Marowak LV X in Post #2!

Zierant

Murcielago
Member
These are some new concepts I'd like to see someday. Well

EXAMPLE:
TM-65 ICE BEAM TRAINER TM [NEW TYPE OF TRAINER]
This attack can only be used once, after it is used discard this card.

WCC 60+
Does 60 damage plus 20 more damage damage if the defending Pokemon weakness is water. Flip a coin, if heads the defending Pokemon is Paralyzed.

TM80 U-Turn Trainer TM

This attack can only be used once, after being used discard this card.

GGC Bug Buzz 40+
Does 40 damage plus 40 more if the defending Pokemon weakness is grass. You may switch your Pokemon for one of your benched Pokemon.


TM90 Giga Impact Trainer TM

This attack can only be used once, after it is used discard this card.

CCCCC Giga Impact 200
Discard every energy attached to your active Pokemon

TM4 Toxic TRAINER TM

This attack can only be used once, after it is used discard this card

PPC Toxic
The defending pokemon and opponent's benched are now poisoned. Between turns place 3 damage counter to the opponent's active pokemon. Add an additional damage counter if its weakness is Phychic. Add 1 damage counter only for your opponent's benched pokemon between turns.


These cards would obviously be holo, and can only be attached to your active Pokemon :p

Is Toxic broken?
 
RE: A more game based TCG.

TM5 Roar

Trainer TM

You can only use this card once, after it is used discard this card.

CC Roar
Your opponent switches his or her Pokemon, the new defending Pokemon is paralyzed

TM 45 Will-o-wisp

Trainer TM

You can only use this card once, after it is used discard this card.

FPC Will-O-Wisp
The defending Pokemon is now burned and that Pokemon's attacks do 10 less damage if basic, 20 less damage if stage 1, 30 less damage if stage 2, 40 less damage if LV X
 
RE: A more game based TCG.

TM58 Drain Punch

Trainer TM

This attack can only be used once, after it is used discard this card.

FFC Drain Punch 40

Remove as many counter from your avtive Pokemon equal to the defending Pokemon damage counter not including this damage.




Cubone Lv 14 HP50

C Fake Tears
Discard a card from your opponent's hand without looking and draw a card.

F Bonerang
Does 10 damage to all of your opponent's Pokemon (Do not apply weakness or resitance to bench Pokemon)
W: Water+10 R: RC: C
Common

Marowak Lv34 HP70


FF Bone Headbut 50+
During your next turn Bone Headbut's base damage is 70

FCC Outrage 30x
Does 30 damage times the number of prize cards your opponent has has taken.

W: Water +20 R: RC: CC
Holo Rare

Marowak LV X HP100

Poke-Power: Heavy Bone
During the turn you leveled up Marowak, all of its attacks do 50 damage more for just this turn after applying weakness and resistance.

FFF High Pressure 70+
You may do an additional 30 damage if you discard 1 card from your hand, otherwise Marowak does 20 damage to itself.

W: Water +20 R: RC: CC
LV X Holo Rare

Yay, Marowak LV X!
 
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