I'm using sableye for a long time and I think it is the more confortable deck to play at states. I'm going to play 2 states in 03/26 and 04/09
I guess my meta will be luxchomp, lostgar, vilegar, gyarados, sablock. another decks like ttar are espected too.
Here is my list
Pokémon
4 Sableye -> Starter, disruption, DONK
2-2 Garchomp C lv X -> Main attacker
2-1 Uxie -> Draw engine, zen blade is awesome too
1 Promocroak -> Luxray, ttar etc counter
1 Weavile G [It's working better than honchkrow G] -> Early power sprays (awesome agains gyarados), heavy hitter against gengar
1 Chatot G -> Disrupting spy
1-1 Honchkrow SV -> late game hitter, mewtwo, machamp, gengar,gyarados counter
2 Crobat G -> Flash bite
1 Ambipom G -> Donk, garchomp counter
1 Unown Q -> 1 energy less to retreat
T/S
4 Conspiracy
3 Collector
4 Sprays
2 SP radar
4 Turn
3 Energy gain
1 Flower Shop Lady [I prefer it instead of Aaron]
2 Initiative
1 bebe's
1 Pokemon communication
2 Judge
1 Vs seeker
1 Junk arm
Energies
4 DCE
4 Special Dark
2 Dark
1 Psychic
Strategy: Lock opponent early game with key sprays, initiatives, judges..
Snipe them with garchomp C lv X and control the game.
The funtion of all pokés is above, I'd appreciate some help with changes in the deck, tips for strategy, observations, etc.
Thanks in advance =)
I guess my meta will be luxchomp, lostgar, vilegar, gyarados, sablock. another decks like ttar are espected too.
Here is my list
Pokémon
4 Sableye -> Starter, disruption, DONK
2-2 Garchomp C lv X -> Main attacker
2-1 Uxie -> Draw engine, zen blade is awesome too
1 Promocroak -> Luxray, ttar etc counter
1 Weavile G [It's working better than honchkrow G] -> Early power sprays (awesome agains gyarados), heavy hitter against gengar
1 Chatot G -> Disrupting spy
1-1 Honchkrow SV -> late game hitter, mewtwo, machamp, gengar,gyarados counter
2 Crobat G -> Flash bite
1 Ambipom G -> Donk, garchomp counter
1 Unown Q -> 1 energy less to retreat
T/S
4 Conspiracy
3 Collector
4 Sprays
2 SP radar
4 Turn
3 Energy gain
1 Flower Shop Lady [I prefer it instead of Aaron]
2 Initiative
1 bebe's
1 Pokemon communication
2 Judge
1 Vs seeker
1 Junk arm
Energies
4 DCE
4 Special Dark
2 Dark
1 Psychic
Strategy: Lock opponent early game with key sprays, initiatives, judges..
Snipe them with garchomp C lv X and control the game.
The funtion of all pokés is above, I'd appreciate some help with changes in the deck, tips for strategy, observations, etc.
Thanks in advance =)