The Card:
The List:
4 Snivy
3 Servine
3 Serperior
2 Shaymin EX
2 Trubbish
1 Garbodor
1 Jirachi XY Promo
Pokémon – 16
4 Professor Sycamore
2 N
2 Lysandre
1 Pokémon Ranger
1 Giovanni’s Scheme
1 Teammates
4 VS Seeker
4 Ultra Ball
4 Trainers’ Mail
4 Level Ball
4 Bursting Balloon
2 Float Stone
2 Forest of Giant Plants
2 Super Rod
1 Escape Rope
Trainers – 38
6 Grass Energy
Energy – 6
General Strategy: Set up Serperior ASAP and set up a T1 Coil after attaching Bursting Balloon. Win prize trades against heavy attackers while attempting to avoid OHKO’s and/or taking favourable prize trades. Set up Garbodor if necessary (Volcanion, Rayquaza, Yanmega, Greninja etc.)
How: When Serperior is paired with Bursting Balloon, it can 2HKO the meta. Coil base 40 attack that makes the next move from Serperior deal +60 damage. Slashing Strike next turn for 140. Paired with ballon, this deals 240 damage. Note that serperiors Coil only affects the active, so they can switch out of it if they’re smart.
Card Explinations:
4-3-3: I could run 4-4-3, but I would rather cut one Servine for fun techs like Jirachi Promo and Escape Rope. I also only need to run 4-3-3 because I run 2 super rod, and with Level Ball/Ultra Ball/Draw Support/Forest, I can get a Serperior set up in 1 turn.
Jirachi: Fun tech that trolls with Ray, DarkTinaGarb and other special energy reliant decks.
4-2 Sycamore-n: I tend to have a much more aggressive and fast play style, thus I run 4-2. N is for disruption, conservation in late game, and having 5 energies in hand (not wanting to discard).
Giovanni: Extra damage when I don't have Balloon or need 20 more damage to KO a Fury Belted Baby Volcanion.
Pokémon Ranger: Strange that I’m explaining right? Other than Glaceon locks, why fret? Pokémon ranger removes the effect of Serperior Slashing strike 1 Turn Ban. The card reads, ‘This pokémon cannot use slashing strike on your next turn’. Ranger removes that effect.
Teammates: To fish for resources to set up another Serperior or to speed up damage (grabbing balloons/energy/garbodor & friends)
2 Forest of Giant Memes: For the speed that I plan on running the deck, I only need 2. As long as I have one up on Turn 1/2 I’m fine. Late game evolutions can set up behind an active Serperior if necessary.
I've thought about cutting 1 Grass Energy for an Eco arm to cycle Ballons, but I'm not sure at the moment.
Anything helps. Thanks.
The List:
4 Snivy
3 Servine
3 Serperior
2 Shaymin EX
2 Trubbish
1 Garbodor
1 Jirachi XY Promo
Pokémon – 16
4 Professor Sycamore
2 N
2 Lysandre
1 Pokémon Ranger
1 Giovanni’s Scheme
1 Teammates
4 VS Seeker
4 Ultra Ball
4 Trainers’ Mail
4 Level Ball
4 Bursting Balloon
2 Float Stone
2 Forest of Giant Plants
2 Super Rod
1 Escape Rope
Trainers – 38
6 Grass Energy
Energy – 6
General Strategy: Set up Serperior ASAP and set up a T1 Coil after attaching Bursting Balloon. Win prize trades against heavy attackers while attempting to avoid OHKO’s and/or taking favourable prize trades. Set up Garbodor if necessary (Volcanion, Rayquaza, Yanmega, Greninja etc.)
How: When Serperior is paired with Bursting Balloon, it can 2HKO the meta. Coil base 40 attack that makes the next move from Serperior deal +60 damage. Slashing Strike next turn for 140. Paired with ballon, this deals 240 damage. Note that serperiors Coil only affects the active, so they can switch out of it if they’re smart.
Card Explinations:
4-3-3: I could run 4-4-3, but I would rather cut one Servine for fun techs like Jirachi Promo and Escape Rope. I also only need to run 4-3-3 because I run 2 super rod, and with Level Ball/Ultra Ball/Draw Support/Forest, I can get a Serperior set up in 1 turn.
Jirachi: Fun tech that trolls with Ray, DarkTinaGarb and other special energy reliant decks.
4-2 Sycamore-n: I tend to have a much more aggressive and fast play style, thus I run 4-2. N is for disruption, conservation in late game, and having 5 energies in hand (not wanting to discard).
Giovanni: Extra damage when I don't have Balloon or need 20 more damage to KO a Fury Belted Baby Volcanion.
Pokémon Ranger: Strange that I’m explaining right? Other than Glaceon locks, why fret? Pokémon ranger removes the effect of Serperior Slashing strike 1 Turn Ban. The card reads, ‘This pokémon cannot use slashing strike on your next turn’. Ranger removes that effect.
Teammates: To fish for resources to set up another Serperior or to speed up damage (grabbing balloons/energy/garbodor & friends)
2 Forest of Giant Memes: For the speed that I plan on running the deck, I only need 2. As long as I have one up on Turn 1/2 I’m fine. Late game evolutions can set up behind an active Serperior if necessary.
I've thought about cutting 1 Grass Energy for an Eco arm to cycle Ballons, but I'm not sure at the moment.
Anything helps. Thanks.