1. Articuno H
HP:80
Type: Water
PokéPower: Freeze
If “Cold Stadium” is in play, at the start of your turn, you may draw 3 cards instead of one.
WWC Blizzard 50+
This attack does an extra 30 damage if Articuno is your only Pokémon in play.
Weakness M
Resistance None
Retreat Cost 2
2. Blissey H
HP 120
Type Normal
PokéPower: Kindness and Support
You may play two Supporter cards a turn.
CC Counting out the Eggs 20x
This attack does 20 damage times the number of Supporter cards in your Discard Pile.
CCC Rollout 60
Weakness Fighting
Resistance
Retreat Cost 3
3. Celebi H
HP: 60
Type: Grass
PokéPower: Warping
Once during your turn, when you play this card from your hand to your bench, take all damage counters off all of your Pokémon that were placed on your Pokémon during your opponent’s last turn.
G Leaf Blade 20
GP Leaf-al Psychic 30
Flip a coin. If heads, the Defending Pokémon can’t evolve during your opponent’s next turn. If tails, this attack does 20 damage to one of your opponent’s Benched Pokémon. (don’t apply weakness and resistance for Benched Pokémon)
Weakness: Fire/ Psychic
Resistance: Fighting -30
Retreat Cost: 1
4. Deoxys H
HP: 70
Pokébody: Speedy
The turn Deoxys becomes your active Pokémon, until the end of your opponent’s next turn, Deoxys can’t take any damage counters.
PPC Swift System
Choose one of your opponent’s Pokémon. This attack does 10 damage to that Pokémon. You may then choose a different Benched Pokémon. This attack does 20 damage to that Pokémon. (don’t apply weakness and resistance to Benched Pokémon)
Weakness: P
Resistance: R -30
Retreat Cost: 2
5. Entei H
HP 90
Type Fire
C Endure
Entei can’t be Knocked Out by itself during your next turn.
FC Flare 20
FFC Flame Thrower 80
Entei does 30 damage to itself.
Weakness WR
Resistance: None
Retreat Cost 2
6. Ho-Oh H
Type F
HP 70
PokéPower: Rainbow Damage
Ignore all effects (Including damage) of attacks done to Ho-Oh by your opponent’s C type Pokémon.
FC Burning Fire 20
Your opponent must discard 3 cards off the top of their deck.
FFC Flame Roast 50
The Defending Pokémon is now Burned.
Weakness: TW
Resistance: R-30
Retreat Cost: 1
7. Jirachi H
HP: 50
Type: Psychic
PokéBody: Wish
Once, at the start of your turn (when you draw) you may draw two cards instead of one.
P Paralawish 20
Your opponent may search their deck for a card and put it in there hand. They shuffle their deck afterwards. I they do, the Defending Pokémon is now Paralysed.
PPC Psy Hit 50
Discard 1 energy card attached to Jirachi.
Weakness: P
Resistance: None
Retreat Cost: 1
8. Lugia H
HP: 70
Type: Psychic
PokéBody: High Fly
Ignore all effects of attacks (Including damage) done to Lugia by Fighting type Pokémon.
PC Deck Psychic 20
Draw two cards from the top of your deck.
PPC Great Confusion 50
The Defending Pokémon is now Confused.
Weakness: P
Resistance: None
Retreat Cost: 1
9. Mew H
HP 50
Type: Psychic
PokéPower: Phantom’s Ability
Once during your turn, when you play Mew from your hand to your bench, you may switch Mew with one of your active Pokémon.
P Energizer
Search your deck for up to 2 energy and attach them to your Pokémon in any way you like. Shuffle your deck afterwards.
PPC Psychic 50
Weakness: Psychic
Resistance: Fighting -30
Retreat Cost: 0
10. Mewtwo H
HP:90
C Genetics Hit 20
You may search your deck for a card named “Mewtwo” and put it on your Bench. Shuffle your deck afterwards.
CCC Blasting Psychic
This attack does 40 damage to one of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
Weakness: Psychic
Resistance: None
Retreat Cost: 3
11. Moltres H
Type: Fire
HP: 70
PokéPower: Herb Shield
As long as Moltres has a Flame Herb attached to it, whenever attacks from your opponent does 30 damage or more to Moltres, Moltres doesn’t take the damage of the attack. (All other effects of the attack still apply)
F Flare 20
FFF Raging Flames 100
Discard all cards attached to Moltres.
Weakness: W T
Resistance: Fighting – 30
Retreat cost: 3
12. Raikou H
HP:80
Type: Thunder
PokéPower: Electron Charge
Once during your turn, (before you attack) you may search your deck for a Thunder energy and attach it to one of your Pokémon. Shuffle your deck afterwards, then discard the top card of your deck.
T Static 20
Flip a coin. If heads, the Defending Pokémon is paralysed.
TTC Giga Shock 80
Shuffle all energy attached to Raikou into your deck.
Weakness: Fighting
Resistance: Water -30
Retreat Cost: 2
13. Regice H
HP: 100
PokéBody: Heavy
Regice can’t be returned from the field to your hand or deck.
WW Frozen Draw
Draw 3 cards, then flip a coin. If heads, the Defending Pokémon is Paralysed.
WWWW Extreme Cold 70
Regice can’t attack during your next turn.
Weakness: Fire
Resistance: None
Retreat Cost: 4
14. Regirock H
HP: 90
Type: Fighting
PokéBody: Rock Tomb
As long as Regirock is your Active Pokémon, the Defending Pokémon can’t retreat or switch out.
FF Tumbling Rocks 40
FFC Stone Throwing
This attack does 50 damage to one of your opponents Pokémon. Regirock can’t attack during your next turn.
Weakness: Grass/Water
Resistance: Thunder -30
Retreat cost: 3
15. Registeel H
HP: 110
Type: Steel
M Steel Search
Search your deck for 1 Metal energy and attach it to Registeel.
MMMM Metallic Smash 80
Weakness: Fire/Thunder
Resistance: None
Retreat Cost: 4
16. Sneasal H
HP: 70
Type: Dark/Water
DC Curse Slash 30
The Defending Pokémon is now Poisoned.
DDC Dark Cut 60
Weakness: Fire
Resistance: Psychic -30
Retreat Cost: 0
17. Suicune H
HP: 70
Type: Water
PokéBody: Hydroponic System
You may attach as many Water energy cards from your discard pile to Suicune as you like.
W Puddle Heal
Count how many Water energy cards are attached to Suicune. Remove that many damage counters from Suicune. (All if there are less then that.)
WCC Water Strike 50+
You may discard all Water energy attached to Suicune. If you do, this attack does 50 damage plus an additional 20 damage.
Weakness: Thunder/ Grass
Resistance: Fire -30
Retreat Cost: 0
18. Zapdos H
HP: 70
Type: Thunder
T Weak Zap Cannon 20
TTC Thunder Blast 60+
If Zapdos has a Zap Herb attached to it, this attack does 60 damage plus an additional 30 damage.
Weakness: Thunder
Resistance: None
Retreat Cost: 2
19. Amphoros
HP: 100
Type: Thunder
PokéPower: Zap Static
All attacks by your Thunder type Pokémon do an extra 10 Damage.
T Shock 10
TTC Super Shock 60
You may only use this attack if you used “Shock” during your last turn.
Weakness: Fighting
Resistance: None
Retreat Cost: 2
20. Blastoise
HP: 100
Type: Water
PokéBody: Tough
Blastoise can’t be Knocked Out by attacks from Grass Type Pokémon. (all other effects of attacks still happen.)
W Soak
Search your deck for a Water energy and place it on Blastoise.
WWC Rapid Return 70
Return 2 Water energy attached to Blastoise back to your hand.
Weakness: Thunder
Resistance: Fire -30
Retreat Cost: 3
21. Charazard
HP: 100
Type: Fire
PokéBody: Tough
Charazard can’t be Knocked Out by attacks from Water Type Pokémon. (all other effects of attacks still happen.)
F Flare 20
FFCC Scorching Flame 60
Discard 2 Energy cards attached to the Defending Pokémon. (Discard all if there are less then two)
Weakness: Thunder
Resistance: Grass – 30
Retreat Cost: 3
22. Dragonite
HP: 100
Type: Colourless
PokéBody: Scales
All damage done to Dragonite is reduced by 20. (before applying weakness and Resistance.)
T Dragon Shock 20
Flip a coin. If heads, the Defending Pokémon is Confused and Paralysed.
TFC Super Dragon Breath 70
Weakness: Colourless
Resistance: Grass/Fighting -30
Retreat Cost: 2
23. Groudon
HP:70
Type: Fighting
PokéPower: Crumbling Weight
Once during your turn, when you play Groudon from your hand to your Bench, place a damage counter on every Pokémon in play. Don’t apply Weakness and Resistance.
R Minor Earthquake 20
Choose one of your opponents Benched Pokémon. This attack does 10 Damage to that Pokémon.
RRC Off the Richter Scale 50
This attack does 20 damage to each players Benched Pokémon.
Weakness: Water/Grass
Resistance: Thunder -30
Retreat Cost: 3
24. Hariyama
HP:70
Type: Fighting
PokéPower: Top Fighter
Ignore all effects of attacks (including damage) done to Hariyama by your opponent’s Fighting type Pokémon.
F Ferocious Punch 20
After doing damage, you may switch the Defending Pokémon with one of the opponent’s Benched Pokémon. The opponent chooses the Pokémon to switch.
FFC Dangerous Punch 60
Weakness: Psychic
Resistance: None
Retreat Cost: 1
25. Hitmonchan
HP: 70
Type: Fighting
F Power Punch 20
FFFF Ludicrous Hit 80
You may only use this attack it you have Benched Pokémon. Shuffle Hitmonchan into your deck and return all cards attached to Hitmonchan to your hand.
Weakness: Psychic
Resistance: None
Retreat Cost: 2
26. Hitmonlee
HP: 80
Type: Fighting
F Powerful Kick 20
FFC Inaccurate Hit 80
Flip a coin. If tails, this attack does nothing.
Weakness: Psychic
Resistance: None
Retreat Cost: 2
27. Hitmontop
HP:70
Type: Fighting
F Triple Kick 30
CCC Wobbly Kick 30x
Flip 2 coins. This attack does 30 damage times the number of heads.
Weakness: Psychic
Resistance: None
Retreat Cost: 0
28. Kyrouge
HP: 70
Type: Water
PokéPower: Drizzle
Once during you turn, when you play Kyrouge from your hand to you Bench, take all damage counters off both players’ Water Type Pokémon.
W Weak Whirlpool 10
WWC Overcast Blast 50
During your next turn, Overcast Blast’s base damage is 70.
Weakness: Thunder/Grass
Resistance: None
Retreat Cost: 3
29. Mew
HP: 50
C Fable
Search your deck for a card and put it in your hand. Shuffle your deck afterwards.
FC Giga Psychic 40
Weakness: Psychic/Dark
Resistance: None
Retreat Cost: 0
30. Mightyena
HP: 70
Type: Dark
PokéBody: Howl
All attacks by your opponent’s Pokémon do 20 less damage to Mightyena (after applying Weakness and Resistance)
C Bite 20
DDC Dark Aura 50
During your next turn, ignore all effects of attacks (including damage) done to Mightyena during your opponents next turn.
Weakness: Fighting
Resistance: None
Retreat Cost: 1
31. Muk
HP: 70
Type: Grass
C Sludge 10
The Defending Pokémon is now Poisoned.
GGC Paralysing Cover 50
Flip a coin. If heads, the Defending Pokémon is now Paralysed. If tails, the Defending Pokémon can’t retreat during your opponent’s next turn.
Weakness: Fire
Resistance: Grass -30
Retreat Cost: 0
32. Raichu
HP: 80
Type: Thunder
PokéPower: Charge Up
You may attach two energy a turn instead of one, as long as at least one of those energy is a Thunder type.
T Spark
Place 2 damage counters on each Defending Pokémon.
TTC Extreme Output 100
Discard all energy attached to Raichu.
Weakness: Fighting
Resistance: None
Retreat Cost: 2
33. Venusaur
HP: 100
Type: Grass
PokéPower: Tough
Venusaur can’t be Knocked Out by attacks from Fire type Pokémon.(all other effects of attacks still happen)
G Stunning Poison Spores
Flip a coin. If heads, the Defending Pokémon is Paralysed and Poisoned.
GGC Swing and Hit
This attack does 50 damage to one of your opponents Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon)
Weakness: Fire
Resistance: Water -30
Retreat Cost: 3
Yanma
HP: 90
Type: Grass
C Planting Eggs
Search your deck for up to 3 cards called “Yanma” and place them on your bench. (you may only search for as many cards as you can fit on your Bench)
GC Sting 30
Weakness: Fire
Resistance: None
Retreat Cost: 0
34. Zatu
HP: 70
Type: Psychic
PokéPower: Winging In
Once during your turn (before you attack) search your deck for a card. Shuffle the rest of your deck, and put the card on top of your deck.
C Wing Bash 20
PPC Psycho Draw 50
Draw a card from the top of your deck.
Weakness: Psychic
Resistance: Fighting -30
Retreat Cost: 1
35. Absol
HP:70
Type: Dark
D Disaster 10
The Defending Pokémon is now Confused.
DCC Darkness Reaping 40
Search your deck for a Darkness energy and put it in your hand. Shuffle your deck afterwards.
Weakness: Fighting
Resistance: None
Retreat Cost: 2
36. Chansey
HP: 70
Type: Normal
PokéBody: Stalling
In between turns, take 3 damage counters off Chansey. (all if there are less then 3)
CCC Tackle 40
Weakness: Fighting
Resistance: None
Retreat Cost: 3
37. Charmeleon
HP: 70
Type: Fire
F Flicker 30
Discard 1 energy attached to Charmeleon.
CCC Slash 40
Weakness: Water
Resistance: Grass -30
Retreat Cost: 0
38. Claydol
HP: 70
Type: Psychic
PokéBody: Dual Armour
As long as Baltoy has any Fighting energy attached to it, Claydol is both Fighting and Psychic type.
PC Psychic Barge 30
Discard an energy attached to the Defending Pokémon.
PFC Ancient Blow 60
Weakness: None
Resistance: None
Retreat Cost: None
39. Dragonair
HP: 70
Type: Colourless
PokéPower: Clear Skies
As long as Dragonair isn’t affected by a Special Condition, Dragonair’s Retreat Cost is 0.
TF Dragon Flare 20
The Defending Pokémon is now Burned.
TCC Thunder 50
Dragonair does 20 damage to itself.
Weakness: Colourless
Resistance: Grass/Fighting -30
Retreat Cost: 3
40. Flaaffy
HP: 70
Type: Thunder
PokéBody: Static
Whenever Flaaffy is damaged by an attack, (even if Flaaffy is Knocked Out) you may flip a coin. If heads, the attacking Pokémon is now Paralysed.
CC Tackle 20
TC Weak Thunder 40
Discard an energy attached to Flaaffy.
Weakness: None
Resistance: None
Retreat Cost: 3
41. Flareon
HP: 70
Type: Fire
C Caught in Flames
The Defending Pokémon is now Burned, and can’t retreat during your opponents next turn.
FCC Flamin’ Over 70
Discard 2 Energy cards attached to Flareon.
Weakness: Water
Resistance: None
Retreat Cost: 2
42. Granbull
HP: 80
Type: Normal
C Bite 10
CC Recover and Punch 20
Discard one energy attached to Granbull. Take 2 damage counters off Granbull.
Weakness: Fighting
Resistance: None
Retreat Cost: 2
43. Gyarados
HP: 70
Type: Water
C Raging Up
During your next turn, Hydro Blast’s Base Damage is 70.
WWC Hydro Blast 40
Weakness: None
Resistance: None
Retreat Cost: 3
44. Ivysaur
HP: 70
Type: Grass
PokéBody: Moving Vines
Whenever Ivysaur is damaged by an attack, (even if Ivysaur is Knocked Out) place two damage counters on the attacking Pokémon.
GC Poison Vines 20
The Defending Pokémon is now Poisoned.
GCC Strong Whip 50
Weakness: Fire
Resistance: Water -30
Retreat Cost: 2
45. Jolteon
HP: 60
Type: Thunder
T Playing with Thunder 10
Search your deck for a Thunder energy and put it in your hand. Shuffle your deck afterwards.
TCC 80 Watts 40
Flip a coin. If heads, your opponent can not draw cards from their deck during their next turn.
Weakness: Fighting
Resistance: None
Retreat Cost: 2
46. Mawile
HP: 70
Type: Steel
M Metal Bite 20+
This attack does 20 damage plus 10 more damage for every Metal energy attached to Mawile.
MMC Second Head Bite 50
Weakness: None
Resistance: None
Retreat Cost: 2
47. Pillowswine
HP: 80
Type: Fighting
F Rest
Remove all damage counters on Pillowswine. Pillowswine is now asleep.
FFC Snore 70
Pillowswine can use Snore while it is Asleep. You can’t use Snore if Pillowswine isn’t Asleep.
Weakness: Psychic/Fire
Resistance: None
Retreat Cost: 3
48. Quagsire
HP: 70
Type: Water
PokéPower: Energy Help
Attacks by Quagsire do 10 more damage for each Water energy attached to Quagsire. (You may only add 30 damage in this way)
C Splash 10
WRC Surf 40
Weakness: Grass
Resistance: Thunder -30
Retreat Cost: 2
49. Rhydon
HP: 90
Type: Rock
C Starting Strength 20
RRC Gravel Throw 50
This attack does 20 damage to one of your opponents Benched Pokémon. (don’t apply Weakness and Resistance for damage done to Benched Pokémon)
Weakness: Water
Resistance: None
Retreat Cost: 4
50. Sableye
HP: 60
Type: Psychic
C Ghostly Grab
Search your deck for an energy and attach it to one of your Pokémon.
PCC Shadow Ball 40+
During your next turn, Shadow Ball does 40 damage plus 30 more damage.
Weakness: None
Resistance: None
Retreat Cost: None
51. Skarmory
HP: 60
Type: Metal
PokéBody: Super Strong Body Shield
Ignore all effects (including damage) done to Skarmory by your opponent’s Evolved Stage 2 Pokémon.
M Tough Stab 20
Discard all Special Energy attached to the Defending Pokémon.
CCC Steel Wipe-out 50-
This attack does 50 damage minus 10 damage for each non-Metal energy attached to Skarmory.
Weakness: Fire
Resistance: None
Retreat Cost: 1
52. Vaporeon
HP:70
Type: Water
PokéBody: Steaming Water
As long as Vaporeon is your active Pokémon, in between turns, place 1 damage counter on all your opponent’s Benched Non-Fighting Pokémon. (don’t apply Weakness and Resistance to Benched Pokémon)
C Bubble Squirt 10x
Flip 2 coins. This attack does 10 damage times the number of Heads.
WCC Hydro Hit 50
You may move one energy attached to Vaporeon to one of your Benched Pokémon.
Weakness: Thunder
Resistance: None
Retreat Cost: 1
53. Wartortle
HP: 80
Type: Water
CC Iron Shell
All attacks by opponent’s Pokémon do 30 less damage to Wartortle during your opponent’s next turn. (before applying Weakness and Resistance.)
WCC Hydro Blast 50
Weakness: Thunder
Resistance: None
Retreat Cost: 2
54. Wigglytuff
HP: 70
Type: Colourless
PokéPower: Loud Sing
Once during your turn, when you play down Wigglytuff to evolve one of your Pokémon, all active Pokémon are now Asleep. (if Wigglytuff is your active Pokémon, Wigglytuff isn’t Asleep)
C Tough Punch 20
CCC Dizzy Punch 40
The Defending Pokémon is now Confused.
55. Zatu
HP: 70
Type: Psychic
P Peril Punch 20
If the Defending Pokémon has 10 HP left after this attack, that Pokémon is Knocked Out.
CCC Swift 40
This attack’s damage isn’t affected Weakness, Resistance or any other effects on the Defending Pokémon.
Weakness: Psychic
Resistance: None
Retreat Cost: 2
56. Aipom
HP: 50
C Double Slap 30
Flip a coin. If tails, this attack does nothing.
CCC Quick Attack 30+
Flip a coin. If heads, this attack does 30 damage plus 20 more damage.
Weakness: Fighting
Resistance: None
Retreat Cost: 1
57. Bulbasuar
HP: 50
Type: Grass
C Razor Leaf 10
During your next turn, Vine Hit’s base damage is 40.
GC Vine Hit 30
Weakness: Psychic
Resistance: None
Retreat Cost: 1
58. Charmander
HP: 50
Type: Fire
C Flammable
The Defending Pokémon is now Burned.
FC Char 10+
If the attacked Pokémon is Burned, this attack does 10 damage plus 30 more damage.
Weakness: Water
Resistance: None
Retreat Cost: 1
59. Baltoy
HP: 50
Type: Psychic
CCC Violent Psychic 40
Discard the top card of your opponent’s deck.
Weakness: Psychic
Resistance: None
Retreat Cost: 2
60. Dratini
HP:50
Type: Colourless
T Shock Wave 10
Flip a coin. The Defending Pokémon is now Paralysed.
TW Dragon Breath 40
Weakness: Colourless
Resistance: None
Retreat Cost: 1
61. Dunsparce
HP: 50
Type: Colourless
C Sharp Sting 10
Discard an Energy card attached to the Defending Pokémon. Dunsparce does 10 damage to itself.
CCC Triple Hit 30
Weakness: Fighting
Resistance: None
Retreat Cost: 1
62. Eevee
HP: 50
Type: Colourless
C Mud Slap 10
If your tries to opponent attacks Eevee during your opponent’s next turn, they must flip a coin. If tails, that attack does nothing.
CC Bite 20
Weakness: Fighting
Resistance: None
Retreat Cost: 1
63. Farfetch’d
HP: 60
Type: Colourless
PokéBody: Revival Plant
In-between turns, if Farfetch’d has any damage on it, remove one damage counter from Farfetch’d.
W Filled Bill 20
While attacking, treat Farfetch’d as a Water type Pokémon.
CCC Spring Time
At the end of your opponent’s next turn, place 4 damage counters on the Defending Pokémon.
Weakness: Thunder
Resistance: None
Retreat Cost: None
64. Girafarig
HP: 70
Type: Psychic
C Double Head Bite 10x
Flip 2 coins. This attack does 10 damage times the number of heads.
PC Psychic Rage 20+
If the opponent damaged Girafarig during your last turn, this attack does 20 damage plus an additional 20 damage.
Weakness: Psychic
Resistance: None
Retreat Cost: 1
65. Grimer
HP: 40
Type: Grass
G Poison Throw
Place one damage counter on one of your opponents Pokémon. If you chose one of the Defending Pokémon, that Pokémon is now Poisoned.
GC Gooey Bite 20
Weakness: None
Resistance: None
Retreat Cost: 2
66. Jigglypuff
HP: 50
Type: Colourless
C Sing
All Defending Pokémon are now Asleep.
CC Exhaust 20
After doing damage, you may switch Jigglypuff out for one of your Benched Pokémon.
Weakness: Fighting
Resistance: None
Retreat Cost: 1
67. Makuhita
HP: 50
C Pound
FC Force Punch 20+
Flip a coin. If heads, this attack does 20 damage plus an additional 10 damage.
Weakness: Psychic
Resistance: None
Retreat Cost: 1
68. Mareep
HP: 40
Type: Thunder
PokéPower: Reverse Static
If an attack would damage Mareep, you may ignore all effects of that attack. If you do, all of your active Pokémon are now Paralysed.
T Tackle 10
TC Extreme Shock 40
Mareep can’t use Extreme Shock during your next turn.
Weakness: Fighting
Resistance: None
Retreat Cost: 1
69. Natu
HP: 50
Type: Psychic
PC Psychic Peck 10x
Flip a coin until you get Tails. This attack does 10 damage times the number of Heads.
Weakness: Thunder
Resistance: Fighting -30
Retreat Cost: 1
70. Natu
HP: 50
Type: Psychic
C Migraine 20
PC Future Evolution
At the end of your opponent’s next turn, you may search for a card that evolves from Natu and place it on Natu. (this counts as evolving Natu)
Weakness: Psychic
Resistance: None
Retreat Cost: 1
71. Pikachu
HP: 40
Type: Thunder
PokéBody: Electric Aura
Pikachu can’t be effected by Paralysis.
TC Thunder Bite: 30
Weakness: Fighting
Resistance: None
Retreat Cost: 1
72. Poochyena
HP: 50
Type: Dark
D Razor Bite 10
Flip a coin. If Heads, the Defending Pokémon is now Confused.
CC Tackle 20
Weakness: Fighting
Resistance: None
Retreat Cost: 1
73. Rhyhorn
HP: 80
Type: Fighting
CC Rock Barger 20
Flip a coin.
Weakness: Grass/Water
Resistance: None
Retreat Cost: 3
74. Smeargle
HP: 50
Type: Colourless
CCC Paint 30
Remove 1 damage counter from each of your Pokémon. (all if there are less then 1.)
Weakness: Fighting
Resistance: None
Retreat Cost: 1
75. Snubbull
HP: 50
Type: Normal
CC Dark Bite 10+
This attack does 10 damage plus 10 damage for each Dark energy attached to Snubbull.
Weakness: Fighting
Resistance: None
Retreat Cost: 1
76. Squirtle
HP: 50
Type: Water
C Drizzling
Search your deck for 2 water energy and put them in your hand.
WC Water Punch 30
Weakness: Grass
Resistance: None
Retreat Cost: 1
77. Sudowoodo
HP:60
C Disguise
Place Sudowoodo onto the top of your deck and discard all cards attached to Sudowoodo. Then, search your deck for a basic Pokémon. (excluding Pokémon-ex) That Pokémon is now your active Pokémon. Place all damage counters and Special Conditions on the new active Pokémon.
RC Rock Punch 30
Weakness: Grass
Resistance: None
Retreat Cost: 1
78. Swinub
HP: 50
Type: Water
C Snore 20
Swinub is now Asleep.
CCC Barge 30+
Flip a coin. If Heads, this attack does 30 damage plus 10 more damage.
Weakness: Steel
Resistance: None
Retreat Cost: 1
79. Wooper
HP: 30
Type: Water
W Splatter Hit 10
Search your deck for a Water energy and attach it to one of your Pokémon. Shuffle your deck afterwards.
CCC Wooper PUNCH! 20
Discard all energy attached to Wooper. Then, discard 2 Energy cards attached to the Defending Pokémon. (All if there are less then 2.)
Weakness: Grass
Resistance: None
Retreat Cost: 0
80. Energy Search
81. Potion
82. Cold Arena
Stadium
As long as Cold Arena is in play, all Articuno and Articuno ex have no Retreat Cost.
83. Cold Herb
Pokémon Tool
Cold Herb can only be attached to an Articuno or Articuno ex that doesn’t already have a Pokémon Tool attached to it. If the Pokémon this card is attached to is Knocked Out, discard Cold Herb.
During your turn (before you attack) you may discard an energy card attached to the Pokémon that Cold Herb is attached to. If you do, the Defending Pokémon is now Paralysed.
Deep Sea
Stadium
In between turns, take one damage counter off every Water type Pokémon in play.
84. Flame Arena
Stadium
All Moltres and Moltres ex can’t be affected by Special Conditions.
85. Flame Herb
Flame Herb can only be attached to an Moltres or Moltres ex that doesn’t already have a Pokémon Tool attached to it. If the Pokémon this card is attached to is Knocked Out, discard Flame Herb.
During your turn (before you attack) you may discard Flame Herb. If you do, the Defending Pokémon is now Burned.
86. Dark City
Stadium
Reduce all damage done each player’s Dark type Pokémon by opponent’s attacks by 10. (after applying Weakness and Resistance)
87. Grassy Fields
Stadium
Each player can evolve his or her Grass type Pokémon as many times as they like.
88. Metallic Dump
Stadium
In between turns, each player with Metal type Pokémon in play may draw a card from the top of their deck.
89. Mt. Chimney
Stadium
All Fire type Pokémon have one less Retreat Cost.
90. Power Sharer
Supporter
You can’t use Power Sharer if you have more then 6 cards in your hand.
Count the number of basic energy cards attached to all of your opponent’s Pokémon. Draw up to that many cards from the top of your deck.
91. Rare Candy
92. Rocky Mountain
Stadium
Both players’ Fighting type Pokémon can’t be affected by Special Conditions.
93. Shock Arena
Stadium
All Zapdos’ and Zapdos exs’ attacks do 20 more damage.
94. Shock Herb
Shock Herb can only be attached to an Zapdos or Zapdos ex that doesn’t already have a Pokémon Tool attached to it. If the Pokémon this card is attached to is Knocked Out, discard Shock Herb.
You may discard Shock Herb. If you do, the Defending Pokémon is now Confused.
95. Zap Tower
Stadium
All Thunder type in play Pokémon get +20 HP.
96. Darkness Energy
97. Metal Energy
98. Espeon ex
HP: 110
Type: Psychic
PokéPower: Bright Flash
Once during your turn, when you play Espeon ex down from your hand to evolve one of your Pokémon, you may discard all energy attached to one of your opponent’s Pokémon.
PCC Dark Demolish 20+
Discard as many Dark energy cards from your hand. This attack does 20 damage plus an additional 40 damage for each card discarded in this way.
Weakness: Dark/ Psychic
Resistance: None
Retreat Cost: 0
99. Ho-Oh ex
HP: 110
Type: Fire
C Colourful Bash 10+
If the attacked Pokémon has more than one type of energy attached to it, this attack does 10 damage plus 20 more damage.
FCC Heating Flame 50
Discard an energy attached to Ho-Oh ex. During your next turn, Heating Flame’s base damage is 100.
Weakness: Water
Resistance: Fighting -30
Retreat Cost: 2
100. Latias ex
HP: 90
Type: Psychic
C Power Launch 30
Discard an energy card attached to Latias ex.
PCC Lass’s Advantage 40+
This attack does 40 damage plus an addition 20 damage for each Latios ex in play.
Weakness: Colourless
Resistance: None
Retreat Cost: 1
101. Latios ex
HP: 90
Type: Colourless
PokéPower: Gent Search
Once during your turn, (before you attack) you may search your deck for a Latios ex and place it on your bench.
P Luster Purge 20+
During your next turn, Luster Purge does 10 more damage.
CCC Dragon Blast 40
Weakness: Psychic
Resistance: None
Retreat Cost: 2
102. Lugia ex
HP: 100
Type: Psychic
PokéBody: Element Variety
All energy attached to Lugia ex may count as Fire, Water or Thunder energy till the end of the turn they were played.
P Psychic Merge 10x
This attack does 10 damage times the number of Psychic Pokémon in your play area.
FWT Mental Destruction 80
The Defending Pokémon is now Confused.
Weakness: Thunder
Resistance: Fighting -30
Retreat Cost: 1
103. Rayquaza ex
HP: 100
PokéPower: Terra Hater
Whenever Rayquaza ex attacks a Fighting type Pokémon, Rayquaza ex does double the damage it would normally do. (after applying Weakness and Resistance)
C Dragon Demolish 40
Rayquaza ex can’t attack during your next turn.
FTCCC Strong Claw 100
Discard an energy attached to Rayquaza ex.
Weakness: Colourless
Resistance: None
Retreat Cost: 2
104. Scizor ex
HP: 120
Type: Grass
C Grab 10
The Defending Pokémon can’t retreat during your opponent’s next turn.
GCC Cutting Mayhem 50
This attack does 20 damage to one of your opponent’s Benched Pokémon.
Weakness: Fire
Resistance: None
Retreat Cost: 1
105. Syther ex
HP: 80
Type: Grass
C Plant Cut
During your next turn, ignore all effects (excluding damage) of Deadly Slash.
CCC Deadly Slash 50
Discard all energy attached to Syther ex.
Weakness: None
Resistance: None
Retreat Cost: 1
106. Umbreon ex
HP: 100
Type: Dark
CC Black Cut 10+
This attack does 10 damage plus 10 more damage for every Dark energy attached to Umbreon ex.
DDC Dark Disposal 30x
This attack does 30 damage times the number of basic energy in your opponent’s discard pile.
Weakness: Fighting/ Grass
Resistance: Psychic
Retreat Cost: 2
107. Arcanine
HP: 70
Type: Fire
F Flame Ball 10
Flip a coin. If heads, the Defending Pokémon is Burned.
FFC Raging Heat 20+
If Arcanine is your only Pokémon in play, this attack does 20 damage plus an additional 60 damage.
Weakness: Water
Resistance: None
Retreat Cost: 1
Box Topper:
Rayquaza
HP: 70
Type: Colourless
C Dragon Dance
During your next turn, Flame Spark's Damage is doubled. (After applying Weakness and Resistance)
FT Flame Spark 30
Weakness: Colourless
Resistance: Fighting -30
Retreat Cost: 2