Ok so, I know this deck isn't exactly tier 1 any more but I have all the pieces to play it IRL and online and it's always been one of my fave decks as it's really fun to play so i'm hoping you guys can help me update it to the current (or future if you can think of anything helpful from emerald break). Tonight against some friendly locals I realised this has a really strong match up against night march, no EX's means you are trading 1-1 or 1-2 against mew EX. And boy can this deck mess up night march good. The water shurikens will one shot Joltik, two Greninja out means you can take out Pumpkaboo every turn and one shuriken and a fully banded powerful friends from Miltank will do 130 to mew EX's puny 120hp. But best of all because the shurikens are coming off an ability not attack there is nothing their MR.mime can do to stop it! Oh, and of course a greninja with band and one water energy can one shot anything in night march except Mew EX which it can two shot (albeit unlikely) although two shuriken and a banded mist slash will one shot him which is easy if you have two Greninja in play. Also a good match up against Donphan as you can kill robosubs with one shuriken or one shuriken and a fully buffed powerful friends is a KO on dolphin itself. Also as we aren't running any EX's dolphin is trading 1-1 which is not great for that decks philosophy. That makes two of the most common powerful budget decks around really good match ups in my opinion.
So, help me update (or futurize) this deck. Most needed I think is a way to counter Siesmetoad because this deck does rely on items quite heavily to recycle those energies into damage every turn. Feel free to use emerald break cards if you think they would help
Pokemon:
Strategy:
For those of you unfamiliar with this deck it was a bit popular last year, you use Water Shuriken off one or more Greninja every turn to heap little bits (30 HP per Greninja each turn as long as you have the water energy) of damage on your opponents bench while Miltank wrecks face with 100 damage Powerful Friends (10+70 for having a benched evolve Pokemon+Muscle Band for 20) two shotting basically anything apart from Megas. Or the Shurikens can focus on your opponents Active Pokemon with Miltank to do 130, 160, 190 or 210 damage depending on the amount of Greninjas you can get out. Now, anything that shuts off abilities of evolved Pokemon (so Silent Lab isn't relevant for this deck) is trouble, but seeing as most are playing Silent Lab instead of Garbador now a days this deck is more powerful in that respect.
Things I have tried:
More energy retrieval. I don't quite feel like i've hit the sweet spot, but i've tried running everything from 4 basic 4 superior down to the current 0-3 superior line. Thinking of putting one more superior back in.
Less letters meant the deck was really slow in the start, and also if you have a letter late game then you can throw it away with execute for a superior energy retrieval.
Rough seas, I don't know why I thought this would be a good idea. It can't help miltank, and if greninja or suicine are going to be taking damage from an attack it's likely a lysandre to OHKO situation, also made any game vs an electric or water deck unwinabble.
training centre, again, I am trying to find a nice stadium for this deck to use mostly to counter others stadiums but haven't found the one. This certainly wasn't it, extra HP on greninja didn't really stop it from getting lysandre sniped.
things I am considering
Frozen city might be nice as all the pokemon except for suicine (who is a last resort tbh) only need one energy to attack for their best attack. So that would pile on extra damage with shuriken it seems like it would synergize well. But i'm not sure how I would make room for it in the current deck.
It seems like having your own stadium even just to disrupt others stadiums is pretty vital in the current meta.
Trevor... I can't work out if he is worth it or not. Free ultra ball but as a supporter. Hmmm. Don't think I need him in this specific deck. Still on the fence overall. I have two copies both online and IRL.
Also considering a 2-1-2 line of the new swampers search but not sure if you really need it and if it would work at all. Would be nice through as it gets around silent lab and also it's not the worst attacker in the world.
Siesmatoad counters. This is something I am considering. Suicine does an ok job atm but wondering if there is something better.
Oh and this build is just slightly different to my previous one that had four dive balls no repeat balls and only one N and more energy retriever (as I just got two more copies IRL ^_^ Yay.)
Please help,
So, help me update (or futurize) this deck. Most needed I think is a way to counter Siesmetoad because this deck does rely on items quite heavily to recycle those energies into damage every turn. Feel free to use emerald break cards if you think they would help
Pokemon:
4-1-4 Greninja
2 Suicine (safeguard)
4 Miltank
1 execute
2 Dive ball
4 Professor's Letter
4 Rare Candy
2 Repeat Call
1 Startling Megaphone
3 Superior Energy Retrieval
2 VS Seeker
3 Lysandre
3 N
4 Professor Sycamore
3 Skyla
4 Muscle Band
9 Water Energy
Strategy:
For those of you unfamiliar with this deck it was a bit popular last year, you use Water Shuriken off one or more Greninja every turn to heap little bits (30 HP per Greninja each turn as long as you have the water energy) of damage on your opponents bench while Miltank wrecks face with 100 damage Powerful Friends (10+70 for having a benched evolve Pokemon+Muscle Band for 20) two shotting basically anything apart from Megas. Or the Shurikens can focus on your opponents Active Pokemon with Miltank to do 130, 160, 190 or 210 damage depending on the amount of Greninjas you can get out. Now, anything that shuts off abilities of evolved Pokemon (so Silent Lab isn't relevant for this deck) is trouble, but seeing as most are playing Silent Lab instead of Garbador now a days this deck is more powerful in that respect.
Things I have tried:
More energy retrieval. I don't quite feel like i've hit the sweet spot, but i've tried running everything from 4 basic 4 superior down to the current 0-3 superior line. Thinking of putting one more superior back in.
Less letters meant the deck was really slow in the start, and also if you have a letter late game then you can throw it away with execute for a superior energy retrieval.
Rough seas, I don't know why I thought this would be a good idea. It can't help miltank, and if greninja or suicine are going to be taking damage from an attack it's likely a lysandre to OHKO situation, also made any game vs an electric or water deck unwinabble.
training centre, again, I am trying to find a nice stadium for this deck to use mostly to counter others stadiums but haven't found the one. This certainly wasn't it, extra HP on greninja didn't really stop it from getting lysandre sniped.
things I am considering
Frozen city might be nice as all the pokemon except for suicine (who is a last resort tbh) only need one energy to attack for their best attack. So that would pile on extra damage with shuriken it seems like it would synergize well. But i'm not sure how I would make room for it in the current deck.
It seems like having your own stadium even just to disrupt others stadiums is pretty vital in the current meta.
Trevor... I can't work out if he is worth it or not. Free ultra ball but as a supporter. Hmmm. Don't think I need him in this specific deck. Still on the fence overall. I have two copies both online and IRL.
Also considering a 2-1-2 line of the new swampers search but not sure if you really need it and if it would work at all. Would be nice through as it gets around silent lab and also it's not the worst attacker in the world.
Siesmatoad counters. This is something I am considering. Suicine does an ok job atm but wondering if there is something better.
Oh and this build is just slightly different to my previous one that had four dive balls no repeat balls and only one N and more energy retriever (as I just got two more copies IRL ^_^ Yay.)
Please help,