Hi guys. I just wanted to share with you a decklist which I have been trying lately and is giving me fairly good results. I think it is still not consistent enough to be top-tier, but still a great fun deck. I still lack some cards which would be useful such as Tapu Lele or another Lapras/Manaphy, but any advice on how to improve it is appreciated:
Pokémon - 13
Trainers - 34
Energy - 13
Strategy:
Idea is to play Lapras from turn 1 to stall, start building Primarina and draw. Whenever I came across a bad opening, I searched for Manaphy too, enabling me to switch in Lapras for whatever I had as my active. In these cases Energy Switch enabled move the energy from the retreating pokemon to Lapras and start drawing. It has also been useful when needed to fully charge a Lapras in turn 2 if I used Elixirs or Aqua Patches, or to use Primarina's secondary attack. However, main strategy is to stall and draw while building Primarina, which is the main attacker. Exp. Share is vital to keep the basic energies in play. Giratinas are used in the same way as in Turbo Darkrai, adding 40 damage to Primarina's main attack for every DDEnergy. I tried rough seas in this deck at the beginning, but it's not useful when Giratinas or Shaymins are damaged, so I run 2 Parallel Cities which can help me stall or remove unwanted Shaymins, and can be removed with Field Blower when not useful anymore.
Edit: I also tried Rare Candies at the beginning, but it was too cloggy, so I decided to remove them.
Pokémon - 13
- 2 Shaymin-EX
- 3 Giratina-EX
- 1 Lapras-GX
- 1 Manaphy-EX
- 2 Popplio
- 2 Brionne
- 2 Primarina-GX
Trainers - 34
- 3 Aqua Patch
- 2 Energy Loto
- 1 Skyla
- 1 Lysandre
- 2 Parallel City
- 1 Hex Maniac
- 2 N
- 1 Wally
- 2 Energy Switch
- 2 Field Blower
- 4 Max Elixir
- 1 Team Flare Grunt
- 3 VS Seeker
- 2 Ultra Ball
- 2 Exp. Share
- 2 Dive Ball
- 3 Prof. Sycamore
Energy - 13
- 9 Water Energy
- 4 Double Dragon Energy
Strategy:
Idea is to play Lapras from turn 1 to stall, start building Primarina and draw. Whenever I came across a bad opening, I searched for Manaphy too, enabling me to switch in Lapras for whatever I had as my active. In these cases Energy Switch enabled move the energy from the retreating pokemon to Lapras and start drawing. It has also been useful when needed to fully charge a Lapras in turn 2 if I used Elixirs or Aqua Patches, or to use Primarina's secondary attack. However, main strategy is to stall and draw while building Primarina, which is the main attacker. Exp. Share is vital to keep the basic energies in play. Giratinas are used in the same way as in Turbo Darkrai, adding 40 damage to Primarina's main attack for every DDEnergy. I tried rough seas in this deck at the beginning, but it's not useful when Giratinas or Shaymins are damaged, so I run 2 Parallel Cities which can help me stall or remove unwanted Shaymins, and can be removed with Field Blower when not useful anymore.
Edit: I also tried Rare Candies at the beginning, but it was too cloggy, so I decided to remove them.
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