a card and put it into your hand. If tails, draw a card.

[F][F][C] Brick Break 80
This attack isn't affected by any effects on the Defending Pokémon.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C]

Only three cards for now.
 
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[Basic] Mantine / HP: 100 / Water

mantine.gif


Ability: Swift Swim
As long as this Pokémon has no Pokémon Tool Card attached to it, each of this Pokémon's attacks cost 1 [W] Energy less.

[W] Special Ray 20
Discard a Special Energy attached to the Defending Pokémon.

[W][C][C] Hydro Flight 50
This attack does 40 damage to 1 of your opponent's Pokémon. Flip a coin. If tails, this Pokémon does 20 damage to itself.

Weakness: [L] x2
Resistance: [F] -20
Retreat Cost: [C][C]

[Stage-1] Vespiquen / HP: 90 / Grass

vespiquen.gif


Ability: Boost Order
Each of your Pokémon's attacks do 20 more damage to your opponent's Benched Defending Pokémon.

[G] Regroup
Search your deck for up to 3 [G] Pokémon, reveal them, and put them into your hand. Shuffle your deck afterward.

[C][C][C] Honey Shot 60
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Weakness: [R] x2
Resistance: -
Retreat Cost: [C][C][C]
Vespiquen's ability probably needs better wording..

[Basic] Landorus / HP: 120 / Fighting

landorus.gif


[F] Harvest
Flip a coin. If heads, search your deck for a card and put it into your hand. If tails, draw a card.

[F][F][C] Brick Break 80
This attack isn't affected by any effects on the Defending Pokémon.

Weakness: [W] x2
Resistance: [L] -20
Retreat Cost: [C][C]

Only three cards for now.

I really like Mantine's ability and Vespiquen's ability name, very creative!

You still taking card requests? If so, would it be fine if I chose the attack/ability names and you chose the Pokemon and attack/ability effects just to mix things up?
 
I really like Mantine's ability and Vespiquen's ability name, very creative!

You still taking card requests? If so, would it be fine if I chose the attack/ability names and you chose the Pokemon and attack/ability effects just to mix things up?
Sure, go ahead. :p
 
Even my amazing attack/ability names didn't give you inspiration? :(
I want to put a lot of thought into it, but I can't when I am tired. :)

@Plasma Dragon Here is what I could make out of it! :p
[Stage-1] Lucario / HP: 100 / Fighting

lucario.gif


Ability: Aura Abduction
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may look at your opponent's hand. If you do, you may put a Basic Pokémon you find in there on his or her Bench.

[C][C] Double Dipping 30x
Flip 2 coins. This attack does 30 damage times the number of heads. If the Defending Pokémon has any Pokémon Tool cards attached to it, this attack does 60 damage times the number of heads instead.

Weakness: [P] x2
Resistance: -
Retreat Cost: [C][C]

No other cards right now, because I am planning something! Could it be a new set?
 
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Hello everyone! :)
I have a new set planned that has over 130 cards!
The name of the set is: Shadow Storm!

It features:
- 8 Pokémon EX!
- 2 non Pokémon-EX mega Pokémon!
- Hazards!
- BREAK Pokémon upon Request! (from Pokémon that are in the set)
- Berries!

You might be thinking 'why did you make a new thread for this set?'
That's because I like to organize :p Great answer I know

I hope that you will like my new set! :p

First Update!
[Basic] Venipede / HP: 70 / Grass

venipede.gif


[G] Toxic Spikes
Search your deck for a card called 'Toxic Spikes' and put it into play. Shuffle your deck afterward.

[G][C] Infestation 20
The Defending Pokémon can't Retreat until the end of your opponent's next turn.

Weakness: [R] x2
Resistance: -
Retreat Cost: [C]
017 / C



[Stage-1] Whirlipede / HP: 100 / Grass

whirlipede.gif


[C][C] Rapid Spin 30
Discard any Hazard card in play.

[G][C][C] Bug Roller 60
Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, switch this Pokémon with 1 of your Benched Pokémon.

Weakness: [R] x2
Resistance: -
Retreat Cost: [C][C]
018 / U



[Stage-2] Scolipede / HP: 150 / Grass

scolipede.gif


Ability: Speed Boost
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may search your deck for 2 Pokémon that evolve from 2 of your Benched Pokémon, reveal them, and put them into your hand. Shuffle your deck afterward.

[G] Speed Jabber 40
The Defending Pokémon is now Poisoned.

[G][C][C] Bug Pursuit 90
Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon.

Weakness: [R] x2
Resistance: -
Retreat Cost: [C][C][C]
019 / R

[Basic] Psyduck / HP: 60 / Water

psyduck.gif


[C] Mystical Shine
Put a card from your discard pile into your hand. This Pokémon is now Asleep.

[W][C] Aqua Tail 20
Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon.

Weakness: [G]
Resistance: -
Retreat Cost: [C]
030 / C


[Stage-1] Golduck / HP: 100 / Water

golduck.gif


Ability: Cloud Nine
As long as this Pokémon is in play, each player can't play any Stadium cards from his or her hand.

[W] Aqua Jet 20
Draw 2 cards.

[W][C][C] Miraculous Pump 70
For each Pokémon-EX there is in play (both yours and your opponent's), you may search your deck for a [W] Energy, reveal it, and put it into your hand. Shuffle your deck afterward.

Weakness: [G]
Resistance: -
Retreat Cost: [C][C]
031 / U

Hazard / Trainer

Whenever 1 of either player's Benched Pokémon becomes an Active Pokémon, the new Active Pokémon is now Poisoned.

136 / U

Here is some information about the new Hazards mechanic:

- The effect of Hazards rule for both Active Pokémon.
- A Hazard can only be brought into play by an Attack/Ability
- There can only be one Hazard card in play.

EDIT: Fixed the wording!
 
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Really nice Speed Boost concept you have going there! The wording for that is just slightly off, as the first clause should be: "When you play this Pokémon from your hand to evolve 1 of your Pokémon,"

While this wording is not technically confirmed, I think the best wording for Toxic Spikes is below. I generally tried to avoid using "Switch" as you are not "Switching" when you Retreat, rather you are "Retreating".

"Whenever 1 of either player's Benched Pokémon becomes an Active Pokémon, the new Active Pokémon is now Poisoned."
 
@Plasma Dragon Here is what I could make out of it! :p
[Stage-1] Lucario / HP: 100 / Fighting

lucario.gif


Ability: Aura Abduction
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may look at your opponent's hand. If you do, you may put a Basic Pokémon you find in there on his or her Bench.

[C][C] Double Dipping 30x
Flip 2 coins. This attack does 30 damage times the number of heads. If the Defending Pokémon has any Pokémon Tool cards attached to it, this attack does 60 damage times the number of heads instead.

Weakness: [P] x2
Resistance: -
Retreat Cost: [C][C]

I like it!!! When I created the attack names I was thinking that you would use Double Dipping as the ability and Aura Abduction as the attack :p I think it turned out great though :D

No other cards right now, because I am planning something! Could it be a new set?

Hopefully :p
 
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