24 Pokemon:
3 - 3 - 2/1 - 1 Salamence LV. X AR (AR/SF)
2 - 2 Delcatty PL
1 - 1 Blaziken FB LV. X
1 - 1 - 1 Nidoqueen RR
1 Uxie LA
1 Azelf LA
1 Unown Q MD
1 - 1 Mothim MD
23 Trainers, Supporters, Stadiums:
3 Bebe's Search
1 Luxury Ball
3 Pokemon Collector
3 Cyrus' Conspiracy
2 Professor Oak's New Theory
1 Palmer's Contribution
2 Expert Belt
3 Seeker
3 Broken Time Space
2 Energy Exchanger
13 Energy:
3 Warp Energy
2 Double Colorless Energy
2 Rescue Energy
3 Water Energy
3 Fire Energy
Strategy: Get out Salamence and use Top Accelerator with Delcatty and Salamence SF's and Salamence LV. X's attacks to deal consistent high damage. Double Colorless helps power up against lower HP Pokemon (Like SP's), and Rescue keeps the Salamences out of your Discard. If I have two Top Accelerators, it is viable to use Salamence SF's attack, but otherwise I'll try to just use the LV. X's attack. Double Fall makes for quick prizes, and using Super Scoop Up, Seeker, and Warp Energy I try to use it as often as possible while keeping Salamences alive, and using Rescue Energy even more. Shoot through can be used to kill two Pokemon if their bench is damaged (For instance, if a Pokemon you hit hard retreated, then the active one has less than 60 HP while the benched has less than 30 HP), and take 4 Prizes from Double Fall. Nidoqueen helps Salamences with Expert Belts (Or without) survive (Especially against Garchomp C LV. X) and Delcattys from being target by Gengars and Garchomps. Blaziken is a small space-taking tech against Steelix and Dialga G LV. X, since I already run Fire Energy. Mothim helps against Gengar.
Rogue deck 2 of week 9! 2\9
3 - 3 - 2/1 - 1 Salamence LV. X AR (AR/SF)
2 - 2 Delcatty PL
1 - 1 Blaziken FB LV. X
1 - 1 - 1 Nidoqueen RR
1 Uxie LA
1 Azelf LA
1 Unown Q MD
1 - 1 Mothim MD
23 Trainers, Supporters, Stadiums:
3 Bebe's Search
1 Luxury Ball
3 Pokemon Collector
3 Cyrus' Conspiracy
2 Professor Oak's New Theory
1 Palmer's Contribution
2 Expert Belt
3 Seeker
3 Broken Time Space
2 Energy Exchanger
13 Energy:
3 Warp Energy
2 Double Colorless Energy
2 Rescue Energy
3 Water Energy
3 Fire Energy
Strategy: Get out Salamence and use Top Accelerator with Delcatty and Salamence SF's and Salamence LV. X's attacks to deal consistent high damage. Double Colorless helps power up against lower HP Pokemon (Like SP's), and Rescue keeps the Salamences out of your Discard. If I have two Top Accelerators, it is viable to use Salamence SF's attack, but otherwise I'll try to just use the LV. X's attack. Double Fall makes for quick prizes, and using Super Scoop Up, Seeker, and Warp Energy I try to use it as often as possible while keeping Salamences alive, and using Rescue Energy even more. Shoot through can be used to kill two Pokemon if their bench is damaged (For instance, if a Pokemon you hit hard retreated, then the active one has less than 60 HP while the benched has less than 30 HP), and take 4 Prizes from Double Fall. Nidoqueen helps Salamences with Expert Belts (Or without) survive (Especially against Garchomp C LV. X) and Delcattys from being target by Gengars and Garchomps. Blaziken is a small space-taking tech against Steelix and Dialga G LV. X, since I already run Fire Energy. Mothim helps against Gengar.
Rogue deck 2 of week 9! 2\9